mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
4d5592cc5d
svn-id: r8671
1206 lines
26 KiB
C++
1206 lines
26 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "stdafx.h"
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#include "scumm/scumm.h"
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#include "sound/midiparser.h"
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#include "scumm/saveload.h"
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#include "common/util.h"
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#include "common/engine.h"
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#include "imuse_internal.h"
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////////////////////////////////////////
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//
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// Helper functions
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//
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////////////////////////////////////////
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static uint read_word(byte *a) {
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return (a[0] << 8) + a[1];
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}
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//////////////////////////////////////////////////
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//
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// IMuse Player implementation
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//
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//////////////////////////////////////////////////
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Player::Player() :
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_midi (0),
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_parser (0),
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_parts (0),
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_active (false),
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_scanning (false),
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_id (0),
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_priority (0),
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_volume (0),
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_pan (0),
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_transpose (0),
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_detune (0),
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_vol_eff (0),
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_track_index (0),
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_loop_to_beat (0),
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_loop_from_beat (0),
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_loop_counter (0),
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_loop_to_tick (0),
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_loop_from_tick (0),
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_speed (128),
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_isMT32 (false),
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_isGM (false),
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_se (0),
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_vol_chan (0)
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{ }
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Player::~Player() {
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if (_parser) {
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delete _parser;
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_parser = 0;
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}
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}
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bool Player::startSound (int sound, MidiDriver *midi) {
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void *mdhd;
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int i;
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// Not sure what the old code was doing,
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// but we'll go ahead and do a similar check.
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mdhd = _se->findStartOfSound (sound);
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if (!mdhd) {
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warning ("Player::startSound(): Couldn't find start of sound %d!", sound);
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return false;
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}
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/*
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mdhd = _se->findTag(sound, MDHD_TAG, 0);
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if (mdhd == NULL) {
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mdhd = _se->findTag(sound, MDPG_TAG, 0);
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if (mdhd == NULL) {
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warning("P::startSound failed: Couldn't find %s", MDHD_TAG);
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return false;
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}
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}
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*/
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_isMT32 = _se->isMT32(sound);
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_isGM = _se->isGM(sound);
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_parts = NULL;
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_active = true;
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_midi = midi;
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_id = sound;
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_priority = 0x80;
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_volume = 0x7F;
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_vol_chan = 0xFFFF;
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_vol_eff = (_se->get_channel_volume(0xFFFF) << 7) >> 7;
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_pan = 0;
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_transpose = 0;
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_detune = 0;
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for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i)
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_parameterFaders[i].init();
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hook_clear();
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if (start_seq_sound(sound) != 0) {
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_active = false;
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_midi = NULL;
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return false;
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}
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return true;
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}
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bool Player::isFadingOut() {
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int i;
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for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i) {
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if (_parameterFaders[i].param == ParameterFader::pfVolume &&
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_parameterFaders[i].end == 0)
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{
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return true;
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}
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}
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return false;
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}
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void Player::clear() {
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if (_parser)
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_parser->unloadMusic();
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uninit_parts();
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_se->ImFireAllTriggers (_id);
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_active = false;
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_midi = NULL;
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}
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void Player::hook_clear() {
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memset(&_hook, 0, sizeof(_hook));
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}
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int Player::start_seq_sound (int sound, bool reset_vars) {
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byte *ptr;
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if (reset_vars) {
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_loop_to_beat = 1;
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_loop_from_beat = 1;
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_track_index = 0;
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_loop_counter = 0;
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_loop_to_tick = 0;
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_loop_from_tick = 0;
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}
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ptr = _se->findStartOfSound (sound);
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if (ptr == NULL)
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return -1;
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if (_parser)
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delete _parser;
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if (!memcmp (ptr, "FORM", 4))
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_parser = MidiParser::createParser_XMIDI();
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else
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_parser = MidiParser::createParser_SMF();
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_parser->setMidiDriver (this);
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_parser->property (MidiParser::mpSmartJump, 1);
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_parser->loadMusic (ptr, 0);
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_parser->setTrack (_track_index);
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setSpeed (reset_vars ? 128 : _speed);
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return 0;
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}
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void Player::uninit_parts() {
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if (_parts && _parts->_player != this)
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error("asd");
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while (_parts)
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_parts->uninit();
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// In case another player is waiting to allocate parts
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if (_midi)
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_se->reallocateMidiChannels (_midi);
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}
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void Player::setSpeed(byte speed) {
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_speed = speed;
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if (_parser)
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_parser->setTimerRate (((_midi->getBaseTempo() * speed) >> 7) * _se->_tempoFactor / 100);
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}
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void Player::send (uint32 b) {
