mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
524 lines
12 KiB
C++
524 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef ENABLE_AGOS2
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#include "common/savefile.h"
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#include "common/system.h"
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#include "graphics/surface.h"
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#include "agos/agos.h"
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#include "agos/intern.h"
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#include "agos/vga.h"
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namespace AGOS {
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void AGOSEngine_Feeble::checkLinkBox() { // Check for boxes spilling over to next row of text
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if (_hyperLink != 0) {
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_variableArray[52] = _textWindow->x + _textWindow->textColumn - _variableArray[50];
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if (_variableArray[52] != 0) {
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defineBox(_variableArray[53], _variableArray[50], _variableArray[51], _variableArray[52], 15, 145, 208, _dummyItem2);
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_variableArray[53]++;
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}
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_variableArray[50] = _textWindow->x;
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_variableArray[51] = _textWindow->textRow + _textWindow->y + (_oracleMaxScrollY-_textWindow->scrollY) * 15;
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}
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}
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void AGOSEngine_Feeble::hyperLinkOn(uint16 x) {
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if (!getBitFlag(51))
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return;
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_hyperLink = x;
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_variableArray[50] = _textWindow->textColumn + _textWindow->x;
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_variableArray[51] = _textWindow->textRow + _textWindow->y + (_oracleMaxScrollY - _textWindow->scrollY) * 15;
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}
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void AGOSEngine_Feeble::hyperLinkOff() {
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if (!getBitFlag(51))
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return;
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_variableArray[52] = _textWindow->x + _textWindow->textColumn - _variableArray[50];
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defineBox(_variableArray[53], _variableArray[50], _variableArray[51], _variableArray[52], 15, 145, 208, _dummyItem2);
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_variableArray[53]++;
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_hyperLink = 0;
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}
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void AGOSEngine_Feeble::linksUp() { // Scroll Oracle Links
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uint16 j;
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for (j = 700; j < _variableArray[53]; j++) {
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moveBox(j, 0, -15);
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}
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}
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void AGOSEngine_Feeble::linksDown() {
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uint16 i;
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for (i = 700; i < _variableArray[53]; i++) {
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moveBox(i,0, 15);
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}
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}
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void AGOSEngine_Feeble::checkUp(WindowBlock *window) {
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uint16 j, k;
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if (((_variableArray[31] - _variableArray[30]) == 40) && (_variableArray[31] > 52)) {
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k = (((_variableArray[31] / 52) - 2) % 3);
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j = k * 6;
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if (!isBoxDead(j + 201)) {
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uint index = getWindowNum(window);
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drawIconArray(index, window->iconPtr->itemRef, 0, window->iconPtr->classMask);
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animate(4, 9, k + 34, 0, 0, 0);
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}
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}
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if ((_variableArray[31] - _variableArray[30]) == 76) {
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k = ((_variableArray[31] / 52) % 3);
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j = k * 6;
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if (isBoxDead(j + 201)) {
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animate(4, 9, k + 31, 0, 0, 0);
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undefineBox(j + 201);
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undefineBox(j + 202);
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undefineBox(j + 203);
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undefineBox(j + 204);
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undefineBox(j + 205);
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undefineBox(j + 206);
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}
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_variableArray[31] -= 52;
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_iOverflow = 1;
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}
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}
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void AGOSEngine_Feeble::inventoryUp(WindowBlock *window) {
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_marks = 0;
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checkUp(window);
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animate(4, 9, 21, 0 ,0, 0);
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while (_currentBoxNum == 0x7FFB && getBitFlag(89)) {
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checkUp(window);
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delay(1);
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}
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waitForMark(2);
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checkUp(window);
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sendSync(922);
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waitForMark(1);
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checkUp(window);
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}
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void AGOSEngine_Feeble::checkDown(WindowBlock *window) {
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uint16 j, k;
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if (((_variableArray[31] - _variableArray[30]) == 24) && (_iOverflow == 1)) {
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uint index = getWindowNum(window);
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drawIconArray(index, window->iconPtr->itemRef, 0, window->iconPtr->classMask);
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k = ((_variableArray[31] / 52) % 3);
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animate(4, 9, k + 25, 0, 0, 0);
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_variableArray[31] += 52;
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}
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if (((_variableArray[31] - _variableArray[30]) == 40) && (_variableArray[30] > 52)) {
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k = (((_variableArray[31] / 52) + 1) % 3);
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j = k * 6;
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if (isBoxDead(j + 201)) {
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animate(4, 9, k + 28, 0, 0, 0);
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undefineBox(j + 201);
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undefineBox(j + 202);
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undefineBox(j + 203);
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undefineBox(j + 204);
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undefineBox(j + 205);
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undefineBox(j + 206);
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}
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}
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}
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void AGOSEngine_Feeble::inventoryDown(WindowBlock *window) {
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_marks = 0;
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checkDown(window);
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animate(4, 9, 23, 0, 0, 0);
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while (_currentBoxNum == 0x7FFC && getBitFlag(89)) {
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checkDown(window);
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delay(1);
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}
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waitForMark(2);
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checkDown(window);
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sendSync(924);
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waitForMark(1);
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checkDown(window);
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}
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void AGOSEngine_Feeble::scrollOracle() {
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int i;
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for (i = 0; i < 5; i++)
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scrollOracleUp();
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}
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void AGOSEngine_Feeble::oracleTextUp() {
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Subroutine *sub;
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int i = 0;
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changeWindow(3);
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_noOracleScroll = 0;
