scummvm/dc
2002-07-02 20:57:27 +00:00
..
.cvsignore Ignore objdirs v3, v4, and simon. 2002-04-16 23:27:06 +00:00
audio.cpp Megapatch: Updated to new OSystem interface and added CD audio. 2002-04-18 23:21:40 +00:00
dc.h 0.2.0 release fix. Variable screen height implemented, and configfile fix. 2002-05-14 11:32:16 +00:00
dcmain.cpp 0.2.0 release fix. Variable screen height implemented, and configfile fix. 2002-05-14 11:32:16 +00:00
display.cpp 0.2.0 release fix. Variable screen height implemented, and configfile fix. 2002-05-14 11:32:16 +00:00
icon.cpp More fine-grained rendering control. 2002-02-03 14:50:04 +00:00
icon.h More fine-grained rendering control. 2002-02-03 14:50:04 +00:00
input.cpp 0.2.0 release fix. Variable screen height implemented, and configfile fix. 2002-05-14 11:32:16 +00:00
label.cpp More fine-grained rendering control. 2002-02-03 14:50:04 +00:00
label.h More fine-grained rendering control. 2002-02-03 14:50:04 +00:00
Makefile Use Makefile.common like the rest. 2002-05-03 17:49:03 +00:00
portdefs.h Port for SEGA Dreamcast 2002-02-02 15:44:27 +00:00
README Megapatch: Updated to new OSystem interface and added CD audio. 2002-04-18 23:21:40 +00:00
selector.cpp Megapatch: Updated to new OSystem interface and added CD audio. 2002-04-18 23:21:40 +00:00
vmsave.cpp added saveload.h; moved some stuff out of scumm.h into saveload.h/.cpp (no need why other code has to see this) 2002-07-02 20:57:27 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.0.x configured as a cross-compiler for `sh-elf'
  (including corresponding binutils)

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.9.0.tar.gz>

* libronin-0.3 : <URL:http://peter.bortas.org/scumm/libronin-0.3.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make', and you should
get an ELF binary with the name `scummvm'.