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https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
5891ef4d89
Truemotion uses its own demuxer and seems to follow its own AVI rules. Work around it by coercing the video's dimensions to use the codec's internal dimensions.
431 lines
12 KiB
C++
431 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Based on the TrueMotion 1 decoder by Alex Beregszaszi & Mike Melanson in FFmpeg
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#include "common/scummsys.h"
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#include "image/codecs/truemotion1.h"
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#ifdef IMAGE_CODECS_TRUEMOTION1_H
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#include "image/codecs/truemotion1data.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "common/rect.h"
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#include "common/util.h"
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namespace Image {
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enum {
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FLAG_SPRITE = (1 << 5),
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FLAG_KEYFRAME = (1 << 4),
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FLAG_INTERFRAME = (1 << 3),
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FLAG_INTERPOLATED = (1 << 2)
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};
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enum {
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ALGO_NOP = 0,
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ALGO_RGB16V = 1,
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ALGO_RGB16H = 2,
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ALGO_RGB24H = 3
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};
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// these are the various block sizes that can occupy a 4x4 block
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enum {
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BLOCK_2x2 = 0,
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BLOCK_2x4 = 1,
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BLOCK_4x2 = 2,
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BLOCK_4x4 = 3
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};
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// { valid for metatype }, algorithm, num of deltas, vert res, horiz res
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struct CompressionType {
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int algorithm;
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int blockWidth; // vres
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int blockHeight; // hres
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int blockType;
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};
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static const CompressionType compressionTypes[17] = {
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{ ALGO_NOP, 0, 0, 0 },
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{ ALGO_RGB16V, 4, 4, BLOCK_4x4 },
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{ ALGO_RGB16H, 4, 4, BLOCK_4x4 },
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{ ALGO_RGB16V, 4, 2, BLOCK_4x2 },
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{ ALGO_RGB16H, 4, 2, BLOCK_4x2 },
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{ ALGO_RGB16V, 2, 4, BLOCK_2x4 },
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{ ALGO_RGB16H, 2, 4, BLOCK_2x4 },
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{ ALGO_RGB16V, 2, 2, BLOCK_2x2 },
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{ ALGO_RGB16H, 2, 2, BLOCK_2x2 },
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{ ALGO_NOP, 4, 4, BLOCK_4x4 },
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{ ALGO_RGB24H, 4, 4, BLOCK_4x4 },
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{ ALGO_NOP, 4, 2, BLOCK_4x2 },
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{ ALGO_RGB24H, 4, 2, BLOCK_4x2 },
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{ ALGO_NOP, 2, 4, BLOCK_2x4 },
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{ ALGO_RGB24H, 2, 4, BLOCK_2x4 },
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{ ALGO_NOP, 2, 2, BLOCK_2x2 },
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{ ALGO_RGB24H, 2, 2, BLOCK_2x2 }
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};
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TrueMotion1Decoder::TrueMotion1Decoder() {
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_surface = 0;
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_vertPred = 0;
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_buf = _mbChangeBits = _indexStream = 0;
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_lastDeltaset = _lastVectable = -1;
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}
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TrueMotion1Decoder::~TrueMotion1Decoder() {
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if (_surface) {
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_surface->free();
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delete _surface;
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}
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delete[] _vertPred;
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}
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void TrueMotion1Decoder::selectDeltaTables(int deltaTableIndex) {
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if (deltaTableIndex > 3)
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return;
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for (byte i = 0; i < 8; i++) {
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_ydt[i] = ydts[deltaTableIndex][i];
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_cdt[i] = cdts[deltaTableIndex][i];
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// Y skinny deltas need to be halved for some reason; maybe the
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// skinny Y deltas should be modified
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// Drop the lsb before dividing by 2-- net effect: round down
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// when dividing a negative number (e.g., -3/2 = -2, not -1)
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_ydt[i] &= 0xFFFE;
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_ydt[i] /= 2;
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}
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}
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int TrueMotion1Decoder::makeYdt16Entry(int p1, int p2) {
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#ifdef SCUMM_BIG_ENDIAN
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// Swap the values on BE systems. FFmpeg does this too.
