mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
175c951e8e
svn-id: r23475
679 lines
18 KiB
C++
679 lines
18 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001-2006 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/stdafx.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/file.h"
|
|
#include "common/util.h"
|
|
|
|
DECLARE_SINGLETON(Common::ConfigManager);
|
|
|
|
#ifdef __PLAYSTATION2__
|
|
#include "backends/ps2/systemps2.h"
|
|
#endif
|
|
|
|
#if defined(UNIX)
|
|
#ifdef MACOSX
|
|
#define DEFAULT_CONFIG_FILE "Library/Preferences/ScummVM Preferences"
|
|
#else
|
|
#define DEFAULT_CONFIG_FILE ".scummvmrc"
|
|
#endif
|
|
#else
|
|
#define DEFAULT_CONFIG_FILE "scummvm.ini"
|
|
#endif
|
|
|
|
#define MAXLINELEN 256
|
|
|
|
static char *ltrim(char *t) {
|
|
while (isspace(*t))
|
|
t++;
|
|
return t;
|
|
}
|
|
|
|
static char *rtrim(char *t) {
|
|
int l = strlen(t) - 1;
|
|
while (l >= 0 && isspace(t[l]))
|
|
t[l--] = 0;
|
|
return t;
|
|
}
|
|
|
|
static bool isValidDomainName(const Common::String &domName) {
|
|
const char *p = domName.c_str();
|
|
while (*p && (isalnum(*p) || *p == '-' || *p == '_'))
|
|
p++;
|
|
return *p == 0;
|
|
}
|
|
|
|
namespace Common {
|
|
|
|
#if !(defined(PALMOS_ARM) || defined(PALMOS_DEBUG) || defined(__GP32__))
|
|
|
|
const String ConfigManager::kApplicationDomain("scummvm");
|
|
const String ConfigManager::kTransientDomain("__TRANSIENT");
|
|
|
|
#else
|
|
|
|
const char *ConfigManager::kApplicationDomain = "scummvm";
|
|
const char *ConfigManager::kTransientDomain = "__TRANSIENT";
|
|
|
|
#endif
|
|
|
|
#pragma mark -
|
|
|
|
|
|
ConfigManager::ConfigManager()
|
|
: _activeDomain(0) {
|
|
}
|
|
|
|
|
|
void ConfigManager::loadDefaultConfigFile() {
|
|
char configFile[MAXPATHLEN];
|
|
#if defined(UNIX)
|
|
const char *home = getenv("HOME");
|
|
if (home != NULL && strlen(home) < MAXPATHLEN)
|
|
snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
|
|
else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
#else
|
|
#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
|
|
OSVERSIONINFO win32OsVersion;
|
|
ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
|
|
win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
|
GetVersionEx(&win32OsVersion);
|
|
// Check for non-9X version of Windows.
|
|
if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
|
|
// Use the Application Data directory of the user profile.
