scummvm/engines/sci/detection.cpp

250 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/advancedDetector.h"
#include "base/plugins.h"
#include "common/file.h"
#include "common/hashmap.h"
#include "common/ptr.h"
#include "common/translation.h"
#include "gui/ThemeEval.h"
#include "gui/widget.h"
#include "gui/widgets/popup.h"
#include "sci/detection.h"
#include "sci/dialogs.h"
#include "sci/graphics/helpers_detection_enums.h"
#include "sci/sci.h"
static const DebugChannelDef debugFlagList[] = {
{Sci::kDebugLevelError, "Error", "Script error debugging"},
{Sci::kDebugLevelNodes, "Lists", "Lists and nodes debugging"},
{Sci::kDebugLevelGraphics, "Graphics", "Graphics debugging"},
{Sci::kDebugLevelStrings, "Strings", "Strings debugging"},
{Sci::kDebugLevelMemory, "Memory", "Memory debugging"},
{Sci::kDebugLevelFuncCheck, "Func", "Function parameter debugging"},
{Sci::kDebugLevelBresen, "Bresenham", "Bresenham algorithms debugging"},
{Sci::kDebugLevelSound, "Sound", "Sound debugging"},
{Sci::kDebugLevelBaseSetter, "Base", "Base Setter debugging"},
{Sci::kDebugLevelParser, "Parser", "Parser debugging"},
{Sci::kDebugLevelSaid, "Said", "Said specs debugging"},
{Sci::kDebugLevelFile, "File", "File I/O debugging"},
{Sci::kDebugLevelTime, "Time", "Time debugging"},
{Sci::kDebugLevelRoom, "Room", "Room number debugging"},
{Sci::kDebugLevelAvoidPath, "Pathfinding", "Pathfinding debugging"},
{Sci::kDebugLevelDclInflate, "DCL", "DCL inflate debugging"},
{Sci::kDebugLevelVM, "VM", "VM debugging"},
{Sci::kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded"},
{Sci::kDebugLevelPatcher, "Patcher", "Notifies when scripts or resources are patched"},
{Sci::kDebugLevelWorkarounds, "Workarounds", "Notifies when workarounds are triggered"},
{Sci::kDebugLevelVideo, "Video", "Video (SEQ, VMD, RBT) debugging"},
{Sci::kDebugLevelGame, "Game", "Debug calls from game scripts"},
{Sci::kDebugLevelGC, "GC", "Garbage Collector debugging"},
{Sci::kDebugLevelResMan, "ResMan", "Resource manager debugging"},
{Sci::kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game"},
{Sci::kDebugLevelDebugMode, "DebugMode", "Enable game debug mode at start of game"},
DEBUG_CHANNEL_END
};
namespace Sci {
// Titles of the games
static const PlainGameDescriptor s_sciGameTitles[] = {
{"sci", "Sierra SCI Game"},
{"sci-fanmade", "Fanmade SCI Game"},
// === SCI0 games =========================================================
{"astrochicken", "Astro Chicken"},
{"christmas1988", "Christmas Card 1988"},
{"iceman", "Codename: Iceman"},
{"camelot", "Conquests of Camelot: King Arthur, Quest for the Grail"},
{"funseeker", "Fun Seeker's Guide"},
{"hoyle1", "Hoyle Official Book of Games: Volume 1"},
{"hoyle2", "Hoyle Official Book of Games: Volume 2"},
{"kq4sci", "King's Quest IV: The Perils of Rosella"}, // Note: There was also an AGI version of this
{"laurabow", "Laura Bow: The Colonel's Bequest"},
{"lsl2", "Leisure Suit Larry 2: Goes Looking for Love (in Several Wrong Places)"},
{"lsl3", "Leisure Suit Larry 3: Passionate Patti in Pursuit of the Pulsating Pectorals"},
{"mothergoose", "Mixed-Up Mother Goose"},
{"pq2", "Police Quest II: The Vengeance"},
{"qfg1", "Quest for Glory I: So You Want to Be a Hero"}, // Note: There was also a SCI11 VGA remake of this (further down)
{"sq3", "Space Quest III: The Pirates of Pestulon"},
// === SCI01 games ========================================================
{"qfg2", "Quest for Glory II: Trial by Fire"},
{"kq1sci", "King's Quest I: Quest for the Crown"}, // Note: There was also an AGI version of this
// === SCI1 games =========================================================
{"castlebrain", "Castle of Dr. Brain"},
{"christmas1990", "Christmas Card 1990: The Seasoned Professional"},
{"cnick-lsl", "Crazy Nick's Software Picks: Leisure Suit Larry's Casino"},
{"cnick-kq", "Crazy Nick's Software Picks: King Graham's Board Game Challenge"},
{"cnick-laurabow", "Crazy Nick's Software Picks: Parlor Games with Laura Bow"},
{"cnick-longbow", "Crazy Nick's Software Picks: Robin Hood's Game of Skill and Chance"},
{"cnick-sq", "Crazy Nick's Software Picks: Roger Wilco's Spaced Out Game Pack"},
{"ecoquest", "EcoQuest: The Search for Cetus"}, // floppy is SCI1, CD SCI1.1
{"fairytales", "Mixed-up Fairy Tales"},
{"hoyle3", "Hoyle Official Book of Games: Volume 3"},
{"jones", "Jones in the Fast Lane"},
{"kq5", "King's Quest V: Absence Makes the Heart Go Yonder"},
{"longbow", "Conquests of the Longbow: The Adventures of Robin Hood"},
{"lsl1sci", "Leisure Suit Larry in the Land of the Lounge Lizards"}, // Note: There was also an AGI version of this
{"lsl5", "Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work"},
{"mothergoose256", "Mixed-Up Mother Goose"},
{"msastrochicken", "Ms. Astro Chicken"},
