scummvm/engines/titanic/direct_draw.h
2016-02-07 23:25:34 -05:00

91 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_DIRECT_DRAW_H
#define TITANIC_DIRECT_DRAW_H
#include "common/scummsys.h"
#include "common/array.h"
#include "graphics/surface.h"
namespace Titanic {
class TitanicEngine;
class DirectDraw {
private:
TitanicEngine *_vm;
public:
int _field8;
int _fieldC;
int _width;
int _height;
int _bpp;
int _numBackSurfaces;
int _field24;
public:
DirectDraw(TitanicEngine *vm);
/**
* Sets a new display mode
*/
void setDisplayMode(int width, int height, int bpp, int refreshRate);
/**
* Logs diagnostic information
*/
void diagnostics();
};
class DirectDrawManager {
public:
DirectDraw _directDraw;
Graphics::Surface *_mainSurface;
Graphics::Surface *_backSurfaces[2];
public:
DirectDrawManager(TitanicEngine *vm, int v);
/**
* Initializes video surfaces
* @param width Screen width
* @param height Screen height
* @param bpp Bits per pixel
* @param numBackSurfaces Number of back surfaces
*/
void initVideo(int width, int height, int bpp, int numBackSurfaces);
void setResolution();
void proc2();
void proc3();
/**
* Initializes the surface for the screen
*/
void initSurface();
};
} // End of namespace Titanic
#endif /* TITANIC_DIRECT_DRAW_H */