scummvm/engines/tsage
Max Horn 2f1f8f502e DEVTOOLS: move credits from devtools/credits.pl to engines
This employs a "lazy" approach: the "format" for the credits stays
exactly as it was, i.e., perl code. Of course one may want to change
this to another format (e.g. YAML, JSON, XML; or also shell script or
AWK, like `configure.engine` uses). But I deliberately kept it simple,
to get a minimal change that is easy to verify. Any further changes to
e.g. the format can be layered atop this.
2021-08-05 00:01:46 +02:00
..
blue_force COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
ringworld COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
ringworld2
sherlock
configure.engine
converse.cpp
converse.h
core.cpp COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
core.h
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
debugger.cpp
debugger.h
detection_tables.h
detection.cpp
detection.h
dialogs.cpp
dialogs.h
events.cpp
events.h
globals.cpp
globals.h
graphics.cpp
graphics.h
metaengine.cpp
module.mk
POTFILES
resources.cpp
resources.h
saveload.cpp
saveload.h
scenes.cpp
scenes.h
screen.cpp
screen.h
sound.cpp
sound.h
staticres.cpp
staticres.h
tsage.cpp
tsage.h
user_interface.cpp
user_interface.h