mirror of
https://github.com/libretro/scummvm.git
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301 lines
7.7 KiB
C++
301 lines
7.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "twine/interface.h"
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#include "graphics/managed_surface.h"
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#include "twine/twine.h"
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namespace TwinE {
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Interface::Interface(TwinEEngine *engine) : _engine(engine) {}
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const int32 INSIDE = 0; // 0000
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const int32 LEFT = 1; // 0001
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const int32 RIGHT = 2; // 0010
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const int32 TOP = 4; // 0100
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const int32 BOTTOM = 8; // 1000
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int32 Interface::checkClipping(int32 x, int32 y) {
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int32 code = INSIDE;
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if (x < textWindowLeft) {
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code |= LEFT;
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} else if (x > textWindowRight) {
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code |= RIGHT;
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}
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if (y < textWindowTop) {
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code |= TOP;
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} else if (y > textWindowBottom) {
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code |= BOTTOM;
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}
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return code;
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}
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// TODO: check if Graphics::drawLine() works here
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void Interface::drawLine(int32 startWidth, int32 startHeight, int32 endWidth, int32 endHeight, int32 lineColor) {
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int32 currentLineColor = lineColor;
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// draw line from left to right
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if (startWidth > endWidth) {
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int32 temp = endWidth;
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endWidth = startWidth;
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startWidth = temp;
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temp = endHeight;
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endHeight = startHeight;
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startHeight = temp;
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}
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// Perform proper clipping (CohenSutherland algorithm)
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int32 outcode0 = checkClipping(startWidth, startHeight);
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int32 outcode1 = checkClipping(endWidth, endHeight);
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while ((outcode0 | outcode1) != INSIDE) {
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if ((outcode0 & outcode1) != INSIDE && outcode0 != INSIDE) {
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return; // Reject lines which are behind one clipping plane
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}
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// At least one endpoint is outside the clip rectangle; pick it.
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int32 outcodeOut = outcode0 ? outcode0 : outcode1;
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int32 x = 0;
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int32 y = 0;
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if (outcodeOut & TOP) { // point is above the clip rectangle
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x = startWidth + (int)((endWidth - startWidth) * (float)(textWindowTop - startHeight) / (float)(endHeight - startHeight));
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y = textWindowTop;
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} else if (outcodeOut & BOTTOM) { // point is below the clip rectangle
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x = startWidth + (int)((endWidth - startWidth) * (float)(textWindowBottom - startHeight) / (float)(endHeight - startHeight));
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y = textWindowBottom;
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} else if (outcodeOut & RIGHT) { // point is to the right of clip rectangle
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y = startHeight + (int)((endHeight - startHeight) * (float)(textWindowRight - startWidth) / (float)(endWidth - startWidth));
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x = textWindowRight;
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} else if (outcodeOut & LEFT) { // point is to the left of clip rectangle
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y = startHeight + (int)((endHeight - startHeight) * (float)(textWindowLeft - startWidth) / (float)(endWidth - startWidth));
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x = textWindowLeft;
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}
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// Clip the point
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if (outcodeOut == outcode0) {
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startWidth = x;
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startHeight = y;
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outcode0 = checkClipping(startWidth, startHeight);
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} else {
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endWidth = x;
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endHeight = y;
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outcode1 = checkClipping(endWidth, endHeight);
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}
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}
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int32 flag2 = SCREEN_WIDTH;
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endWidth -= startWidth;
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endHeight -= startHeight;
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if (endHeight < 0) {
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flag2 = -flag2;
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endHeight = -endHeight;
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}
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uint8 *out = (uint8*)_engine->frontVideoBuffer.getBasePtr(startWidth, startHeight);
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int16 color = currentLineColor;
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if (endWidth < endHeight) { // significant slope
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int16 xchg = endWidth;
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endWidth = endHeight;
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endHeight = xchg;
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int16 var2 = endWidth;
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var2 <<= 1;
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startHeight = endWidth;
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endHeight <<= 1;
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endWidth++;
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do {
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*out = (uint8)color;
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startHeight -= endHeight;
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if (startHeight > 0) {
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out += flag2;
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} else {
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startHeight += var2;
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out += flag2 + 1;
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}
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} while (--endWidth);
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} else { // reduced slope
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int16 var2 = endWidth;
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var2 <<= 1;
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startHeight = endWidth;
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endHeight <<= 1;
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endWidth++;
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do {
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*out = (uint8)color;
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out++;
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startHeight -= endHeight;
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if (startHeight < 0) {
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startHeight += var2;
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out += flag2;
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}
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} while (--endWidth);
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}
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}
