mirror of
https://github.com/libretro/scummvm.git
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373 lines
10 KiB
C++
373 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* MIT License:
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*
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* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "common/system.h"
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#include "wage/wage.h"
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#include "wage/entities.h"
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#include "wage/design.h"
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#include "wage/gui.h"
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#include "wage/menu.h"
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#include "wage/world.h"
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namespace Wage {
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struct MenuSubItem {
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Common::String text;
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int action;
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int style;
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char shortcut;
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bool enabled;
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Common::Rect bbox;
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MenuSubItem(const char *t, int a, int s = 0, char sh = 0, bool e = true) : text(t), action(a), style(s), shortcut(sh), enabled(e) {}
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};
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typedef Common::Array<MenuSubItem *> SubItemArray;
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struct MenuItem {
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Common::String name;
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SubItemArray subitems;
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Common::Rect bbox;
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Common::Rect subbbox;
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MenuItem(const char *n) : name(n) {}
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};
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static byte fillPattern[8] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
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static byte fillPatternStripes[8] = { 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa };
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enum {
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kPatternSolid = 1,
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kPaternStripes = 2
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};
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enum {
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kMenuActionAbout,
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kMenuActionNew,
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kMenuActionOpen,
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kMenuActionClose,
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kMenuActionSave,
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kMenuActionSaveAs,
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kMenuActionRevert,
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kMenuActionQuit,
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kMenuActionUndo,
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kMenuActionCut,
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kMenuActionCopy,
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kMenuActionPaste,
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kMenuActionClear
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};
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struct MenuData {
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int menunum;
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const char *title;
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int action;
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byte shortcut;
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} menuSubItems[] = {
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{ 1, "New", kMenuActionNew, 0 },
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{ 1, "Open...", kMenuActionOpen, 0 },
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{ 1, "Close", kMenuActionClose, 0 },
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{ 1, "Save", kMenuActionSave, 0 },
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{ 1, "Save as...", kMenuActionSaveAs, 0 },
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{ 1, "Revert", kMenuActionRevert, 0 },
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{ 1, "Quit", kMenuActionQuit, 0 },
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{ 2, "Undo", kMenuActionUndo, 'Z' },
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{ 2, NULL, 0, 0 },
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{ 2, "Cut", kMenuActionCut, 'K' },
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{ 2, "Copy", kMenuActionCopy, 'C' },
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{ 2, "Paste", kMenuActionPaste, 'V' },
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{ 2, "Clear", kMenuActionClear, 'B' },
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{ 0, NULL, 0, 0 }
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};
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Menu::Menu(Gui *gui) : _gui(gui) {
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_patterns.push_back(fillPattern);
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_patterns.push_back(fillPatternStripes);
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MenuItem *about = new MenuItem(_gui->_builtInFonts ? "\xa9" : "\xf0"); // (c) Symbol as the most resembling apple
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_items.push_back(about);
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_items[0]->subitems.push_back(new MenuSubItem(_gui->_engine->_world->getAboutMenuItemName(), kMenuActionAbout));
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MenuItem *file = new MenuItem("File");
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_items.push_back(file);
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MenuItem *edit = new MenuItem("Edit");
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_items.push_back(edit);
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for (int i = 0; menuSubItems[i].menunum; i++) {
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MenuData *m = &menuSubItems[i];
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_items[m->menunum]->subitems.push_back(new MenuSubItem(m->title, m->action, 0, m->shortcut));
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}
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MenuItem *commands = new MenuItem("Commands");
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_items.push_back(commands);
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assert(_gui->_engine);
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assert(_gui->_engine->_world);
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if (!_gui->_engine->_world->_weaponMenuDisabled) {
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MenuItem *weapons = new MenuItem("Weapons");
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_items.push_back(weapons);
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}
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// Calculate menu dimensions
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_font = getMenuFont();
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int y = 1;
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int x = 18;
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for (int i = 0; i < _items.size(); i++) {
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int w = _font->getStringWidth(_items[i]->name);
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if (_items[i]->bbox.bottom == 0) {
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_items[i]->bbox.left = x - kMenuLeftMargin;
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_items[i]->bbox.top = y;
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_items[i]->bbox.right = x + w + kMenuSpacing - kMenuLeftMargin;
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_items[i]->bbox.bottom = y + _font->getFontHeight() + (_gui->_builtInFonts ? 3 : 2);
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}
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calcMenuBounds(_items[i]);
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x += w + kMenuSpacing;
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}
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_bbox.left = 0;
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_bbox.top = 0;
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_bbox.right = _gui->_screen.w - 1;
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_bbox.bottom = kMenuHeight - 1;
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_menuActivated = false;
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_activeItem = -1;
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_activeSubItem = -1;
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_screenCopy.create(_gui->_screen.w, _gui->_screen.h, Graphics::PixelFormat::createFormatCLUT8());
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}
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Menu::~Menu() {
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for (int i = 0; i < _items.size(); i++) {
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for (int j = 0; j < _items[i]->subitems.size(); j++)
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delete _items[i]->subitems[j];
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delete _items[i];
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}
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}
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const Graphics::Font *Menu::getMenuFont() {
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return _gui->getFont("Chicago-12", Graphics::FontManager::kBigGUIFont);
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}
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const char *Menu::getAcceleratorString(MenuSubItem *item) {
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static char res[20];
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*res = 0;
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if (item->shortcut != 0)
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sprintf(res, " %c%c", (_gui->_builtInFonts ? '^' : '\x11'), item->shortcut);
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return res;
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}
