scummvm/engines/xeen/debugger.cpp

206 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/file.h"
#include "xeen/xeen.h"
#include "xeen/debugger.h"
namespace Xeen {
static int strToInt(const char *s) {
if (!*s)
// No string at all
return 0;
else if (toupper(s[strlen(s) - 1]) != 'H')
// Standard decimal string
return atoi(s);
// Hexadecimal string
uint tmp = 0;
int read = sscanf(s, "%xh", &tmp);
if (read < 1)
error("strToInt failed on string \"%s\"", s);
return (int)tmp;
}
/*------------------------------------------------------------------------*/
Debugger::Debugger(XeenEngine *vm) : GUI::Debugger(), _vm(vm),
_invincible(false) {
registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
registerCmd("spell", WRAP_METHOD(Debugger, cmdSpell));
registerCmd("spells", WRAP_METHOD(Debugger, cmdSpells));
registerCmd("dump", WRAP_METHOD(Debugger, cmdDump));
registerCmd("gold", WRAP_METHOD(Debugger, cmdGold));
registerCmd("gems", WRAP_METHOD(Debugger, cmdGems));
registerCmd("map", WRAP_METHOD(Debugger, cmdMap));
registerCmd("pos", WRAP_METHOD(Debugger, cmdPos));
registerCmd("invincible", WRAP_METHOD(Debugger, cmdInvincible));
_spellId = -1;
}
void Debugger::update() {
Party &party = *_vm->_party;
Spells &spells = *_vm->_spells;
if (_spellId != -1) {
// Cast any specified spell
MagicSpell spellId = (MagicSpell)_spellId;
_spellId = -1;
Character *c = &party._activeParty[0];
c->_currentSp = 99;
spells.castSpell(c, spellId);
}
onFrame();
}
bool Debugger::cmdSpell(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Format: spell <spell-id>");
return true;
} else {
int spellId = strToInt(argv[1]);
if (spellId >= MS_AcidSpray && spellId <= MS_WizardEye) {
_spellId = spellId;
return false;
}
}
return true;
}
bool Debugger::cmdSpells(int argc, const char **argv) {
Party &party = *_vm->_party;
for (uint charIdx = 0; charIdx < party._activeParty.size(); ++charIdx) {
Character &c = party._activeParty[charIdx];
Common::fill(c._spells, c._spells + CHAR_MAX_SPELLS, true);
c._currentSp = 9999;
}
party._gems += 1000;
debugPrintf("Spells given to party.\n");
return true;
}
bool Debugger::cmdDump(int argc, const char **argv) {
File f;
if (argc < 2) {
debugPrintf("Format: dump <resource name>\n");
} else {
if (argc == 2)
f.open(argv[1]);
if (f.isOpen()) {
Common::DumpFile df;
df.open(argv[1]);
byte *data = new byte[f.size()];
f.read(data, f.size());
df.write(data, f.size());
f.close();
df.close();
delete[] data;
debugPrintf("Saved\n");
} else {
debugPrintf("Could not find resource with that name\n");
}
}
return true;
}
bool Debugger::cmdGold(int argc, const char **argv) {
Party &party = *_vm->_party;
if (argc == 1) {
debugPrintf("Current gold: %d, bank: %d\n", party._gold, party._bankGold);
} else {
party._gold = strToInt(argv[1]);
if (argc > 2)
party._bankGold = strToInt(argv[2]);
}
return true;
}
bool Debugger::cmdGems(int argc, const char **argv) {
Party &party = *_vm->_party;
if (argc == 1) {
debugPrintf("Current gems: %d, bank: %d\n", party._gems, party._bankGems);
} else {
party._gems = strToInt(argv[1]);
if (argc > 2)
party._bankGems = strToInt(argv[2]);
}
return true;
}
bool Debugger::cmdMap(int argc, const char **argv) {
FileManager &files = *g_vm->_files;
Map &map = *g_vm->_map;
Party &party = *g_vm->_party;
if (argc < 2) {
debugPrintf("map mapId [ sideNum [ xp, yp ]]\n");
return true;
} else {
int mapId = strToInt(argv[1]);
bool side = argc < 3 ? files._ccNum : strToInt(argv[2]) != 0;
int x = argc < 4 ? 8 : strToInt(argv[3]);
int y = argc < 5 ? 8 : strToInt(argv[4]);
map._loadDarkSide = side;
map.load(mapId);
party._mazePosition.x = x;
party._mazePosition.y = y;
party._mazeDirection = DIR_NORTH;
return false;
}
}
bool Debugger::cmdPos(int argc, const char **argv) {
Party &party = *g_vm->_party;
if (argc < 3) {
debugPrintf("pos xp, yp\n");
return true;
} else {
party._mazePosition.x = strToInt(argv[1]);
party._mazePosition.y = strToInt(argv[2]);
party._stepped = true;
return false;
}
}
bool Debugger::cmdInvincible(int argc, const char **argv) {
_invincible = (argc < 2) || strcmp(argv[1], "off");
debugPrintf("Invincibility is %s\n", _invincible ? "on" : "off");
return true;
}
} // End of namespace Xeen