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https://github.com/libretro/scummvm.git
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405 lines
13 KiB
C++
405 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "larryScale.h"
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#include "common/array.h"
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namespace Graphics {
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typedef LarryScaleColor Color;
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const int kMargin = 2;
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// A bitmap that has a margin of `kMargin` pixels all around it.
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// Allows fast access without time-consuming bounds checking.
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template<typename T>
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class MarginedBitmap {
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int _width;
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int _height;
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int _stride;
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Common::Array<T> _buffer;
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T *_origin;
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public:
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MarginedBitmap(int width, int height, T marginValue) :
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_width(width),
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_height(height),
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_stride(width + 2 * kMargin),
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_buffer(_stride * (height + 2 * kMargin)),
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_origin(calculateOrigin())
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{
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fillMargin(marginValue);
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}
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// We need a custom copy constructor.
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// Otherwise, _origin would point to the original buffer.
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MarginedBitmap(const MarginedBitmap &rhs) :
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_width(rhs._width),
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_height(rhs._height),
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_stride(rhs._stride),
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_buffer(rhs._buffer),
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_origin(calculateOrigin())
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{}
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// We need a custom assignment operator.
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// Otherwise, _origin would point to the original buffer.
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MarginedBitmap &operator =(const MarginedBitmap &rhs) {
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_width = rhs._width;
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_height = rhs._height;
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_stride = rhs._stride;
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_buffer = rhs._buffer;
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_origin = calculateOrigin();
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return this;
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}
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int getWidth() const { return _width; }
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int getHeight() const { return _height; }
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int getStride() const { return _stride; }
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const T *getOrigin() const { return _origin; }
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T *getOrigin() { return _origin; }
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const T *getPointerTo(int x, int y) const {
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return _origin + y * _stride + x;
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}
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T *getPointerTo(int x, int y) {
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return _origin + y * _stride + x;
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}
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T get(int x, int y) const {
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return _origin[y * _stride + x];
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}
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void set(int x, int y, T value) {
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_origin[y * _stride + x] = value;
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}
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void fillMargin(T value);
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private:
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T *calculateOrigin() {
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return _buffer.data() + kMargin * _stride + kMargin;
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}
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};
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template<typename T>
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void MarginedBitmap<T>::fillMargin(T value) {
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T * const data = getOrigin();
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const int stride = getStride();
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// Fill top margin
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for (int y = -kMargin; y < 0; ++y) {
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for (int x = -kMargin; x < _width + kMargin; ++x) {
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data[y * stride + x] = value;
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}
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}
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// Fill sideways margins
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for (int y = 0; y < _height; ++y) {
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for (int x = -kMargin; x < 0; ++x) {
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data[y * stride + x] = value;
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}
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for (int x = _width; x < _width + kMargin; ++x) {
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data[y * stride + x] = value;
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}
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}
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// Fill bottom margin
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for (int y = _height; y < _height + kMargin; ++y) {
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for (int x = -kMargin; x < _width + kMargin; ++x) {
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data[y * stride + x] = value;
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}
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}
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}
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MarginedBitmap<Color> createMarginedBitmap(int width, int height, Color marginColor, RowReader &rowReader) {
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MarginedBitmap<Color> result(width, height, marginColor);
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for (int y = 0; y < height; ++y) {
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memcpy(result.getPointerTo(0, y), rowReader.readRow(y), width * sizeof(Color));
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}
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return result;
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}
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class MarginedBitmapWriter : public RowWriter {
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MarginedBitmap<Color> &_target;
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public:
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explicit MarginedBitmapWriter(MarginedBitmap<Color> &target)
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: _target(target) {}
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void writeRow(int y, const LarryScaleColor *row) {
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memcpy(_target.getPointerTo(0, y), row, _target.getWidth() * sizeof(Color));
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}
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};
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inline bool isLinePixel(const MarginedBitmap<Color> &src, int x, int y) {
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#define EQUALS(xOffset, yOffset) (src.get(x + xOffset, y + yOffset) == pixel)
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const Color pixel = src.get(x, y);
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// Single pixels are fills
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if (!EQUALS(-1, -1) && !EQUALS(0, -1) && !EQUALS(1, -1) && !EQUALS(1, 0) && !EQUALS(1, 1) && !EQUALS(0, 1) && !EQUALS(-1, 1) && !EQUALS(-1, 0)) {
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return false;
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}
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// 2x2 blocks are fills
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if (EQUALS(0, -1) && EQUALS(1, -1) && EQUALS(1, 0)) return false;
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if (EQUALS(1, 0) && EQUALS(1, 1) && EQUALS(0, 1)) return false;
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if (EQUALS(0, 1) && EQUALS(-1, 1) && EQUALS(-1, 0)) return false;
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if (EQUALS(-1, 0) && EQUALS(-1, -1) && EQUALS(0, -1)) return false;
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// A pixel adjacent to a 2x2 block is a fill.
