mirror of
https://github.com/libretro/scummvm.git
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111 lines
2.8 KiB
C++
111 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#ifndef __CGE_SNAIL__
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#define __CGE_SNAIL__
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#include "cge/jbw.h"
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#include "cge/cge.h"
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namespace CGE {
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#define POCKET_X 174
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#define POCKET_Y 176
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#define POCKET_DX 18
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#define POCKET_DY 22
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#define POCKET_NY 1
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#define POCKET_SX 8
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#define POCKET_SY 3
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#define SNINSERT(c, r, v, p) _snail->insCom(c, r, v, p)
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#define SNPOST(c, r, v, p) _snail->addCom(c, r, v, p)
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#define SNPOST_(c, r, v, p) _snail_->addCom(c, r, v, p)
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#define SNAIL_FRAME_RATE 62
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#define SNAIL_FRAME_DELAY (1000 / SNAIL_FRAME_RATE)
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struct Bar {
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uint8 _horz;
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uint8 _vert;
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};
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enum SNCOM {
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SNLABEL, SNPAUSE, SNWAIT, SNLEVEL, SNHIDE,
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SNSAY, SNINF, SNTIME, SNCAVE, SNKILL,
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SNRSEQ, SNSEQ, SNSEND, SNSWAP, SNKEEP,
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SNGIVE, SNIF, SNGAME, SNSETX0, SNSETY0,
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SNSLAVE, SNSETXY, SNRELX, SNRELY, SNRELZ,
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SNSETX, SNSETY, SNSETZ, SNTRANS, SNPORT,
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SNNEXT, SNNNEXT, SNTNEXT, SNRNNEXT, SNRTNEXT,
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SNRMNEAR, SNRMTAKE, SNFLAG, SNSETREF, SNBACKPT,
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SNFLASH, SNLIGHT, SNSETHB, SNSETVB, SNWALK,
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SNREACH, SNCOVER, SNUNCOVER, SNCLEAR, SNTALK,
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SNMOUSE, SNSOUND, SNCOUNT, SNEXEC, SNSTEP,
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SNZTRIM, SNGHOST
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};
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class Snail {
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public:
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struct Com {
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SNCOM _com;
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int _ref;
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int _val;
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void *_ptr;
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} *_snList;
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uint8 _head;
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uint8 _tail;
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bool _turbo;
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bool _busy;
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bool _textDelay;
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uint32 _timerExpiry;
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static const char *_comTxt[];
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bool _talkEnable;
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Snail(CGEEngine *vm, bool turbo);
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~Snail();
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void runCom();
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void addCom(SNCOM com, int ref, int val, void *ptr);
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void insCom(SNCOM com, int ref, int val, void *ptr);
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bool idle();
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private:
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CGEEngine *_vm;
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};
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extern bool _dark;
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extern int _lev;
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extern Bar _barriers[];
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extern struct Hxy {
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int _x;
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int _y;
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} _heroXY[];
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} // End of namespace CGE
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#endif
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