mirror of
https://github.com/libretro/scummvm.git
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206 lines
5.2 KiB
C++
206 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/file.h"
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#include "xeen/xeen.h"
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#include "xeen/debugger.h"
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namespace Xeen {
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static int strToInt(const char *s) {
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if (!*s)
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// No string at all
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return 0;
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else if (toupper(s[strlen(s) - 1]) != 'H')
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// Standard decimal string
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return atoi(s);
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// Hexadecimal string
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uint tmp = 0;
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int read = sscanf(s, "%xh", &tmp);
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if (read < 1)
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error("strToInt failed on string \"%s\"", s);
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return (int)tmp;
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}
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/*------------------------------------------------------------------------*/
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Debugger::Debugger(XeenEngine *vm) : GUI::Debugger(), _vm(vm),
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_invincible(false) {
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registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
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registerCmd("spell", WRAP_METHOD(Debugger, cmdSpell));
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registerCmd("spells", WRAP_METHOD(Debugger, cmdSpells));
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registerCmd("dump", WRAP_METHOD(Debugger, cmdDump));
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registerCmd("gold", WRAP_METHOD(Debugger, cmdGold));
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registerCmd("gems", WRAP_METHOD(Debugger, cmdGems));
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registerCmd("map", WRAP_METHOD(Debugger, cmdMap));
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registerCmd("pos", WRAP_METHOD(Debugger, cmdPos));
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registerCmd("invincible", WRAP_METHOD(Debugger, cmdInvincible));
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_spellId = -1;
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}
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void Debugger::update() {
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Party &party = *_vm->_party;
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Spells &spells = *_vm->_spells;
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if (_spellId != -1) {
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// Cast any specified spell
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MagicSpell spellId = (MagicSpell)_spellId;
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_spellId = -1;
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Character *c = &party._activeParty[0];
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c->_currentSp = 99;
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spells.castSpell(c, spellId);
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}
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onFrame();
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}
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bool Debugger::cmdSpell(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Format: spell <spell-id>");
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return true;
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} else {
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int spellId = strToInt(argv[1]);
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if (spellId >= MS_AcidSpray && spellId <= MS_WizardEye) {
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_spellId = spellId;
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return false;
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}
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}
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return true;
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}
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bool Debugger::cmdSpells(int argc, const char **argv) {
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Party &party = *_vm->_party;
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for (uint charIdx = 0; charIdx < party._activeParty.size(); ++charIdx) {
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Character &c = party._activeParty[charIdx];
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Common::fill(c._spells, c._spells + CHAR_MAX_SPELLS, true);
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c._currentSp = 9999;
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}
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party._gems += 1000;
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debugPrintf("Spells given to party.\n");
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return true;
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}
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bool Debugger::cmdDump(int argc, const char **argv) {
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File f;
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if (argc < 2) {
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debugPrintf("Format: dump <resource name>\n");
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} else {
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if (argc == 2)
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f.open(argv[1]);
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if (f.isOpen()) {
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Common::DumpFile df;
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df.open(argv[1]);
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byte *data = new byte[f.size()];
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f.read(data, f.size());
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df.write(data, f.size());
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f.close();
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df.close();
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delete[] data;
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debugPrintf("Saved\n");
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} else {
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debugPrintf("Could not find resource with that name\n");
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}
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}
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return true;
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}
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bool Debugger::cmdGold(int argc, const char **argv) {
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Party &party = *_vm->_party;
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if (argc == 1) {
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debugPrintf("Current gold: %d, bank: %d\n", party._gold, party._bankGold);
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} else {
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party._gold = strToInt(argv[1]);
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if (argc > 2)
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party._bankGold = strToInt(argv[2]);
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}
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return true;
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}
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bool Debugger::cmdGems(int argc, const char **argv) {
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Party &party = *_vm->_party;
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if (argc == 1) {
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debugPrintf("Current gems: %d, bank: %d\n", party._gems, party._bankGems);
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} else {
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party._gems = strToInt(argv[1]);
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if (argc > 2)
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party._bankGems = strToInt(argv[2]);
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}
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return true;
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}
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bool Debugger::cmdMap(int argc, const char **argv) {
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FileManager &files = *g_vm->_files;
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Map &map = *g_vm->_map;
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Party &party = *g_vm->_party;
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if (argc < 2) {
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debugPrintf("map mapId [ sideNum [ xp, yp ]]\n");
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return true;
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} else {
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int mapId = strToInt(argv[1]);
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bool side = argc < 3 ? files._ccNum : strToInt(argv[2]) != 0;
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int x = argc < 4 ? 8 : strToInt(argv[3]);
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int y = argc < 5 ? 8 : strToInt(argv[4]);
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map._loadDarkSide = side;
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map.load(mapId);
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party._mazePosition.x = x;
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party._mazePosition.y = y;
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party._mazeDirection = DIR_NORTH;
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return false;
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}
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}
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bool Debugger::cmdPos(int argc, const char **argv) {
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Party &party = *g_vm->_party;
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if (argc < 3) {
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debugPrintf("pos xp, yp\n");
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return true;
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} else {
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party._mazePosition.x = strToInt(argv[1]);
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party._mazePosition.y = strToInt(argv[2]);
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party._stepped = true;
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return false;
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}
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}
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bool Debugger::cmdInvincible(int argc, const char **argv) {
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_invincible = (argc < 2) || strcmp(argv[1], "off");
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debugPrintf("Invincibility is %s\n", _invincible ? "on" : "off");
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return true;
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}
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} // End of namespace Xeen
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