|
|
if (win32OsVersion.dwMajorVersion >= 5) {
|
|
if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
|
|
error("Unable to access application data directory");
|
|
} else {
|
|
if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
|
|
error("Unable to access user profile directory");
|
|
|
|
strcat(configFile, "\\Application Data");
|
|
CreateDirectory(configFile, NULL);
|
|
}
|
|
|
|
strcat(configFile, "\\ScummVM");
|
|
CreateDirectory(configFile, NULL);
|
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
|
|
|
if (fopen(configFile, "r") == NULL) {
|
|
// Check windows directory
|
|
char oldConfigFile[MAXPATHLEN];
|
|
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
|
|
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
|
|
if (fopen(oldConfigFile, "r")) {
|
|
printf("The default location of the config file (scummvm.ini) in ScummVM has changed,\n");
|
|
printf("under Windows NT4/2000/XP/Vista. You may want to consider moving your config\n");
|
|
printf("file from the old default location:\n");
|
|
printf("%s\n", oldConfigFile);
|
|
printf("to the new default location:\n");
|
|
printf("%s\n\n", configFile);
|
|
strcpy(configFile, oldConfigFile);
|
|
}
|
|
}
|
|
} else {
|
|
// Check windows directory
|
|
GetWindowsDirectory(configFile, MAXPATHLEN);
|
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
|
}
|
|
|
|
#elif defined(PALMOS_MODE)
|
|
strcpy(configFile,"/PALM/Programs/ScummVM/" DEFAULT_CONFIG_FILE);
|
|
#elif defined(__PLAYSTATION2__)
|
|
((OSystem_PS2*)g_system)->makeConfigPath(configFile);
|
|
#elif defined(__PSP__)
|
|
strcpy(configFile, "ms0:/" DEFAULT_CONFIG_FILE);
|
|
#elif defined (__SYMBIAN32__)
|
|
strcpy(configFile, Symbian::GetExecutablePath());
|
|
strcat(configFile, DEFAULT_CONFIG_FILE);
|
|
#else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
#endif
|
|
#endif
|
|
|
|
loadConfigFile(configFile);
|
|
flushToDisk();
|
|
}
|
|
|
|
void ConfigManager::loadConfigFile(const String &filename) {
|
|
_appDomain.clear();
|
|
_gameDomains.clear();
|
|
_transientDomain.clear();
|
|
|
|
_filename = filename;
|
|
_domainSaveOrder.clear();
|
|
loadFile(_filename);
|
|
printf("Using configuration file: %s\n", _filename.c_str());
|
|
}
|
|
|
|
void ConfigManager::loadFile(const String &filename) {
|
|
File cfg_file;
|
|
|
|
if (!cfg_file.open(filename)) {
|
|
printf("Creating configuration file: %s\n", filename.c_str());
|
|
} else {
|
|
char buf[MAXLINELEN];
|
|
String domain;
|
|
String comment;
|
|
int lineno = 0;
|
|
|
|
// TODO: Detect if a domain occurs multiple times (or likewise, if
|
|
// a key occurs multiple times inside one domain).
|
|
|
|
while (!cfg_file.eof()) {
|
|
lineno++;
|
|
if (!cfg_file.readLine(buf, MAXLINELEN))
|
|
break;
|
|
|
|
if (buf[0] == '#') {
|
|
// Accumulate comments here. Once we encounter either the start
|
|
// of a new domain, or a key-value-pair, we associate the value
|
|
// of the 'comment' variable with that entity.
|
|
comment += buf;
|
|
comment += '\n';
|
|
} else if (buf[0] == '[') {
|
|
// It's a new domain which begins here.
|
|
char *p = buf + 1;
|
|
// Get the domain name, and check whether it's valid (that
|
|
// is, verify that it only consists of alphanumerics,
|
|
// dashes and underscores).
|
|
while (*p && (isalnum(*p) || *p == '-' || *p == '_'))
|
|
p++;
|
|
|
|
switch (*p) {
|
|
case '\0':
|
|
error("Config file buggy: missing ] in line %d", lineno);
|
|
break;
|
|
case ']':
|
|
*p = 0;
|
|
domain = buf + 1;
|
|
break;
|
|
default:
|
|
error("Config file buggy: Invalid character '%c' occured in domain name in line %d", *p, lineno);
|
|
}
|
|
|
|
// Store domain comment
|
|
if (domain == kApplicationDomain) {
|
|
_appDomain.setDomainComment(comment);
|
|
} else {
|
|
_gameDomains[domain].setDomainComment(comment);
|
|
}
|
|
comment.clear();
|
|
|
|
_domainSaveOrder.push_back(domain);
|
|
} else {
|
|
// Skip leading & trailing whitespaces
|
|
char *t = rtrim(ltrim(buf));
|
|
|
|
// Skip empty lines
|
|
if (*t == 0)
|
|
continue;
|
|
|
|
// If no domain has been set, this config file is invalid!
