scummvm/engines/bladerunner/game_constants.h
antoniou79 4dcbd07148 BLADERUNNER: Fix actor voices with wrong balance
Some voices have bad pan, because the actors are not actually in the scene/dr06

This happens because on occasion (eg. TV news) some voices will be coming from an object on screen
but the game would still calculate the actor's position (and produce an awry pan value, since there is no such actor in the scene)
Addresses report: https://bugs.scummvm.org/ticket/11339
But covers more cases than just the TV voices.
2021-06-30 22:42:58 +03:00

4184 lines
197 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BLADERUNNER_GAME_CONSTANTS_H
#define BLADERUNNER_GAME_CONSTANTS_H
namespace BladeRunner {
enum Actors {
kActorMcCoy = 0,
kActorSteele = 1,
kActorGordo = 2,
kActorDektora = 3,
kActorGuzza = 4,
kActorClovis = 5,
kActorLucy = 6,
kActorIzo = 7,
kActorSadik = 8,
kActorCrazylegs = 9,
kActorLuther = 10, // This is the main model and AI for Luther and Lance (twins)
kActorGrigorian = 11,
kActorTransient = 12, // Homeless
kActorLance = 13, // Used for Lance speech lines (essentially empty AI script) - has Clues DB and Health
kActorBulletBob = 14,
kActorRunciter = 15,
kActorInsectDealer = 16,
kActorTyrellGuard = 17,
kActorEarlyQ = 18,
kActorZuben = 19,
kActorHasan = 20,
kActorMarcus = 21, // Used for Marcus Eisenduller corpse - has Clues DB and Health
kActorMia = 22,
kActorOfficerLeary = 23,
kActorOfficerGrayford = 24,
kActorHanoi = 25,
kActorBaker = 26, // Not actually used in anything (essentially empty AI script) - has Clues DB and Health and a T-pose Guard model
kActorDeskClerk = 27,
kActorHowieLee = 28,
kActorFishDealer = 29,
kActorKlein = 30,
kActorMurray = 31,
kActorHawkersBarkeep = 32,
kActorHolloway = 33,
kActorSergeantWalls = 34,
kActorMoraji = 35,
kActorTheBard = 36, // Not actually used in anything (essentially empty AI script) - has Health
kActorPhotographer = 37,
kActorDispatcher = 38, // Used for actor speech and ambient sound (essentially empty AI script)
kActorAnsweringMachine = 39, // Used for machines's speech (essentially empty AI script)
kActorRajif = 40,
kActorGovernorKolvig = 41, // Used for actor speech (essentially empty AI script) - has Health
kActorEarlyQBartender = 42,
kActorHawkersParrot = 43, // Used for parrot speech (DEU, FRA only) (essentially empty AI script) - has Health
kActorTaffyPatron = 44, // Gordo's hostage (has speech in DEU, FRA)
kActorLockupGuard = 45, // Not actually used in anything (essentially empty AI script) - has Health
kActorTeenager = 46, // Not actually used in anything (essentially empty AI script) - has Health
kActorHysteriaPatron1 = 47, // Early Q's Dancer (has (cut) speech in DEU, FRA, but belongs to patron not dancer)
kActorHysteriaPatron2 = 48, // Early Q's Dancer (has (cut) speech in DEU, FRA, but belongs to patron not dancer)
kActorHysteriaPatron3 = 49, // Early Q's Dancer (Restored) (has (cut) speech in DEU, FRA, but belongs to patron not dancer)
kActorShoeshineMan = 50, // Not actually used in anything (has code remnants in AI script) - has Health
kActorTyrell = 51,
kActorChew = 52,
kActorGaff = 53,
kActorBryant = 54, // Used as Sebastian's Bear doll in Bradbury
kActorTaffy = 55, // Not actually used in anything (essentially empty AI script) - has Clues DB and Health
kActorSebastian = 56,
kActorRachael = 57,
kActorGeneralDoll = 58,
kActorIsabella = 59,
kActorBlimpGuy = 60, // Used for ambient sound (essentially empty AI script)
kActorNewscaster = 61, // Used for TV speech (essentially empty AI script)
kActorLeon = 62,
kActorMaleAnnouncer = 63, // Not actually used in anything (essentially empty AI script)
kActorFreeSlotA = 64, // Rat (also the big Rat on the bridge)
kActorFreeSlotB = 65, // Rat
kActorMaggie = 66,
kActorGenwalkerA = 67, // Generic Walker or Bullet Bob's tracking gun
kActorGenwalkerB = 68,
kActorGenwalkerC = 69,
kActorMutant1 = 70,
kActorMutant2 = 71,
kActorMutant3 = 72,
kActorVoiceOver = 99
};
enum Clues {
kClueOfficersStatement = 0, // Audio Recording
kClueDoorForced1 = 1, // Audio Recording - Acquired when Leary is not present
kClueDoorForced2 = 2, // Audio Recording - Acquired when Leary is present
kClueLimpingFootprints = 3, // Audio Recording
kClueGracefulFootprints = 4, // Audio Recording
kClueShellCasings = 5, // Object
kClueCandy = 6, // Object
kClueToyDog = 7, // Object
kClueChopstickWrapper = 8, // Object
kClueSushiMenu = 9, // Photograph - ESPER hard-copy
kClueLabCorpses = 10, // Audio Recording
kClueLabShellCasings = 11, // Audio Recording
kClueRuncitersVideo = 12, // Video Clip
kClueLucy = 13, // Photograph - ESPER hard-copy
kClueDragonflyAnklet = 14, // Photograph - ESPER hard-copy
kClueReferenceLetter = 15, // Object
kClueCrowdInterviewA = 16, // Audio Recording
kClueCrowdInterviewB = 17, // Audio Recording
kClueZubenRunsAway = 18, // (Intangible) - Not checked in KIA
kClueZubenInterview = 19, // Audio Recording (CT02)
kClueZubenSquadPhoto = 20, // Photograph
kClueBigManLimping = 21, // Audio Recording - UNOBTAINED - Checked in KIA - Transient's hint about Zuben - TODO?
kClueRunciterInterviewA = 22, // Audio Recording - Identity Reveal for Lucy
kClueRunciterInterviewB1 = 23, // Audio Recording - Lucy is Replicant
kClueRunciterInterviewB2 = 24, // Audio Recording - Lucy is Human
kClueHowieLeeInterview = 25, // Audio Recording
kCluePaintTransfer = 26, // Audio Recording
kClueChromeDebris = 27, // Object
kClueRuncitersViewA = 28, // Photograph
kClueRuncitersViewB = 29, // Photograph
kClueCarColorAndMake = 30, // Photograph - ESPER hard-copy
kCluePartialLicenseNumber = 31, // Photograph - ESPER hard-copy
kClueBriefcase = 32, // Object
kClueGaffsInformation = 33, // Audio Recording
kClueCrystalVisitedRunciters = 34, // Intangible - UNOBTAINED - Not checked in KIA
kClueCrystalVisitedChinatown = 35, // Intangible - UNOBTAINED - Not checked in KIA
kClueWantedPoster = 36, // Intangible - UNOBTAINED - Not checked in KIA - checked by Leon's AI
kClueLicensePlate = 37, // Object
kClueLicensePlateMatch = 38, // UNUSED
kClueLabPaintTransfer = 39, // Audio Recording
kClueDispatchHitAndRun = 40, // Audio Recording - Acquired in Cut Content. Original: Unobtained
kClueInceptShotRoy = 41, // Photograph - UNOBTAINED - Not checked in KIA
kClueInceptShotsLeon = 42, // UNUSED
kCluePhoneCallGuzza = 43, // Audio Recording
kClueDragonflyEarring = 44, // Object
kClueTyrellSecurity = 45, // Video Clip
kClueTyrellGuardInterview = 46, // Audio Recording - Acquired in Cut Content. Original: Unobtained
kClueBombingSuspect = 47, // Photograph - ESPER hard-copy
kClueSadiksGun = 48, // Photograph - UNOBTAINED - Not checked in KIA - TODO: A removed ESPER clue?
kClueDetonatorWire = 49, // Object
kClueVictimInformation = 50, // Audio Recording
kClueAttemptedFileAccess = 51, // Audio Recording
kClueCrystalsCase = 52, // Audio Recording
kClueKingstonKitchenBox1 = 53, // Object
kClueTyrellSalesPamphletEntertainModel = 54, // Object
kClueTyrellSalesPamphletLolita = 55, // Object
kCluePeruvianLadyInterview = 56, // Audio Recording
kClueHasanInterview = 57, // Audio Recording
kClueBobInterview1 = 58, // Audio Recording - when Izo is Replicant
kClueBobInterview2 = 59, // Audio Recording - when Izo is Human
kClueIzoInterview = 60, // Audio Recording - About INSECT JEWELRY
kClueIzosWarning = 61, // Audio Recording - UNOBTAINED - Checked in KIA - Identity Reveal for Clovis - TODO?
kClueRadiationGoggles = 62, // Object
kClueGogglesReplicantIssue = 63, // Audio Recording
kClueFishLadyInterview = 64, // Audio Recording
kClueDogCollar1 = 65, // Object
kClueWeaponsCache = 66, // Audio Recording
kClueChewInterview = 67, // Audio Recording
kClueMorajiInterview = 68, // Audio Recording
kClueGordoInterview1 = 69, // Audio Recording - When Gordo is Replicant - Identity Reveal for Gordo
kClueGordoInterview2 = 70, // Audio Recording - When Gordo is Human - Identity Reveal for Gordo
kClueAnsweringMachineMessage = 71, // Audio Recording - Sebastian's message
kClueChessTable = 72, // Audio Recording - Acquired after bug fix. Original: Unobtained
kClueSightingSadikBradbury = 73, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actors DBs
kClueStaggeredbyPunches = 74, // Audio Recording
kClueMaggieBracelet = 75, // Object
kClueEnvelope = 76, // Object
kClueIzosFriend = 77, // Photograph - ESPER hard-copy (Clovis)
kClueChinaBarSecurityPhoto = 78, // Photograph
kCluePurchasedScorpions = 79, // Audio Recording
kClueWeaponsOrderForm = 80, // Object
kClueShippingForm = 81, // Object
kClueGuzzasCash = 82, // Restored Content: Audio Recording. Original: (Intangible)
kCluePoliceIssueWeapons = 83, // (Intangible) - Can be acquired - Not checked in KIA - TODO?
