mirror of
https://github.com/libretro/scummvm.git
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208 lines
6.0 KiB
C++
208 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Based on
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* WebVenture (c) 2010, Sean Kasun
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* https://github.com/mrkite/webventure, http://seancode.com/webventure/
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*
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* Used with explicit permission from the author
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*/
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#include "macventure/macventure.h"
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#include "common/error.h"
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#include "common/savefile.h"
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#include "engines/savestate.h"
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#include "gui/saveload.h"
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#include "graphics/thumbnail.h"
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namespace MacVenture {
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#define MACVENTURE_SAVE_HEADER MKTAG('M', 'V', 'S', 'S') // (M)ac(V)enture (S)cummVM (S)ave (0x4d565353, uint32)
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#define MACVENTURE_SAVE_VERSION 1 //1 BYTE
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#define MACVENTURE_DESC_LENGTH 4 //4 BYTE for the metadata length
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SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail) {
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// Metadata is stored at the end of the file
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// |THUMBNAIL |
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// | |
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// |DESCSIZE| DESCRIPTION |
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// |HEADER |VERSION|DESCLEN|
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s->seek(-(5 + MACVENTURE_DESC_LENGTH), SEEK_END);
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uint32 sig = s->readUint32BE();
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byte version = s->readByte();
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SaveStateDescriptor desc; // init to an invalid save slot
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if (sig != MACVENTURE_SAVE_HEADER || version > MACVENTURE_SAVE_VERSION)
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return desc;
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// Save is valid, set its slot number
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desc.setSaveSlot(slot);
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// Depends on MACVENTURE_DESC_LENGTH
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uint32 metaSize = s->readUint32BE();
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s->seek(-((int32)(5 + MACVENTURE_DESC_LENGTH + metaSize)), SEEK_END);
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// Load the thumbnail
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Graphics::Surface *thumbnail;
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if (!Graphics::loadThumbnail(*s, thumbnail, skipThumbnail)) {
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return desc;
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}
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desc.setThumbnail(thumbnail);
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// Load the description
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Common::String name;
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uint32 descSize = s->readUint32BE();
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for (uint32 i = 0; i < descSize; ++i) {
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name += s->readByte();
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}
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desc.setDescription(name);
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// Load date
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uint32 saveDate = s->readUint32LE();
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int day = (saveDate >> 24) & 0xFF;
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int month = (saveDate >> 16) & 0xFF;
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int year = saveDate & 0xFFFF;
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desc.setSaveDate(year, month, day);
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uint16 saveTime = s->readUint16LE();
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int hour = (saveTime >> 8) & 0xFF;
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int minutes = saveTime & 0xFF;
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desc.setSaveTime(hour, minutes);
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// Load playtime
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uint32 playTime = s->readUint32LE();
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desc.setPlayTime(playTime * 1000);
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return desc;
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}
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uint saveCurrentDate(Common::OutSaveFile *file) {
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TimeDate curTime;
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g_system->getTimeAndDate(curTime);
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uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
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uint16 saveTime = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF);
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file->writeUint32LE(saveDate);
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file->writeUint16LE(saveTime);
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// Return the number of bytes occupied
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return 6;
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}
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uint savePlayTime(Common::OutSaveFile *file) {
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uint32 playTime = g_engine->getTotalPlayTime() / 1000;
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file->writeUint32LE(playTime);
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// Return the number of bytes occupied
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return 4;
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}
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void writeMetaData(Common::OutSaveFile *file, Common::String desc) {
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// Write thumbnail
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uint thumbSize = file->pos();
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Graphics::saveThumbnail(*file);
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thumbSize = file->pos() - thumbSize;
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// Write description
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file->writeUint32BE(desc.size());
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file->writeString(desc);
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uint dateSize = saveCurrentDate(file);
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uint playTimeSize = savePlayTime(file);
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file->writeUint32BE(MACVENTURE_SAVE_HEADER);
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file->writeByte(MACVENTURE_SAVE_VERSION);
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file->writeUint32BE(4 + desc.size() + dateSize + playTimeSize + thumbSize);
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}
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Common::Error MacVentureEngine::loadGameState(int slot) {
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Common::String saveFileName = getSaveStateName(slot);
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Common::InSaveFile *file;
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if(!(file = getSaveFileManager()->openForLoading(saveFileName))) {
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error("ENGINE: Missing savegame file %s", saveFileName.c_str());
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}
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_world->loadGameFrom(file);
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reset();
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return Common::kNoError;
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}
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Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
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Common::String saveFileName = getSaveStateName(slot);
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Common::SaveFileManager *manager = getSaveFileManager();
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// HACK Get a real name!
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Common::OutSaveFile *file = manager->openForSaving(saveFileName);
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_world->saveGameInto(file);
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writeMetaData(file, desc);
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file->finalize();
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if (file->err()) {
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warning("Could not save '%s' correctly.", saveFileName.c_str());
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}
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delete file;
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return Common::kNoError;
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}
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bool MacVentureEngine::scummVMSaveLoadDialog(bool isSave) {
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if (!isSave) {
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// do loading
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GUI::SaveLoadChooser dialog = GUI::SaveLoadChooser(Common::String("Load game:"), Common::String("Load"), false);
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int slot = dialog.runModalWithCurrentTarget();
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if (slot < 0)
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return true;
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return loadGameState(slot).getCode() == Common::kNoError;
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}
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// do saving
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GUI::SaveLoadChooser dialog = GUI::SaveLoadChooser(Common::String("Save game:"), Common::String("Save"), true);
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int slot = dialog.runModalWithCurrentTarget();
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Common::String desc = dialog.getResultString();
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if (desc.empty()) {
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// create our own description for the saved game, the user didnt enter it
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desc = dialog.createDefaultSaveDescription(slot);
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}
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/*
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if (desc.size() > (1 << MACVENTURE_DESC_LENGTH * 8) - 1)
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desc = Common::String(desc.c_str(), (1 << MACVENTURE_DESC_LENGTH * 8) - 1);
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*/
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if (slot < 0)
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return true;
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return saveGameState(slot, desc).getCode() == Common::kNoError;
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}
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bool MacVentureEngine::canLoadGameStateCurrently() {
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return true;
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}
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bool MacVentureEngine::canSaveGameStateCurrently() {
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return true;
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}
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} // End of namespace MacVenture
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