|
|
if (domain.empty()) {
|
|
error("Config file buggy: Key/value pair found outside a domain in line %d", lineno);
|
|
}
|
|
|
|
// Split string at '=' into 'key' and 'value'.
|
|
char *p = strchr(t, '=');
|
|
if (!p)
|
|
error("Config file buggy: Junk found in line line %d: '%s'", lineno, t);
|
|
*p = 0;
|
|
String key = rtrim(t);
|
|
String value = ltrim(p + 1);
|
|
set(key, value, domain);
|
|
|
|
// Store comment
|
|
if (domain == kApplicationDomain) {
|
|
_appDomain.setKVComment(key, comment);
|
|
} else {
|
|
_gameDomains[domain].setKVComment(key, comment);
|
|
}
|
|
comment.clear();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ConfigManager::flushToDisk() {
|
|
#ifndef __DC__
|
|
FILE *cfg_file;
|
|
|
|
// TODO
|
|
// if (!willwrite)
|
|
// return;
|
|
|
|
if (!(cfg_file = fopen(_filename.c_str(), "w"))) {
|
|
warning("Unable to write configuration file: %s", _filename.c_str());
|
|
} else {
|
|
|
|
// First write the domains in _domainSaveOrder, in that order.
|
|
// Note: It's possible for _domainSaveOrder to list domains which
|
|
// are not present anymore.
|
|
StringList::const_iterator i;
|
|
for (i = _domainSaveOrder.begin(); i != _domainSaveOrder.end(); ++i) {
|
|
if (kApplicationDomain == *i) {
|
|
writeDomain(cfg_file, *i, _appDomain);
|
|
} else if (_gameDomains.contains(*i)) {
|
|
writeDomain(cfg_file, *i, _gameDomains[*i]);
|
|
}
|
|
}
|
|
|
|
DomainMap::const_iterator d;
|
|
|
|
// Now write the domains which haven't been written yet
|
|
if (!_domainSaveOrder.contains(kApplicationDomain))
|
|
writeDomain(cfg_file, kApplicationDomain, _appDomain);
|
|
for (d = _gameDomains.begin(); d != _gameDomains.end(); ++d) {
|
|
if (!_domainSaveOrder.contains(d->_key))
|
|
writeDomain(cfg_file, d->_key, d->_value);
|
|
}
|
|
|
|
fclose(cfg_file);
|
|
}
|
|
#endif // !__DC__
|
|
}
|
|
|
|
void ConfigManager::writeDomain(FILE *file, const String &name, const Domain &domain) {
|
|
if (domain.empty())
|
|
return; // Don't bother writing empty domains.
|
|
|
|
String comment;
|
|
|
|
// Write domain comment (if any)
|
|
comment = domain.getDomainComment();
|
|
if (!comment.empty())
|
|
fprintf(file, "%s", comment.c_str());
|
|
|
|
// Write domain start
|
|
fprintf(file, "[%s]\n", name.c_str());
|
|
|
|
// Write all key/value pairs in this domain, including comments
|
|
Domain::const_iterator x;
|
|
for (x = domain.begin(); x != domain.end(); ++x) {
|
|
const String &value = x->_value;
|
|
if (!value.empty()) {
|
|
// Write comment (if any)
|
|
if (domain.hasKVComment(x->_key)) {
|
|
comment = domain.getKVComment(x->_key);
|
|
fprintf(file, "%s", comment.c_str());
|
|
}
|
|
// Write the key/value pair
|
|
fprintf(file, "%s=%s\n", x->_key.c_str(), value.c_str());
|
|
}
|
|
}
|
|
fprintf(file, "\n");
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
const ConfigManager::Domain *ConfigManager::getDomain(const String &domName) const {
|
|
assert(!domName.empty());
|
|
assert(isValidDomainName(domName));
|
|
|
|
if (domName == kTransientDomain)
|
|
return &_transientDomain;
|
|
if (domName == kApplicationDomain)
|
|
return &_appDomain;
|
|
if (_gameDomains.contains(domName))
|
|
return &_gameDomains[domName];
|
|
|
|
return 0;
|
|
}
|
|
|
|
ConfigManager::Domain *ConfigManager::getDomain(const String &domName) {
|
|
assert(!domName.empty());
|
|
assert(isValidDomainName(domName));
|
|
|
|
if (domName == kTransientDomain)
|
|
return &_transientDomain;
|
|
if (domName == kApplicationDomain)
|
|
return &_appDomain;
|
|
if (_gameDomains.contains(domName))
|
|
return &_gameDomains[domName];
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
bool ConfigManager::hasKey(const String &key) const {
|
|
// Search the domains in the following order:
|
|
// 1) the transient domain,
|
|
// 2) the active game domain (if any),
|
|
// 3) the application domain.