kClueHysteriaToken = 84, // Object
kClueRagDoll = 85, // Object
kClueMoonbus1 = 86, // Photograph
kClueCheese = 87, // Object
kClueDektorasDressingRoom = 88, // Photograph
kClueEarlyQsClub = 89, // Video Clip
kClueDragonflyCollection = 90, // Restored Content: Audio Recording. Original: (Intangible) - From Peruvian Lady
kClueDragonflyBelt = 91, // Restored Content: Object. Original: (Intangible)
kClueEarlyQInterview = 92, // Restored Content: Audio Recording. Original: (Intangible) - Identity Reveal for Dektora
kClueStrangeScale1 = 93, // Object
kClueDektoraInterview1 = 94, // Audio Recording
kClueSuspectDektora = 95, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actors DBs
kClueDektoraInterview2 = 96, // Audio Recording - About belt and dragonflies
kClueDektoraInterview3 = 97, // Audio Recording - About vase (flowers)
kClueDektorasCard = 98, // Object
kClueGrigoriansNote = 99, // Object - Acquired in Cut Content. Original: Unobtained
kClueCollectionReceipt = 100, // Object
kClueSpecialIngredient = 101, // Audio Recording
kClueStolenCheese = 102, // Audio Recording
kClueGordoInterview3 = 103, // Audio Recording - when Gordo is Replicant (about JOB)
kClueGordoConfession = 104, // Audio Recording - about Cheese
kClueGordosLighterReplicant = 105, // Object
kClueGordosLighterHuman = 106, // Object
kClueDektoraInterview4 = 107, // Audio Recording - McCoy lets Dektora escape from attic - Identity Reveal for Clovis, Lucy - Replicant Clue for Dektora, Lucy, Clovis
kClueHollowayInterview = 108, // Audio Recording - UNOBTAINED - Checked in KIA - Holloway says he's seen McCoy's incept photo - TODO?
kClueBakersBadge = 109, // Object - UNOBTAINED - Checked in KIA - TODO?
kClueHoldensBadge = 110, // Object
kClueCar = 111, // (Intangible) - Not checked in KIA - Acquired when inspecting the crashed car, if McCoy has enough clues - TODO?
kClueCarIdentified = 112, // Audio Recording - UNOBTAINED - Checked in KIA - McCoy's monologue when mainframe confirms suspect car - TODO?
kClueCarRegistration1 = 113, // Audio Recording - Dektora bought the car
kClueCarRegistration2 = 114, // Audio Recording - Gavin Kelly bought the car
kClueCarRegistration3 = 115, // Audio Recording - Blake Williams bought the car
kClueCrazylegsInterview1 = 116, // Audio Recording - Acquired after bug fix. Original: Unobtained - Checked in KIA - When Dektora bought the car - Enables WOMAN dialogue option
kClueCrazylegsInterview2 = 117, // Audio Recording - UNOBTAINED - Not checked in KIA - added to many actors DBs - TODO?
kClueLichenDogWrapper = 118, // Object
kClueRequisitionForm = 119, // Object - UNOBTAINED - Checked in KIA - TODO?
kClueScaryChair = 120, // Audio Recording
kClueIzosStashRaided = 121, // Audio Recording
kClueHomelessManInterview1 = 122, // Audio Recording
kClueHomelessManInterview2 = 123, // Audio Recording
kClueHomelessManKid = 124, // Audio Recording
kClueFolder = 125, // Object
kClueGuzzaFramedMcCoy = 126, // Audio Recording
kClueOriginalShippingForm = 127, // Object - UNOBTAINED - Checked in KIA - TODO?
kClueOriginalRequisitionForm = 128, // Object
kClueCandyWrapper = 129, // Object - UNOBTAINED - Checked in KIA - TODO?
kClueGordoBlabs = 130, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actors DBs - TODO probably Audio Recording?
kClueFlaskOfAbsinthe = 131, // Object
kClueGuzzaAgreesToMeet = 132, // UNUSED
kClueDektoraConfession = 133, // Audio Recording - UNOBTAINED - Not checked in KIA - added to many actors DBs - TODO?
kClueRunciterConfession1 = 134, // Audio Recording - UNOBTAINED - Not checked in KIA - added to many actors DBs - TODO? Why in addition to 280, 281, 282? - Requires Zuben's Motive and Lucy to be Replicant
kClueRunciterConfession2 = 135, // Audio Recording - UNOBTAINED - Not checked in KIA - added to many actors DBs - TODO? Why in addition to 280, 281, 282?
kClueLutherLanceInterview = 136, // Audio Recording
kClueMoonbus2 = 137, // Photograph - UNOBTAINED - Not checked in KIA
kClueMoonbusCloseup = 138, // Photograph - UNOBTAINED - Not checked in KIA
kCluePhoneCallDektora1 = 139, // Audio Recording - McCoy agrees to leave with Dektora
kCluePhoneCallDektora2 = 140, // Audio Recording - McCoy prioritizes Moonbus and Clovis
kCluePhoneCallLucy1 = 141, // Audio Recording - Lucy suggests meeting at Crazylegs
kCluePhoneCallLucy2 = 142, // Audio Recording - McCoy prioritizes Moonbus and Clovis
kCluePhoneCallClovis = 143, // Audio Recording
kCluePhoneCallCrystal = 144, // Audio Recording
kCluePowerSource = 145, // Object
kClueBomb = 146, // Object - Acquired when McCoy leaves by car (underground) alone
kClueDNATyrell = 147, // Object
kClueDNASebastian = 148, // Object
kClueDNAChew = 149, // Object - UNOBTAINED - Checked in KIA - added to many actors DBs - TODO?
kClueDNAMoraji = 150, // Object - UNOBTAINED - Checked in KIA - added to many actors DBs - TODO?
kClueDNALutherLance = 151, // Object
kClueDNAMarcus = 152, // Object
kClueGarterSnake = 153, // Object - Acquired in Cut Content. Original: Unobtained
kClueSlug = 154, // Object - Acquired in Cut Content. Original: Unobtained
kClueGoldfish = 155, // Object - Acquired in Cut Content. Original: Unobtained
kClueZubenTalksAboutLucy1 = 156, // Audio Recording - Lucy is Replicant
kClueZubenTalksAboutLucy2 = 157, // Audio Recording - Lucy is Human
kClueZubensMotive = 158, // Audio Recording
kClueSightingBulletBob = 159, // UNUSED
kClueSightingClovis = 160, // UNUSED
kClueSightingDektora = 161, // UNUSED
kClueVKDektoraReplicant = 162, // Audio Recording
kClueVKDektoraHuman = 163, // Audio Recording
kClueVKBobGorskyReplicant = 164, // Audio Recording
kClueVKBobGorskyHuman = 165, // Audio Recording
kClueVKLutherLanceReplicant = 166, // (Intangible) - UNOBTAINED - Checked in KIA - added to many actors DBs - TODO? (Audio Recording)
kClueVKLutherLanceHuman = 167, // (Intangible) - UNOBTAINED - Checked in KIA - TODO? (Audio Recording)
kClueVKGrigorianReplicant = 168, // Audio Recording
kClueVKGrigorianHuman = 169, // Audio Recording
kClueVKIzoReplicant = 170, // (Intangible) - UNOBTAINED - Checked in KIA - added to many actors DBs - TODO? (Audio Recording)
kClueVKIzoHuman = 171, // (Intangible) - UNOBTAINED - Checked in KIA - TODO? (Audio Recording)
kClueVKCrazylegsReplicant = 172, // (Intangible) - UNOBTAINED - Checked in KIA - added to many actors DBs - TODO? (Audio Recording)
kClueVKCrazylegsHuman = 173, // (Intangible) - UNOBTAINED - Checked in KIA - TODO? (Audio Recording)
kClueVKRunciterReplicant = 174, // Audio Recording - Restored in Cut Content - but Runciter cannot be a Replicant, hence intentionally never triggered
kClueVKRunciterHuman = 175, // Audio Recording - Restored in Cut Content
kClueVKEarlyQReplicant = 176, // (Intangible) - UNOBTAINED - Checked in KIA - added to many actors DBs - TODO? (Audio Recording)
kClueVKEarlyQHuman = 177, // (Intangible) - UNOBTAINED - Checked in KIA - TODO? (Audio Recording)
kClueCrimeSceneNotes = 178, // Audio Recording
kClueGrigorianInterviewA = 179, // Audio Recording
kClueGrigorianInterviewB1 = 180, // Audio Recording - When Izo is Replicant
kClueGrigorianInterviewB2 = 181, // Audio Recording - When Izo is Human
kClueLabAnalysisGoldChain = 182, // UNUSED
kClueSightingZuben = 183, // UNUSED
kClueCrystalRetiredZuben = 184, // UNUSED
kClueCrystalRetiredGordo = 185, // UNUSED
kClueSightingGordo = 186, // UNUSED
kClueCrystalRetiredIzo = 187, // UNUSED
kClueClovisIncept = 188, // UNUSED
kClueDektoraIncept = 189, // UNUSED
kClueLucyIncept = 190, // UNUSED
kClueGordoIncept = 191, // UNUSED
kClueIzoIncept = 192, // UNUSED
kClueSadikIncept = 193, // UNUSED
kClueZubenIncept = 194, // UNUSED
kClueMcCoyIncept = 195, // (Intangible) - UNOBTAINED - Not checked in KIA - added to DBs of Klein, Walls and Gaff
kClueWarRecordsGordoFrizz = 196, // UNUSED
kCluePoliceWeaponUsed = 197, // (Intangible) - UNOBTAINED - Not checked in KIA - added to DBs of Klein, Walls and Gaff
kClueMcCoysWeaponUsedonBob = 198, // (Intangible) - UNOBTAINED - Not checked in KIA - added to DBs of Klein, Walls and Gaff
kClueBobRobbed = 199, // UNUSED
kClueBobShotInSelfDefense = 200, // UNUSED
kClueBobShotInColdBlood = 201, // (Intangible) - UNOBTAINED - Not checked in KIA - added to DB of Grigorian
kClueMcCoyRecoveredHoldensBadge = 202, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele AI - added to DBs of Klein, Walls and Gaff
kClueCrystalTestedBulletBob = 203, // UNUSED
kClueCrystalRetiredBob = 204, // UNUSED
kClueCrystalTestedCrazylegs = 205, // UNUSED
kClueCrystalRetiredCrazylegs = 206, // UNUSED
kClueCrystalArrestedCrazylegs = 207, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actor's DBs
kClueCrystalTestedRunciter = 208, // UNUSED
kClueCrystalRetiredRunciter1 = 209, // UNUSED
kClueCrystalRetiredRunciter2 = 210, // UNUSED
kClueSightingMcCoyRuncitersShop = 211, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actors DBs
kClueMcCoyKilledRunciter1 = 212, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI - added to many actors DBs - see also 230
kClueMcCoysDescription = 213, // (Intangible) - Acquired by Zuben, Gordo - Not checked in KIA - Checked in NR07 - added to many actors DBs
kClueMcCoyIsABladeRunner = 214, // (Intangible) - Acquired by Gordo, McCoy, Dektora, Zuben, Sebastian - Not checked in KIA - Checked in Sebastian, Clovis AI and NR07
kClueMcCoyLetZubenEscape = 215, // (Intangible) - Acquired by Gaff, Zuben - Not checked in KIA - Checked in Steele, Leary, Clovis AI and MA04
kClueMcCoyWarnedIzo = 216, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI and NR07
kClueMcCoyHelpedIzoIzoIsAReplicant = 217, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI and NR07
kClueMcCoyHelpedDektora = 218, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI
kClueMcCoyHelpedLucy = 219, // (Intangible) - Acquired by Lucy - Not checked in KIA - Checked in Steele, Clovis, Lucy AI, HF04
kClueMcCoyHelpedGordo = 220, // (Intangible) - Acquired by Gordo - Not checked in KIA - Checked in Steele, Clovis AI
kClueMcCoyShotGuzza = 221, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI
kClueMcCoyRetiredZuben = 222, // (Intangible) - Acquired by Gaff, Gordo - Not checked in KIA - Checked in Steele, Gaff, Gordo, Clovis, Leary AI, MA04
kClueMcCoyRetiredLucy = 223, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis, Leary AI, UG07
kClueMcCoyRetiredDektora = 224, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis, Leary AI, UG07
kClueMcCoyRetiredGordo = 225, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Leary AI
kClueMcCoyRetiredSadik = 226, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis, Leary AI
kClueMcCoyShotZubenInTheBack = 227, // (Intangible) - Acquired by Zuben - Not checked in KIA - Checked in Steele, Clovis, Leary AI - added to many actors DBs
kClueMcCoyRetiredLutherLance = 228, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis, Leary AI
kClueMcCoyBetrayal = 229, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actors DBs
kClueMcCoyKilledRunciter2 = 230, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI - added to many actors DBs - see also 212
kClueClovisOrdersMcCoysDeath = 231, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele AI - added to many actors DBs
kClueEarlyAttemptedToSeduceLucy = 232, // (Intangible) - UNOBTAINED - Not checked in KIA - added to many actors DBs
kClueCarWasStolen = 233, // UNUSED
kClueGrigoriansResponse1 = 234, // UNUSED
kClueGrigoriansResponse2 = 235, // UNUSED
kClueCrazysInvolvement = 236, // Restored content - Object -- Original - (Intangible) - UNOBTAINED - Not checked in KIA - Has weight for Crazylegs
kClueGrigoriansResources = 237, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked for Crazylegs dialogue
kClueMcCoyPulledAGun = 238, // UNUSED - TODO: Was this for Crazylegs being offended?
