scummvm/engines/agos
2009-08-09 07:16:08 +00:00
..
agos.cpp Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
agos.h Fix fade effects in Waxworks. 2009-07-21 10:37:58 +00:00
animation.cpp Remove unused old code. 2009-06-09 06:37:42 +00:00
animation.h Remove unused old code. 2009-06-09 06:37:42 +00:00
charset-fontdata.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
charset.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
contain.cpp Cleanup. 2008-12-13 03:12:56 +00:00
cursor.cpp Simplify cursor code. 2009-05-17 14:53:47 +00:00
debug.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
debug.h Update video script debug table for Waxworks. 2009-07-22 10:32:35 +00:00
debugger.cpp Correct typo. 2009-05-14 11:15:36 +00:00
debugger.h Expand dump image code to cover all games, and add options to the debugger. 2009-05-14 07:05:51 +00:00
detection_tables.h Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1" 2009-08-08 20:49:13 +00:00
detection.cpp Disable load from the launcher button for AGOS and Gob games with use of GUI options 2009-06-06 17:59:04 +00:00
draw.cpp Simplify fade code. 2009-07-22 09:52:44 +00:00
event.cpp Change key combination to dump all script, due to conflict. 2009-07-14 13:50:17 +00:00
feeble.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
gfx.cpp Fix recent regression in AGOSEngine_Simon1::drawImage(). 2009-07-11 00:38:50 +00:00
icons.cpp Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells. 2009-08-09 01:20:08 +00:00
input.cpp AGOS: Fixed backspace under OS X in Personal Nightmare 2009-07-18 15:11:19 +00:00
intern.h Fix regression in the PC version of PN. 2009-05-01 05:39:06 +00:00
items.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
menus.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
midi.cpp Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from 2008-08-10 21:58:18 +00:00
midi.h AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume so that music and sfx are separately controlled via the Options menu 2008-07-14 22:10:04 +00:00
midiparser_s1d.cpp Add patch #2823590 - Fix music crashes in Waxworks (PC). 2009-07-19 09:09:56 +00:00
module.mk Add initial support for DOS non-interactive demos of The Feeble Files. 2009-05-16 05:34:16 +00:00
oracle.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
pn.cpp AGOS: Removed second setjmp in PN code (untested!) 2009-07-18 15:15:26 +00:00
res_ami.cpp Clarify several errors messages. 2009-03-08 10:08:09 +00:00
res_snd.cpp Add patch #2823590 - Fix music crashes in Waxworks (PC). 2009-07-19 09:09:56 +00:00
res.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
rooms.cpp Minor corrections and cleanup. 2009-03-18 06:06:16 +00:00
saveload.cpp Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names. 2009-08-09 01:55:34 +00:00
script_e1.cpp Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
script_e2.cpp Correct vertical offset, when print stats in the AtariST version of Elvira 2. 2009-03-20 10:01:00 +00:00
script_ff.cpp Add initial support for DOS non-interactive demos of The Feeble Files. 2009-05-16 05:34:16 +00:00
script_pn.cpp AGOS: Fixed badload(); some whitespace cleanup 2009-07-20 05:02:17 +00:00
script_pp.cpp Cleanup. 2009-02-07 01:11:51 +00:00
script_s1.cpp Simplify fade code. 2009-07-22 09:52:44 +00:00
script_s2.cpp Clarify several errors messages. 2009-03-08 10:08:09 +00:00
script_ww.cpp Cleanup. 2009-02-07 01:11:51 +00:00
script.cpp Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1. 2009-05-03 04:30:18 +00:00
sound.cpp Fix the car chase scene in PN. 2009-05-04 09:17:31 +00:00
sound.h Fix the car chase scene in PN. 2009-05-04 09:17:31 +00:00
string.cpp Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too. 2009-07-14 13:53:54 +00:00
subroutine.cpp Fixed some more warnings observed on buildbot 2009-07-01 20:51:34 +00:00
verb.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_e2.cpp Fix fade effects in Waxworks. 2009-07-21 10:37:58 +00:00
vga_ff.cpp - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
vga_pn.cpp Fix input glitch regression, after pausing in PN. 2009-07-17 06:26:37 +00:00
vga_s1.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
vga_s2.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
vga_ww.cpp Fix fade effects in Waxworks. 2009-07-21 10:37:58 +00:00
vga.cpp Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off. 2009-08-09 07:16:08 +00:00
vga.h Cleanup. 2009-02-07 03:36:36 +00:00
window.cpp Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer. 2009-07-06 06:21:59 +00:00
zones.cpp Always reset VGA memory pointer, when load zone in PN, since only a single zone is used. 2009-05-04 09:13:34 +00:00