|
|
// The defaults domain is explicitly *not* checked.
|
|
|
|
if (_transientDomain.contains(key))
|
|
return true;
|
|
|
|
if (_activeDomain && _activeDomain->contains(key))
|
|
return true;
|
|
|
|
if (_appDomain.contains(key))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ConfigManager::hasKey(const String &key, const String &domName) const {
|
|
// FIXME: For now we continue to allow empty domName to indicate
|
|
// "use 'default' domain". This is mainly needed for the SCUMM ConfigDialog
|
|
// and should be removed ASAP.
|
|
if (domName.empty())
|
|
return hasKey(key);
|
|
|
|
const Domain *domain = getDomain(domName);
|
|
|
|
if (!domain)
|
|
return false;
|
|
return domain->contains(key);
|
|
}
|
|
|
|
void ConfigManager::removeKey(const String &key, const String &domName) {
|
|
Domain *domain = getDomain(domName);
|
|
|
|
if (!domain)
|
|
error("ConfigManager::removeKey(%s, %s) called on non-existent domain",
|
|
key.c_str(), domName.c_str());
|
|
|
|
domain->erase(key);
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
const String & ConfigManager::get(const String &key) const {
|
|
if (_transientDomain.contains(key))
|
|
return _transientDomain[key];
|
|
else if (_activeDomain && _activeDomain->contains(key))
|
|
return (*_activeDomain)[key];
|
|
else if (_appDomain.contains(key))
|
|
return _appDomain[key];
|
|
else if (_defaultsDomain.contains(key))
|
|
return _defaultsDomain[key];
|
|
|
|
#if !(defined(PALMOS_ARM) || defined(PALMOS_DEBUG) || defined(__GP32__))
|
|
return String::emptyString;
|
|
#else
|
|
return ConfMan._emptyString;
|
|
#endif
|
|
}
|
|
|
|
const String & ConfigManager::get(const String &key, const String &domName) const {
|
|
// FIXME: For now we continue to allow empty domName to indicate
|
|
// "use 'default' domain". This is mainly needed for the SCUMM ConfigDialog
|
|
// and should be removed ASAP.
|
|
if (domName.empty())
|
|
return get(key);
|
|
|
|
const Domain *domain = getDomain(domName);
|
|
|
|
if (!domain)
|
|
error("ConfigManager::get(%s,%s) called on non-existent domain",
|
|
key.c_str(), domName.c_str());
|
|
|
|
if (domain->contains(key))
|
|
return (*domain)[key];
|
|
|
|
return _defaultsDomain.get(key);
|
|
|
|
if (!domain->contains(key)) {
|
|
#if 1
|
|
#if !(defined(PALMOS_ARM) || defined(PALMOS_DEBUG) || defined(__GP32__))
|
|
return String::emptyString;
|
|
#else
|
|
return ConfMan._emptyString;
|
|
#endif
|
|
#else
|
|
error("ConfigManager::get(%s,%s) called on non-existent key",
|
|
key.c_str(), domName.c_str());
|
|
#endif
|
|
}
|
|
|
|
return (*domain)[key];
|
|
}
|
|
|
|
int ConfigManager::getInt(const String &key, const String &domName) const {
|
|
String value(get(key, domName));
|
|
char *errpos;
|
|
|
|
// For now, be tolerant against missing config keys. Strictly spoken, it is
|
|
// a bug in the calling code to retrieve an int for a key which isn't even
|
|
// present... and a default value of 0 seems rather arbitrary.