kClueMcCoyIsStupid = 239, // (Intangible) - Obtained by Leary - Not checked in KIA - Checked in Steele, Clovis, Leary AI - added to many actors DBs
kClueMcCoyIsAnnoying = 240, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis, Leary AI - added to many actors DBs
kClueMcCoyIsKind = 241, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis AI - added to many actors DBs
kClueMcCoyIsInsane = 242, // (Intangible) - UNOBTAINED - Not checked in KIA - Checked in Steele, Clovis, Leary AI - added to many actors DBs
kClueAnimalMurderSuspect = 243, // Photograph - ESPER hard-copy
kClueMilitaryBoots = 244, // Photograph - ESPER hard-copy
kClueOuterDressingRoom = 245, // Photograph
kCluePhotoOfMcCoy1 = 246, // Photograph - ESPER hard-copy
kCluePhotoOfMcCoy2 = 247, // Photograph - ESPER hard-copy
kClueEarlyQAndLucy = 248, // Photograph - ESPER hard-copy
kClueClovisFlowers = 249, // Photograph - ESPER hard-copy
kClueLucyWithDektora = 250, // Photograph - ESPER hard-copy
kClueWomanInAnimoidRow = 251, // Photograph - ESPER hard-copy
kClueScorpions = 252, // Photograph - ESPER hard-copy
kClueStrangeScale2 = 253, // Photograph - ESPER hard-copy
kClueChinaBarSecurityCamera = 254, // Photograph - ESPER hard-copy
kClueIzo = 255, // Photograph - ESPER hard-copy
kClueGuzza = 256, // Photograph - ESPER hard-copy
kClueChinaBarSecurityDisc = 257, // Video Clip
kClueScorpionbox = 258, // Photograph - ESPER hard-copy
kClueTyrellSecurityPhoto = 259, // Photograph
kClueChinaBar = 260, // Photograph
kCluePlasticExplosive = 261, // Photograph - ESPER hard-copy
kClueDogCollar2 = 262, // Photograph - ESPER hard-copy
kClueKingstonKitchenBox2 = 263, // Photograph - ESPER hard-copy
kClueCrystalsCigarette = 264, // Object
kClueSpinnerKeys = 265, // Object
kClueAct2Ended = 266, // (Intangible) - Acquired by McCoy - Not checked in KIA - Identity Reveal for Clovis and Sadik
kClueAct3Ended = 267, // UNUSED
kClueAct4Ended = 268, // UNUSED
kClueExpertBomber = 269, // Audio Recording - When Sadik is Replicant
kClueAmateurBomber = 270, // Audio Recording - When Sadik is Human
kClueVKLucyReplicant = 271, // Audio Recording
kClueVKLucyHuman = 272, // Audio Recording
kClueLucyInterview = 273, // Audio Recording
kClueMoonbusReflection = 274, // Photograph - ESPER hard-copy
kClueMcCoyAtMoonbus = 275, // Photograph - ESPER hard-copy
kClueClovisAtMoonbus = 276, // Photograph - ESPER hard-copy
kClueSadikAtMoonbus = 277, // Photograph - ESPER hard-copy
kClueRachaelInterview = 278, // Audio Recording
kClueTyrellInterview = 279, // Audio Recording
kClueRuncitersConfession1 = 280, // Audio Recording
kClueRuncitersConfession2 = 281, // UNUSED
kClueRuncitersConfession3 = 282, // UNUSED
kClueEarlyInterviewA = 283, // Audio Recording - UNOBTAINED - Not checked in KIA
kClueEarlyInterviewB1 = 284, // Audio Recording - UNOBTAINED - Not checked in KIA
kClueEarlyInterviewB2 = 285, // Audio Recording - UNOBTAINED - Not checked in KIA
kClueCrazylegsInterview3 = 286, // Audio Recording - UNOBTAINED - Not checked in KIA
kClueCrazylegGrovels = 287 // Audio Recording - UNOBTAINED - Not checked in KIA
};
enum ClueTypes {
kClueTypeIntangible = -1,
kClueTypePhotograph = 0,
kClueTypeVideoClip = 1,
kClueTypeAudioRecording = 2,
kClueTypeObject = 3
};
enum Suspects {
kSuspectSadik = 0,
kSuspectClovis = 1,
kSuspectZuben = 2,
kSuspectLucy = 3,
kSuspectDektora = 4,
kSuspectGordo = 5,
kSuspectIzo = 6,
kSuspectMcCoy = 7,
kSuspectGuzza = 8
};
enum Crimes {
kCrimeAnimalMurder = 0,
kCrimeEisendullerMurder = 1,
kCrimeArmsDealing = 2,
kCrimeMorajiMurder = 3,
kCrimeBradburyAssault = 4,
kCrimeFactoryBombing = 5,
kCrimeBobMurder = 6, // Unused
kCrimeRunciterMurder = 7, // Unused
kCrimeMoonbusHijacking = 8
};
enum SpinnerDestinations {
kSpinnerDestinationPoliceStation = 0,
kSpinnerDestinationMcCoysApartment = 1,
kSpinnerDestinationRuncitersAnimals = 2,
kSpinnerDestinationChinatown = 3,
kSpinnerDestinationAnimoidRow = 4,
kSpinnerDestinationTyrellBuilding = 5,
kSpinnerDestinationDNARow = 6,
kSpinnerDestinationBradburyBuilding = 7,
kSpinnerDestinationNightclubRow = 8,
kSpinnerDestinationHysteriaHall = 9
};
enum Flags {
kFlagNotUsed0 = 0, // is never checked
kFlagRC02Entered = 1,
kFlagGamePlayedInRestoredContentMode = 2, // Re-purposed. Original: 2 is never used
kFlagRC01GotOfficersStatement = 3,
kFlagRC02Left = 4,
kFlagMcCoyCommentsOnMurderedAnimals = 5, // Re-purposed. Original: 5 is never used
kFlagRC02RunciterInterview = 6,
kFlagCT01TalkToHowieAboutDeadZuben = 7, // Re-purposed. Original: 7 is never used
kFlagRC01toRC02 = 8,
kFlagRC02toRC01 = 9,
kFlagDR01toDR04 = 10,
kFlagDR04toDR01 = 11,
kFlagPS07KleinTalkShellCasings = 12,
kFlagPS07KleinTalkOfficersStatement = 13,
kFlagPS10toPS11 = 14,
kFlagPS11toPS10 = 15,
kFlagPS11toPS12 = 16,
kFlagPS12toPS11 = 17, // is never checked
kFlagPS12toPS13 = 18,
kFlagPS13toPS12 = 19,
kFlagRC02RunciterVKChosen = 20, // Re-purposed. Original: 20 is never used
kFlagPS13toPS05 = 21,
kFlagPS02toPS05 = 22,
kFlagPS06toPS05 = 23,
kFlagIntroPlayed = 24,
kFlagCT01Visited = 25,
kFlagCT01McCoyTalkedToHowieLee = 26,
kFlagCT01Evidence1Linked = 27,
kFlagCT01Evidence2Linked = 28,
kFlagCT01ZubenLeft = 29,
kFlagCT01TalkToHowieAfterZubenMissing = 30, // New, it is now set/unset to restore cut content there. Original: is never set
kFlagCT01ZubenGone = 31,
kFlagCT01GordoTalk = 32,
kFlagMA02toMA06 = 33,
kFlagMA06ToMA02 = 34,
kFlagMA02ToMA04 = 35,
kFlagMA04ToMA02 = 36,
kFlagMA01toMA06 = 37,
kFlagMA06toMA01 = 38,
kFlagPS04toPS03 = 39,
kFlagZubenRetired = 40,
kFlagZubenSpared = 41,
kFlagPS03toPS04 = 42,
kFlagPS15Entered = 43,
kFlagIzoIsReplicant = 44,
kFlagGordoIsReplicant = 45,
kFlagLucyIsReplicant = 46,
kFlagDektoraIsReplicant = 47,
kFlagSadikIsReplicant = 48,
kFlagPS09GrigorianTalk1 = 49,
kFlagPS09GrigorianVKChosen = 50, // Re-purposed. Original: 50 is never used
kFlagGrigorianDislikeMcCoy = 51,
kFlagRC02McCoyCommentsOnVideoScreens = 52, // Re-purposed. Original: 52 is never used
kFlagPS09GrigorianDialogue = 53,
kFlagPS09GrigorianTalk2 = 54,
kFlagGrigorianArrested = 55,
kFlagPS09CrazylegsGrigorianTalk = 56,
kFlagMA07toMA06 = 57,
kFlagMA06toMA07 = 58,
kFlagCT02ZubenTalk = 59,
kFlagMA02MaggieIntroduced = 60,
kFlagChapter1Ended = 61,
kFlagMA04toMA05 = 62,
kFlagMA05toMA04 = 63,
kFlagGaffApproachedMcCoyAboutZuben = 64,
kFlagMcCoyCommentsOnTB05Monitors = 65, // Re-purposed. Original: 65 is never used
// 66 is never used
// 67 is never used
kFlagCT02toCT01 = 68,
kFlagCT02toCT03 = 69,
kFlagCT03toCT02 = 70,
kFlagCT03toCT01 = 71,
kFlagCT03toCT04 = 72,
kFlagCT04toCT03 = 73,
kFlagCT04toCT05 = 74,
kFlagCT05toCT04 = 75,
kFlagCT05toCT12 = 76,
kFlagCT05toCT06 = 77,
kFlagCT06toCT05 = 78,
kFlagCT06toCT08 = 79,
kFlagCT08toCT06 = 80, // is never checked
kFlagCT08toCT09 = 81,
kFlagCT09toCT10 = 82, // is never checked
kFlagCT09toCT11 = 83, // is never checked
kFlagCT09toCT08 = 84, // is never checked
kFlagCT10toCT09 = 85,
kFlagCT11toCT12 = 86,
// 87 is never used
kFlagCT12toCT01 = 88,
kFlagCT12toCT03 = 89,
kFlagCT12toCT05 = 90,
kFlagCT12toCT11 = 91,
// 92 is never used
// 93 is never used
kFlagCT05WarehouseOpen = 94,
kFlagTB05toTB02 = 95,
kFlagTB02toTB05 = 96, // is never checked
kFlagTB05toTB06 = 97, // is never checked
kFlagTB06toTB05 = 98,
kFlagTB05MonitorIntro = 99,
kFlagTB05MonitorUnlockAttempt = 100,
kFlagTB05MonitorDone = 101,
kFlagTB06Visited = 102,
kFlagNotUsed103 = 103, // is never set
kFlagPS07KleinTalkPaintTransfer = 104,
kFlagPS07KleinTalkChromeDebris = 105,
kFlagHC04IsabellaTalk = 106,
kFlagHC04toRC03 = 107,
kFlagRC03toHC04 = 108,
kFlagHC04toHC02 = 109,
kFlagHC02toHC04 = 110,
kFlagPS07KleinTalkClues = 111,