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if (EQUALS(-1, -1) && EQUALS(0, -1) && EQUALS(-1, -2) && EQUALS(0, -2)) return false;
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if (EQUALS(0, -1) && EQUALS(1, -1) && EQUALS(0, -2) && EQUALS(1, -2)) return false;
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if (EQUALS(1, -1) && EQUALS(1, 0) && EQUALS(2, -1) && EQUALS(2, 0)) return false;
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if (EQUALS(1, 0) && EQUALS(1, 1) && EQUALS(2, 0) && EQUALS(2, 1)) return false;
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if (EQUALS(1, 1) && EQUALS(0, 1) && EQUALS(1, 2) && EQUALS(0, 2)) return false;
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if (EQUALS(0, 1) && EQUALS(-1, 1) && EQUALS(0, 2) && EQUALS(-1, 2)) return false;
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if (EQUALS(-1, 1) && EQUALS(-1, 0) && EQUALS(-2, 1) && EQUALS(-2, 0)) return false;
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if (EQUALS(-1, 0) && EQUALS(-1, -1) && EQUALS(-2, 0) && EQUALS(-2, -1)) return false;
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// Everything else is part of a line
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return true;
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#undef EQUALS
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}
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MarginedBitmap<bool> createMarginedLinePixelsBitmap(const MarginedBitmap<Color> &src) {
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MarginedBitmap<bool> result(src.getWidth(), src.getHeight(), false);
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for (int y = 0; y < src.getHeight(); ++y) {
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for (int x = 0; x < src.getWidth(); ++x) {
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result.set(x, y, isLinePixel(src, x, y));
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}
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}
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return result;
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}
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void scaleDown(
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const MarginedBitmap<Color> &src,
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Color transparentColor,
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int dstWidth, int dstHeight,
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RowWriter &rowWriter
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) {
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assert(src.getWidth() > 0);
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assert(src.getHeight() > 0);
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assert(dstWidth > 0 && dstWidth <= src.getWidth());
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assert(dstHeight > 0 && dstHeight <= src.getHeight());
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Common::Array<Color> dstRow(dstWidth);
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for (int dstY = 0; dstY < dstHeight; ++dstY) {
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const int srcY1 = dstY * src.getHeight() / dstHeight;
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const int srcY2 = (dstY + 1) * src.getHeight() / dstHeight;
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for (int dstX = 0; dstX < dstWidth; ++dstX) {
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const int srcX1 = dstX * src.getWidth() / dstWidth;
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const int srcX2 = (dstX + 1) * src.getWidth() / dstWidth;
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const int blockPixelCount = (srcX2 - srcX1) * (srcY2 - srcY1);
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if (blockPixelCount <= 4) {
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// Downscaling to 50% or more. Prefer line pixels.
