scummvm/engines/myst3/archive.h
2020-03-28 08:59:11 +01:00

152 lines
4.2 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MYST3_ARCHIVE_H
#define MYST3_ARCHIVE_H
#include "common/array.h"
#include "common/file.h"
#include "math/vector3d.h"
namespace Myst3 {
class ArchiveVisitor;
class ResourceDescription;
typedef Common::Array<ResourceDescription> ResourceDescriptionArray;
class Archive {
public:
enum ResourceType {
kCubeFace = 0,
kWaterEffectMask = 1,
kLavaEffectMask = 2,
kMagneticEffectMask = 3,
kShieldEffectMask = 4,
kSpotItem = 5,
kFrame = 6,
kRawData = 7,
kMovie = 8,
kStillMovie = 10,
kText = 11,
kTextMetadata = 12,
kNumMetadata = 13,
kLocalizedSpotItem = 69,
kLocalizedFrame = 70,
kMultitrackMovie = 72,
kDialogMovie = 74
};
struct DirectorySubEntry {
uint32 offset;
uint32 size;
byte face;
ResourceType type;
Common::Array<uint32> metadata;
DirectorySubEntry() : offset(0), size(0), face(0), type(kCubeFace) {}
};
struct DirectoryEntry {
Common::String roomName;
uint32 index;
Common::Array<DirectorySubEntry> subentries;
DirectoryEntry() : index(0) {}
};
ResourceDescription getDescription(const Common::String &room, uint32 index, uint16 face,
ResourceType type);
ResourceDescriptionArray listFilesMatching(const Common::String &room, uint32 index, uint16 face,
ResourceType type);
Common::SeekableReadStream *dumpToMemory(uint32 offset, uint32 size);
uint32 copyTo(uint32 offset, uint32 size, Common::WriteStream &out);
void visit(ArchiveVisitor &visitor);
bool open(const char *fileName, const char *room);
void close();
const Common::String &getRoomName() const { return _roomName; }
uint32 getDirectorySize() const { return _directorySize; }
private:
Common::String _roomName;
Common::File _file;
uint32 _directorySize;
Common::Array<DirectoryEntry> _directory;
void decryptHeader(Common::SeekableReadStream &inStream, Common::WriteStream &outStream);
void readDirectory();
DirectorySubEntry readSubEntry(Common::ReadStream &stream);
DirectoryEntry readEntry(Common::ReadStream &stream);
const DirectoryEntry *getEntry(const Common::String &room, uint32 index) const;
};
class ResourceDescription {
public:
struct SpotItemData {
uint32 u;
uint32 v;
};
struct VideoData {
Math::Vector3d v1;
Math::Vector3d v2;
int32 u;
int32 v;
int32 width;
int32 height;
};
ResourceDescription();
ResourceDescription(Archive *archive, const Archive::DirectorySubEntry &subentry);
bool isValid() const { return _archive && _subentry; }
Common::SeekableReadStream *getData() const;
uint16 getFace() const { return _subentry->face; }
Archive::ResourceType getType() const { return _subentry->type; }
SpotItemData getSpotItemData() const;
VideoData getVideoData() const;
uint32 getMiscData(uint index) const;
Common::String getTextData(uint index) const;
private:
Archive *_archive;
const Archive::DirectorySubEntry *_subentry;
};
class ArchiveVisitor {
public:
virtual ~ArchiveVisitor();
virtual void visitArchive(Archive &archive) {}
virtual void visitDirectoryEntry(Archive::DirectoryEntry &directoryEntry) {}
virtual void visitDirectorySubEntry(Archive::DirectorySubEntry &directorySubEntry) {}
};
} // End of namespace Myst3
#endif