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void Interface::blitBox(int32 left, int32 top, int32 right, int32 bottom, const Graphics::ManagedSurface &source, int32 leftDest, int32 topDest, Graphics::ManagedSurface &dest) {
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const int8 *s = (const int8 *)source.getBasePtr(left, top);
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int8 *d = (int8 *)dest.getBasePtr(left, top);
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int32 width = right - left + 1;
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int32 height = bottom - top + 1;
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int32 insideLine = SCREEN_WIDTH - width;
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int32 temp3 = left;
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left >>= 2;
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temp3 &= 3;
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for (int32 j = 0; j < height; j++) {
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for (int32 i = 0; i < width; i++) {
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*(d++) = *(s++);
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}
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d += insideLine;
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s += insideLine;
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}
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}
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void Interface::drawTransparentBox(int32 left, int32 top, int32 right, int32 bottom, int32 colorAdj) {
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if (left > SCREEN_TEXTLIMIT_RIGHT) {
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return;
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}
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if (right < SCREEN_TEXTLIMIT_LEFT) {
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return;
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}
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if (top > SCREEN_TEXTLIMIT_BOTTOM) {
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return;
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}
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if (bottom < SCREEN_TEXTLIMIT_TOP) {
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return;
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}
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if (left < SCREEN_TEXTLIMIT_LEFT) {
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left = SCREEN_TEXTLIMIT_LEFT;
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}
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if (right > SCREEN_TEXTLIMIT_RIGHT) {
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right = SCREEN_TEXTLIMIT_RIGHT;
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}
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if (top < SCREEN_TEXTLIMIT_TOP) {
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top = SCREEN_TEXTLIMIT_TOP;
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}
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if (bottom > SCREEN_TEXTLIMIT_BOTTOM) {
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bottom = SCREEN_TEXTLIMIT_BOTTOM;
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}
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uint8 *pos = (uint8*)_engine->frontVideoBuffer.getBasePtr(left, top);
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const int32 height = bottom - top;
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int32 height2 = height + 1;
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const int32 width = right - left + 1;
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const int32 pitch = SCREEN_WIDTH - width;
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const int32 localMode = colorAdj;
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do {
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int32 var1 = width;
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do {
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int8 color = *pos & 0x0F;
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const int8 color2 = *pos & 0xF0;
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color -= localMode;
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if (color < 0) {
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color = color2;
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} else {
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color += color2;
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}
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*pos++ = color;
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var1--;
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} while (var1 > 0);
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pos += pitch;
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height2--;
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} while (height2 > 0);
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}
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void Interface::drawSplittedBox(int32 left, int32 top, int32 right, int32 bottom, uint8 e) { // Box
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if (left > SCREEN_TEXTLIMIT_RIGHT) {
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return;
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}
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if (right < SCREEN_TEXTLIMIT_LEFT) {
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return;
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}
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if (top > SCREEN_TEXTLIMIT_BOTTOM) {
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return;
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}
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if (bottom < SCREEN_TEXTLIMIT_TOP) {
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return;
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}
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// cropping
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int32 offset = -((right - left) - SCREEN_WIDTH);
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uint8 *ptr = (uint8*)_engine->frontVideoBuffer.getBasePtr(left, top);
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for (int32 x = top; x < bottom; x++) {
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for (int32 y = left; y < right; y++) {
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*(ptr++) = e;
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}
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ptr += offset;
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}
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}
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void Interface::setClip(int32 left, int32 top, int32 right, int32 bottom) {
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if (left < 0) {
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left = 0;
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}
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textWindowLeft = left;
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if (top < 0) {
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top = 0;
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}
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textWindowTop = top;
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if (right >= SCREEN_WIDTH) {
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right = SCREEN_TEXTLIMIT_RIGHT;
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}
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textWindowRight = right;
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if (bottom >= SCREEN_HEIGHT) {
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bottom = SCREEN_TEXTLIMIT_BOTTOM;
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}
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textWindowBottom = bottom;
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}
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void Interface::saveClip() { // saveTextWindow
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textWindowLeftSave = textWindowLeft;
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textWindowTopSave = textWindowTop;
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textWindowRightSave = textWindowRight;
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textWindowBottomSave = textWindowBottom;
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}
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void Interface::loadClip() { // loadSavedTextWindow
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textWindowLeft = textWindowLeftSave;
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textWindowTop = textWindowTopSave;
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textWindowRight = textWindowRightSave;
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textWindowBottom = textWindowBottomSave;
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}
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void Interface::resetClip() {
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textWindowTop = textWindowLeft = SCREEN_TEXTLIMIT_TOP;
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textWindowRight = SCREEN_TEXTLIMIT_RIGHT;
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textWindowBottom = SCREEN_TEXTLIMIT_BOTTOM;
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}
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} // namespace TwinE
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