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agi
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
agos
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
cine
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
cruise
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Bugfix for word-wrapping of text, which sometimes failed for strings with special characters
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2009-07-05 07:21:17 +00:00 |
drascula
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
gob
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Adding a workaround for an invalid expression in Gob1 EGA
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2009-07-05 12:52:14 +00:00 |
groovie
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- Refactorized Groovie::MusicPlayer to make it extensible
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2009-07-05 09:34:54 +00:00 |
igor
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
kyra
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KYRA: fix minor bug in Screen::drawShape()
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2009-07-04 21:18:20 +00:00 |
lure
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
m4
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
made
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
parallaction
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* Moved the updated IFF code from Parallaction to common/
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2009-06-12 08:51:05 +00:00 |
queen
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
saga
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* Moved the updated IFF code from Parallaction to common/
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2009-06-12 08:51:05 +00:00 |
sci
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Merged the two SCI1 versions in one more file
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2009-07-05 13:07:11 +00:00 |
scumm
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Fix mismatching format arguments.
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2009-07-04 18:54:27 +00:00 |
sky
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
sword1
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
sword2
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
tinsel
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Added support for compressed sample files (patch #2815426 by m_kiewitz)
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2009-07-02 12:15:04 +00:00 |
touche
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
tucker
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simplified .raw/.wav data files handling in introduction sequences
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2009-06-14 15:07:34 +00:00 |
advancedDetector.cpp
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Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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2009-06-06 19:47:55 +00:00 |
advancedDetector.h
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Added game GUI options to advancedDetector and updated all engines
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2009-06-06 17:56:41 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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engine.cpp
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engine.h
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Implement feature request #1180217: "GUI: Mute option"
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2009-06-06 17:36:06 +00:00 |
engines.mk
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game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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module.mk
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