kFlagMcCoyCommentsOnAnimoids = 112, // Re-purposed. Original: 112 is never used
kFlagScorpionsInAR02 = 113, // Re-purposed. Original: 113 is never used
kFlagRC03toRC01 = 114,
kFlagRC01toRC03 = 115,
kFlagRC03toAR02 = 116,
kFlagAR02toRC03 = 117,
kFlagRC03toUG01 = 118,
kFlagUG01toRC03 = 119,
kFlagRC03toRC04 = 120, // is never checked
kFlagRC04toRC03 = 121,
// 122 is never used
kFlagCT01toCT12 = 123,
// 122 is never used
kFlagMcCoyHasShellCasings = 125,
kFlagMcCoyHasOfficersStatement = 126,
kFlagMcCoyHasPaintTransfer = 127,
kFlagMcCoyHasChromeDebris = 128,
kFlagCT01ZubenMcCoyCheck = 129,
kFlagPS02toPS01 = 130,
kFlagPS02toPS07 = 131,
kFlagPS02toPS03 = 132,
kFlagPS02toPS09 = 133,
kFlagPS03toPS14 = 134,
kFlagPS14toPS03 = 135,
kFlagPS05toPS06 = 136,
kFlagCT04HomelessTalk = 137,
kFlagPS07KleinInsulted = 138,
kFlagMcCoyTalkedToBulletBobAboutHasan = 139, // Re-purposed. Original: 139 is never used
// 140 is never used
kFlagRC51Available = 141,
kFlagNotUsed142 = 142, // is never checked
// 143 is never used
kFlagCT07toCT06 = 144,
kFlagCT06ZubenPhoto = 145,
kFlagChapter1Ending = 146,
kFlagRC51ChopstickWrapperTaken = 147,
kFlagRC51CandyTaken = 148,
kFlagRC51ToyDogTaken = 149,
kFlagNotUsed150 = 150, // has no use
kFlagRC03UnlockedToUG01 = 151,
kFlagUG15toUG16a = 152,
kFlagUG16toUG15a = 153,
kFlagTB02toTB03 = 154, // is never checked
kFlagTB03toTB02 = 155,
kFlagPS07KleinInsultedTalk = 156,
kFlagSergeantWallsMazeInstructions = 157, // Re-purposed. Original: 157 is never used
kFlagSergeantWallsBuzzInDone = 158,
kFlagPS04GuzzaTalkZubenRetired = 159,
kFlagPS04GuzzaTalkZubenEscaped = 160,
kFlagPS04GuzzaTalkIsFurious = 161,
kFlagPS04GuzzaTalkDumpToMainframe = 162,
kFlagRC01ChromeDebrisTaken = 163,
kFlagIzoArrested = 164,
kFlagCrazylegsArrested = 165,
kFlagPS09CrazylegsTalk1 = 166,
kFlagPS09IzoTalk1 = 167,
kFlagPS09IzoTalk2 = 168,
kFlagCT04HomelessKilledByMcCoy = 169,
kFlagCT04HomelessBodyInDumpster = 170,
kFlagCT04HomelessBodyFound = 171,
kFlagCT04HomelessBodyThrownAway = 172,
kFlagCT04HomelessBodyInDumpsterNotChecked = 173, // is never checked
kFlagCT04LicensePlaceFound = 174,
kFlagPS09CrazylegsTalk2 = 175,
kFlagMcCoyInChinaTown = 176,
kFlagMcCoyInDNARow = 177,
kFlagMcCoyInPoliceStation = 178,
kFlagMcCoyInMcCoyApartment = 179,
kFlagMcCoyInAnimoidRow = 180,
kFlagMcCoyInNightclubRow = 181,
kFlagMcCoyInRunciters = 182,
kFlagSteeleInRunciters = 183,
kFlagSteeleInChinaTown = 184,
kFlagSteeleInPoliceStation = 185,
kFlagRC01PoliceDone = 186,
kFlagRC02RunciterTalk1 = 187,
// 188 is never used
// 189 is never used
kFlagRC02ShellCasingsTaken = 190,
// 191 is never used
kFlagCT01BoughtHowieLeeFood = 192,
// 193 is never used
// 194 is never used
// 195 is never used
kFlagKleinAnimation1 = 196,
kFlagKleinAnimation2 = 197,
kFlagKleinAnimation3 = 198,
kFlagOfficerLearyTakingNotes = 199,
// 200 is never used
// 201 is never used
// 202 is never used
// 203 is never used
kFlagPS15toPS05 = 204,
// 205 is never used
kFlagSergeantWallsBuzzInRequest = 206, // is never set
// 207 is never used
// 208 is never used
// 209 is never used
kFlagCT02ZubenFled = 210,
kFlagPS09Entered = 211,
kFlagNotUsed212 = 212, // is never checked
// 213 is never used
// 214 is never used
// 215 is never used
kFlagBB09toBB10a = 216,
// 217 is never used
kFlagBB08toBB09 = 218,
kFlagBB09toBB08 = 219,
kFlagBB09toBB10b = 220,
kFlagBB10toBB09 = 221,
kFlagBB10toBB11 = 222, // is never checked
kFlagBB11toBB10 = 223,
kFlagDR01toDR02 = 224,
kFlagDR02toDR01 = 225,
kFlagDR02toDR03 = 226,
kFlagDR03toDR02 = 227,
kFlagDR04toDR05 = 228, // is never checked
kFlagDR05toDR04 = 229,
kFlagDR04toDR06 = 230,
kFlagDR06toDR04 = 231,
kFlagNotUsed232 = 232,
// 233 is never used
kFlagCT02toCT01walk = 234,
// 235 is never used
kFlagMcCoyAnimation1 = 236,
// 237 is never used
// 238 is never used
kFlagHowieLeeAnimation1 = 239,
// 240 is never used
// 241 is never used
// 242 is never used
// 243 is never used
// 244 is never used
// 245 is never used
kFlagWrongInvestigation = 246, // Re-purposed. Original: 246 is never used
kFlagArrivedFromSpinner1 = 247,
kFlagSpinnerAtCT01 = 248,
kFlagSpinnerAtRC01 = 249,
kFlagSpinnerAtMA01 = 250,
kFlagSpinnerAtPS01 = 251,
kFlagSpinnerAtAR01 = 252,
kFlagSpinnerAtDR01 = 253,
kFlagSpinnerAtBB01 = 254,
kFlagSpinnerAtNR01 = 255,
kFlagSpinnerAtHF01 = 256,
kFlagMcCoyInHysteriaHall = 257,
kFlagMcCoyInBradburyBuilding = 258,
kFlagMcCoyInUnderground = 259,
// 260 is never used
kFlagMcCoyInTyrellBuilding = 261,
kFlagBB01toBB02 = 262,
kFlagBB02toBB01 = 263,
kFlagBB01toDR02 = 264,
kFlagDR02toBB01 = 265,
kFlagDR05JustExploded = 266,
kFlagDR03ChewTalk1 = 267,
kFlagDR06JesterActive = 268,
kFlagDR05BombActivated = 269,
kFlagDR05ChainShot = 270,
kFlagDR05BombWillExplode = 271,
kFlagDR05BombExploded = 272,
kFlagArrivedFromSpinner2 = 273,
kFlagDR05MorajiTalk = 274,
// 275 is never used
kFlagNotUsed276 = 276, // is never set
// 277 is never used
kFlagDR06KeyboardChecked = 278,
// 279 is never used
kFlagDR06VidphoneChecked = 280,
kFlagBB03toBB02 = 281,
kFlagBB02toBB03 = 282, // is never checked
kFlagBB03toBB04 = 283,
kFlagBB04toBB03 = 284,
kFlagBB03toBB05 = 285, // is never checked
kFlagBB05toBB03 = 286,
kFlagRC04Entered = 287,
// 288 is never used
kFlagRC04McCoyShotBob = 289,
kFlagRC04BobTalk1 = 290,
// 291 is never used
kFlagRC04BobTalk2 = 292,
kFlagCT02PotTipped = 293,
kFlagCT12GaffSpinner = 294,
kFlagRC04BobShootMcCoy = 295,
kFlagRC04McCoyCombatMode = 296,
kFlagBB05toBB06 = 297,
kFlagBB06toBB05 = 298,
kFlagBB05toBB07 = 299,
kFlagBB07toBB05 = 300,
kFlagBB05toBB12 = 301, // is never checked
kFlagBB12toBB05 = 302,
kFlagRC04McCoyWarned = 303,
kFlagCT11toCT09 = 304, // is never checked
kFlagRC04BobTalkAmmo = 305,
kFlagNotUsed306 = 306, // is never set
kFlagSpinnerAtTB02 = 307,
kFlagHF01toHF02 = 308,
kFlagHF02toHF01 = 309,
kFlagHF01toHF03 = 310,
kFlagHF03toHF01 = 311,
kFlagHF01toHF05 = 312,
kFlagHF05toHF01 = 313,
kFlagUG01toUG02 = 314,
kFlagUG02toUG01 = 315,
kFlagUG01toUG10 = 316,
kFlagUG10toUG01 = 317,
kFlagUG02toHC03 = 318,
kFlagHC03toUG02 = 319,
kFlagAR01toAR02 = 320,
kFlagAR02toAR01 = 321,
kFlagAR01toHC01 = 322,
kFlagHC01toAR01 = 323,
kFlagUG01SteamOff = 324,
kFlagCT04BodyDumped = 325,
kFlagBB01Available = 326,
// 327 is never used
kFlagAR01FishDealerTalk = 328,
kFlagAR02InsectDealerInterviewed = 329,
kFlagAR02HassanTalk = 330,
kFlagAR02ScorpionsChecked = 331,
kFlagBB02toBB04 = 332,
kFlagBB04toBB02 = 333,
kFlagUG03toUG04 = 334, // is never checked
kFlagUG04toUG03 = 335,
kFlagUG03toUG10 = 336,
kFlagUG10toUG03 = 337,
kFlagUG04toUG05 = 338, // is never checked
kFlagUG05toUG04 = 339,
kFlagUG04toUG06 = 340,
kFlagUG06toUG04 = 341,
kFlagUG06toNR01 = 342,
kFlagNR01toUG06 = 343,
kFlagUG12toUG14 = 344,
kFlagUG14toUG12 = 345, // is never checked
kFlagUG14toUG10 = 346,
kFlagUG10toUG14 = 347, // is never checked
kFlagUG14toUG19 = 348,
kFlagUG19toUG14 = 349,
kFlagUG15toUG13 = 350,
kFlagUG13toUG15 = 351,
kFlagUG15toUG17 = 352,
kFlagUG17toUG15 = 353,
kFlagUG15toUG16b = 354, // is never checked
kFlagUG16toUG15b = 355,
kFlagUG19toMA07 = 356,
kFlagMA07toUG19 = 357,
kFlagHF07toHF05 = 358,
kFlagHF05toHF07 = 359,
kFlagHF07toUG06 = 360,
kFlagUG06toHF07 = 361,
kFlagBB07toBB06 = 362,
kFlagBB06toBB07 = 363,
kFlagBB07toBB12 = 364,
kFlagBB12toBB07 = 365,
kFlagAR02InsectDealerTalk = 366,
kFlagAR02StungByScorpion = 367,
kFlagHF07Hole = 368,
kFlagHF05Hole = 369,
kFlagNotUsed370 = 370, // is never checked
// 371 is never used
// 372 is never used
kFlagKP02Available = 373,
kFlagAR02DektoraBoughtScorpions = 374,
kFlagBB11SadikPunchedMcCoy = 375,
// 376 is never used
kFlagHF01MurrayMiaIntro = 377,
kFlagDirectorsCut = 378, // Designer's Cut (KIA options) flag!
