.. |
smush
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fixed endian regression (introduced by the alignment changes)
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2003-04-26 11:02:49 +00:00 |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
actor.cpp
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cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not needed anymore
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2003-04-22 18:57:10 +00:00 |
actor.h
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Pedantic stats-boosting typo fix :)
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2003-04-20 17:11:13 +00:00 |
akos.cpp
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cleanup
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2003-03-28 23:08:36 +00:00 |
akos.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
base-costume.h
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fixed actor positions in Indy3EGA
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2003-04-23 08:26:54 +00:00 |
boxes.cpp
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stop loom pass demo from erroring out
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2003-04-11 12:57:41 +00:00 |
boxes.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
bundle.cpp
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Patch #712493: CMI: Object line
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2003-04-07 16:04:30 +00:00 |
bundle.h
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changed voice buffer allocation to needed size
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2003-03-07 07:49:10 +00:00 |
charset.cpp
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added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
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2003-04-07 14:38:26 +00:00 |
charset.h
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added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
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2003-04-07 14:38:26 +00:00 |
costume.cpp
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fixed warning under VC6
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2003-04-25 04:30:49 +00:00 |
costume.h
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some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't display right, but base offsets are correct now: costume data is valid and identical in indy3ega and indy3 (256); and you actually see Indy running over the train in the intro (but, uhm... buggy :-)
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2003-04-22 20:48:53 +00:00 |
debug.cpp
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Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :)
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2002-12-16 03:25:51 +00:00 |
debug.h
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debugger can now use the console (experimental, and thus disabled by default)
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2002-12-15 00:39:33 +00:00 |
debugger.cpp
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close console after we run a script
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2003-04-25 13:13:16 +00:00 |
debugger.h
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add importres and script starting functionality to the debugger
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2003-04-25 02:53:35 +00:00 |
debugrl.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
debugrl.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
dialogs.cpp
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Fix option dialogs for WinCE
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2003-04-21 10:09:41 +00:00 |
dialogs.h
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added some meat to the global options dialog (no prefs are stored yet, though)
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2003-03-25 15:32:36 +00:00 |
gfx.cpp
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renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in Loom
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2003-04-26 13:28:34 +00:00 |
gfx.h
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a little improved ega support
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2003-04-09 19:14:05 +00:00 |
imuse_digi.cpp
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changed messages from warning to debug
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2003-03-30 16:54:03 +00:00 |
imuse_digi.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
imuse.cpp
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Revised fix to bug [666187] DOTT: Coffee music never stops
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2003-04-19 14:23:40 +00:00 |
imuse.h
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cleanup
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2003-03-23 13:14:54 +00:00 |
instrument.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
instrument.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
intern.h
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some fixes to v2 opcodes
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2003-04-27 11:38:38 +00:00 |
module.mk
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added initial v2 opcode table
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2003-04-20 16:04:50 +00:00 |
nut_renderer.cpp
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Patch 713149: Fix OOB access
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2003-04-01 15:32:17 +00:00 |
nut_renderer.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
object.cpp
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fixed offsets for object names for scumm v2
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2003-04-26 16:56:59 +00:00 |
object.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
resource_v2.cpp
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fixed building object tables (now I understand)
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2003-04-20 21:09:43 +00:00 |
resource_v3.cpp
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factored out some common code
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2003-04-11 20:05:37 +00:00 |
resource_v4.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
resource.cpp
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close bundle files when changing discs in comi
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2003-04-20 00:56:23 +00:00 |
resource.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
saveload.cpp
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fix loading GF_OLD_BUNDLE games
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2003-04-23 09:20:22 +00:00 |
saveload.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
script_v2.cpp
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some fixes to v2 opcodes
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2003-04-27 11:38:38 +00:00 |
script_v5.cpp
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this seems to be needed for indy3ega as well, note that the text is largely the wrong colour and you can't see the book or picture of the window in the diary still
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2003-04-27 11:01:42 +00:00 |
script_v6.cpp
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renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in Loom
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2003-04-26 13:28:34 +00:00 |
script_v8.cpp
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renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in Loom
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2003-04-26 13:28:34 +00:00 |
script.cpp
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and more share code
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2003-04-27 09:39:52 +00:00 |
scumm.h
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put some v2 code into share code
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2003-04-27 07:52:26 +00:00 |
scummvm.cpp
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disable ingame save/load screen for OLD_BUNDLE games
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2003-04-24 01:15:14 +00:00 |
sound.cpp
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add preliminary bits for making xmi music in humongous games work, just need someone to do something with the pointer now :)
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2003-04-22 11:34:46 +00:00 |
sound.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
string.cpp
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Erik's fix for text output in Loom (and Indy3?)
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2003-04-26 16:51:03 +00:00 |
usage_bits.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
usage_bits.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
vars.cpp
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VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work
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2003-04-24 11:35:46 +00:00 |
verbs.cpp
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fixed verb objects for GF_OLD_BUNDLE games
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2003-04-26 17:16:53 +00:00 |
verbs.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |