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83 lines
1.9 KiB
C++
83 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TITANIC_IMAGE_H
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#define TITANIC_IMAGE_H
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#include "common/scummsys.h"
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#include "common/array.h"
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namespace Titanic {
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struct BITMAPINFOHEADER {
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int _biSize;
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int _biWidth;
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int _biHeight;
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int _biPlanes;
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int _biBitCount;
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int _biCompression;
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int _biSizeImage;
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int _biXPelsPerMeter;
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int _biYPelsPerMeter;
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int _biClrUsed;
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int _biClrImportant;
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BITMAPINFOHEADER();
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};
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struct RGBQuad {
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byte _rgbRed;
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byte _rgbGreen;
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byte _rgbBlue;
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byte _rgbReserved;
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RGBQuad();
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};
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struct tagBITMAPINFO {
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BITMAPINFOHEADER _bmiHeader;
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RGBQuad _bmiColors[256];
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};
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class Image {
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private:
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void loadBitmap(Common::SeekableReadStream &s);
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public:
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tagBITMAPINFO *_bitmapInfo;
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byte *_bits;
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bool _flag;
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public:
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Image();
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virtual ~Image() {}
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virtual void proc6();
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virtual void set(int width, int height);
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virtual void proc8();
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virtual bool loadResource(const Common::String &name);
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virtual void proc10();
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virtual void draw();
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};
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} // End of namespace Titanic
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#endif /* TITANIC_IMAGE_H */
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