kFlagCT08toCT51 = 379, // is never checked
kFlagCT51toCT08 = 380,
// 381 is never used
kFlagHF01MurrayMiaTalk = 382,
kFlagNotUsed383 = 383,
kFlagHC01toHC02 = 384,
kFlagHC02toHC01 = 385,
kFlagHC01toHC03 = 386, // is never checked
kFlagHC03toHC01 = 387,
kFlagHC03TrapDoorOpen = 388,
// 389 is never used
// 390 is never used
kFlagBB09SadikRun = 391,
kFlagRC01McCoyAndOfficerLearyTalking = 392,
kFlagBB06toBB51 = 393, // is never checked
kFlagBB51toBB06a = 394,
kFlagBB51toBB06b = 395,
kFlagBB07ElectricityOn = 396,
kFlagRC01McCoyAndOfficerLearyArtMetaphor = 397,
kFlagBB07PrinterChecked = 398,
kFlagGeneralDollShot = 399,
kFlagHC01IzoTalk1 = 400,
kFlagHC01IzoTalk2 = 401,
kFlagHC03Available = 402,
kFlagHC03CageOpen = 403,
kFlagHC02HawkersBarkeepIntroduction = 404,
kFlagHC02HawkersBarkeepBraceletTalk = 405,
kFlagUnused406 = 406, // is never checked
kFlagUnused407 = 407, // is never checked
kFlagMcCoyCommentsOnStatues = 408, // Re-purposed. Original: 408 is never used
kFlagMA01GaffApproachMcCoy = 409,
kFlagBB06AndroidDestroyed = 410,
kFlagKP02toUG12 = 411,
kFlagUG12toKP02 = 412, // is never checked
kFlagKP02toKP01 = 413, // is never checked
kFlagKP01toKP02 = 414,
kFlagKP01toKP04 = 415, // is never checked
kFlagKP04toKP01 = 416,
kFlagKP01toKP03 = 417,
kFlagKP03toKP01 = 418,
kFlagKP03toKP05 = 419,
kFlagKP05toKP03 = 420,
kFlagKP03BombActive = 421,
kFlagKP03BombExploded = 422,
kFlagUG07toUG10 = 423,
kFlagUG10toUG07 = 424, // is never checked
kFlagUG07toUG08 = 425, // is never checked
kFlagUG08toUG07 = 426,
kFlagUG07toUG09 = 427, // is never checked
kFlagUG09ToUG07 = 428,
kFlagUG08toUG13 = 429,
kFlagUG13toUG08 = 430,
kFlagUG08ElevatorUp = 431,
kFlagUG09toCT12 = 432,
kFlagCT12ToUG09 = 433,
kFlagUG13toUG18 = 434, // is never checked
kFlagUG18toUG13 = 435,
kFlagUG13CallElevator = 436,
kFlagNR04toNR03 = 437,
kFlagNR03toNR04 = 438,
kFlagNR06toNR08 = 439,
kFlagNR08toNR06 = 440, // is never checked
kFlagNR06toNR07 = 441,
kFlagNR07toNR06 = 442,
kFlagGenericWalkerWaiting = 443,
kFlagIzoShot = 444,
// 445 is never used
// 446 is never used
kFlagTB03toUG17 = 447,
kFlagUG17toTB03 = 448,
kFlagUG02WeaponsChecked = 449,
kFlagTB02ElevatorToTB05 = 450,
kFlagTB05Entered = 451,
// 452 is never used
kFlagTB02GuardTalk1 = 453,
// 454 is never used
kFlagTB02GuardTalk2 = 455,
kFlagTB02SteeleTalk = 456,
kFlagTB02SteeleEnter = 457,
// 458 is never used
// 459 is never used
kFlagSteeleWalkingAround = 460,
kFlagMaggieHasBomb = 461,
kFlagGuzzaIsMovingAround = 462,
kFlagHC01GuzzaWalk = 463,
kFlagHC01GuzzaPrepare = 464,
kFlagMcCoyArrested = 465,
kFlagBB10Shelf1Available = 466,
kFlagBB10Shelf2Available = 467,
kFlagBB10Shelf3Available = 468,
kFlagBB10Shelf4Available = 469,
kFlagBB10Shelf5Available = 470,
kFlagGaffChapter2Started = 471,
// 472 is never used
// 473 is never used
kFlagUG10GateOpen = 474,
kFlagNR09toNR10 = 475,
kFlagNR10toNR09 = 476,
kFlagNR11toNR10 = 477, // is never checked
kFlagMcCoyAtPS03 = 478, // has no use
kFlagMcCoyInHawkersCircle = 479,
// 480 is never used
// 481 is never used
kFlagSteeleSmoking = 482,
kFlagTB06Introduction = 483,
kFlagKP03BombDisarmed = 484,
kFlagTB06Photographer = 485,
kFlagDNARowAvailable = 486,
kFlagKIAPrivacyAddon = 487,
// 488 is never used
kFlagDektoraChapter2Started = 489,
kFlagEarlyQStartedChapter1 = 490,
kFlagEarlyQStartedChapter2 = 491,
kFlagCT04HomelessTrashFinish = 492,
kFlagBB02ElevatorDown = 493,
kFlagBB02Entered = 494,
kFlagBB05Entered = 495,
kFlagBB08Entered = 496,
kFlagBB12Entered = 497,
kFlagUG02FromUG01 = 498,
kFlagUG02Interactive = 499,
// 500 is never used
// 501 is never used
// 502 is never used
// 503 is never used
kFlagAR02DektoraWillBuyScorpions = 504,
kFlagDR03ChewTalkExplosion = 505,
kFlagBB08toBB12 = 506,
kFlagBB12toBB08 = 507, // is never checked
kFlagNR07Entered = 508,
kFlagBB11SadikFight = 509,
kFlagNotUsed510 = 510, // is never set
kFlagDR05ExplodedEntered = 511,
// 512 is never used
// 513 is never used
// 514 is never used
kFlagDR05ViewExplosion = 515,
kFlagCT07ZubenAttack = 516,
// 517 is never used
// 518 is never used
kFlagTB06DogCollarTaken = 519,
kFlagTB06KitchenBoxTaken = 520,
kFlagHC03TrapDoorOpened = 521,
kFlagUG05TalkAboutTunnel = 522,
kFlagMutantsActive = 523,
kFlagUG06Chapter4Started = 524,
kFlagCT10Entered = 525,
// 526 is never used
kFlagHF02toHF03 = 527,
kFlagHF03toHF02 = 528,
kFlagHF05toHF06 = 529, // is never checked
kFlagHF06toHF05 = 530,
kFlagCT11toDR01 = 531,
kFlagNR01toNR02 = 532,
kFlagNR02toNR01 = 533,
kFlagNR03toNR01 = 534,
kFlagNR01toNR03 = 535,
kFlagNR03toNR05 = 536,
kFlagNR05toNR03 = 537,
kFlagCT09Entered = 538,
kFlagCT09LeonInterrupted = 539,
kFlagCT09DeskClerkTalk = 540,
// 541 is never used
kFlagClovisChapter4Started = 542,
kFlagGordoTalk1 = 543,
kFlagGordoTalk2 = 544,
kFlagNotUsed545 = 545, // is never set
kFlagNR05toNR08 = 546,
kFlagNR08toNR05 = 547,
kFlagDR06MannequinHeadOpen = 548,
kFlagTB03Entered = 549,
kFlagMcCoyTiedDown = 550,
kFlagUG16toDR06 = 551, // is never checked
kFlagDR06toUG16 = 552,
kFlagUG13Entered = 553,
kFlagUG13HomelessTalk1 = 554,
// 555 is never used
kFlagUG16LutherLanceTalk1 = 556,
kFlagNotUsed557 = 557, // is never checked
kFlagDR01toCT11 = 558,
kFlagHF06SteelInterruption = 559,
kFlagLutherLanceIsReplicant = 560,
kFlagNR02GordoLeaveLighter = 561,
kFlagHF05CrazyLegsTalk1 = 562,
kFlagHF05CrazyLegsTalk2 = 563,
kFlagEarlyQStartedChapter3 = 564,
kFlagNotUsed565 = 565, // has no use
kFlagHF03toHF04 = 566, // is never checked
kFlagHF04toHF03 = 567,
kFlagUG16ComputerOff = 568,
kFlagNR04EarlyQWalkedIn = 569,
// 570 is never used
// 571 is never used
// 572 is never used
kFlagNR03Entered = 573,
kFlagKP04toKP05 = 574,
kFlagKP05toKP04 = 575,
kFlagKP05toKP06 = 576,
kFlagKP06toKP05 = 577, // has no use
kFlagKP06toKP07 = 578,
kFlagKP07toKP06 = 579,
// 580 is never used
// 581 is never used
kFlagKP07BusActive = 582, // is never set
// 583 is never used
kFlagHF04DoorsClosed = 584,
kFlagHF04CloseDoors = 585,
kFlagHF04OpenDoors = 586,
kFlagUG15LutherLanceStartedDying = 587,
kFlagNR05BartenderTalk1 = 588,
kFlagNR05BartenderTalk2 = 589,
kFlagNR05EarlyQTalk = 590,
kFlagDektoraRanAway = 591,
kFlagGordoRanAway = 592,
kFlagLucyRanAway = 593,
kFlagNR02GordoJumpDown = 594,
kFlagLutherLanceAreDead = 595,
kFlagUG16PulledGun = 596,
kFlagUG16FolderFound = 597,
kFlagUG07ClovisCaughtMcCoy = 598,
kFlagKIAPrivacyAddonIntro = 599,
kFlagUG16LutherLanceTalkReplicants = 600,
kFlagUG16LutherLanceTalkHumans = 601,
// 602 is never used
kFlagSteeleAimingAtGordo = 603,
kFlagNR03McCoyThrownOut = 604,
kFlagNR04DiscFound = 605,
kFlagNR04EarlyQStungByScorpions = 606,
kFlagMcCoyRetiredHuman = 607,
kFlagTB07toTB02 = 608,
kFlagNR04McCoyAimedAtEarlyQ = 609,
kFlagUG08Entered = 610,
kFlagNR03HanoiTalk = 611,
kFlagTB07RachaelTalk = 612,
kFlagHF03LucyTalk = 613,
kFlagNR08toNR09 = 614,
kFlagNR09toNR08 = 615,
kFlagMcCoyCapturedByHolloway = 616,
kFlagSpinnerMissing = 617,
// 618 is never used
// 619 is never used
kFlagNR08Available = 620,
// 621 is never used
kFlagNR08TouchedDektora = 622,
kFlagUG07Empty = 623,
// 624 is never used
kFlagTB07TyrellMeeting = 625,
// 626 is never used
kFlagNR01McCoyIsDrugged = 627,
// 628 is never used
kFlagUnpauseGenWalkers = 629,
kFlagMutantsPaused = 630,
kFlagRatWalkingAround = 631,
kFlagNR01DektoraFall = 632,
kFlagNR11DektoraBurning = 633,
kFlagNR11BurnedUp = 634,
kFlagNR11SteeleShoot = 635,
kFlagNR08Faded = 636,
