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objects
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PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
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2018-06-28 23:51:32 +02:00 |
archive.cpp
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PINK: added InventoryActor and SequenceAudio
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2018-06-28 23:51:32 +02:00 |
archive.h
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PINK: Again small fix for ActionLoop
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2018-06-28 23:51:32 +02:00 |
cel_decoder.cpp
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PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
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2018-06-28 23:51:32 +02:00 |
cel_decoder.h
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PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
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2018-06-28 23:51:32 +02:00 |
configure.engine
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console.h
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cursor_mgr.cpp
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PINK: did a big file movement for better readability. Almost implemented
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2018-06-28 23:51:32 +02:00 |
cursor_mgr.h
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PINK: added all missing objects to factory method. Unimplemented classes are commented out
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2018-06-28 23:51:32 +02:00 |
detection_tables.h
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PINK: moved game descriptions to detection_tables.h
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2018-06-28 23:51:32 +02:00 |
detection.cpp
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PINK: moved game descriptions to detection_tables.h
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2018-06-28 23:51:32 +02:00 |
director.cpp
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PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
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2018-06-28 23:51:32 +02:00 |
director.h
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PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
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2018-06-28 23:51:32 +02:00 |
file.cpp
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PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
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2018-06-28 23:51:32 +02:00 |
file.h
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PINK: did a big file movement for better readability. Almost implemented
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2018-06-28 23:51:32 +02:00 |
module.mk
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PINK: Basic implementation of CEL decoder. Fixed sprite positioning
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2018-06-28 23:51:32 +02:00 |
pink.cpp
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PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
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2018-06-28 23:51:32 +02:00 |
pink.h
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PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
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2018-06-28 23:51:32 +02:00 |
resource_mgr.cpp
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PINK: Basic implementation of CEL decoder. Fixed sprite positioning
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2018-06-28 23:51:32 +02:00 |
resource_mgr.h
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PINK: Basic implementation of CEL decoder. Fixed sprite positioning
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2018-06-28 23:51:32 +02:00 |
sound.cpp
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PINK: did a big file movement for better readability. Almost implemented
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2018-06-28 23:51:32 +02:00 |
sound.h
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PINK: did a big file movement for better readability. Almost implemented
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2018-06-28 23:51:32 +02:00 |