scummvm/gui/browser.cpp
2010-11-16 10:19:01 +00:00

185 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "gui/browser.h"
#include "gui/gui-manager.h"
#include "gui/widgets/list.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/algorithm.h"
#include "common/translation.h"
namespace GUI {
enum {
kChooseCmd = 'Chos',
kGoUpCmd = 'GoUp'
};
/* We want to use this as a general directory selector at some point... possible uses
* - to select the data dir for a game
* - to select the place where save games are stored
* - others???
*/
BrowserDialog::BrowserDialog(const char *title, bool dirBrowser)
: Dialog("Browser") {
_isDirBrowser = dirBrowser;
_fileList = NULL;
_currentPath = NULL;
// Headline - TODO: should be customizable during creation time
new StaticTextWidget(this, "Browser.Headline", title);
// Current path - TODO: handle long paths ?
_currentPath = new StaticTextWidget(this, "Browser.Path", "DUMMY");
// Add file list
_fileList = new ListWidget(this, "Browser.List");
_fileList->setNumberingMode(kListNumberingOff);
_fileList->setEditable(false);
_backgroundType = GUI::ThemeEngine::kDialogBackgroundPlain;
// Buttons
if (g_system->getOverlayWidth() > 320)
new ButtonWidget(this, "Browser.Up", _("Go up"), _("Go to previous directory level"), kGoUpCmd);
else
new ButtonWidget(this, "Browser.Up", _c("Go up", "lowres"), _("Go to previous directory level"), kGoUpCmd);
new ButtonWidget(this, "Browser.Cancel", _("Cancel"), 0, kCloseCmd);
new ButtonWidget(this, "Browser.Choose", _("Choose"), 0, kChooseCmd);
}
void BrowserDialog::open() {
// Call super implementation
Dialog::open();
if (ConfMan.hasKey("browser_lastpath"))
_node = Common::FSNode(ConfMan.get("browser_lastpath"));
if (!_node.isDirectory())
_node = Common::FSNode(".");
// Alway refresh file list
updateListing();
}
void BrowserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kChooseCmd:
if (_isDirBrowser) {
// If nothing is selected in the list widget, choose the current dir.
// Else, choose the dir that is selected.
int selection = _fileList->getSelected();
if (selection >= 0)
_choice = _nodeContent[selection];
else
_choice = _node;
setResult(1);
close();
} else {
int selection = _fileList->getSelected();
if (selection < 0)
break;
if (_nodeContent[selection].isDirectory()) {
_node = _nodeContent[selection];
updateListing();
} else {
_choice = _nodeContent[selection];
setResult(1);
close();
}
}
break;
case kGoUpCmd:
_node = _node.getParent();
updateListing();
break;
case kListItemActivatedCmd:
case kListItemDoubleClickedCmd:
if (_nodeContent[data].isDirectory()) {
_node = _nodeContent[data];
updateListing();
} else if (!_isDirBrowser) {
_choice = _nodeContent[data];
setResult(1);
close();
}
break;
case kListSelectionChangedCmd:
// We do not allow selecting directories in directory
// browser mode, thus we will invalidate the selection
// when the user selects an directory over here.
if (data != (uint32)-1 && _isDirBrowser && !_nodeContent[data].isDirectory())
_fileList->setSelected(-1);
break;
default:
Dialog::handleCommand(sender, cmd, data);
}
}
void BrowserDialog::updateListing() {
// Update the path display
_currentPath->setLabel(_node.getPath());
// We memorize the last visited path.
ConfMan.set("browser_lastpath", _node.getPath());
// Read in the data from the file system
if (!_node.getChildren(_nodeContent, Common::FSNode::kListAll))
_nodeContent.clear();
else
Common::sort(_nodeContent.begin(), _nodeContent.end());
// Populate the ListWidget
ListWidget::StringArray list;
ListWidget::ColorList colors;
for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
if (i->isDirectory())
list.push_back(i->getDisplayName() + "/");
else
list.push_back(i->getDisplayName());
if (_isDirBrowser) {
if (i->isDirectory())
colors.push_back(ThemeEngine::kFontColorNormal);
else
colors.push_back(ThemeEngine::kFontColorAlternate);
}
}
if (_isDirBrowser)
_fileList->setList(list, &colors);
else
_fileList->setList(list);
_fileList->scrollTo(0);
// Finally, redraw
draw();
}
} // End of namespace GUI