scummvm/gob/sound.cpp

58 lines
1.9 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/sound.h"
namespace Gob {
int16 snd_checkProAudio(void) {return 0;}
int16 snd_checkAdlib(void) {return 0;}
int16 snd_checkBlaster(void) {return 0;}
void snd_setBlasterPort(int16 port) {return;}
void snd_speakerOn(int16 frequency) {return;}
void snd_speakerOff(void) {return;}
void snd_stopSound(int16 arg){return;}
void snd_setResetTimerFlag(char flag){return;}
void snd_playSample(Snd_SoundDesc * soundDesc, int16 repCount, int16 frequency) {;}
void snd_cleanupFuncCallback() {;}
CleanupFuncPtr (snd_cleanupFunc);
//CleanupFuncPtr snd_cleanupFunc;// = &snd_cleanupFuncCallback();
int16 snd_soundPort;
char snd_playingSound;
void snd_writeAdlib(int16 port, int16 data) {
return;
}
Snd_SoundDesc *snd_loadSoundData(const char *path) {
return NULL;
}
void snd_freeSoundData(Snd_SoundDesc * sndDesc) {;}
void snd_playComposition(Snd_SoundDesc ** samples, int16 *composit, int16 freqVal) {;}
void snd_waitEndPlay(void) {;}
} // End of namespace Gob