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byte cmd = (byte) (b & 0xF0);
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byte chan = (byte) (b & 0x0F);
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byte param1 = (byte) ((b >> 8) & 0xFF);
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byte param2 = (byte) ((b >> 16) & 0xFF);
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Part *part;
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switch (cmd >> 4) {
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case 0x8: // Key Off
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if (!_scanning)
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key_off (chan, param1);
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else
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clear_active_note (chan, param1);
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break;
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case 0x9: // Key On
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if (!_scanning)
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key_on (chan, param1, param2);
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else
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set_active_note (chan, param1);
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break;
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case 0xB: // Control Change
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part = (param1 == 123 ? getActivePart (chan) : getPart (chan));
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if (!part)
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break;
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switch (param1) {
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case 1: // Modulation Wheel
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part->set_modwheel (param2);
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break;
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case 7: // Volume
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part->setVolume (param2);
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break;
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case 10: // Pan Position
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part->set_pan (param2 - 0x40);
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break;
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case 16: // Pitchbend Factor (non-standard)
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part->set_pitchbend_factor (param2);
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break;
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case 17: // GP Slider 2
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part->set_detune (param2 - 0x40);
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break;
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case 18: // GP Slider 3
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part->set_pri (param2 - 0x40);
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_se->reallocateMidiChannels (_midi);
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break;
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case 64: // Sustain Pedal
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part->set_pedal (param2 != 0);
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break;
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case 91: // Effects Level
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part->set_effect_level (param2);
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break;
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case 93: // Chorus Level
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part->set_chorus(param2);
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break;
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case 123: // All Notes Off
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part->silence();
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break;
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default:
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warning("Player::send(): Invalid control change %d", param1);
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}
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break;
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case 0xC: // Program Change
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part = getPart (chan);
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if (part) {
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if (_isGM) {
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if (param1 < 128)
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part->set_program (param1);
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} else {
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if (param1 < 32)
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part->load_global_instrument (param1);
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}
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}
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break;
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case 0xE: // Pitch Bend
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part = getPart (chan);
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if (part)
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part->set_pitchbend (((param2 << 7) | param1) - 0x2000);
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break;
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case 0xA: // Aftertouch
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case 0xD: // Channel Pressure
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case 0xF: // Sequence Controls
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break;
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default:
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if (!_scanning) {
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warning ("Player::send(): Invalid command %d", cmd);
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clear();
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}
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}
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return;
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}
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void Player::sysEx (byte *p, uint16 len) {
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byte code;
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byte a;
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uint b;
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byte buf[128];
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Part *part;
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// Check SysEx manufacturer.
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// Roland is 0x41
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a = *p++;
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--len;
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if (a != IMUSE_SYSEX_ID) {
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if (a == ROLAND_SYSEX_ID) {
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// Roland custom instrument definition.
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part = getPart (p[0] & 0x0F);
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if (part) {
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part->_instrument.roland (p - 1);
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if (part->clearToTransmit())
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part->_instrument.send (part->_mc);
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}
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} else {
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warning ("Unknown SysEx manufacturer 0x%02X", (int) a);
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}
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return;
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}
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--len;
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// Too big?
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if (len >= sizeof(buf) * 2)
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return;
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#ifdef IMUSE_DEBUG
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for (a = 0; a < len + 1 && a < 19; ++a) {
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sprintf ((char *)&buf[a*3], " %02X", p[a]);
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} // next for
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if (a < len + 1) {
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buf[a*3] = buf[a*3+1] = buf[a*3+2] = '.';
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++a;
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} // end if
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buf[a*3] = '\0';
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debug (0, "[%02d] SysEx:%s", _id, buf);
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#endif
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switch (code = *p++) {
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case 0:
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if (g_scumm->_gameId != GID_SAMNMAX) {
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// There are 17 bytes of useful information beyond
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// what we've read so far. All we know about them is
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// as follows:
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// BYTE 00: Channel #
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// BYTE 02: BIT 01 (0x01): Part on? (1 = yes)
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// BYTE 05: Volume (upper 4 bits) [guessing]
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// BYTE 06: Volume (lower 4 bits) [guessing]
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// BYTE 09: BIT 04 (0x08): Percussion? (1 = yes)
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// BYTE 15: Program (upper 4 bits)
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// BYTE 16: Program (lower 4 bits)
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part = getPart (p[0] & 0x0F);
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if (part) {
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part->set_onoff (p[2] & 0x01);
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part->setVolume ((p[5] & 0x0F) << 4 | (p[6] & 0x0F));
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part->_percussion = _isGM ? ((p[9] & 0x08) > 0) : false;
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if (part->_percussion) {
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if (part->_mc) {
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part->off();
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_se->reallocateMidiChannels (_midi);
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}
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} else {
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// Even in cases where a program does not seem to be specified,
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// i.e. bytes 15 and 16 are 0, we send a program change because
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// 0 is a valid program number. MI2 tests show that in such
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// cases, a regular program change message always seems to follow
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// anyway.
