scummvm/engines/asylum
2021-12-01 13:37:29 +03:00
..
puzzles ASYLUM: (Pipes puzzle) fix triggering output pipes 2021-11-29 12:13:06 +03:00
resources ASYLUM: switch lighting effects to synchronous model 2021-11-25 14:55:25 +03:00
system ASYLUM: switch lighting effects to synchronous model 2021-11-25 14:55:25 +03:00
views ASYLUM: fix chapter titles in load screens (French/German versions) 2021-12-01 13:37:29 +03:00
asylum.cpp ASYLUM: switch lighting effects to synchronous model 2021-11-25 14:55:25 +03:00
asylum.h ASYLUM: show thumbnails on Load Game screen 2021-09-29 16:19:34 +03:00
configure.engine ASYLUM: enable ADGF_TESTING and build-by-default 2021-11-18 14:41:43 +03:00
console.cpp ASYLUM: fix re-assigning actor mask when using 'scene' command 2021-11-15 15:02:35 +03:00
console.h ASYLUM: add a simple resource viewer 2021-09-28 15:27:29 +03:00
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
detection_tables.h ASYLUM: add detection for unofficial Russian translation by Fargus 2021-11-23 13:23:12 +03:00
detection.cpp ASYLUM: fix paths for Steam versions 2021-09-01 10:23:56 +03:00
eventhandler.h ASYLUM: Remove SVN keywords 2021-05-17 15:36:57 +02:00
metaengine.cpp ASYLUM: change autosave slot 2021-09-24 15:08:25 +03:00
module.mk ASYLUM: add a simple resource viewer 2021-09-28 15:27:29 +03:00
POTFILES ASYLUM: allow loading of savegames from the previous versions of the game 2021-09-22 15:54:50 +03:00
respack.cpp ASYLUM: Use nullptr 2021-11-14 15:51:59 +02:00
respack.h ASYLUM: big endian fix 2021-11-22 14:08:44 +03:00
shared.h ASYLUM: (Pipes puzzle) fix triggering output pipes 2021-11-29 12:13:06 +03:00
staticres.h ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00