scummvm/scumm
Paweł Kołodziejski d9c8751168 some fixes to v2 opcodes
svn-id: r7153
2003-04-27 11:38:38 +00:00
..
smush fixed endian regression (introduced by the alignment changes) 2003-04-26 11:02:49 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not needed anymore 2003-04-22 18:57:10 +00:00
actor.h Pedantic stats-boosting typo fix :) 2003-04-20 17:11:13 +00:00
akos.cpp cleanup 2003-03-28 23:08:36 +00:00
akos.h updated copyrights headers 2003-03-06 21:46:56 +00:00
base-costume.h fixed actor positions in Indy3EGA 2003-04-23 08:26:54 +00:00
boxes.cpp stop loom pass demo from erroring out 2003-04-11 12:57:41 +00:00
boxes.h updated copyrights headers 2003-03-06 21:46:56 +00:00
bundle.cpp Patch #712493: CMI: Object line 2003-04-07 16:04:30 +00:00
bundle.h changed voice buffer allocation to needed size 2003-03-07 07:49:10 +00:00
charset.cpp added charset support for all V3 games, and fix for cleaning all 16 variables not only 15 2003-04-07 14:38:26 +00:00
charset.h added charset support for all V3 games, and fix for cleaning all 16 variables not only 15 2003-04-07 14:38:26 +00:00
costume.cpp fixed warning under VC6 2003-04-25 04:30:49 +00:00
costume.h some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't display right, but base offsets are correct now: costume data is valid and identical in indy3ega and indy3 (256); and you actually see Indy running over the train in the intro (but, uhm... buggy :-) 2003-04-22 20:48:53 +00:00
debug.cpp Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :) 2002-12-16 03:25:51 +00:00
debug.h debugger can now use the console (experimental, and thus disabled by default) 2002-12-15 00:39:33 +00:00
debugger.cpp close console after we run a script 2003-04-25 13:13:16 +00:00
debugger.h add importres and script starting functionality to the debugger 2003-04-25 02:53:35 +00:00
debugrl.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
debugrl.h updated copyrights headers 2003-03-06 21:46:56 +00:00
dialogs.cpp Fix option dialogs for WinCE 2003-04-21 10:09:41 +00:00
dialogs.h added some meat to the global options dialog (no prefs are stored yet, though) 2003-03-25 15:32:36 +00:00
gfx.cpp renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in Loom 2003-04-26 13:28:34 +00:00
gfx.h a little improved ega support 2003-04-09 19:14:05 +00:00
imuse_digi.cpp changed messages from warning to debug 2003-03-30 16:54:03 +00:00
imuse_digi.h updated copyrights headers 2003-03-06 21:46:56 +00:00
imuse.cpp Revised fix to bug [666187] DOTT: Coffee music never stops 2003-04-19 14:23:40 +00:00
imuse.h cleanup 2003-03-23 13:14:54 +00:00
instrument.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
instrument.h updated copyrights headers 2003-03-06 21:46:56 +00:00
intern.h some fixes to v2 opcodes 2003-04-27 11:38:38 +00:00
module.mk added initial v2 opcode table 2003-04-20 16:04:50 +00:00
nut_renderer.cpp Patch 713149: Fix OOB access 2003-04-01 15:32:17 +00:00
nut_renderer.h updated copyrights headers 2003-03-06 21:46:56 +00:00
object.cpp fixed offsets for object names for scumm v2 2003-04-26 16:56:59 +00:00
object.h updated copyrights headers 2003-03-06 21:46:56 +00:00
resource_v2.cpp fixed building object tables (now I understand) 2003-04-20 21:09:43 +00:00
resource_v3.cpp factored out some common code 2003-04-11 20:05:37 +00:00
resource_v4.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
resource.cpp close bundle files when changing discs in comi 2003-04-20 00:56:23 +00:00
resource.h updated copyrights headers 2003-03-06 21:46:56 +00:00
saveload.cpp fix loading GF_OLD_BUNDLE games 2003-04-23 09:20:22 +00:00
saveload.h updated copyrights headers 2003-03-06 21:46:56 +00:00
script_v2.cpp some fixes to v2 opcodes 2003-04-27 11:38:38 +00:00
script_v5.cpp this seems to be needed for indy3ega as well, note that the text is largely the wrong colour and you can't see the book or picture of the window in the diary still 2003-04-27 11:01:42 +00:00
script_v6.cpp renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in Loom 2003-04-26 13:28:34 +00:00
script_v8.cpp renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in Loom 2003-04-26 13:28:34 +00:00
script.cpp and more share code 2003-04-27 09:39:52 +00:00
scumm.h put some v2 code into share code 2003-04-27 07:52:26 +00:00
scummvm.cpp disable ingame save/load screen for OLD_BUNDLE games 2003-04-24 01:15:14 +00:00
sound.cpp add preliminary bits for making xmi music in humongous games work, just need someone to do something with the pointer now :) 2003-04-22 11:34:46 +00:00
sound.h updated copyrights headers 2003-03-06 21:46:56 +00:00
string.cpp Erik's fix for text output in Loom (and Indy3?) 2003-04-26 16:51:03 +00:00
usage_bits.cpp updated copyrights headers 2003-03-06 21:46:56 +00:00
usage_bits.h updated copyrights headers 2003-03-06 21:46:56 +00:00
vars.cpp VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work 2003-04-24 11:35:46 +00:00
verbs.cpp fixed verb objects for GF_OLD_BUNDLE games 2003-04-26 17:16:53 +00:00
verbs.h updated copyrights headers 2003-03-06 21:46:56 +00:00