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if (_isGM)
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part->_instrument.program ((p[15] & 0x0F) << 4 | (p[16] & 0x0F), _isMT32);
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part->sendAll();
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}
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}
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} else {
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// Sam & Max: Trigger Event
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// Triggers are set by doCommand (ImSetTrigger).
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// When a SysEx marker is encountered whose sound
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// ID and marker ID match what was set by ImSetTrigger,
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// something magical is supposed to happen....
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for (a = 0; a < 16; ++a) {
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if (_se->_snm_triggers [a].sound == _id &&
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_se->_snm_triggers [a].id == *p)
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{
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_se->_snm_triggers [a].sound = _se->_snm_triggers [a].id = 0;
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_se->doCommand (_se->_snm_triggers [a].command [0],
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_se->_snm_triggers [a].command [1],
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_se->_snm_triggers [a].command [2],
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_se->_snm_triggers [a].command [3],
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0, 0, 0, 0);
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break;
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}
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}
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} // end if
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break;
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case 1:
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// This SysEx is used in Sam & Max for maybe_jump.
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if (_scanning)
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break;
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maybe_jump (p[0], p[1] - 1, (read_word (p + 2) - 1) * 4 + p[4], ((p[5] * TICKS_PER_BEAT) >> 2) + p[6]);
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break;
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case 2: // Start of song. Ignore for now.
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break;
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case 16: // Adlib instrument definition (Part)
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a = *p++ & 0x0F;
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++p; // Skip hardware type
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part = getPart(a);
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if (part) {
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if (len == 63) {
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decode_sysex_bytes(p, buf, len - 3);
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part->set_instrument((byte *) buf);
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} else {
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// SPK tracks have len == 49 here, and are not supported
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part->set_program (254); // Must be invalid, but not 255 (which is reserved)
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}
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}
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break;
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case 17: // Adlib instrument definition (Global)
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p += 2; // Skip hardware type and... whatever came right before it
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a = *p++;
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decode_sysex_bytes(p, buf, len - 4);
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_se->setGlobalAdlibInstrument (a, buf);
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break;
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case 33: // Parameter adjust
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a = *p++ & 0x0F;
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++p; // Skip hardware type
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decode_sysex_bytes(p, buf, len - 3);
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part = getPart(a);
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if (part)
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part->set_param(read_word(buf), read_word(buf + 2));
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break;
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case 48: // Hook - jump
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if (_scanning)
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break;
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decode_sysex_bytes(p + 1, buf, len - 2);
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maybe_jump (buf[0], read_word (buf + 1), read_word (buf + 3), read_word (buf + 5));
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break;
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case 49: // Hook - global transpose
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decode_sysex_bytes(p + 1, buf, len - 2);
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maybe_set_transpose(buf);
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break;
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case 50: // Hook - part on/off
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buf[0] = *p++ & 0x0F;
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decode_sysex_bytes(p, buf + 1, len - 2);
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maybe_part_onoff(buf);
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break;
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case 51: // Hook - set volume
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buf[0] = *p++ & 0x0F;
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decode_sysex_bytes(p, buf + 1, len - 2);
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maybe_set_volume(buf);
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break;
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case 52: // Hook - set program
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buf[0] = *p++ & 0x0F;
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decode_sysex_bytes(p, buf + 1, len - 2);
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maybe_set_program(buf);
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break;
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case 53: // Hook - set transpose
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buf[0] = *p++ & 0x0F;
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decode_sysex_bytes(p, buf + 1, len - 2);
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maybe_set_transpose_part(buf);
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break;
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case 64: // Marker
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p++;
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len -= 2;
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while (len--) {
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_se->handle_marker(_id, *p++);
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}
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break;
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case 80: // Loop
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decode_sysex_bytes(p + 1, buf, len - 2);
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setLoop(read_word(buf),
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read_word(buf + 2), read_word(buf + 4), read_word(buf + 6), read_word(buf + 8)
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);
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break;
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case 81: // End loop
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clearLoop();
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break;
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case 96: // Set instrument
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part = getPart(p[0] & 0x0F);
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b = (p[1] & 0x0F) << 12 | (p[2] & 0x0F) << 8 | (p[4] & 0x0F) << 4 | (p[4] & 0x0F);
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if (part)
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part->set_instrument(b);
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break;
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default:
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warning ("Unknown SysEx command %d", (int) code);
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}
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}
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void Player::decode_sysex_bytes(byte *src, byte *dst, int len) {
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while (len >= 0) {
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*dst++ = (src[0] << 4) | (src[1] & 0xF);
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src += 2;
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len -= 2;
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}
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}
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void Player::maybe_jump (byte cmd, uint track, uint beat, uint tick) {
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// Is this the hook I'm waiting for?
