mirror of
https://github.com/libretro/scummvm.git
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152 lines
4.2 KiB
C++
152 lines
4.2 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef MYST3_ARCHIVE_H
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#define MYST3_ARCHIVE_H
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#include "common/array.h"
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#include "common/file.h"
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#include "math/vector3d.h"
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namespace Myst3 {
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class ArchiveVisitor;
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class ResourceDescription;
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typedef Common::Array<ResourceDescription> ResourceDescriptionArray;
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class Archive {
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public:
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enum ResourceType {
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kCubeFace = 0,
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kWaterEffectMask = 1,
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kLavaEffectMask = 2,
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kMagneticEffectMask = 3,
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kShieldEffectMask = 4,
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kSpotItem = 5,
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kFrame = 6,
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kRawData = 7,
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kMovie = 8,
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kStillMovie = 10,
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kText = 11,
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kTextMetadata = 12,
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kNumMetadata = 13,
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kLocalizedSpotItem = 69,
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kLocalizedFrame = 70,
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kMultitrackMovie = 72,
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kDialogMovie = 74
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};
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struct DirectorySubEntry {
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uint32 offset;
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uint32 size;
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byte face;
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ResourceType type;
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Common::Array<uint32> metadata;
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DirectorySubEntry() : offset(0), size(0), face(0), type(kCubeFace) {}
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};
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struct DirectoryEntry {
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Common::String roomName;
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uint32 index;
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Common::Array<DirectorySubEntry> subentries;
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DirectoryEntry() : index(0) {}
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};
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ResourceDescription getDescription(const Common::String &room, uint32 index, uint16 face,
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ResourceType type);
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ResourceDescriptionArray listFilesMatching(const Common::String &room, uint32 index, uint16 face,
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ResourceType type);
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Common::SeekableReadStream *dumpToMemory(uint32 offset, uint32 size);
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uint32 copyTo(uint32 offset, uint32 size, Common::WriteStream &out);
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void visit(ArchiveVisitor &visitor);
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bool open(const char *fileName, const char *room);
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void close();
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const Common::String &getRoomName() const { return _roomName; }
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uint32 getDirectorySize() const { return _directorySize; }
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private:
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Common::String _roomName;
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Common::File _file;
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uint32 _directorySize;
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Common::Array<DirectoryEntry> _directory;
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void decryptHeader(Common::SeekableReadStream &inStream, Common::WriteStream &outStream);
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void readDirectory();
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DirectorySubEntry readSubEntry(Common::ReadStream &stream);
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DirectoryEntry readEntry(Common::ReadStream &stream);
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const DirectoryEntry *getEntry(const Common::String &room, uint32 index) const;
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};
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class ResourceDescription {
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public:
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struct SpotItemData {
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uint32 u;
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uint32 v;
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};
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struct VideoData {
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Math::Vector3d v1;
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Math::Vector3d v2;
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int32 u;
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int32 v;
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int32 width;
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int32 height;
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};
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ResourceDescription();
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ResourceDescription(Archive *archive, const Archive::DirectorySubEntry &subentry);
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bool isValid() const { return _archive && _subentry; }
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Common::SeekableReadStream *getData() const;
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uint16 getFace() const { return _subentry->face; }
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Archive::ResourceType getType() const { return _subentry->type; }
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SpotItemData getSpotItemData() const;
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VideoData getVideoData() const;
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uint32 getMiscData(uint index) const;
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Common::String getTextData(uint index) const;
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private:
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Archive *_archive;
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const Archive::DirectorySubEntry *_subentry;
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};
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class ArchiveVisitor {
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public:
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virtual ~ArchiveVisitor();
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virtual void visitArchive(Archive &archive) {}
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virtual void visitDirectoryEntry(Archive::DirectoryEntry &directoryEntry) {}
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virtual void visitDirectorySubEntry(Archive::DirectorySubEntry &directorySubEntry) {}
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};
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} // End of namespace Myst3
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#endif
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