kFlagMcCoyCommentsOnOldProjector = 637, // Re-purposed. Original: 637 is never used
kFlagNR07McCoyIsCop = 638,
kFlagMcCoyCommentsOnEyeOfEyeworks = 639, // Re-purposed. Original: 639 is never used
kFlagNR10CameraDestroyed = 640,
kFlagNR10toNR11 = 641, // is never checked
kFlagNR10McCoyBlinded = 642,
kFlagSteeleKnowsBulletBobIsDead = 643,
kFlagNotUsed644 = 644, // is never checked
kFlagCT11DogWrapperTaken = 645,
kFlagSteeleDead = 646, // is never checked
kFlagMA04McCoySleeping = 647,
kFlagMA07GaffTalk = 648,
kFlagMA04PhoneMessageFromClovis = 649,
kFlagMA04PhoneMessageFromLucy = 650,
kFlagNR08McCoyWatchingShow = 651,
kFlagCrazylegsArrestedTalk = 652,
kFlagMcCoyIsHelpingReplicants = 653,
kFlagMA02Chapter5Started = 654,
kFlagMA02RajifTalk = 655,
kFlagUG02RadiationGogglesTaken = 656,
kFlagNotUsed657 = 657, // is never set
kFlagKP07Entered = 658,
kFlagNR11BreakWindow = 659,
kFlagDNARowAvailableTalk = 660,
kFlagTB07ShadeDown = 661, // is never set
kFlagHF01TalkToLovedOne = 662,
kFlagHF05PoliceArrived = 663,
kFlagUG07PoliceLeave = 664,
kFlagUG19Available = 665,
kFlagMcCoyFreedOfAccusations = 666,
kFlagCT11GrigorianNotePlaced = 667, // Re-purposed. Original: 667 is never used
kFlagUG13OriginalRequisitionFormPlaced = 668, // Re-purposed. Original: 668 is never used
kFlagKP02DispatchOnToxicKipple = 669, // Re-purposed. Original: 669 is never used
kFlagCallWithGuzza = 670,
kFlagUG18GuzzaScene = 671,
kFlagMA07toPS14 = 672,
kFlagPS14toMA07 = 673,
kFlagKP01Entered = 674,
kFlagUG04DispatchOnHoodooRats = 675, // Re-purposed. Original: 675 is never used
kFlagUG15RatShot = 676,
kFlagUG15BridgeWillBreak = 677,
kFlagChapter2Intro = 678,
kFlagChapter3Intro = 679,
kFlagChapter4Intro = 680,
kFlagMcCoyCommentsOnHoodooRats = 681, // Re-purposed. Original: 681 is never used
kFlagUG15BridgeBroken = 682,
kFlagUG05TalkToPolice = 683,
kFlagHF05PoliceAttacked = 684,
kFlagClovisLyingDown = 685,
kFlagNotUsed686 = 686,
kFlagMcCoyCommentsOnFans = 687, // Re-purposed. Original: 687 is never used
kFlagPS05TV0 = 688,
kFlagPS05TV1 = 689,
kFlagPS05TV2 = 690,
kFlagPS05TV3 = 691,
kFlagPS05TV4 = 692,
kFlagUG03DeadHomeless = 693,
kFlagUG14DeadHomeless = 694,
kFlagNR01VisitedFirstTimeWithSpinner = 695, // Re-purposed. Original: 695 is never used
kFlagKP07ReplicantsAttackMcCoy = 696,
kFlagKP07McCoyPulledGun = 697,
kFlagUG15LanceLuthorTrade = 698,
kFlagTalkToZuben = 699,
kFlagBB01VisitedFirstTimeWithSpinner = 700, // Re-purposed. Original: 700 is never used
kFlagMcCoyAttackedLucy = 701,
kFlagBulletBobDead = 702,
kFlagUG18BriefcaseTaken = 703,
kFlagRC02EnteredChapter4 = 704,
kFlagRC02RunciterTalkWithGun = 705,
kFlagRC02RunciterTalk2 = 706,
kFlagTB06PhotographTalk1 = 707,
kFlagUG02AmmoTaken = 708,
kFlagRC51Discovered = 709,
kFlagAR01Entered = 710,
kFlagMA04WatchedTV = 711,
kFlagMcCoyShotAtZuben = 712,
kFlagDR04McCoyShotMoraji = 713,
kFlagMcCoyAttackedReplicants = 714,
kFlagDR06UnlockedToUG16 = 715,
kFlagUG13HomelessLayingdown = 716,
kFlagRC04BobTalk3 = 717,
kflagPS01toPS02 = 718,
kFlagCT02McCoyFell = 719,
kFlagCT02McCoyCombatReady = 720,
kFlagCT02McCoyShouldCommentOnDumpedSoup = 721, // Now: used for cut content for McCoy's monologue if he fails to dodge the soup, Original: was set but not used
kFlagChapter4Starting = 722,
kFlagZubenBountyPaid = 723,
kFlagUG15BridgeBreaks = 724,
kFlagCT11DogWrapperAvailable = 725,
kFlagAR02Entered = 726, // Now: never checked (superseded by new kFlagScorpionsInAR02). Original: used to track if McCoy visited AR02 in order to remove scorpion's cage item if Dektora buys it
kFlagPS04WeaponsOrderForm = 727,
kFlagDR01Visited = 728, // Re-purposed. Original: 728 is never used
kFlagNR08DektoraShow = 729
};
enum Variables {
kVariableChapter = 1,
kVariableChinyen = 2,
kVariableGameVersion = 3, // Re-purposed. Original: not used, so it would have value of 0 in the classic version
kVariableUG18CountUpForNextTrainAction = 4, // Re-purposed. Original: not used
kVariableUG18StateOfTrains = 5, // Re-purposed. Original: not used
kVariableUG18StateOfGuzzaCorpse = 6, // Re-purposed. Original: not used
// variables 7 - 8 are not used
kVariablePoliceMazeScore = 9,
kVariablePoliceMazePS10TargetCounter = 10,
kVariablePoliceMazePS11TargetCounter = 11,
kVariablePoliceMazePS12TargetCounter = 12,
kVariablePoliceMazePS13TargetCounter = 13,
kVariableMcCoyEvidenceMissed = 14,
// variable 15 has no use
kVariableFishDealerBanterTalk = 16, // Re-purposed. Original: not used
kVariableInsectDealerBanterTalk = 17, // Re-purposed. Original: not used
kVariableHasanBanterTalk = 18, // Re-purposed. Original: not used
kVariableIzoShot = 19, // has no use
// variables 20 - 23 are not used
kVariableBobShot = 24, // has no use
kVariableGeneralDollShot = 25, // has no use
// variables 26 - 28 are not used
kVariableLutherLanceShot = 29,
// variables 30 - 31 are not used
kVariableGenericWalkerAModel = 32, // values: 0 1 2 3 4 5 (6 7 8 9 for restored content)
kVariableGenericWalkerBModel = 33, // values: 0 1 2 3 4 5 (6 7 8 9 for restored content)
kVariableGenericWalkerCModel = 34, // values: 0 1 2 3 4 5 (6 7 8 9 for restored content)
kVariableGenericWalkerConfig = 35, // Re-purposed. Original: has no real use
kVariableBB10ShelvesAvailable = 36,
kVariableWalkLoopActor = 37,
kVariableWalkLoopRun = 38,
kVariableDR06MannequinHeadOpened = 39,
kVariableHollowayArrest = 40, // values: 1 dektora, 2 gordo, 3 lucy
kVariableGordosJoke = 41,
kVariableMcCoyDrinks = 42, // is never checked
kVariableHanoiNR05Warnings = 43,
kVariableHanoiNR04Warnings = 44,
kVariableAffectionTowards = 45, // values: 0 none, 1 steele, 2 dektora, 3 lucy
kVariableGunPulledInFrontOfSebastian = 46,
kVariableNR01GetUpCounter = 47,
kVariableDNAEvidence = 48,
kVariableCorruptedGuzzaEvidence = 49,
kVariableTaffyLewisMusic = 50,
kVariableReplicantsSurvivorsAtMoonbus = 51,
kVariableNextTvNews = 52,
kVariableEarlyQFrontMusic = 53,
kVariableEarlyQBackMusic = 54
};
enum Outtakes {
kOuttakeIntro = 0,
kOuttakeMovieA = 1,
kOuttakeMovieB1 = 2,
kOuttakeMovieB2 = 3,
kOuttakeMovieB3 = 4,
kOuttakeMovieB4 = 5,
kOuttakeMovieB5 = 6,
kOuttakeMovieC1 = 7,
kOuttakeMovieC2 = 8,
kOuttakeMovieC3 = 9,
kOuttakeMovieD = 10,
kOuttakeInterrogation = 11,
kOuttakeEnd1A = 12,
kOuttakeEnd1B = 13,
kOuttakeEnd1C = 14,
kOuttakeEnd1D = 15,
kOuttakeEnd1E = 16,
kOuttakeEnd1F = 17,
kOuttakeEnd2 = 18,
kOuttakeEnd3 = 19,
kOuttakeEnd4A = 20,
kOuttakeEnd4B = 21,
kOuttakeEnd4C = 22,
kOuttakeEnd4D = 23,
kOuttakeEnd5 = 24,
kOuttakeEnd6 = 25,
kOuttakeEnd7 = 26,
kOuttakeTyrellBuildingFly = 27,
kOuttakeWestwood = 28,
kOuttakeFlyThrough = 29, // Act 1 - Original: unused - has no sound
kOuttakeAway1 = 30, // Act 2, 3
kOuttakeAway2 = 31, // Act 1
kOuttakeAscent = 32, // Act 1, 4, 5 - Original: unused
kOuttakeDescent = 33, // Act 1, 4, 5
kOuttakeInside1 = 34, // Act 1
kOuttakeInside2 = 35, // Act 1, 2, 3
kOuttakeTowards1 = 36, // Act 1
kOuttakeTowards2 = 37, // Act 1
kOuttakeTowards3 = 38, // Act 1, 2, 3
kOuttakeRachel = 39,
kOuttakeDektora = 40,
kOuttakeBladeRunner = 41
};
enum AnimationModes {
kAnimationModeIdle = 0,
kAnimationModeWalk = 1,
kAnimationModeRun = 2,
kAnimationModeTalk = 3,
kAnimationModeCombatIdle = 4,
kAnimationModeCombatAim = 5,
kAnimationModeCombatAttack = 6,
kAnimationModeCombatWalk = 7,
kAnimationModeCombatRun = 8,
// 9 - 19 various talk modes
kAnimationModeDodge = 20,
kAnimationModeHit = 21,
kAnimationModeCombatHit = 22,
// 23 give / take away
// 24 - 25 not used
// 26 ???