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if (cmd && _hook._jump[0] != cmd)
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return;
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// Reset hook?
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if (cmd != 0 && cmd < 0x80) {
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_hook._jump[0] = _hook._jump[1];
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_hook._jump[1] = 0;
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}
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jump (track, beat, tick);
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}
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|
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void Player::maybe_set_transpose(byte *data) {
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byte cmd;
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cmd = data[0];
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|
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// Is this the hook I'm waiting for?
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if (cmd && _hook._transpose != cmd)
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return;
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|
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// Reset hook?
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|
if (cmd != 0 && cmd < 0x80)
|
|
_hook._transpose = 0;
|
|
|
|
setTranspose(data[1], (int8)data[2]);
|
|
}
|
|
|
|
void Player::maybe_part_onoff(byte *data) {
|
|
byte cmd, *p;
|
|
uint chan;
|
|
Part *part;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
p = &_hook._part_onoff[chan];
|
|
|
|
// Is this the hook I'm waiting for?
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part = getPart(chan);
|
|
if (part)
|
|
part->set_onoff(data[2] != 0);
|
|
}
|
|
|
|
void Player::maybe_set_volume(byte *data) {
|
|
byte cmd;
|
|
byte *p;
|
|
uint chan;
|
|
Part *part;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
p = &_hook._part_volume[chan];
|
|
|
|
// Is this the hook I'm waiting for?
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
// Reset hook?
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part = getPart(chan);
|
|
if (part)
|
|
part->setVolume(data[2]);
|
|
}
|
|
|
|
void Player::maybe_set_program(byte *data) {
|
|
byte cmd;
|
|
byte *p;
|
|
uint chan;
|
|
Part *part;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
// Is this the hook I'm waiting for?
|
|
p = &_hook._part_program[chan];
|
|
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part = getPart(chan);
|
|
if (part)
|
|
part->set_program(data[2]);
|
|
}
|
|
|
|
void Player::maybe_set_transpose_part(byte *data) {
|
|
byte cmd;
|
|
byte *p;
|
|
uint chan;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
// Is this the hook I'm waiting for?
|
|
p = &_hook._part_transpose[chan];
|
|
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
// Reset hook?