|
|
if (value.empty())
|
|
return 0;
|
|
|
|
// We use the special value '0' for the base passed to strtol. Doing that
|
|
// makes it possible to enter hex values as "0x1234", but also decimal
|
|
// values ("123") are still valid.
|
|
int ivalue = (int)strtol(value.c_str(), &errpos, 0);
|
|
if (value.c_str() == errpos)
|
|
error("ConfigManager::getInt(%s,%s): '%s' is not a valid integer",
|
|
key.c_str(), domName.c_str(), errpos);
|
|
|
|
return ivalue;
|
|
}
|
|
|
|
bool ConfigManager::getBool(const String &key, const String &domName) const {
|
|
String value(get(key, domName));
|
|
|
|
if ((value == "true") || (value == "yes") || (value == "1"))
|
|
return true;
|
|
if ((value == "false") || (value == "no") || (value == "0"))
|
|
return false;
|
|
|
|
error("ConfigManager::getBool(%s,%s): '%s' is not a valid bool",
|
|
key.c_str(), domName.c_str(), value.c_str());
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
void ConfigManager::set(const String &key, const String &value) {
|
|
// Remove the transient domain value, if any.
|
|
_transientDomain.erase(key);
|
|
|
|
// Write the new key/value pair into the active domain, resp. into
|
|
// the application domain if no game domain is active.
|
|
if (_activeDomain)
|
|
(*_activeDomain)[key] = value;
|
|
else
|
|
_appDomain[key] = value;
|
|
}
|
|
|
|
void ConfigManager::set(const String &key, const String &value, const String &domName) {
|
|
// FIXME: For now we continue to allow empty domName to indicate
|
|
// "use 'default' domain". This is mainly needed for the SCUMM ConfigDialog
|
|
// and should be removed ASAP.
|
|
if (domName.empty()) {
|
|
set(key, value);
|
|
return;
|
|
}
|
|
|
|
Domain *domain = getDomain(domName);
|
|
|
|
if (!domain)
|
|
error("ConfigManager::set(%s,%s,%s) called on non-existent domain",
|
|
key.c_str(), value.c_str(), domName.c_str());
|
|
|
|
(*domain)[key] = value;
|
|
|
|
// TODO/FIXME: We used to erase the given key from the transient domain
|
|
// here. Do we still want to do that?
|
|
// It was probably there to simplify the options dialogs code:
|
|
// Imagine you are editing the current options (via the SCUMM ConfigDialog,
|
|
// for example). If you edit the game domain for that, but a matching
|
|
// entry in the transient domain is present, than your changes may not take
|
|
// effect. So you want to remove the key from the transient domain before
|
|
// adding it to the active domain.
|
|
// But doing this here seems rather evil... need to comb the options dialog
|
|
// code to find out if it's still necessary, and if that's the case, how
|
|
// to replace it in a clean fashion...
