scummvm/video/codecs/truemotion1.cpp
Max Horn 88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00

420 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Based on the TrueMotion 1 decoder by Alex Beregszaszi & Mike Melanson in FFmpeg
#include "common/scummsys.h"
#include "video/codecs/truemotion1.h"
#ifdef VIDEO_CODECS_TRUEMOTION1_H
#include "video/codecs/truemotion1data.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/util.h"
namespace Video {
enum {
FLAG_SPRITE = (1 << 5),
FLAG_KEYFRAME = (1 << 4),
FLAG_INTERFRAME = (1 << 3),
FLAG_INTERPOLATED = (1 << 2)
};
enum {
ALGO_NOP = 0,
ALGO_RGB16V = 1,
ALGO_RGB16H = 2,
ALGO_RGB24H = 3
};
// these are the various block sizes that can occupy a 4x4 block
enum {
BLOCK_2x2 = 0,
BLOCK_2x4 = 1,
BLOCK_4x2 = 2,
BLOCK_4x4 = 3
};
// { valid for metatype }, algorithm, num of deltas, vert res, horiz res
struct CompressionType {
int algorithm;
int blockWidth; // vres
int blockHeight; // hres
int blockType;
};
static const CompressionType compressionTypes[17] = {
{ ALGO_NOP, 0, 0, 0 },
{ ALGO_RGB16V, 4, 4, BLOCK_4x4 },
{ ALGO_RGB16H, 4, 4, BLOCK_4x4 },
{ ALGO_RGB16V, 4, 2, BLOCK_4x2 },
{ ALGO_RGB16H, 4, 2, BLOCK_4x2 },
{ ALGO_RGB16V, 2, 4, BLOCK_2x4 },
{ ALGO_RGB16H, 2, 4, BLOCK_2x4 },
{ ALGO_RGB16V, 2, 2, BLOCK_2x2 },
{ ALGO_RGB16H, 2, 2, BLOCK_2x2 },
{ ALGO_NOP, 4, 4, BLOCK_4x4 },
{ ALGO_RGB24H, 4, 4, BLOCK_4x4 },
{ ALGO_NOP, 4, 2, BLOCK_4x2 },
{ ALGO_RGB24H, 4, 2, BLOCK_4x2 },
{ ALGO_NOP, 2, 4, BLOCK_2x4 },
{ ALGO_RGB24H, 2, 4, BLOCK_2x4 },
{ ALGO_NOP, 2, 2, BLOCK_2x2 },
{ ALGO_RGB24H, 2, 2, BLOCK_2x2 }
};
TrueMotion1Decoder::TrueMotion1Decoder(uint16 width, uint16 height) {
_surface = new Graphics::Surface();
_width = width;
_height = height;
_surface->create(width, height, getPixelFormat());
// there is a vertical predictor for each pixel in a line; each vertical
// predictor is 0 to start with
_vertPred = new uint32[_width];
_buf = _mbChangeBits = _indexStream = 0;
_lastDeltaset = _lastVectable = -1;
}
TrueMotion1Decoder::~TrueMotion1Decoder() {
_surface->free();
delete _surface;
delete[] _vertPred;
}
void TrueMotion1Decoder::selectDeltaTables(int deltaTableIndex) {
if (deltaTableIndex > 3)
return;
for (byte i = 0; i < 8; i++) {
_ydt[i] = ydts[deltaTableIndex][i];
_cdt[i] = cdts[deltaTableIndex][i];
// Y skinny deltas need to be halved for some reason; maybe the
// skinny Y deltas should be modified
// Drop the lsb before dividing by 2-- net effect: round down
// when dividing a negative number (e.g., -3/2 = -2, not -1)
_ydt[i] &= 0xFFFE;
_ydt[i] /= 2;
}
}
int TrueMotion1Decoder::makeYdt16Entry(int p1, int p2) {
#ifdef SCUMM_BIG_ENDIAN
// Swap the values on BE systems. FFmpeg does this too.