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part_set_transpose(chan, data[2], (int8)data[3]);
|
|
}
|
|
|
|
int Player::setTranspose(byte relative, int b) {
|
|
Part *part;
|
|
|
|
if (b > 24 || b < -24 || relative > 1)
|
|
return -1;
|
|
if (relative)
|
|
b = transpose_clamp(_transpose + b, -7, 7);
|
|
|
|
_transpose = b;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_transpose(part->_transpose);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Player::clear_active_notes() {
|
|
memset(_se->_active_notes, 0, sizeof(_se->_active_notes));
|
|
}
|
|
|
|
void Player::clear_active_note(int chan, byte note) {
|
|
_se->_active_notes[note] &= ~(1 << chan);
|
|
}
|
|
|
|
void Player::set_active_note(int chan, byte note) {
|
|
_se->_active_notes[note] |= (1 << chan);
|
|
}
|
|
|
|
void Player::part_set_transpose(uint8 chan, byte relative, int8 b) {
|
|
Part *part;
|
|
|
|
if (b > 24 || b < -24)
|
|
return;
|
|
|
|
part = getPart(chan);
|
|
if (!part)
|
|
return;
|
|
if (relative)
|
|
b = transpose_clamp(b + part->_transpose, -7, 7);
|
|
part->set_transpose(b);
|
|
}
|
|
|
|
void Player::key_on(uint8 chan, byte note, uint8 velocity) {
|
|
Part *part;
|
|
|
|
part = getPart(chan);
|
|
if (!part || !part->_on)
|
|
return;
|
|
|
|
part->key_on(note, velocity);
|
|
}
|
|
|
|
void Player::key_off(uint8 chan, byte note) {
|
|
Part *part;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
if (part->_chan == (byte)chan && part->_on)
|
|
part->key_off(note);
|
|
}
|
|
}
|
|
|
|
bool Player::jump(uint track, uint beat, uint tick) {
|
|
if (!_parser)
|
|
return false;
|
|
_track_index = track;
|
|
_parser->setTrack (track);
|
|
if (!_parser->jumpToTick ((beat - 1) * TICKS_PER_BEAT + tick))
|
|
return false;
|
|
turn_off_pedals();
|
|
return true;
|
|
}
|
|
|
|
bool Player::setLoop(uint count, uint tobeat, uint totick, uint frombeat, uint fromtick) {
|
|
if (tobeat + 1 >= frombeat)
|
|
return false;
|
|
|
|
if (tobeat == 0)
|
|
tobeat = 1;
|
|
|
|
_loop_counter = 0; // Because of possible interrupts
|
|
_loop_to_beat = tobeat;
|
|
_loop_to_tick = totick;
|
|
_loop_from_beat = frombeat;
|
|
_loop_from_tick = fromtick;
|
|
_loop_counter = count;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Player::clearLoop() {
|
|
_loop_counter = 0;
|
|
}
|
|
|
|
void Player::turn_off_pedals() {
|
|
Part *part;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
if (part->_pedal)
|
|
part->set_pedal(false);
|
|
}
|
|
}
|
|
|
|
Part *Player::getActivePart (uint8 chan) {
|
|
Part *part = _parts;
|
|
while (part) {
|
|
if (part->_chan == chan)
|
|
return part;
|
|
part = part->_next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Part *Player::getPart(uint8 chan) {
|
|
Part *part = getActivePart (chan);
|
|
if (part)
|
|
return part;
|
|
|
|
part = _se->allocate_part (_priority, _midi);
|
|
if (!part) {
|
|
warning("no parts available");
|
|
return NULL;
|
|
}
|
|
|
|
// Insert part into front of parts list
|
|
part->_prev = NULL;
|
|
part->_next = _parts;
|
|
if (_parts)
|
|
_parts->_prev = part;
|
|
_parts = part;
|
|
|
|
|
|
part->_chan = chan;
|
|
part->setup(this);
|
|
|
|
return part;
|
|
}
|
|
|
|
uint Player::update_actives() {
|
|
Part *part;
|
|
uint16 *active;
|
|
int count = 0;
|
|
|
|
clear_active_notes();
|
|
active = _se->_active_notes;
|
|
for (part = _parts; part; part = part->_next) {
|
|
if (part->_mc)
|
|
count += part->update_actives(active);
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void Player::setPriority (int pri) {
|
|
Part *part;
|
|
|
|
_priority = pri;
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_pri(part->_pri);
|
|
}
|
|
_se->reallocateMidiChannels (_midi);
|
|
}
|
|
|
|
void Player::setPan (int pan) {
|
|
Part *part;
|
|
|
|
_pan = pan;
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_pan(part->_pan);
|
|
}
|
|
}
|
|
|
|
void Player::setDetune (int detune) {
|
|
Part *part;
|
|
|
|
_detune = detune;
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_detune(part->_detune);
|
|
}
|
|
}
|
|
|
|
int Player::scan(uint totrack, uint tobeat, uint totick) {
|
|
if (!_active || !_parser)