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if (_textWindow->scrollY > _oracleMaxScrollY) // For scroll up
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_oracleMaxScrollY = _textWindow->scrollY;
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while (1) {
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if (_textWindow->scrollY == _oracleMaxScrollY)
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break;
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_textWindow->textRow = 105;
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for (i = 0; i < 5; i++) {
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_newLines = 0;
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_textWindow->textColumn = 0;
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_textWindow->textRow -= 3;
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if (i == 2) {
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_textWindow->scrollY += 1;
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_textWindow->textRow += 15;
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linksUp();
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}
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scrollOracleUp();
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setBitFlag(94, true);
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sub = getSubroutineByID(_variableArray[104]);
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if (sub)
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startSubroutineEx(sub);
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setBitFlag(94, false);
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}
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if (_currentBoxNum != 601 || !getBitFlag(89))
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break;
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delay(100);
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}
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}
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void AGOSEngine_Feeble::oracleTextDown() {
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Subroutine *sub;
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int i = 0;
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changeWindow(3);
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_noOracleScroll = 0;
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if (_textWindow->scrollY > _oracleMaxScrollY) // For scroll up
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_oracleMaxScrollY = _textWindow->scrollY;
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while (1) {
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if (_textWindow->scrollY == 0)
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break;
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for (i = 0; i < 5; i++) {
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_newLines = 0;
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_textWindow->textColumn = 0;
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_textWindow->textRow = (i + 1) * 3;
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if (i == 4) {
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_textWindow->scrollY -= 1;
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_textWindow->textRow = 0;
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linksDown();
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}
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scrollOracleDown();
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setBitFlag(93, true);
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sub = getSubroutineByID(_variableArray[104]);
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if (sub)
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startSubroutineEx(sub);
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setBitFlag(93, false);
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}
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if (_currentBoxNum != 600 || !getBitFlag(89))
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break;
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delay(100);
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}
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}
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void AGOSEngine_Feeble::scrollOracleUp() {
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byte *src, *dst;
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uint16 w, h;
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dst = getBackGround() + 103 * _backGroundBuf->pitch + 136;
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src = getBackGround() + 106 * _backGroundBuf->pitch + 136;
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for (h = 0; h < 21; h++) {
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for (w = 0; w < 360; w++) {
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if (dst[w] == 0 || dst[w] == 113 || dst[w] == 116 || dst[w] == 252)
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dst[w] = src[w];
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}
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dst += _backGroundBuf->pitch;
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src += _backGroundBuf->pitch;
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}
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for (h = 0; h < 80; h++) {
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memcpy(dst, src, 360);
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dst += _backGroundBuf->pitch;
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src += _backGroundBuf->pitch;
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}
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for (h = 0; h < 3; h++) {
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memset(dst, 0, 360);
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dst += _backGroundBuf->pitch;
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src += _backGroundBuf->pitch;
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}
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}
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void AGOSEngine_Feeble::scrollOracleDown() {
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byte *src, *dst;
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uint16 w, h;
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src = getBackGround() + 203 * _backGroundBuf->pitch + 136;
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dst = getBackGround() + 206 * _backGroundBuf->pitch + 136;
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for (h = 0; h < 77; h++) {
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memcpy(dst, src, 360);
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dst -= _backGroundBuf->pitch;
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src -= _backGroundBuf->pitch;
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}
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for (h = 0; h < 24; h++) {
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for (w = 0; w < 360; w++) {
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if (src[w] == 0)
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dst[w] = src[w];
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if (src[w] == 113 || src[w] == 116 || src[w] == 252) {
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dst[w] = src[w];
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src[w] = 0;
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}
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}
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dst -= _backGroundBuf->pitch;
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src -= _backGroundBuf->pitch;
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}
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}
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void AGOSEngine_Feeble::oracleLogo() {
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Common::Rect srcRect, dstRect;
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byte *src, *dst;
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uint16 w, h;
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dstRect.left = 16;
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dstRect.top = 16;
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dstRect.right = 58;
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dstRect.bottom = 59;
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srcRect.left = 0;
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srcRect.top = 0;
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srcRect.right = 42;
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srcRect.bottom = 43;
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src = _iconFilePtr;
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dst = getBackBuf() + _backBuf->pitch * dstRect.top + dstRect.left;
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for (h = 0; h < dstRect.height(); h++) {
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for (w = 0; w < dstRect.width(); w++) {
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if (src[w])
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dst[w] = src[w];
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}
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src += 336;
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dst += _backBuf->pitch;
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}
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}
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void AGOSEngine_Feeble::swapCharacterLogo() {
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Common::Rect srcRect, dstRect;
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byte *src, *dst;
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uint16 w, h;
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int x;
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dstRect.left = 64;
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dstRect.top = 16;
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dstRect.right = 106;
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dstRect.bottom = 59;
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srcRect.top = 0;
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srcRect.bottom = 43;
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x = _variableArray[91];
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if (x > _variableArray[90])
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x--;
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if (x < _variableArray[90])
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x++;
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_variableArray[91] = x;