// 27 - 28 not used
// 29 stand up
// 30 - 37 not used
// 38 McCoy searches inside big dumpster
// 39 McCoy agonizing death animation - not used
// 40 McCoy throws body
kAnimationModeSpinnerGetIn = 41,
kAnimationModeSpinnerGetOut = 42,
// 43 - taking photo/using cellphone
kAnimationModeWalkUp = 44,
kAnimationModeWalkDown = 45,
kAnimationModeCombatWalkUp = 46,
kAnimationModeCombatWalkDown = 47,
kAnimationModeDie = 48,
kAnimationModeCombatDie = 49,
// 50 Luther, Tyrell Guard ???
// 51 Steele, Maggie ???
kAnimationModeFeeding = 52,
kAnimationModeSit = 53, // sitting (eg. for McCoy used in NR04, NR05 rotating couch) (McCoy, Clovis, Dektora, Guzza, Gordo)
// 54 Clovis, Maggie ???
// 55 transient, Tyrell Guard, Maggie
// 56 Maggie ???
// 57 Maggie ???
// 58 - 60 not used
// 61 Guzza ???
// 62 Sadik ???
// 63 Sadik ???
kAnimationModeClimbUp = 64,
kAnimationModeClimbDown = 65,
kAnimationModeCombatClimbUp = 66,
kAnimationModeCombatClimbDown = 67
// 68 McCoy getting kicked (while down)
// 69 not used
// 70 Dektora ???
// 71 Dektora ???
// 72 Desk Clerk, Leon ???
// 73 EarlyQ ???
// 74 EarlyQ ???
// 75 McCoy drinking
// 76 EarlyQ ???
// 77 not used
// 78 Hanoi ???
// 79 Dektora ???
// 80 Gordo ???
// 81 - 82 not used
// 83 Gordo ???
// 84 Gordo ???
// 85 McCoy, EarlyQ - sitdown
// 86 - 87 not used
// 88 ???
// 89 Homeless ???
};
enum SceneLoopMode {
kSceneLoopModeNone = -1,
kSceneLoopModeLoseControl = 0,
kSceneLoopModeChangeSet = 1,
kSceneLoopModeOnce = 2,
kSceneLoopModeSpinner = 3
};
enum Scenes {
kSceneAR01 = 0, // Animoid Row - Fish dealer
kSceneAR02 = 1, // Animoid Row - Insect dealer
kSceneBB01 = 2, // Bradbury building - Outside
kSceneBB02 = 3, // Bradbury building - Inside
kSceneBB03 = 4, // Bradbury building - Entrance
kSceneBB04 = 5, // Bradbury building - Elevator
kSceneBB05 = 6, // Bradbury building - Entry hall
kSceneBB06 = 7, // Bradbury building - Billiard room - front
kSceneBB07 = 8, // Bradbury building - Sebastian's office
kSceneBB08 = 9, // Bradbury Building - Bathroom
kSceneBB09 = 10, // Bradbury Building - Above bathroom
kSceneBB10 = 11, // Bradbury Building - Bookcase
kSceneBB11 = 12, // Bradbury Building - Roof
kSceneCT01 = 13, // Chinatown - Howie Lee's Restaurant
kSceneCT02 = 14, // Chinatown - Restaurant - Kitchen
kSceneCT03 = 15, // Chinatown - Back alley - Restaurant
kSceneCT04 = 16, // Chinatown - Back alley - Dumpster
kSceneCT05 = 17, // Chinatown - Warehouse - Inside
kSceneCT06 = 18, // Chinatown - Passage - front
kSceneCT07 = 19, // Chinatown - Passage - back
kSceneCT08 = 20, // Chinatown - Yukon Hotel - Backroom
kSceneCT09 = 21, // Chinatown - Yukon Hotel - Lobby
kSceneCT10 = 22, // Chinatown - Yukon Hotel - Room
kSceneCT11 = 23, // Chinatown - Yukon Hotel - Outside
kSceneCT12 = 24, // Chinatown - Warehouse - Outside
kSceneDR01 = 25, // DNA Row - Street
kSceneDR02 = 26, // DNA Row - Eyeworld - Outside
kSceneDR03 = 27, // DNA Row - Eyeworld - Inside
kSceneDR04 = 28, // DNA Row - Dermo design - Outside
kSceneDR05 = 29, // DNA Row - Dermo design - Inside
kSceneDR06 = 30, // DNA Row - Twin's office
kSceneHC01 = 31, // Hawker's Circle - Green pawn - Outside
kSceneHC02 = 32, // Hawker's Circle - China bar
kSceneHC03 = 33, // Hawker's Circle - Green pawn - Inside
kSceneHF01 = 34, // Hysteria Hall - Outside
kSceneHF02 = 35, // Hysteria Hall - Hall of Mirrors - Exit
kSceneHF03 = 36, // Hysteria Hall - Hysteria Arcade
kSceneHF04 = 37, // Hysteria Hall - Hall of Mirrors
kSceneHF05 = 38, // Hysteria Hall - Crazy Legs Larry Autos - Inside
kSceneHF06 = 39, // Hysteria Hall - Crazy Legs Larry Autos - Root
kSceneHF07 = 40, // Hysteria Hall - Crazy Legs Larry Autos - Underground
kSceneKP01 = 41, // Kipple - Rubble
kSceneKP02 = 42, // Kipple - Entry / Gate
kSceneKP03 = 43, // Kipple - Bomb
kSceneKP04 = 44, // Kipple - Huge pillar
kSceneKP05 = 45, // Kipple - Moonbus - Far
kSceneKP06 = 46, // Kipple - Moonbus - Near
kSceneKP07 = 47, // Kipple - Moonbus - Inside
kSceneMA01 = 48, // McCoy's Apartment - Roof
kSceneMA02 = 49, // McCoy's Apartment - Living room
kSceneMA04 = 50, // McCoy's Apartment - Sleeping room
kSceneMA05 = 51, // McCoy's Apartment - Balcony
kSceneMA06 = 52, // McCoy's Apartment - Elevator
kSceneMA07 = 53, // McCoy's Apartment - Ground floor
kSceneNR01 = 54, // Nightclub Row - Outside
kSceneNR02 = 55, // Nightclub Row - Taffy Lewis'
kSceneNR03 = 56, // Nightclub Row - Early Q's - Main area
kSceneNR04 = 57, // Nightclub Row - Early Q's - Office
kSceneNR05 = 58, // Nightclub Row - Early Q's - VIP area
kSceneNR06 = 59, // Nightclub Row - Early Q's - Empty dressing room
kSceneNR07 = 60, // Nightclub Row - Early Q's - Dektora's dressing room
kSceneNR08 = 61, // Nightclub Row - Early Q's - Stage
kSceneNR09 = 62, // Nightclub Row - Early Q's - Balcony
kSceneNR10 = 63, // Nightclub Row - Early Q's - Projector room
kSceneNR11 = 64, // Nightclub Row - Early Q's - Loft
kScenePS01 = 65, // Police Station - Roof
kScenePS02 = 66, // Police Station - Elevator
kScenePS03 = 67, // Police Station - Ground floor
kScenePS04 = 68, // Police Station - Guzza's Office
kScenePS05 = 69, // Police Station - Mainframe & Shooting range hallway
kScenePS06 = 70, // Police Station - ESPER room
kScenePS07 = 71, // Police Station - Laboratory
kScenePS09 = 72, // Police Station - Lockup
kScenePS10 = 73, // Police Station - Shooting range 1
kScenePS11 = 74, // Police Station - Shooting range 2
kScenePS12 = 75, // Police Station - Shooting range 3
kScenePS13 = 76, // Police Station - Shooting range 4
kScenePS14 = 77, // Police Station - Outside
kSceneRC01 = 78, // Runciter - Outside
kSceneRC02 = 79, // Runciter - Inside
kSceneRC03 = 80, // Bullet Bob's Runner Surplus - Outside
kSceneRC04 = 81, // Bullet Bob's Runner Surplus - Inside
kSceneTB02 = 82, // Tyrell Building - Reception
kSceneTB03 = 83, // Tyrell Building - Reception back
kSceneTB05 = 84, // Tyrell Building - Grav Test Lab - Outside
kSceneTB06 = 85, // Tyrell Building - Grav Test Lab - Inside
kSceneUG01 = 86, // Underground - Under RC03
kSceneUG02 = 87, // Underground - Under HC03
kSceneUG03 = 88, // Underground - Chair
kSceneUG04 = 89, // Underground - Rails with crash - start
kSceneUG05 = 90, // Underground - Under HF07 - Rails with cars
kSceneUG06 = 91, // Underground - Under NR01 - Metro entrance
kSceneUG07 = 92, // Underground - Pipe
kSceneUG08 = 93, // Underground - Elevator
kSceneUG09 = 94, // Underground - Behind CT12
kSceneUG10 = 95, // Underground - Moving bridge
kSceneUG12 = 96, // Underground - Gate
kSceneUG13 = 97, // Underground - Homeless' living room
kSceneUG14 = 98, // Underground - Crossroad
kSceneUG15 = 99, // Underground - Bridge with rat
kSceneUG16 = 100, // Underground - Under DR06
kSceneUG17 = 101, // Underground - Under TB03
kSceneUG18 = 102, // Underground - Pit
kSceneUG19 = 103, // Underground - Under MA07
kSceneBB51 = 104, // Bradbury Building - Billiard room - Back
kSceneCT51 = 105, // Chinatown - Yukon Hotel - Backroom - back
kSceneHC04 = 106, // Hawker's Circle - Kingston kitchen
kSceneRC51 = 107, // Runciter - Lucy's desk
kSceneTB07 = 108, // Tyrell Building - Tyrell's office
kScenePS15 = 119, // Police Station - Armory
kSceneBB12 = 120 // Bradbury Building - Monkey room
};
enum Sets {
kSetAR01_AR02 = 0,
kSetBB02_BB04_BB06_BB51 = 1,
kSetBB06_BB07 = 2, //BB06
kSetBB07 = 3,
kSetCT01_CT12 = 4,
kSetCT03_CT04 = 5,
kSetCT08_CT51_UG12 = 6, //UG12
kSetDR01_DR02_DR04 = 7,
kSetHC01_HC02_HC03_HC04 = 8,
kSetKP05_KP06 = 9,