|
|
return -1;
|
|
|
|
if (tobeat == 0)
|
|
tobeat++;
|
|
|
|
turn_off_parts();
|
|
clear_active_notes();
|
|
_scanning = true;
|
|
|
|
_parser->setTrack (totrack);
|
|
if (!_parser->jumpToTick ((tobeat - 1) * TICKS_PER_BEAT + totick, true)) {
|
|
_scanning = false;
|
|
return -1;
|
|
}
|
|
|
|
_scanning = false;
|
|
_se->reallocateMidiChannels (_midi);
|
|
play_active_notes();
|
|
|
|
if (_track_index != totrack) {
|
|
_track_index = totrack;
|
|
_loop_counter = 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Player::turn_off_parts() {
|
|
Part *part;
|
|
|
|
for (part = _parts; part; part = part->_next)
|
|
part->off();
|
|
_se->reallocateMidiChannels (_midi);
|
|
}
|
|
|
|
void Player::play_active_notes() {
|
|
int i, j;
|
|
uint mask;
|
|
|
|
for (i = 0; i != 128; i++) {
|
|
mask = _se->_active_notes[i];
|
|
for (j = 0; j != 16; j++, mask >>= 1) {
|
|
if (mask & 1) {
|
|
key_on(j, i, 80);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int Player::setVolume(byte vol) {
|
|
Part *part;
|
|
|
|
if (vol > 127)
|
|
return -1;
|
|
|
|
_volume = vol;
|
|
_vol_eff = _se->get_channel_volume(_vol_chan) * (vol + 1) >> 7;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->setVolume(part->_vol);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Player::getParam(int param, byte chan) {
|
|
switch (param) {
|
|
case 0:
|
|
return (byte)_priority;
|
|
case 1:
|
|
return (byte)_volume;
|
|
case 2:
|
|
return (byte)_pan;
|
|
case 3:
|
|
return (byte)_transpose;
|
|
case 4:
|
|
return (byte)_detune;
|
|
case 5:
|
|
return _speed;
|
|
case 6:
|
|
return _track_index;
|
|
case 7:
|
|
return getBeatIndex();
|
|
case 8:
|
|
return (_parser ? _parser->getTick() % TICKS_PER_BEAT : 0); // _tick_index;
|
|
case 9:
|
|
return _loop_counter;
|
|
case 10:
|
|
return _loop_to_beat;
|
|
case 11:
|
|
return _loop_to_tick;
|
|
case 12:
|
|
return _loop_from_beat;
|
|
case 13:
|
|
return _loop_from_tick;
|
|
case 14:
|
|
case 15:
|
|
case 16:
|
|
case 17:
|
|
return query_part_param(param, chan);
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 21:
|
|
case 22:
|
|
case 23:
|
|
return _hook.query_param(param, chan);
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int Player::query_part_param(int param, byte chan) {
|
|
Part *part;
|
|
|
|
part = _parts;
|
|
while (part) {
|
|
if (part->_chan == chan) {
|
|
switch (param) {
|
|
case 14:
|
|
return part->_on;
|
|
case 15:
|
|
return part->_vol;
|
|
case 16:
|
|
return (int) part->_instrument;
|
|
case 17:
|
|
return part->_transpose;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
part = part->_next;
|
|
}
|
|
return 129;
|
|
}
|
|
|
|
void Player::onTimer() {
|
|
// First handle any parameter transitions
|
|
// that are occuring.
|
|
transitionParameters();
|
|
|
|
// Since the volume parameter can cause
|
|
// the player to be deactivated, check
|
|
// to make sure we're still active.
|
|
if (!_active || !_parser)
|
|
return;
|
|
|
|
uint32 target_tick = _parser->getTick();
|
|
uint beat_index = target_tick / TICKS_PER_BEAT + 1;
|
|
uint tick_index = target_tick % TICKS_PER_BEAT;
|
|
|
|
if (_loop_counter && (beat_index > _loop_from_beat ||
|
|
(beat_index == _loop_from_beat && tick_index >= _loop_from_tick)))
|
|
{
|
|
_loop_counter--;
|
|
jump (_track_index, _loop_to_beat, _loop_to_tick);
|
|
}
|
|
_parser->onTimer();
|
|
}
|
|
|
|
// "time" is referenced as hundredths of a second.
|
|
// IS THAT CORRECT??
|
|
// We convert it to microseconds before prceeding
|
|
int Player::addParameterFader (int param, int target, int time) {
|
|
int start;
|
|
|
|
switch (param) {
|
|
case ParameterFader::pfVolume:
|
|
// HACK: If volume is set to 0 with 0 time,
|
|
// set it so immediately but DON'T clear
|
|
// the player. This fixes a problem with
|
|
// music being cleared inappropriately
|
|
// in S&M when playing with the Dinosaur.
|
|
if (!target && !time) {
|
|
setVolume (0);
|
|
return 0;
|
|
}
|
|
|
|
// Volume fades are handled differently.
|
|
start = _volume;
|
|
break;
|
|
|
|
case ParameterFader::pfTranspose:
|
|
// FIXME: Is this transpose? And what's the scale?