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SWAP<int>(p1, p2);
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#endif
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int lo = _ydt[p1];
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lo += (lo << 6) + (lo << 11);
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int hi = _ydt[p2];
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hi += (hi << 6) + (hi << 11);
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return lo + (hi << 16);
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}
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int TrueMotion1Decoder::makeCdt16Entry(int p1, int p2) {
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int b = _cdt[p2];
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int r = _cdt[p1] << 11;
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int lo = b + r;
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return lo + (lo << 16);
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}
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void TrueMotion1Decoder::genVectorTable16(const byte *selVectorTable) {
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memset(&_yPredictorTable, 0, sizeof(PredictorTableEntry) * 1024);
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memset(&_cPredictorTable, 0, sizeof(PredictorTableEntry) * 1024);
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for (int i = 0; i < 1024; i += 4) {
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int len = *selVectorTable++ / 2;
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for (int j = 0; j < len; j++) {
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byte deltaPair = *selVectorTable++;
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_yPredictorTable[i + j].color = makeYdt16Entry(deltaPair >> 4, deltaPair & 0xf);
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_cPredictorTable[i + j].color = makeCdt16Entry(deltaPair >> 4, deltaPair & 0xf);
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}
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_yPredictorTable[i + (len - 1)].getNextIndex = true;
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_cPredictorTable[i + (len - 1)].getNextIndex = true;
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}
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}
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void TrueMotion1Decoder::decodeHeader(Common::SeekableReadStream &stream) {
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_buf = new byte[stream.size()];
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stream.read(_buf, stream.size());
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byte headerBuffer[128]; // logical maximum size of the header
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const byte *selVectorTable;
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_header.headerSize = ((_buf[0] >> 5) | (_buf[0] << 3)) & 0x7f;
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if (_buf[0] < 0x10)
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error("Invalid TrueMotion1 header size %d", _header.headerSize);
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// unscramble the header bytes with a XOR operation
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memset(headerBuffer, 0, 128);
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for (int i = 1; i < _header.headerSize; i++)
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headerBuffer[i - 1] = _buf[i] ^ _buf[i + 1];
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_header.compression = headerBuffer[0];
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_header.deltaset = headerBuffer[1];
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_header.vectable = headerBuffer[2];
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_header.ysize = READ_LE_UINT16(&headerBuffer[3]);
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_header.xsize = READ_LE_UINT16(&headerBuffer[5]);
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_header.checksum = READ_LE_UINT16(&headerBuffer[7]);
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_header.version = headerBuffer[9];
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_header.headerType = headerBuffer[10];
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_header.flags = headerBuffer[11];
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_header.control = headerBuffer[12];
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if (!_vertPred) {
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// there is a vertical predictor for each pixel in a line; each vertical
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// predictor is 0 to start with
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_vertPred = new uint32[_header.xsize];
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}
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if (!_surface) {
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_surface = new Graphics::Surface();
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_surface->create(_header.xsize, _header.ysize, getPixelFormat());
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}
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// There is 1 change bit per 4 pixels, so each change byte represents
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// 32 pixels; divide width by 4 to obtain the number of change bits and
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// then round up to the nearest byte.
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_mbChangeBitsRowSize = ((_header.xsize >> 2) + 7) >> 3;
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// Version 2
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if (_header.version >= 2) {
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if (_header.headerType > 3) {
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error("Invalid header type %d", _header.headerType);
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} else if (_header.headerType == 2 || _header.headerType == 3) {
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_flags = _header.flags;
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if (!(_flags & FLAG_INTERFRAME))
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_flags |= FLAG_KEYFRAME;
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} else
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_flags = FLAG_KEYFRAME;
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} else // Version 1
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_flags = FLAG_KEYFRAME;
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if (_flags & FLAG_SPRITE) {
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error("SPRITE frame found, please report the sample to the developers");
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} else if (_header.headerType < 2 && _header.xsize < 213 && _header.ysize >= 176) {
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_flags |= FLAG_INTERPOLATED;
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error("INTERPOLATION selected, please report the sample to the developers");
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}
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if (_header.compression >= 17)
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error("Invalid TrueMotion1 compression type %d", _header.compression);
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if (_header.deltaset != _lastDeltaset || _header.vectable != _lastVectable)
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selectDeltaTables(_header.deltaset);
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if ((_header.compression & 1) && _header.headerType)
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selVectorTable = pc_tbl2;
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else if (_header.vectable < 4)
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selVectorTable = tables[_header.vectable - 1];
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else
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error("Invalid vector table id %d", _header.vectable);
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if (_header.deltaset != _lastDeltaset || _header.vectable != _lastVectable)
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genVectorTable16(selVectorTable);
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// set up pointers to the other key data chunks
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_mbChangeBits = _buf + _header.headerSize;
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if (_flags & FLAG_KEYFRAME) {
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// no change bits specified for a keyframe; only index bytes
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_indexStream = _mbChangeBits;
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} else {
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// one change bit per 4x4 block
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_indexStream = _mbChangeBits + _mbChangeBitsRowSize * (_header.ysize >> 2);
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}
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_indexStreamSize = stream.size() - (_indexStream - _buf);
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_lastDeltaset = _header.deltaset;
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_lastVectable = _header.vectable;
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_blockWidth = compressionTypes[_header.compression].blockWidth;
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_blockHeight = compressionTypes[_header.compression].blockHeight;
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_blockType = compressionTypes[_header.compression].blockType;
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}
