mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
86 lines
3.2 KiB
C++
86 lines
3.2 KiB
C++
/* ResidualVM - A 3D game interpreter
|
|
*
|
|
* ResidualVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the AUTHORS
|
|
* file distributed with this source distribution.
|
|
*
|
|
* Additional copyright for this file:
|
|
* Copyright (C) 1999-2000 Revolution Software Ltd.
|
|
* This code is based on source code created by Revolution Software,
|
|
* used with permission.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "engines/icb/map_marker.h"
|
|
#include "engines/icb/debug.h"
|
|
#include "engines/icb/mission.h"
|
|
#include "engines/icb/global_objects.h"
|
|
#include "engines/icb/string_vest.h"
|
|
#include "engines/icb/res_man.h"
|
|
|
|
namespace ICB {
|
|
|
|
void _marker::Write_markers() {
|
|
uint32 j, len;
|
|
Common::WriteStream *stream = 0; // file pointer
|
|
|
|
// For clusters hacky stuff to point to the correct directory
|
|
len = sprintf(temp_buf, "..\\..\\..\\..\\..\\..\\..\\missions\\%smarkers.linked", g_mission->session->Fetch_session_name());
|
|
if (len > ENGINE_STRING_LEN)
|
|
Fatal_error("_marker::Write_markers string error");
|
|
|
|
if (num_markers) {
|
|
// write the file out
|
|
stream = openDiskWriteStream(temp_buf); // attempt to open the file for writing
|
|
if (stream == NULL)
|
|
Fatal_error("Write_markers cannot *OPEN* %s", temp_buf);
|
|
|
|
for (j = 0; j < num_markers; j++) // save out actual amount to save a few bytes of cd space
|
|
if (MS->objects->Try_fetch_item_by_name(marks[j].name)) // if object exists
|
|
stream->write(&marks[j], sizeof(char) * sizeof(_map_marker)); // TODO: Don't write like this.
|
|
else
|
|
Message_box("stripping out marker for deleted object '%s'", marks[j].name);
|
|
delete stream;
|
|
}
|
|
}
|
|
|
|
void _marker::___init() {
|
|
// read in the session markers file - this is the engine written file not the max Nico file
|
|
// read data into a structure as it needs to be modifiable and saveable which isnt posible with res_man files
|
|
int len;
|
|
|
|
Zdebug("\n\n\n-------------*** Init marker file ***-------------");
|
|
|
|
// build file name - file lives in session directory
|
|
char buf[] = "markers";
|
|
uint32 buf_hash = NULL_HASH;
|
|
uint32 cluster_hash = MS->Fetch_session_cluster_hash();
|
|
uint8 *file_marker = rs_anims->Res_open((const char *)buf, buf_hash, MS->Fetch_session_cluster(), cluster_hash, 0, &len);
|
|
|
|
// We have access to the data, now to copy it to the markers block
|
|
num_markers = len / sizeof(_map_marker);
|
|
|
|
if (num_markers >= MAX_markers)
|
|
Fatal_error("too many map markers");
|
|
|
|
if (len) {
|
|
memcpy(&marks[0], file_marker, len);
|
|
}
|
|
}
|
|
|
|
} // End of namespace ICB
|