|
|
// It's set to fade to -2400 in the tunnel of love.
|
|
warning ("parameterTransition(3) outside Tunnel of Love?");
|
|
start = _transpose;
|
|
target /= 200;
|
|
break;
|
|
|
|
case ParameterFader::pfSpeed:
|
|
// FIXME: Is the speed from 0-100?
|
|
// Right now I convert it to 0-128.
|
|
start = _speed;
|
|
target = target * 128 / 100;
|
|
break;
|
|
|
|
case 127:
|
|
// FIXME: This MIGHT fade ALL supported parameters,
|
|
// but I'm not sure.
|
|
return 0;
|
|
|
|
default:
|
|
warning ("Player::addParameterFader(): Unknown parameter %d", param);
|
|
return 0; // Should be -1, but we'll let the script think it worked.
|
|
}
|
|
|
|
ParameterFader *ptr = &_parameterFaders[0];
|
|
ParameterFader *best = 0;
|
|
int i;
|
|
for (i = ARRAYSIZE(_parameterFaders); i; --i, ++ptr) {
|
|
if (ptr->param == param) {
|
|
best = ptr;
|
|
start = ptr->end;
|
|
break;
|
|
} else if (!ptr->param) {
|
|
best = ptr;
|
|
}
|
|
}
|
|
|
|
if (best) {
|
|
best->param = param;
|
|
best->start = start;
|
|
best->end = target;
|
|
if (!time)
|
|
best->total_time = 1;
|
|
else
|
|
best->total_time = (uint32) time * 10000;
|
|
best->current_time = 0;
|
|
} else {
|
|
warning ("IMuse Player %d: Out of parameter faders", _id);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Player::transitionParameters() {
|
|
uint32 advance = _midi->getBaseTempo();
|
|
int value;
|
|
|
|
ParameterFader *ptr = &_parameterFaders[0];
|
|
int i;
|
|
for (i = ARRAYSIZE(_parameterFaders); i; --i, ++ptr) {
|
|
if (!ptr->param)
|
|
continue;
|
|
|
|
ptr->current_time += advance;
|
|
if (ptr->current_time > ptr->total_time)
|
|
ptr->current_time = ptr->total_time;
|
|
value = (int32) ptr->start + (int32) (ptr->end - ptr->start) * (int32) ptr->current_time / (int32) ptr->total_time;
|
|
|
|
switch (ptr->param) {
|
|
case ParameterFader::pfVolume:
|
|
// Volume.
|
|
if (!value && !ptr->end) {
|
|
clear();
|
|
return;
|
|
}
|
|
setVolume ((byte) value);
|
|
break;
|
|
|
|
case ParameterFader::pfSpeed:
|
|
// Speed.
|
|
setSpeed ((byte) value);
|
|
break;
|
|
|
|
case ParameterFader::pfTranspose:
|
|
// FIXME: Is this really transpose?
|
|
setTranspose (0, value);
|
|
break;
|
|
}
|
|
|
|
if (ptr->current_time >= ptr->total_time)
|
|
ptr->param = 0;
|
|
}
|
|
}
|
|
|
|
uint Player::getBeatIndex() {
|
|
return (_parser ? (_parser->getTick() / TICKS_PER_BEAT + 1) : 0);
|
|
}
|
|
|
|
void Player::removePart (Part *part) {
|
|
// Unlink
|
|
if (part->_next)
|
|
part->_next->_prev = part->_prev;
|
|
if (part->_prev)
|
|
part->_prev->_next = part->_next;
|
|
else
|
|
_parts = part->_next;
|
|
part->_next = part->_prev = 0;
|
|
}
|
|
|
|
void Player::fixAfterLoad() {
|
|
_midi = _se->getBestMidiDriver (_id);
|
|
if (!_midi) {
|
|
clear();
|
|
} else {
|
|
start_seq_sound (_id, false);
|
|
setSpeed (_speed);
|
|
if (_parser)
|
|
_parser->jumpToTick (_music_tick); // start_seq_sound already switched tracks
|
|
_isMT32 = _se->isMT32 (_id);
|
|
_isGM = _se->isGM (_id);
|
|
}
|
|
}
|
|
|
|
uint32 Player::getBaseTempo() {
|
|