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#define GET_NEXT_INDEX() \
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do { \
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if (indexStreamIndex >= _indexStreamSize) \
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error("TrueMotion1 decoder went out of bounds"); \
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index = _indexStream[indexStreamIndex++] * 4; \
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} while (0) \
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#define APPLY_C_PREDICTOR() \
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predictor_pair = _cPredictorTable[index].color; \
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horizPred += predictor_pair; \
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if (_cPredictorTable[index].getNextIndex) { \
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GET_NEXT_INDEX(); \
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if (!index) { \
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GET_NEXT_INDEX(); \
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predictor_pair = _cPredictorTable[index].color; \
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horizPred += predictor_pair * 5; \
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if (_cPredictorTable[index].getNextIndex) \
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GET_NEXT_INDEX(); \
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else \
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index++; \
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} \
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} else \
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index++
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#define APPLY_Y_PREDICTOR() \
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predictor_pair = _yPredictorTable[index].color; \
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horizPred += predictor_pair; \
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if (_yPredictorTable[index].getNextIndex) { \
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GET_NEXT_INDEX(); \
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if (!index) { \
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GET_NEXT_INDEX(); \
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predictor_pair = _yPredictorTable[index].color; \
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horizPred += predictor_pair * 5; \
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if (_yPredictorTable[index].getNextIndex) \
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GET_NEXT_INDEX(); \
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else \
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index++; \
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} \
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} else \
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index++
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#define OUTPUT_PIXEL_PAIR() \
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*currentPixelPair = *vertPred + horizPred; \
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*vertPred++ = *currentPixelPair++
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void TrueMotion1Decoder::decode16() {
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uint32 predictor_pair;
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bool keyframe = _flags & FLAG_KEYFRAME;
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int indexStreamIndex = 0;
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// these variables are for managing the main index stream
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int index;
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// clean out the line buffer
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memset(_vertPred, 0, _header.xsize * 4);
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GET_NEXT_INDEX();
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for (int y = 0; y < _header.ysize; y++) {
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// re-init variables for the next line iteration
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uint32 horizPred = 0;
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uint32 *currentPixelPair = (uint32 *)_surface->getBasePtr(0, y);
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uint32 *vertPred = _vertPred;
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int mbChangeIndex = 0;
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byte mbChangeByte = _mbChangeBits[mbChangeIndex++];
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byte mbChangeByteMask = 1;
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for (int pixelsLeft = _header.xsize; pixelsLeft > 0; pixelsLeft -= 4) {
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if (keyframe || (mbChangeByte & mbChangeByteMask) == 0) {
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switch (y & 3) {
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case 0:
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// if macroblock width is 2, apply C-Y-C-Y; else
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// apply C-Y-Y
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if (_blockWidth == 2) {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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} else {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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}
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break;
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case 1:
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case 3:
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// always apply 2 Y predictors on these iterations
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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break;
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case 2:
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// this iteration might be C-Y-C-Y, Y-Y, or C-Y-Y
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// depending on the macroblock type
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if (_blockType == BLOCK_2x2) {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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} else if (_blockType == BLOCK_4x2) {
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APPLY_C_PREDICTOR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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} else {
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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APPLY_Y_PREDICTOR();
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OUTPUT_PIXEL_PAIR();
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}
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break;
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}
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} else {
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// skip (copy) four pixels, but reassign the horizontal
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// predictor
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*vertPred++ = *currentPixelPair++;
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horizPred = *currentPixelPair - *vertPred;
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*vertPred++ = *currentPixelPair++;
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}
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if (!keyframe) {
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mbChangeByteMask <<= 1;
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// next byte
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if (!mbChangeByteMask) {
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mbChangeByte = _mbChangeBits[mbChangeIndex++];
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mbChangeByteMask = 1;
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}
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}
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}
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// next change row
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if (((y + 1) & 3) == 0)
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_mbChangeBits += _mbChangeBitsRowSize;
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}
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}
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const Graphics::Surface *TrueMotion1Decoder::decodeFrame(Common::SeekableReadStream &stream) {
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decodeHeader(stream);
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if (compressionTypes[_header.compression].algorithm == ALGO_NOP) {
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delete[] _buf;
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return 0;
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}
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if (compressionTypes[_header.compression].algorithm == ALGO_RGB24H) {
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warning("Unhandled TrueMotion1 24bpp frame");
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delete[] _buf;
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return 0;
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} else
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decode16();
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delete[] _buf;
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return _surface;
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}
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} // End of namespace Image
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#endif
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