scummvm/engines/pink
2018-06-28 23:51:32 +02:00
..
objects PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) 2018-06-28 23:51:32 +02:00
archive.cpp PINK: added InventoryActor and SequenceAudio 2018-06-28 23:51:32 +02:00
archive.h PINK: Again small fix for ActionLoop 2018-06-28 23:51:32 +02:00
cel_decoder.cpp PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) 2018-06-28 23:51:32 +02:00
cel_decoder.h PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) 2018-06-28 23:51:32 +02:00
configure.engine
console.h
cursor_mgr.cpp PINK: did a big file movement for better readability. Almost implemented 2018-06-28 23:51:32 +02:00
cursor_mgr.h PINK: added all missing objects to factory method. Unimplemented classes are commented out 2018-06-28 23:51:32 +02:00
detection_tables.h PINK: moved game descriptions to detection_tables.h 2018-06-28 23:51:32 +02:00
detection.cpp PINK: moved game descriptions to detection_tables.h 2018-06-28 23:51:32 +02:00
director.cpp PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) 2018-06-28 23:51:32 +02:00
director.h PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else) 2018-06-28 23:51:32 +02:00
file.cpp PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo. 2018-06-28 23:51:32 +02:00
file.h PINK: did a big file movement for better readability. Almost implemented 2018-06-28 23:51:32 +02:00
module.mk PINK: Basic implementation of CEL decoder. Fixed sprite positioning 2018-06-28 23:51:32 +02:00
pink.cpp PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo. 2018-06-28 23:51:32 +02:00
pink.h PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo. 2018-06-28 23:51:32 +02:00
resource_mgr.cpp PINK: Basic implementation of CEL decoder. Fixed sprite positioning 2018-06-28 23:51:32 +02:00
resource_mgr.h PINK: Basic implementation of CEL decoder. Fixed sprite positioning 2018-06-28 23:51:32 +02:00
sound.cpp PINK: did a big file movement for better readability. Almost implemented 2018-06-28 23:51:32 +02:00
sound.h PINK: did a big file movement for better readability. Almost implemented 2018-06-28 23:51:32 +02:00