return (_midi ? _midi->getBaseTempo() : 0);
|
|
}
|
|
|
|
void Player::metaEvent (byte type, byte *msg, uint16 len) {
|
|
if (type == 0x2F) {
|
|
_parser->unloadMusic();
|
|
clear();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////
|
|
//
|
|
// Player save/load functions
|
|
//
|
|
////////////////////////////////////////
|
|
|
|
enum {
|
|
TYPE_PART = 1,
|
|
TYPE_PLAYER = 2
|
|
};
|
|
|
|
int Player::save_or_load(Serializer *ser) {
|
|
static const SaveLoadEntry playerEntries[] = {
|
|
MKREF(Player, _parts, TYPE_PART, VER_V8),
|
|
MKLINE(Player, _active, sleByte, VER_V8),
|
|
MKLINE(Player, _id, sleUint16, VER_V8),
|
|
MKLINE(Player, _priority, sleByte, VER_V8),
|
|
MKLINE(Player, _volume, sleByte, VER_V8),
|
|
MKLINE(Player, _pan, sleInt8, VER_V8),
|
|
MKLINE(Player, _transpose, sleByte, VER_V8),
|
|
MKLINE(Player, _detune, sleInt8, VER_V8),
|
|
MKLINE(Player, _vol_chan, sleUint16, VER_V8),
|
|
MKLINE(Player, _vol_eff, sleByte, VER_V8),
|
|
MKLINE(Player, _speed, sleByte, VER_V8),
|
|
MK_OBSOLETE(Player, _song_index, sleUint16, VER_V8, VER_V19),
|
|
MKLINE(Player, _track_index, sleUint16, VER_V8),
|
|
MK_OBSOLETE(Player, _timer_counter, sleUint16, VER_V8, VER_V17),
|
|
MKLINE(Player, _loop_to_beat, sleUint16, VER_V8),
|
|
MKLINE(Player, _loop_from_beat, sleUint16, VER_V8),
|
|
MKLINE(Player, _loop_counter, sleUint16, VER_V8),
|
|
MKLINE(Player, _loop_to_tick, sleUint16, VER_V8),
|
|
MKLINE(Player, _loop_from_tick, sleUint16, VER_V8),
|
|
MK_OBSOLETE(Player, _tempo, sleUint32, VER_V8, VER_V19),
|
|
MK_OBSOLETE(Player, _cur_pos, sleUint32, VER_V8, VER_V17),
|
|
MK_OBSOLETE(Player, _next_pos, sleUint32, VER_V8, VER_V17),
|
|
MK_OBSOLETE(Player, _song_offset, sleUint32, VER_V8, VER_V17),
|
|
MK_OBSOLETE(Player, _tick_index, sleUint16, VER_V8, VER_V17),
|
|
MK_OBSOLETE(Player, _beat_index, sleUint16, VER_V8, VER_V17),
|
|
MK_OBSOLETE(Player, _ticks_per_beat, sleUint16, VER_V8, VER_V17),
|
|
MKLINE(Player, _music_tick, sleUint32, VER_V19),
|
|
MKLINE(Player, _hook._jump[0], sleByte, VER_V8),
|
|
MKLINE(Player, _hook._transpose, sleByte, VER_V8),
|
|
MKARRAY(Player, _hook._part_onoff[0], sleByte, 16, VER_V8),
|
|
MKARRAY(Player, _hook._part_volume[0], sleByte, 16, VER_V8),
|
|
MKARRAY(Player, _hook._part_program[0], sleByte, 16, VER_V8),
|
|
MKARRAY(Player, _hook._part_transpose[0], sleByte, 16, VER_V8),
|
|
MKEND()
|
|
};
|
|
|
|
const SaveLoadEntry parameterFaderEntries[] = {
|
|
MKLINE(ParameterFader, param, sleInt16, VER_V17),
|
|
MKLINE(ParameterFader, start, sleInt16, VER_V17),
|
|
MKLINE(ParameterFader, end, sleInt16, VER_V17),
|
|
MKLINE(ParameterFader, total_time, sleUint32, VER_V17),
|
|
MKLINE(ParameterFader, current_time, sleUint32, VER_V17),
|
|
MKEND()
|
|
};
|
|
|
|
if (!ser->isSaving() && _parser) {
|
|
delete _parser;
|
|
_parser = 0;
|
|
}
|
|
_music_tick = _parser ? _parser->getTick() : 0;
|
|
|
|
ser->saveLoadEntries (this, playerEntries);
|
|
ser->saveLoadArrayOf (_parameterFaders, ARRAYSIZE(_parameterFaders),
|
|
sizeof(ParameterFader), parameterFaderEntries);
|
|
return 0;
|
|
}
|