scummvm/engines/hopkins/menu.cpp
D G Turner 0386fd0eea HOPKINS: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-23 23:42:38 +01:00

187 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "hopkins/menu.h"
#include "hopkins/dialogs.h"
#include "hopkins/files.h"
#include "hopkins/hopkins.h"
#include "hopkins/globals.h"
#include "hopkins/events.h"
#include "hopkins/graphics.h"
#include "hopkins/sound.h"
#include "common/scummsys.h"
#include "common/events.h"
#include "common/file.h"
#include "common/util.h"
namespace Hopkins {
enum MenuSelection { MENU_NONE = 0, PLAY_GAME = 1, LOAD_GAME = 2, OPTIONS = 3, INTRODUCTION = 4, QUIT = 5 };
MenuManager::MenuManager(HopkinsEngine *vm) {
_vm = vm;
}
int MenuManager::menu() {
byte *spriteData = NULL;
MenuSelection menuIndex;
Common::Point mousePos;
signed int result;
int frameIndex[] = { 0, 0, 0, 0, 0 };
if (_vm->shouldQuit())
return -1;
result = 0;
while (!_vm->shouldQuit()) {
_vm->_objectsMan->_forestFl = false;
_vm->_events->_breakoutFl = false;
_vm->_globals->_disableInventFl = true;
_vm->_globals->_exitId = 0;
for (int idx = 0; idx < 31; ++idx)
_vm->_globals->_inventory[idx] = 0;
memset(_vm->_globals->_saveData->_data, 0, 2050-50);
_vm->_objectsMan->addObject(14);
memset(frameIndex, 0, sizeof(int) * ARRAYSIZE(frameIndex));
if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS)
_vm->_graphicsMan->loadImage("MENU");
else {
switch (_vm->_globals->_language) {
case LANG_EN:
_vm->_graphicsMan->loadImage("MENUAN");
break;
case LANG_FR:
_vm->_graphicsMan->loadImage("MENUFR");
break;
case LANG_SP:
_vm->_graphicsMan->loadImage("MENUES");
break;
default:
break;
}
}
_vm->_graphicsMan->fadeInLong();
if (_vm->getPlatform() == Common::kPlatformOS2 || _vm->getPlatform() == Common::kPlatformBeOS)
spriteData = _vm->_objectsMan->loadSprite("MENU.SPR");
else {
switch (_vm->_globals->_language) {
case LANG_EN:
spriteData = _vm->_objectsMan->loadSprite("MENUAN.SPR");
break;
case LANG_FR:
spriteData = _vm->_objectsMan->loadSprite("MENUFR.SPR");
break;
case LANG_SP:
spriteData = _vm->_objectsMan->loadSprite("MENUES.SPR");
break;
default:
break;
}
}
_vm->_events->mouseOn();
_vm->_events->changeMouseCursor(0);
_vm->_events->_mouseCursorId = 0;
_vm->_events->_mouseSpriteId = 0;
_vm->_soundMan->playSound(28);
// Loop to make menu selection
bool selectionMade = false;
do {
if (_vm->shouldQuit())
return -1;
menuIndex = MENU_NONE;
mousePos = Common::Point(_vm->_events->getMouseX(), _vm->_events->getMouseY());
if (mousePos.x >= 232 && mousePos.x <= 408) {
if (mousePos.y >= 261 && mousePos.y <= 284)
menuIndex = PLAY_GAME;
else if (mousePos.y >= 293 && mousePos.y <= 316)
menuIndex = LOAD_GAME;
else if (mousePos.y >= 325 && mousePos.y <= 347)
menuIndex = OPTIONS;
else if (mousePos.y >= 356 && mousePos.y <= 379)
menuIndex = INTRODUCTION;
else if (mousePos.y >= 388 && mousePos.y <= 411)
menuIndex = QUIT;
}
memset(frameIndex, 0, sizeof(int) * ARRAYSIZE(frameIndex));
if (menuIndex > MENU_NONE)
frameIndex[menuIndex - 1] = 1;
_vm->_graphicsMan->fastDisplay(spriteData, 230, 259, frameIndex[0]);
_vm->_graphicsMan->fastDisplay(spriteData, 230, 291, frameIndex[1] + 2);
_vm->_graphicsMan->fastDisplay(spriteData, 230, 322, frameIndex[2] + 4);
_vm->_graphicsMan->fastDisplay(spriteData, 230, 354, frameIndex[3] + 6);
_vm->_graphicsMan->fastDisplay(spriteData, 230, 386, frameIndex[4] + 8);
_vm->_events->refreshScreenAndEvents();
if (_vm->_events->getMouseButton() == 1 && menuIndex != MENU_NONE)
selectionMade = true;
} while (!selectionMade);
if (menuIndex > MENU_NONE) {
_vm->_graphicsMan->fastDisplay(spriteData, 230, 259 + 32 * (menuIndex - 1), 10 + (menuIndex - 1));
_vm->_events->refreshScreenAndEvents();
_vm->_events->delay(200);
}
if (menuIndex == PLAY_GAME) {
result = 1;
break;
} else if (menuIndex == LOAD_GAME) {
_vm->_globals->_exitId = -1;
_vm->_dialog->showLoadGame();
if (_vm->_globals->_exitId != -1) {
result = _vm->_globals->_exitId;
break;
}
_vm->_globals->_exitId = 0;
} else if (menuIndex == OPTIONS) {
_vm->_dialog->showOptionsDialog();
} else if (menuIndex == INTRODUCTION) {
_vm->playIntro();
} else if (menuIndex == QUIT) {
result = -1;
break;
}
}
_vm->_globals->freeMemory(spriteData);
_vm->_globals->_disableInventFl = false;
_vm->_graphicsMan->fadeOutLong();
return result;
}
} // End of namespace Hopkins