mirror of
https://github.com/libretro/scummvm.git
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033ff78ae9
svn-id: r12176
173 lines
3.9 KiB
C++
173 lines
3.9 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef INPUT_H
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#define INPUT_H
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#include "common/util.h"
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#include "queen/defs.h"
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namespace Queen {
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class Input {
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public:
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//! Adjust here to change delays!
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enum {
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DELAY_SHORT = 10,
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DELAY_NORMAL = 100,
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DELAY_SCREEN_BLANKER = 5 * 60 * 1000
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};
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enum {
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MOUSE_LBUTTON = 1,
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MOUSE_RBUTTON = 2
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};
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Input(Language language, OSystem *system);
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//! calls the other delay() with a value adjusted depending on _fastMode
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void delay();
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//! moved QueenEngine::delay() here
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void delay(uint amount);
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//! convert input to verb
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int checkKeys();
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//! use instead of KEYVERB=0
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void clearKeyVerb() { _keyVerb = VERB_NONE; }
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void canQuit(bool cq) { _canQuit = cq; }
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bool cutawayRunning() const { return _cutawayRunning; }
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void cutawayRunning(bool running) { _cutawayRunning = running; }
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bool cutawayQuit() const { return _cutawayQuit; }
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void cutawayQuitReset() { _cutawayQuit = false; }
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void dialogueRunning(bool running) { _dialogueRunning = running; }
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bool talkQuit() const { return _talkQuit; }
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void talkQuitReset() { _talkQuit = false; }
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bool quickSave() const { return _quickSave; }
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void quickSaveReset() { _quickSave = false; }
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bool quickLoad() const { return _quickLoad; }
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void quickLoadReset() { _quickLoad = false; }
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bool debugger() const { return _debugger; }
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void debuggerReset() { _debugger = false; }
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bool fastMode() const { return _fastMode; }
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void fastMode(bool fm) { _fastMode = fm; }
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Verb keyVerb() const { return _keyVerb; }
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int mousePosX() const { return _mouse_x; }
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int mousePosY() const { return _mouse_y; }
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int mouseButton() const { return _mouseButton; }
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void clearMouseButton() { _mouseButton = 0; }
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uint32 idleTime() const { return _idleTime; }
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private:
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enum KeyCode {
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KEY_SPACE = ' ',
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KEY_COMMA = ',',
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KEY_DOT = '.',
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KEY_DIGIT_1 = '1',
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KEY_DIGIT_2 = '2',
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KEY_DIGIT_3 = '3',
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KEY_DIGIT_4 = '4',
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KEY_ESCAPE = 27,
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KEY_RETURN = 13,
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KEY_BACKSPACE = 8,
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KEY_F1 = 282,
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KEY_F11 = KEY_F1 + 10,
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KEY_F12
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};
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enum
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{
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LANGUAGE_COUNT = 6
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};
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//! Used to get keyboard and mouse events
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OSystem *_system;
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//! Some cutaways require update() run faster
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bool _fastMode;
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//! The current verb received from keyboard
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Verb _keyVerb; // KEYVERB
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//! set if a cutaway is running
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bool _cutawayRunning; // CUTON
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//! set this if we can quit
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bool _canQuit; // inverse of CANTQUIT
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//! moved Cutaway::_quit here
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bool _cutawayQuit;
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//! set if a dialogue is running
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bool _dialogueRunning;
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//! moved Talk::_quit here
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bool _talkQuit; // TALKQUIT
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//! Set if quicksave requested
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bool _quickSave;
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//! Set if quickload requested
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bool _quickLoad;
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//! Set if debugger requested
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bool _debugger;
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//! Set by delay();
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int _inKey;
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//! Set by delay();
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int _mouse_x, _mouse_y;
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//! Set by delay();
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int _mouseButton;
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uint32 _idleTime;
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//! Command keys for current language
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const char *_currentCommandKeys;
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//! Command keys for all languages
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static const char *_commandKeys[LANGUAGE_COUNT];
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};
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} // End of namespace Queen
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#endif
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