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Color bestLineColor = 0;
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int linePixelCount = 0;
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for (int srcY = srcY1; srcY < srcY2; ++srcY) {
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for (int srcX = srcX1; srcX < srcX2; ++srcX) {
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const bool colorIsFromLine = isLinePixel(src, srcX, srcY);
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if (colorIsFromLine) {
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bestLineColor = src.get(srcX, srcY);
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++linePixelCount;
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}
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}
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}
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const bool sufficientLinePixels = linePixelCount * 2 >= blockPixelCount;
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const Color resultColor = sufficientLinePixels
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? bestLineColor
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: src.get(srcX1, srcY1);
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dstRow[dstX] = resultColor;
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} else {
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// Downscaling significantly. Prefer outline pixels.
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Color bestColor = src.get(srcX1, srcY1);
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for (int srcY = srcY1; srcY < srcY2; ++srcY) {
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for (int srcX = srcX1; srcX < srcX2; ++srcX) {
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const Color pixelColor = src.get(srcX, srcY);
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const bool isOutlinePixel = pixelColor != transparentColor && (
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src.get(srcX - 1, srcY) == transparentColor
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|| src.get(srcX + 1, srcY) == transparentColor
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|| src.get(srcX, srcY - 1) == transparentColor
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|| src.get(srcX, srcY + 1) == transparentColor
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);
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if (isOutlinePixel) {
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bestColor = pixelColor;
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goto foundOutlinePixel;
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}
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}
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}
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foundOutlinePixel:
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dstRow[dstX] = bestColor;
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}
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}
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rowWriter.writeRow(dstY, dstRow.data());
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}
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}
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// An equality matrix is a combination of eight Boolean flags indicating whether
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// each of the surrounding pixels has the same color as the central pixel.
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//
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// +------+------+------+
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// | 0x02 | 0x04 | 0x08 |
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// +------+------+------+
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// | 0x01 | Ref. | 0x10 |
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// +------+------+------+
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// | 0x80 | 0x40 | 0x20 |
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// +------+------+------+
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typedef byte EqualityMatrix;
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EqualityMatrix getEqualityMatrix(const Color *pixel, int stride) {
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#define EQUALS(x, y) (pixel[y * stride + x] == *pixel)
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return (EQUALS(-1, 0) ? 0x01 : 0x00)
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| (EQUALS(-1, -1) ? 0x02 : 0x00)
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| (EQUALS(0, -1) ? 0x04 : 0x00)
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| (EQUALS(1, -1) ? 0x08 : 0x00)
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| (EQUALS(1, 0) ? 0x10 : 0x00)
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| (EQUALS(1, 1) ? 0x20 : 0x00)
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| (EQUALS(0, 1) ? 0x40 : 0x00)
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| (EQUALS(-1, 1) ? 0x80 : 0x00);
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#undef EQUALS
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}
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// scapeUp() requires generated functions
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#include "larryScale_generated.cpp"
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void scaleUp(
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const MarginedBitmap<Color> &src,
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int dstWidth, int dstHeight,
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RowWriter &rowWriter
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) {
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const int srcWidth = src.getWidth();
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const int srcHeight = src.getHeight();
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assert(srcWidth > 0);
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assert(srcHeight > 0);
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assert(dstWidth >= srcWidth && dstWidth <= 2 * src.getWidth());
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assert(dstHeight >= srcHeight && dstHeight <= 2 * src.getHeight());
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const MarginedBitmap<bool> linePixels = createMarginedLinePixelsBitmap(src);
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Common::Array<Color> topDstRow(dstWidth);
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Common::Array<Color> bottomDstRow(dstWidth);
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for (int srcY = 0; srcY < src.getHeight(); ++srcY) {
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const int dstY1 = srcY * dstHeight / src.getHeight();
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const int dstY2 = (srcY + 1) * dstHeight / src.getHeight();
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const int dstBlockHeight = dstY2 - dstY1;
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for (int srcX = 0; srcX < src.getWidth(); ++srcX) {
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const int dstX1 = srcX * dstWidth / src.getWidth();
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const int dstX2 = (srcX + 1) * dstWidth / src.getWidth();
