mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
cbe7cb0524
svn-id: r44199
116 lines
3.2 KiB
C++
116 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*/
|
|
|
|
#ifndef TABWIDGET_H
|
|
#define TABWIDGET_H
|
|
|
|
#include "widget.h"
|
|
#include "common/str.h"
|
|
#include "common/array.h"
|
|
|
|
namespace GUI {
|
|
|
|
class TabWidget : public Widget {
|
|
typedef Common::String String;
|
|
struct Tab {
|
|
String title;
|
|
Widget *firstWidget;
|
|
};
|
|
typedef Common::Array<Tab> TabList;
|
|
|
|
protected:
|
|
int _activeTab;
|
|
int _firstVisibleTab;
|
|
TabList _tabs;
|
|
int _tabWidth;
|
|
int _tabHeight;
|
|
|
|
int _titleVPad;
|
|
|
|
int _butRP, _butTP, _butW, _butH;
|
|
|
|
ButtonWidget *_navLeft, *_navRight;
|
|
|
|
public:
|
|
TabWidget(GuiObject *boss, int x, int y, int w, int h);
|
|
TabWidget(GuiObject *boss, const String &name);
|
|
~TabWidget();
|
|
|
|
void init();
|
|
|
|
/**
|
|
* Add a new tab with the given title. Returns a unique ID which can be used
|
|
* to identify the tab (to remove it / activate it etc.).
|
|
*/
|
|
int addTab(const String &title);
|
|
|
|
/**
|
|
* Remove the tab with the given tab ID. Disposes all child widgets of that tab.
|
|
* TODO: This code is *unfinished*. In particular, it changes the
|
|
* tabIDs, so that they are not unique anymore! This is bad.
|
|
* If we need to, we could fix this by changing the tab IDs from being an index
|
|
* into the _tabs array to a real "unique" ID, which gets stored in the Tab struct.
|
|
* It won't be difficult to implement this, but since currently no code seems to make
|
|
* use of the feature...
|
|
*/
|
|
void removeTab(int tabID);
|
|
|
|
int getActiveTab() {
|
|
return _activeTab;
|
|
}
|
|
|
|
/**
|
|
* Set the active tab by specifying a valid tab ID.
|
|
* setActiveTab changes the value of _firstWidget. This means new
|
|
* Widgets are always added to the active tab.
|
|
*/
|
|
void setActiveTab(int tabID);
|
|
|
|
void setTabTitle(int tabID, const String &title) {
|
|
assert(0 <= tabID && tabID < (int)_tabs.size());
|
|
_tabs[tabID].title = title;
|
|
}
|
|
|
|
virtual void handleMouseDown(int x, int y, int button, int clickCount);
|
|
virtual bool handleKeyDown(Common::KeyState state);
|
|
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
|
|
|
|
virtual void reflowLayout();
|
|
|
|
virtual void draw();
|
|
|
|
protected:
|
|
// We overload getChildY to make sure child widgets are positioned correctly.
|
|
// Essentially this compensates for the space taken up by the tab title header.
|
|
virtual int16 getChildY() const;
|
|
|
|
virtual void drawWidget();
|
|
|
|
virtual Widget *findWidget(int x, int y);
|
|
};
|
|
|
|
} // End of namespace GUI
|
|
|
|
#endif
|