scummvm/engines/startrek/module.mk

95 lines
1.5 KiB
Makefile

MODULE := engines/startrek
MODULE_OBJS = \
actors.o \
awaymission.o \
bitmap.o \
bridge.o \
common.o \
console.o \
events.o \
font.o \
graphics.o \
intro.o \
iwfile.o \
lzss.o \
menu.o \
resource.o \
metaengine.o \
room.o \
saveload.o \
sound.o \
space.o \
sprite.o \
startrek.o \
text.o \
textbox.o \
rooms/demon0.o \
rooms/demon1.o \
rooms/demon2.o \
rooms/demon3.o \
rooms/demon4.o \
rooms/demon5.o \
rooms/demon6.o \
rooms/tug0.o \
rooms/tug1.o \
rooms/tug2.o \
rooms/tug3.o \
rooms/love0.o \
rooms/love1.o \
rooms/love2.o \
rooms/love3.o \
rooms/love4.o \
rooms/love5.o \
rooms/lovea.o \
rooms/mudd0.o \
rooms/mudd1.o \
rooms/mudd2.o \
rooms/mudd3.o \
rooms/mudd4.o \
rooms/mudd5.o \
rooms/mudda.o \
rooms/feather0.o \
rooms/feather1.o \
rooms/feather2.o \
rooms/feather3.o \
rooms/feather4.o \
rooms/feather5.o \
rooms/feather6.o \
rooms/feather7.o \
rooms/trial0.o \
rooms/trial1.o \
rooms/trial2.o \
rooms/trial3.o \
rooms/trial4.o \
rooms/trial5.o \
rooms/sins0.o \
rooms/sins1.o \
rooms/sins2.o \
rooms/sins3.o \
rooms/sins4.o \
rooms/sins5.o \
rooms/veng0.o \
rooms/veng1.o \
rooms/veng2.o \
rooms/veng3.o \
rooms/veng4.o \
rooms/veng5.o \
rooms/veng6.o \
rooms/veng7.o \
rooms/veng8.o \
rooms/venga.o
# This module can be built as a plugin
ifeq ($(ENABLE_STARTREK), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o