scummvm/engines/grim
Max Horn 445fe63524 GRIM: fix global constructor warnings
Since now `_musicTable` always points to a an array allocated
via `new[]`, we can also simplify the `EMISound` destructor.
2021-08-07 10:46:14 +02:00
..
costume
emi GRIM: fix global constructor warnings 2021-08-07 10:46:14 +02:00
imuse
lua
movie
remastered
shaders
update ALL: Use Path type in Archive functions 2021-08-07 10:44:37 +02:00
actor.cpp
actor.h
animation.cpp
animation.h
bitmap.cpp GRIM: Remove unneeded use of Graphics::createPixelFormat 2021-06-24 11:55:54 +02:00
bitmap.h
color.cpp
color.h
colormap.cpp
colormap.h
configure.engine
costume.cpp
costume.h
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
debug.cpp
debug.h
debugger.cpp
debugger.h
detection.cpp
detection.h
font.cpp
font.h
gfx_base.cpp GRIM: Remove unneeded use of Graphics::createPixelFormat 2021-06-24 11:55:54 +02:00
gfx_base.h
gfx_opengl_shaders.cpp
gfx_opengl_shaders.h
gfx_opengl.cpp
gfx_opengl.h
gfx_tinygl.cpp GRIM: Remove unneeded use of Graphics::createPixelFormat 2021-06-24 11:55:54 +02:00
gfx_tinygl.h
grim_controls.cpp
grim.cpp
grim.h
inputdialog.cpp
inputdialog.h
iris.cpp
iris.h
keyframe.cpp
keyframe.h
lab.cpp ALL: Use Path type in Archive functions 2021-08-07 10:44:37 +02:00
lab.h ALL: Use Path type in Archive functions 2021-08-07 10:44:37 +02:00
lipsync.cpp
lipsync.h
localize.cpp
localize.h
lua_v1_actor.cpp
lua_v1_graphics.cpp
lua_v1_set.cpp
lua_v1_sound.cpp
lua_v1_text.cpp
lua_v1.cpp GRIM: Remove unneeded use of Graphics::createPixelFormat 2021-06-24 11:55:54 +02:00
lua_v1.h
lua.cpp
lua.h
material.cpp
material.h
md5check.cpp
md5check.h
md5checkdialog.cpp
md5checkdialog.h
metaengine.cpp
model.cpp
model.h
module.mk
object.cpp
object.h
objectstate.cpp
objectstate.h
patchr.cpp COMMON: Increase Stream pos, seek, size from int32 to int64 2021-07-08 18:24:28 -07:00
patchr.h
pool.h
POTFILES
primitives.cpp
primitives.h
registry.cpp
registry.h
resource.cpp
resource.h
savegame.cpp
savegame.h
sector.cpp
sector.h
set.cpp
set.h
sound.cpp
sound.h
sprite.cpp
sprite.h
textobject.cpp
textobject.h
textsplit.cpp
textsplit.h