|
|
/*
|
|
if (domName == kTransientDomain)
|
|
_transientDomain[key] = value;
|
|
else {
|
|
if (domName == kApplicationDomain) {
|
|
_appDomain[key] = value;
|
|
if (_activeDomainName.empty() || !_gameDomains[_activeDomainName].contains(key))
|
|
_transientDomain.erase(key);
|
|
} else {
|
|
_gameDomains[domName][key] = value;
|
|
if (domName == _activeDomainName)
|
|
_transientDomain.erase(key);
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
|
|
void ConfigManager::setInt(const String &key, int value, const String &domName) {
|
|
char tmp[128];
|
|
snprintf(tmp, sizeof(tmp), "%i", value);
|
|
set(key, String(tmp), domName);
|
|
}
|
|
|
|
void ConfigManager::setBool(const String &key, bool value, const String &domName) {
|
|
set(key, String(value ? "true" : "false"), domName);
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
void ConfigManager::registerDefault(const String &key, const String &value) {
|
|
_defaultsDomain[key] = value;
|
|
}
|
|
|
|
void ConfigManager::registerDefault(const String &key, const char *value) {
|
|
registerDefault(key, String(value));
|
|
}
|
|
|
|
void ConfigManager::registerDefault(const String &key, int value) {
|
|
char tmp[128];
|
|
snprintf(tmp, sizeof(tmp), "%i", value);
|
|
registerDefault(key, tmp);
|
|
}
|
|
|
|
void ConfigManager::registerDefault(const String &key, bool value) {
|
|
registerDefault(key, value ? "true" : "false");
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
void ConfigManager::setActiveDomain(const String &domName) {
|
|
if (domName.empty()) {
|
|
_activeDomain = 0;
|
|
} else {
|
|
assert(isValidDomainName(domName));
|
|
_activeDomain = & _gameDomains[domName];
|
|
}
|
|
_activeDomainName = domName;
|
|
}
|
|
|
|
void ConfigManager::addGameDomain(const String &domName) {
|
|
assert(!domName.empty());
|
|
assert(isValidDomainName(domName));
|
|
|
|
// TODO: Do we want to generate an error/warning if a domain with
|
|
// the given name already exists?
|
|
|
|
_gameDomains[domName];
|
|
}
|
|
|
|
void ConfigManager::removeGameDomain(const String &domName) {
|
|
assert(!domName.empty());
|
|
assert(isValidDomainName(domName));
|
|
_gameDomains.erase(domName);
|
|
}
|
|
|
|
void ConfigManager::renameGameDomain(const String &oldName, const String &newName) {
|
|
if (oldName == newName)
|
|
return;
|
|
|
|
assert(!oldName.empty());
|
|
assert(!newName.empty());
|
|
assert(isValidDomainName(oldName));
|
|
assert(isValidDomainName(newName));
|
|
|
|
// _gameDomains[newName].merge(_gameDomains[oldName]);
|
|
Domain &oldDom = _gameDomains[oldName];
|
|
Domain &newDom = _gameDomains[newName];
|
|
Domain::const_iterator iter;
|
|
for (iter = oldDom.begin(); iter != oldDom.end(); ++iter)
|
|
newDom[iter->_key] = iter->_value;
|
|
|
|
_gameDomains.erase(oldName);
|
|
}
|
|
|
|
bool ConfigManager::hasGameDomain(const String &domName) const {
|
|
assert(!domName.empty());
|
|
return isValidDomainName(domName) && _gameDomains.contains(domName);
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
|
|
|
|
const String &ConfigManager::Domain::get(const String &key) const {
|
|
const_iterator iter(find(key));
|
|
if (iter != end())
|
|
return iter->_value;
|
|
|
|
#if !(defined(PALMOS_ARM) || defined(PALMOS_DEBUG) || defined(__GP32__))
|
|
return String::emptyString;
|
|
#else
|
|
return ConfMan._emptyString;
|
|
#endif
|
|
}
|
|
|
|
void ConfigManager::Domain::setDomainComment(const String &comment) {
|
|
_domainComment = comment;
|
|
}
|
|
const String &ConfigManager::Domain::getDomainComment() const {
|
|
return _domainComment;
|
|
}
|
|
|
|
void ConfigManager::Domain::setKVComment(const String &key, const String &comment) {
|
|
_keyValueComments[key] = comment;
|
|
}
|
|
const String &ConfigManager::Domain::getKVComment(const String &key) const {
|
|
return _keyValueComments[key];
|
|
}
|
|
bool ConfigManager::Domain::hasKVComment(const String &key) const {
|
|
return _keyValueComments.contains(key);
|
|
}
|
|
|
|
} // End of namespace Common
|