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int Menu::calculateMenuWidth(MenuItem *menu) {
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int maxWidth = 0;
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for (int i = 0; i < menu->subitems.size(); i++) {
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MenuSubItem *item = menu->subitems[i];
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if (item->text.size()) {
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Common::String text(item->text);
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Common::String acceleratorText(getAcceleratorString(item));
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if (acceleratorText.size()) {
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text += acceleratorText;
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}
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int width = _font->getStringWidth(text);
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if (width > maxWidth) {
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maxWidth = width;
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}
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}
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}
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return maxWidth;
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}
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void Menu::calcMenuBounds(MenuItem *menu) {
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// TODO: cache maxWidth
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int maxWidth = calculateMenuWidth(menu);
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int x1 = menu->bbox.left;
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int y1 = menu->bbox.bottom + 1;
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int x2 = x1 + maxWidth + kMenuDropdownPadding * 2;
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int y2 = y1 + menu->subitems.size() * kMenuDropdownItemHeight + 2;
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menu->subbbox.left = x1;
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menu->subbbox.top = y1;
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menu->subbbox.right = x2;
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menu->subbbox.bottom = y2;
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}
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void Menu::render() {
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Common::Rect r(_bbox);
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Design::drawFilledRoundRect(&_gui->_screen, r, kDesktopArc, kColorWhite, _patterns, kPatternSolid);
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r.top = 7;
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Design::drawFilledRect(&_gui->_screen, r, kColorWhite, _patterns, kPatternSolid);
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r.top = kMenuHeight - 1;
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Design::drawFilledRect(&_gui->_screen, r, kColorBlack, _patterns, kPatternSolid);
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for (int i = 0; i < _items.size(); i++) {
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int color = kColorBlack;
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MenuItem *it = _items[i];
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if (_activeItem == i) {
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Design::drawFilledRect(&_gui->_screen, it->bbox, kColorBlack, _patterns, kPatternSolid);
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color = kColorWhite;
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if (it->subitems.size())
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renderSubmenu(it);
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}
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_font->drawString(&_gui->_screen, it->name, it->bbox.left + kMenuLeftMargin, it->bbox.top + (_gui->_builtInFonts ? 2 : 1), it->bbox.width(), color);
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}
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g_system->copyRectToScreen(_gui->_screen.getPixels(), _gui->_screen.pitch, 0, 0, _gui->_screen.w, kMenuHeight);
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}
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void Menu::renderSubmenu(MenuItem *menu) {
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Common::Rect *r = &menu->subbbox;
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if (r->width() == 0 || r->height() == 0)
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return;
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Design::drawFilledRect(&_gui->_screen, *r, kColorWhite, _patterns, kPatternSolid);
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Design::drawRect(&_gui->_screen, *r, 1, kColorBlack, _patterns, kPatternSolid);
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Design::drawVLine(&_gui->_screen, r->right + 1, r->top + 3, r->bottom + 1, 1, kColorBlack, _patterns, kPatternSolid);
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Design::drawHLine(&_gui->_screen, r->left + 3, r->right + 1, r->bottom + 1, 1, kColorBlack, _patterns, kPatternSolid);
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int x = r->left + kMenuDropdownPadding;
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int y = r->top + 1;
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for (int i = 0; i < menu->subitems.size(); i++) {
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Common::String text(menu->subitems[i]->text);
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Common::String acceleratorText(getAcceleratorString(menu->subitems[i]));
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if (acceleratorText.size()) {
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text += acceleratorText;
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}
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int color = kColorBlack;
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if (i == _activeSubItem && text.size()) {
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color = kColorWhite;
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Common::Rect trect(r->left, y - (_gui->_builtInFonts ? 1 : 0), r->right, y + _font->getFontHeight());
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Design::drawFilledRect(&_gui->_screen, trect, kColorBlack, _patterns, kPatternSolid);
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}
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if (text.size())
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_font->drawString(&_gui->_screen, text, x, y, r->width(), color);
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else
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Design::drawHLine(&_gui->_screen, r->left, r->right, y + kMenuDropdownItemHeight / 2, 1, kColorBlack, _patterns, kPaternStripes);
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y += kMenuDropdownItemHeight;
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}
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g_system->copyRectToScreen(_gui->_screen.getBasePtr(r->left, r->top), _gui->_screen.pitch, r->left, r->top, r->width() + 3, r->height() + 3);
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}
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bool Menu::mouseClick(int x, int y) {
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if (_bbox.contains(x, y)) {
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if (!_menuActivated)
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_screenCopy.copyFrom(_gui->_screen);
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for (int i = 0; i < _items.size(); i++)
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if (_items[i]->bbox.contains(x, y)) {
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if (_activeItem == i)
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return false;
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if (_activeItem != -1) { // Restore background
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Common::Rect r(_items[_activeItem]->subbbox);
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r.right += 3;
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r.bottom += 3;
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_gui->_screen.copyRectToSurface(_screenCopy, r.left, r.top, r);
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g_system->copyRectToScreen(_gui->_screen.getBasePtr(r.left, r.top), _gui->_screen.pitch, r.left, r.top, r.width() + 1, r.height() + 1);
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}
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_activeItem = i;
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_activeSubItem = -1;
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_menuActivated = true;
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return true;
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}
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} else if (_menuActivated && _items[_activeItem]->subbbox.contains(x, y)) {
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MenuItem *it = _items[_activeItem];
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int numSubItem = (y - it->subbbox.top) / kMenuDropdownItemHeight;
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if (numSubItem != _activeSubItem) {
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_activeSubItem = numSubItem;
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renderSubmenu(_items[_activeItem]);
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}
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}
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return false;
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}
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bool Menu::mouseMove(int x, int y) {
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if (_menuActivated)
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if (mouseClick(x, y))
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return true;
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return false;
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}
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bool Menu::mouseRelease(int x, int y) {
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if (_menuActivated) {
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_menuActivated = false;
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_activeItem = -1;
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return true;
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}
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return false;
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}
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} // End of namespace Wage
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