.. |
puzzles
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ASYLUM: (Pipes puzzle) fix triggering output pipes
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2021-11-29 12:13:06 +03:00 |
resources
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ASYLUM: switch lighting effects to synchronous model
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2021-11-25 14:55:25 +03:00 |
system
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ASYLUM: switch lighting effects to synchronous model
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2021-11-25 14:55:25 +03:00 |
views
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ASYLUM: fix chapter titles in load screens (French/German versions)
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2021-12-01 13:37:29 +03:00 |
asylum.cpp
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ASYLUM: switch lighting effects to synchronous model
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2021-11-25 14:55:25 +03:00 |
asylum.h
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ASYLUM: show thumbnails on Load Game screen
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2021-09-29 16:19:34 +03:00 |
configure.engine
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ASYLUM: enable ADGF_TESTING and build-by-default
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2021-11-18 14:41:43 +03:00 |
console.cpp
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ASYLUM: fix re-assigning actor mask when using 'scene' command
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2021-11-15 15:02:35 +03:00 |
console.h
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ASYLUM: add a simple resource viewer
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2021-09-28 15:27:29 +03:00 |
credits.pl
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DEVTOOLS: move credits from devtools/credits.pl to engines
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2021-08-05 00:01:46 +02:00 |
detection_tables.h
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ASYLUM: add detection for unofficial Russian translation by Fargus
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2021-11-23 13:23:12 +03:00 |
detection.cpp
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ASYLUM: fix paths for Steam versions
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2021-09-01 10:23:56 +03:00 |
eventhandler.h
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ASYLUM: Remove SVN keywords
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2021-05-17 15:36:57 +02:00 |
metaengine.cpp
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ASYLUM: change autosave slot
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2021-09-24 15:08:25 +03:00 |
module.mk
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ASYLUM: add a simple resource viewer
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2021-09-28 15:27:29 +03:00 |
POTFILES
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ASYLUM: allow loading of savegames from the previous versions of the game
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2021-09-22 15:54:50 +03:00 |
respack.cpp
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ASYLUM: Use nullptr
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2021-11-14 15:51:59 +02:00 |
respack.h
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ASYLUM: big endian fix
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2021-11-22 14:08:44 +03:00 |
shared.h
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ASYLUM: (Pipes puzzle) fix triggering output pipes
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2021-11-29 12:13:06 +03:00 |
staticres.h
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ASYLUM: get rid of global constructors
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2021-05-17 15:37:56 +02:00 |