{"pq1sci", "Police Quest: In Pursuit of the Death Angel"}, // Note: There was also an AGI version of this
{"pq3", "Police Quest III: The Kindred"},
{"sq1sci", "Space Quest I: The Sarien Encounter"}, // Note: There was also an AGI version of this
{"sq4", "Space Quest IV: Roger Wilco and the Time Rippers"}, // floppy is SCI1, CD SCI1.1
// === SCI1.1 games =======================================================
{"christmas1992", "Christmas Card 1992"},
{"ecoquest2", "EcoQuest II: Lost Secret of the Rainforest"},
{"freddypharkas", "Freddy Pharkas: Frontier Pharmacist"},
{"hoyle4", "Hoyle Classic Card Games"},
{"inndemo", "ImagiNation Network (INN) Demo"},
{"kq6", "King's Quest VI: Heir Today, Gone Tomorrow"},
{"laurabow2", "Laura Bow 2: The Dagger of Amon Ra"},
{"qfg1vga", "Quest for Glory I: So You Want to Be a Hero"}, // Note: There was also a SCI0 version of this (further up)
{"qfg3", "Quest for Glory III: Wages of War"},
{"sq5", "Space Quest V: The Next Mutation"},
{"islandbrain", "The Island of Dr. Brain"},
{"lsl6", "Leisure Suit Larry 6: Shape Up or Slip Out!"},
{"pepper", "Pepper's Adventure in Time"},
{"slater", "Slater & Charlie Go Camping"},
{"gk1demo", "Gabriel Knight: Sins of the Fathers"},
{"qfg4demo", "Quest for Glory IV: Shadows of Darkness"},
{"pq4demo", "Police Quest IV: Open Season"},
// === SCI1.1+ games ======================================================
{"catdate", "The Dating Pool"},
// === SCI2 games =========================================================
{"gk1", "Gabriel Knight: Sins of the Fathers"},
{"pq4", "Police Quest IV: Open Season"}, // floppy is SCI2, CD SCI2.1
{"qfg4", "Quest for Glory IV: Shadows of Darkness"}, // floppy is SCI2, CD SCI2.1
// === SCI2.1 games ========================================================
{"hoyle5", "Hoyle Classic Games"},
{"hoyle5bridge", "Hoyle Bridge"},
{"hoyle5children", "Hoyle Children's Collection"},
{"hoyle5solitaire", "Hoyle Solitaire"},
{"chest", "Inside the Chest"}, // aka Behind the Developer's Shield
{"gk2", "The Beast Within: A Gabriel Knight Mystery"},
{"kq7", "King's Quest VII: The Princeless Bride"},
{"kquestions", "King's Questions"},
{"lsl6hires", "Leisure Suit Larry 6: Shape Up or Slip Out!"},
{"mothergoosehires","Mixed-Up Mother Goose Deluxe"},
{"phantasmagoria", "Phantasmagoria"},
{"pqswat", "Police Quest: SWAT"},
{"shivers", "Shivers"},
{"sq6", "Space Quest 6: The Spinal Frontier"},
{"torin", "Torin's Passage"},
// === SCI3 games =========================================================
{"lsl7", "Leisure Suit Larry 7: Love for Sail!"},
{"lighthouse", "Lighthouse: The Dark Being"},
{"phantasmagoria2", "Phantasmagoria 2: A Puzzle of Flesh"},
//{"shivers2", "Shivers II: Harvest of Souls"}, // Not SCI
{"rama", "RAMA"},
{0, 0}
};
} // End of namespace Sci
#include "sci/detection_tables.h"
namespace Sci {
static const char *directoryGlobs[] = {
"avi",
"english",
"french",
"german",
"italian",
"msg",
"spanish",
"patches",
0
};
class SciMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
SciMetaEngineDetection() : AdvancedMetaEngineDetection(Sci::SciGameDescriptions, sizeof(ADGameDescription), s_sciGameTitles) {
_maxScanDepth = 3;
_directoryGlobs = directoryGlobs;
_matchFullPaths = true;
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
const char *getEngineId() const override {
return "sci";
}
const char *getName() const override {
return "SCI ["
#ifdef ENABLE_SCI32
"all games"
#else
"SCI0, SCI01, SCI10, SCI11"
#endif
"]";
}
const char *getOriginalCopyright() const override {
return "Sierra's Creative Interpreter (C) Sierra Online";
}
ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra) const override;
};
ADDetectedGame SciMetaEngineDetection::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra) const {
/**
* Fallback detection for Sci heavily depends on engine resources, so it's not possible
* to use them without the engine present in a clean way.
*/
if (ConfMan.hasKey("always_run_fallback_detection_extern")) {
if (ConfMan.getBool("always_run_fallback_detection_extern") == false) {
warning("SCI: Fallback detection is disabled.");
return ADDetectedGame();
}
}
const Plugin *metaEnginePlugin = EngineMan.findPlugin(getEngineId());
if (metaEnginePlugin) {
const Plugin *enginePlugin = PluginMan.getEngineFromMetaEngine(metaEnginePlugin);
if (enginePlugin) {
return enginePlugin->get<AdvancedMetaEngine>().fallbackDetectExtern(_md5Bytes, allFiles, fslist);
} else {
static bool warn = true;
if (warn) {
warning("Engine plugin for SCI not present. Fallback detection is disabled.");
warn = false;
}
}
}
return ADDetectedGame();
}
} // End of namespace Sci
REGISTER_PLUGIN_STATIC(SCI_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, Sci::SciMetaEngineDetection);