SWAP<int>(p1, p2);
#endif
int lo = _ydt[p1];
lo += (lo << 6) + (lo << 11);
int hi = _ydt[p2];
hi += (hi << 6) + (hi << 11);
return lo + (hi << 16);
}
int TrueMotion1Decoder::makeCdt16Entry(int p1, int p2) {
int b = _cdt[p2];
int r = _cdt[p1] << 11;
int lo = b + r;
return lo + (lo << 16);
}
void TrueMotion1Decoder::genVectorTable16(const byte *selVectorTable) {
memset(&_yPredictorTable, 0, sizeof(PredictorTableEntry) * 1024);
memset(&_cPredictorTable, 0, sizeof(PredictorTableEntry) * 1024);
for (int i = 0; i < 1024; i += 4) {
int len = *selVectorTable++ / 2;
for (int j = 0; j < len; j++) {
byte deltaPair = *selVectorTable++;
_yPredictorTable[i + j].color = makeYdt16Entry(deltaPair >> 4, deltaPair & 0xf);
_cPredictorTable[i + j].color = makeCdt16Entry(deltaPair >> 4, deltaPair & 0xf);
}
_yPredictorTable[i + (len - 1)].getNextIndex = true;
_cPredictorTable[i + (len - 1)].getNextIndex = true;
}
}
void TrueMotion1Decoder::decodeHeader(Common::SeekableReadStream *stream) {
_buf = new byte[stream->size()];
stream->read(_buf, stream->size());
byte headerBuffer[128]; // logical maximum size of the header
const byte *selVectorTable;
// There is 1 change bit per 4 pixels, so each change byte represents
// 32 pixels; divide width by 4 to obtain the number of change bits and
// then round up to the nearest byte.
_mbChangeBitsRowSize = ((_width >> 2) + 7) >> 3;
_header.headerSize = ((_buf[0] >> 5) | (_buf[0] << 3)) & 0x7f;
if (_buf[0] < 0x10)
error("Invalid TrueMotion1 header size %d", _header.headerSize);
// unscramble the header bytes with a XOR operation
memset(headerBuffer, 0, 128);
for (int i = 1; i < _header.headerSize; i++)
headerBuffer[i - 1] = _buf[i] ^ _buf[i + 1];
_header.compression = headerBuffer[0];
_header.deltaset = headerBuffer[1];
_header.vectable = headerBuffer[2];
_header.ysize = READ_LE_UINT16(&headerBuffer[3]);
_header.xsize = READ_LE_UINT16(&headerBuffer[5]);
_header.checksum = READ_LE_UINT16(&headerBuffer[7]);
_header.version = headerBuffer[9];
_header.headerType = headerBuffer[10];
_header.flags = headerBuffer[11];
_header.control = headerBuffer[12];
// Version 2
if (_header.version >= 2) {
if (_header.headerType > 3) {
error("Invalid header type %d", _header.headerType);
} else if (_header.headerType == 2 || _header.headerType == 3) {
_flags = _header.flags;
if (!(_flags & FLAG_INTERFRAME))
_flags |= FLAG_KEYFRAME;
} else
_flags = FLAG_KEYFRAME;
} else // Version 1
_flags = FLAG_KEYFRAME;
if (_flags & FLAG_SPRITE) {
error("SPRITE frame found, please report the sample to the developers");
} else if (_header.headerType < 2 && _header.xsize < 213 && _header.ysize >= 176) {
_flags |= FLAG_INTERPOLATED;
error("INTERPOLATION selected, please report the sample to the developers");
}
if (_header.compression >= 17)
error("Invalid TrueMotion1 compression type %d", _header.compression);
if (_header.deltaset != _lastDeltaset || _header.vectable != _lastVectable)
selectDeltaTables(_header.deltaset);
if ((_header.compression & 1) && _header.headerType)
selVectorTable = pc_tbl2;
else if (_header.vectable < 4)
selVectorTable = tables[_header.vectable - 1];
else
error("Invalid vector table id %d", _header.vectable);
if (_header.deltaset != _lastDeltaset || _header.vectable != _lastVectable)
genVectorTable16(selVectorTable);
// set up pointers to the other key data chunks
_mbChangeBits = _buf + _header.headerSize;
if (_flags & FLAG_KEYFRAME) {
// no change bits specified for a keyframe; only index bytes
_indexStream = _mbChangeBits;
} else {
// one change bit per 4x4 block
_indexStream = _mbChangeBits + _mbChangeBitsRowSize * (_height >> 2);
}
_indexStreamSize = stream->size() - (_indexStream - _buf);
_lastDeltaset = _header.deltaset;
_lastVectable = _header.vectable;
_blockWidth = compressionTypes[_header.compression].blockWidth;