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const int dstBlockWidth = dstX2 - dstX1;
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if (dstBlockWidth == 1) {
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if (dstBlockHeight == 1) {
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// 1x1
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topDstRow[dstX1] = src.get(srcX, srcY);
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} else {
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// 1x2
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Color &top = topDstRow[dstX1];
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Color &bottom = bottomDstRow[dstX1];
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scalePixelTo1x2(src, linePixels, srcX, srcY, top, bottom);
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}
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} else {
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if (dstBlockHeight == 1) {
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// 2x1
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Color &left = topDstRow[dstX1];
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Color &right = topDstRow[dstX1 + 1];
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scalePixelTo2x1(src, linePixels, srcX, srcY, left, right);
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} else {
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// 2x2
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Color &topLeft = topDstRow[dstX1];
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Color &topRight = topDstRow[dstX1 + 1];
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Color &bottomLeft = bottomDstRow[dstX1];
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Color &bottomRight = bottomDstRow[dstX1 + 1];
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scalePixelTo2x2(src, linePixels, srcX, srcY, topLeft, topRight, bottomLeft, bottomRight);
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}
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}
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}
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rowWriter.writeRow(dstY1, topDstRow.data());
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if (dstBlockHeight == 2) {
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rowWriter.writeRow(dstY1 + 1, bottomDstRow.data());
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}
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}
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}
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void copyRows(int height, RowReader &rowReader, RowWriter &rowWriter) {
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for (int y = 0; y < height; ++y) {
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rowWriter.writeRow(y, rowReader.readRow(y));
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}
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}
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void larryScale(
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const MarginedBitmap<Color> &src,
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Color transparentColor,
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int dstWidth, int dstHeight,
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RowWriter &rowWriter
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) {
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const int srcWidth = src.getWidth();
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const int srcHeight = src.getHeight();
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if (
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(dstWidth > srcWidth && dstHeight < srcHeight) // Upscaling along x axis, downscaling along y axis
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|| (dstWidth < srcWidth && dstHeight > srcHeight) // Downscaling along x axis, upscaling along y axis
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|| (dstWidth > 2 * srcWidth) // Upscaling to more than 200% along x axis
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|| (dstHeight > 2 * srcHeight) // Upscaling to more than 200% along y axis
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) {
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// We can't handle these cases with a single upscale.
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// Let's do an intermediate scale.
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const int tmpWidth = CLIP(dstWidth, srcWidth, 2 * srcWidth);
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const int tmpHeight = CLIP(dstHeight, srcHeight, 2 * srcHeight);
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MarginedBitmap<Color> tmp(tmpWidth, tmpHeight, transparentColor);
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MarginedBitmapWriter writer = MarginedBitmapWriter(tmp);
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larryScale(src, transparentColor, tmpWidth, tmpHeight, writer);
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larryScale(tmp, transparentColor, dstWidth, dstHeight, rowWriter);
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} else if (dstWidth > srcWidth || dstHeight > srcHeight) {
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// Upscaling to no more than 200%
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scaleUp(src, dstWidth, dstHeight, rowWriter);
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} else {
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// Downscaling
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scaleDown(src, transparentColor, dstWidth, dstHeight, rowWriter);
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}
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}
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void larryScale(
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int srcWidth, int srcHeight,
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Color transparentColor,
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RowReader &rowReader,
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int dstWidth, int dstHeight,
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RowWriter &rowWriter
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) {
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// Select the appropriate scaler
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if (srcWidth <= 0 || srcHeight <= 0 || dstWidth <= 0 || dstHeight <= 0) {
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// Nothing to do
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} else if (dstWidth == srcWidth && dstHeight == srcHeight) {
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copyRows(srcHeight, rowReader, rowWriter);
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} else {
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const MarginedBitmap<Color> src =
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createMarginedBitmap(srcWidth, srcHeight, transparentColor, rowReader);
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larryScale(src, transparentColor, dstWidth, dstHeight, rowWriter);
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}
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}
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}
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