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x++;
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x *= 42;
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srcRect.left = x;
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srcRect.right = srcRect.left + 42;
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src = _iconFilePtr + srcRect.top * 336 + srcRect.left;
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dst = getBackBuf() + _backBuf->pitch * dstRect.top + dstRect.left;
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for (h = 0; h < dstRect.height(); h++) {
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for (w = 0; w < dstRect.width(); w++) {
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if (src[w])
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dst[w] = src[w];
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}
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src += 336;
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dst += _backBuf->pitch;
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}
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}
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void AGOSEngine_Feeble::listSaveGamesFeeble() {
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char b[108];
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Common::InSaveFile *in;
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uint16 j, k, z, maxFiles;
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int OK;
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memset(b, 0, 108);
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maxFiles = countSaveGames() - 1;
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j = maxFiles;
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k = 1;
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z = maxFiles;
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if (getBitFlag(95)) {
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j++;
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z++;
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}
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while (!shouldQuit()) {
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OK = 1;
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if (getBitFlag(93) || getBitFlag(94)) {
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OK = 0;
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if (j > z)
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break;
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}
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if (getBitFlag(93)) {
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if (((_newLines + 1) >= _textWindow->scrollY) && ((_newLines + 1) < (_textWindow->scrollY + 3)))
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OK = 1;
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}
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if (getBitFlag(94)) {
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if ((_newLines + 1) == (_textWindow->scrollY + 7))
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OK = 1;
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}
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if (OK == 1) {
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if (j == maxFiles + 1) {
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showMessageFormat("\n");
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hyperLinkOn(j + 400);
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setTextColor(116);
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showMessageFormat(" %d. ", 1);
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hyperLinkOff();
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setTextColor(113);
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k++;
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j--;
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}
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if (!(in = _saveFileMan->openForLoading(genSaveName(j))))
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break;
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in->read(b, 100);
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delete in;
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}
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showMessageFormat("\n");
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hyperLinkOn(j + 400);
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setTextColor(116);
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if (k < 10)
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showMessageFormat(" ");
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showMessageFormat("%d. ", k);
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setTextColor(113);
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showMessageFormat("%s ", b);
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hyperLinkOff();
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j--;
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k++;
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}
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}
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void AGOSEngine_Feeble::saveUserGame(int slot) {
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WindowBlock *window;
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Common::InSaveFile *in;
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char name[108];
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int len;
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memset(name, 0, 108);
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window = _windowArray[3];
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window->textRow = (slot + 1 - window->scrollY) * 15;
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window->textColumn = 26;
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if ((in = _saveFileMan->openForLoading(genSaveName(readVariable(55))))) {
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in->read(name, 100);
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delete in;
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}
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len = 0;
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while (name[len]) {
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byte chr = name[len];
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window->textColumn += getFeebleFontSize(chr);
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len++;
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}
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windowPutChar(window, 0x7f);
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while (!shouldQuit()) {
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_keyPressed.reset();
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delay(1);
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if (_keyPressed.ascii == 0 || _keyPressed.ascii >= 127)
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continue;
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window->textColumn -= getFeebleFontSize(127);
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name[len] = 0;
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windowBackSpace(_windowArray[3]);
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if (_keyPressed.keycode == Common::KEYCODE_ESCAPE) {
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_variableArray[55] = 27;
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break;
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}
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if (_keyPressed.keycode == Common::KEYCODE_KP_ENTER || _keyPressed.keycode == Common::KEYCODE_RETURN) {
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if (!saveGame(readVariable(55), name))
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_variableArray[55] = (int16)0xFFFF;
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else
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_variableArray[55] = 0;
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break;
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}
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if (_keyPressed.keycode == Common::KEYCODE_BACKSPACE && len != 0) {
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len--;
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byte chr = name[len];
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window->textColumn -= getFeebleFontSize(chr);
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name[len] = 0;
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windowBackSpace(_windowArray[3]);
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}
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if (_keyPressed.ascii >= 32 && window->textColumn + 26 <= window->width) {
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name[len++] = _keyPressed.ascii;
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windowPutChar(_windowArray[3], _keyPressed.ascii);
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}
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windowPutChar(window, 0x7f);
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}
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}
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void AGOSEngine_Feeble::windowBackSpace(WindowBlock *window) {
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byte *dst;
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uint x, y, h, w;
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_videoLockOut |= 0x8000;
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x = window->x + window->textColumn;
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y = window->y + window->textRow;
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dst = getBackGround() + _backGroundBuf->pitch * y + x;
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for (h = 0; h < 13; h++) {
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for (w = 0; w < 8; w++) {
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if (dst[w] == 113 || dst[w] == 116 || dst[w] == 252)
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dst[w] = 0;
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}
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dst += _backGroundBuf->pitch;
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}
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_videoLockOut &= ~0x8000;
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}
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} // End of namespace AGOS
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#endif // ENABLE_AGOS2
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