_blockHeight = compressionTypes[_header.compression].blockHeight;
_blockType = compressionTypes[_header.compression].blockType;
}
#define GET_NEXT_INDEX() \
do { \
if (indexStreamIndex >= _indexStreamSize) \
error("TrueMotion1 decoder went out of bounds"); \
index = _indexStream[indexStreamIndex++] * 4; \
} while (0) \
#define APPLY_C_PREDICTOR() \
predictor_pair = _cPredictorTable[index].color; \
horizPred += predictor_pair; \
if (_cPredictorTable[index].getNextIndex) { \
GET_NEXT_INDEX(); \
if (!index) { \
GET_NEXT_INDEX(); \
predictor_pair = _cPredictorTable[index].color; \
horizPred += predictor_pair * 5; \
if (_cPredictorTable[index].getNextIndex) \
GET_NEXT_INDEX(); \
else \
index++; \
} \
} else \
index++
#define APPLY_Y_PREDICTOR() \
predictor_pair = _yPredictorTable[index].color; \
horizPred += predictor_pair; \
if (_yPredictorTable[index].getNextIndex) { \
GET_NEXT_INDEX(); \
if (!index) { \
GET_NEXT_INDEX(); \
predictor_pair = _yPredictorTable[index].color; \
horizPred += predictor_pair * 5; \
if (_yPredictorTable[index].getNextIndex) \
GET_NEXT_INDEX(); \
else \
index++; \
} \
} else \
index++
#define OUTPUT_PIXEL_PAIR() \
*currentPixelPair = *vertPred + horizPred; \
*vertPred++ = *currentPixelPair++
void TrueMotion1Decoder::decode16() {
uint32 predictor_pair;
bool keyframe = _flags & FLAG_KEYFRAME;
int indexStreamIndex = 0;
// these variables are for managing the main index stream
int index;
// clean out the line buffer
memset(_vertPred, 0, _width * 4);
GET_NEXT_INDEX();
for (int y = 0; y < _height; y++) {
// re-init variables for the next line iteration
uint32 horizPred = 0;
uint32 *currentPixelPair = (uint32 *)_surface->getBasePtr(0, y);
uint32 *vertPred = _vertPred;
int mbChangeIndex = 0;
byte mbChangeByte = _mbChangeBits[mbChangeIndex++];
byte mbChangeByteMask = 1;
for (int pixelsLeft = _width; pixelsLeft > 0; pixelsLeft -= 4) {
if (keyframe || (mbChangeByte & mbChangeByteMask) == 0) {
switch (y & 3) {
case 0:
// if macroblock width is 2, apply C-Y-C-Y; else
// apply C-Y-Y
if (_blockWidth == 2) {
APPLY_C_PREDICTOR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
APPLY_C_PREDICTOR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
} else {
APPLY_C_PREDICTOR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
}
break;
case 1:
case 3:
// always apply 2 Y predictors on these iterations
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
break;
case 2:
// this iteration might be C-Y-C-Y, Y-Y, or C-Y-Y
// depending on the macroblock type
if (_blockType == BLOCK_2x2) {
APPLY_C_PREDICTOR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
APPLY_C_PREDICTOR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
} else if (_blockType == BLOCK_4x2) {
APPLY_C_PREDICTOR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
} else {
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
APPLY_Y_PREDICTOR();
OUTPUT_PIXEL_PAIR();
}
break;
}
} else {
// skip (copy) four pixels, but reassign the horizontal
// predictor
*vertPred++ = *currentPixelPair++;
horizPred = *currentPixelPair - *vertPred;
*vertPred++ = *currentPixelPair++;
}
if (!keyframe) {
mbChangeByteMask <<= 1;
// next byte
if (!mbChangeByteMask) {
mbChangeByte = _mbChangeBits[mbChangeIndex++];
mbChangeByteMask = 1;
}
}
}
// next change row
if (((y + 1) & 3) == 0)
_mbChangeBits += _mbChangeBitsRowSize;
}
}
const Graphics::Surface *TrueMotion1Decoder::decodeImage(Common::SeekableReadStream *stream) {
decodeHeader(stream);
if (compressionTypes[_header.compression].algorithm == ALGO_NOP)
return 0;
if (compressionTypes[_header.compression].algorithm == ALGO_RGB24H) {
warning("Unhandled TrueMotion1 24bpp frame");
return 0;
} else
decode16();
delete[] _buf;
return _surface;
}
} // End of namespace Video
#endif