kSetMA02_MA04 = 10, //MA04
kSetNR02 = 11,
kSetNR04 = 12,
kSetNR05_NR08 = 13,
kSetPS10_PS11_PS12_PS13 = 14,
kSetPS05 = 15,
kSetRC02_RC51 = 16,
kSetTB02_TB03 = 17,
kSetTB07 = 18,
kSetUG16 = 19,
kSetBB01 = 20,
kSetBB03 = 21,
kSetBB05 = 22,
kSetBB08 = 23,
kSetBB09 = 24,
kSetBB10 = 25,
kSetBB11 = 26,
kSetCT02 = 27,
kSetCT05 = 28,
kSetCT06 = 29,
kSetCT07 = 30,
kSetCT09 = 31,
kSetCT10 = 32,
kSetCT11 = 33,
kSetDR03 = 34,
kSetDR05 = 35,
kSetDR06 = 36,
kSetHF01 = 37,
kSetHF02 = 38,
kSetHF03 = 39,
kSetHF04 = 40,
kSetHF05 = 41,
kSetHF06 = 42,
kSetHF07 = 43,
kSetKP01 = 44,
kSetKP02 = 45,
kSetKP03 = 46,
kSetKP04 = 47,
kSetKP07 = 48,
kSetMA01 = 49,
kSetMA04 = 50,
kSetMA05 = 51,
kSetMA06 = 52,
kSetMA07 = 53,
kSetNR01 = 54,
kSetNR03 = 55,
kSetNR06 = 56,
kSetNR07 = 57,
kSetNR09 = 58,
kSetNR10 = 59,
kSetNR11 = 60,
kSetPS01 = 61,
kSetPS02 = 62,
kSetPS03 = 63,
kSetPS04 = 64,
kSetPS06 = 65,
kSetPS07 = 66,
kSetPS09 = 67,
kSetPS14 = 68,
kSetRC01 = 69,
kSetRC03 = 70,
kSetRC04 = 71,
kSetTB05 = 72,
kSetTB06 = 73,
kSetUG01 = 74,
kSetUG02 = 75,
kSetUG03 = 76,
kSetUG04 = 77,
kSetUG05 = 78,
kSetUG06 = 79,
kSetUG07 = 80,
kSetUG08 = 81,
kSetUG09 = 82,
kSetUG10 = 83,
kSetUG12 = 84,
kSetUG13 = 85,
kSetUG14 = 86,
kSetUG15 = 87,
kSetUG17 = 88,
kSetUG18 = 89,
kSetUG19 = 90,
kSetFreeSlotA = 91,
kSetFreeSlotB = 92,
kSetFreeSlotC = 93,
kSetFreeSlotD = 94,
kSetFreeSlotE = 95,
kSetFreeSlotF = 96,
kSetFreeSlotG = 97,
kSetFreeSlotH = 98,
kSetFreeSlotI = 99,
kSetFreeSlotJ = 100,
kSetPS15 = 101,
kSetBB12 = 102
};
enum GameItems {
kItemPS10Target1 = 0,
kItemPS10Target2 = 1,
kItemPS10Target3 = 2,
kItemPS10Target4 = 3,
kItemPS10Target5 = 4,
kItemPS10Target6 = 5,
kItemPS10Target7 = 6,
kItemPS10Target8 = 7,
kItemPS10Target9 = 8,
kItemPS11Target1 = 9,
kItemPS11Target2 = 10,
kItemPS11Target3 = 11,
kItemPS11Target4 = 12,
kItemPS11Target5 = 13,
kItemPS11Target6 = 14,
kItemPS11Target7 = 15,
kItemPS11Target8 = 16,
kItemPS11Target9 = 17,
kItemPS11Target10 = 18,
kItemPS11Target11 = 19,
kItemPS11Target12 = 20,
kItemPS11Target13 = 21,
kItemPS11Target14 = 22,
kItemPS11Target15 = 23,
// 24 is never used
// 25 is never used
// 26 is never used
kItemPS11Target16 = 27,
// 28 is never used
kItemPS12Target1 = 29,
kItemPS12Target2 = 30,
kItemPS12Target3 = 31,
kItemPS12Target4 = 32,
kItemPS12Target5 = 33,
kItemPS12Target6 = 34,
kItemPS12Target7 = 35,
kItemPS12Target8 = 36,
kItemPS12Target9 = 37,
kItemPS12Target10 = 38,
kItemPS12Target11 = 39,
kItemPS12Target12 = 40,
kItemPS12Target13 = 41,
kItemPS12Target14 = 42,
kItemPS12Target15 = 43,
kItemPS12Target16 = 44,
kItemPS12Target17 = 45,
kItemPS13Target1 = 46,
kItemPS13Target2 = 47,
kItemPS13Target3 = 48,
kItemPS13Target4 = 49,
kItemPS13Target5 = 50,
kItemPS13Target6 = 51,
kItemPS13Target7 = 52,
kItemPS13Target8 = 53,
kItemPS13Target9 = 54,
kItemPS13Target10 = 55,
kItemPS13Target11 = 56,
kItemPS13Target12 = 57,
kItemPS13Target13 = 58,
// 59 is never used
// 60 is never used
// 61 is never used
kItemPS13Target14 = 62,
kItemPS13Target15 = 63,
// 64 is never used
// 65 is never used
kItemChromeDebris = 66,
// 67 is never used
// 68 is never used
// 69 is never used
// 70 is never used
// 71 is never used
// 72 is never used
// 73 is never used
// 74 is never used
// 75 is never used
// 76 is never used
kItemDragonflyEarring = 76,
kItemBB06ControlBox = 77,
kItemBomb = 78,
kItemCandy = 79,
kItemCheese = 81,
kItemChopstickWrapper = 82,
kItemDNATyrell = 83,
kItemDogCollar = 84,
kItemRagDoll = 85,
// 86 is never used
// 87 is never used
kItemRadiationGoogles = 88,
kItemGordosLighterReplicant = 89,
kItemGordosLighterHuman = 90,
kItemBriefcase = 91,
kItemNote = 92, // original: 92 is never used
// 93 is never used
// 94 is never used
// 95 is never used
// 96 is never used
// 97 is never used
kItemToyDog = 98,
// 99 is never used
kItemShellCasingA = 100,
kItemShellCasingB = 101,
kItemShellCasingC = 102,
kItemDeadDogA = 103,
kItemDeadDogB = 104,
kItemDeadDogC = 105,
kItemScorpions = 106,
kItemCamera = 107,
kItemKitchenBox = 108,
kItemChair = 109,
kItemWeaponsCrate = 110,
kItemWeaponsOrderForm = 111,
// 112 is never used
// 113 is never used
// 114 is never used
kItemDogWrapper = 115,
// 116 is never used
// 117 is never used
kItemPowerSource = 118,
kItemTyrellSalesPamphlet = 119,
kItemMoonbusPhoto = 120,
kItemGreenPawnLock = 121,
kItemChain = 122
};
enum GameModelAnimations {
// 0 - 53: McCoy animations
kModelAnimationMcCoyWithGunIdle = 0,
kModelAnimationMcCoyWithGunGotHitRight = 1,
kModelAnimationMcCoyWithGunGotHitLeft = 2,
kModelAnimationMcCoyWithGunWalking = 3,
kModelAnimationMcCoyWithGunRunning = 4,
kModelAnimationMcCoyWithGunShotDead = 5,
kModelAnimationMcCoyWithGunClimbStairsUp = 6,
kModelAnimationMcCoyWithGunClimbStairsDown = 7,
kModelAnimationMcCoyWithGunUnholsterGun = 8,
kModelAnimationMcCoyWithGunHolsterGun = 9,
kModelAnimationMcCoyWithGunAiming = 10,
kModelAnimationMcCoyWithGunStopAimResumeIdle = 11,
kModelAnimationMcCoyWithGunShooting = 12,
kModelAnimationMcCoyWalking = 13,
kModelAnimationMcCoyRunning = 14,
kModelAnimationMcCoyClimbStairsUp = 15,
kModelAnimationMcCoyClimbStairsDown = 16,
kModelAnimationMcCoyGotHitRight = 17,
kModelAnimationMcCoyFallsOnHisBack = 18,
kModelAnimationMcCoyIdle = 19,
kModelAnimationMcCoyProtestingTalk = 20,
kModelAnimationMcCoyScratchHeadTalk = 21,
kModelAnimationMcCoyPointingTalk = 22,
kModelAnimationMcCoyUpsetTalk = 23,
kModelAnimationMcCoyDismissiveTalk = 24,
kModelAnimationMcCoyScratchEarTalk = 25,
kModelAnimationMcCoyHandsOnWaistTalk = 26,
kModelAnimationMcCoyScratchEarLongerTalk = 27,
kModelAnimationMcCoyDodgeAndDrawGun = 28,
kModelAnimationMcCoyLeaningOver = 29,
kModelAnimationMcCoyThrowsBeggarInTrash = 30,
kModelAnimationMcCoyDiesInAgony = 31,
kModelAnimationMcCoyGivesFromPocket = 32,
kModelAnimationMcCoyLeaningOverSearching = 33,
kModelAnimationMcCoyLeaningOverResumeIdle = 34,
kModelAnimationMcCoyEntersSpinner = 35,
kModelAnimationMcCoyExitsSpinner = 36,
kModelAnimationMcCoyClimbsLadderUp = 37,
kModelAnimationMcCoyClimbsLadderDown = 38,
kModelAnimationMcCoyRecoversFromPassingOut = 39,
kModelAnimationMcCoyGiveMovement = 40,
kModelAnimationMcCoySittingToUseConsole = 41,
kModelAnimationMcCoyWithGunGrabbedByArm0 = 42,
kModelAnimationMcCoyWithGunGrabbedByArm1 = 43,
kModelAnimationMcCoyWithGunGrabbedByArmHurt = 44,
kModelAnimationMcCoyWithGunGrabbedByArmFreed = 45,
kModelAnimationMcCoyTiedInChairIdle = 46,
kModelAnimationMcCoyTiedInChairMoving = 47,
kModelAnimationMcCoyTiedInChairFreed = 48,
kModelAnimationMcCoyStartled = 49,
kModelAnimationMcCoyCrouchingDown = 50,
kModelAnimationMcCoyCrouchedIdle = 51,
kModelAnimationMcCoyCrouchedGetsUp = 52,
kModelAnimationMcCoyDrinkingBooze = 53,
// 54 - 92: Steele animations
kModelAnimationSteeleWithGunIdle = 54,
kModelAnimationSteeleWithGunStrafeFast = 55, // untriggered
kModelAnimationSteeleWithGunStrafeSlow = 56, // untriggered
kModelAnimationSteeleWithGunGotHitRight = 57,
kModelAnimationSteeleWithGunGotHitLeft = 58,
kModelAnimationSteeleWithGunWalking = 59,
kModelAnimationSteeleWithGunRunning = 60,
kModelAnimationSteeleWithGunShotDead = 61,
kModelAnimationSteeleWithGunClimbStairsUp = 62,
kModelAnimationSteeleWithGunClimbStairsDown = 63,
kModelAnimationSteeleWithGunUnholsterGun = 64,
kModelAnimationSteeleWithGunHolsterGun = 65,
kModelAnimationSteeleWithGunShooting = 66,
kModelAnimationSteeleWalking = 67,
kModelAnimationSteeleRunning = 68,
kModelAnimationSteeleClimbStairsUp = 69,
kModelAnimationSteeleClimbStairsDown = 70,
kModelAnimationSteeleGotHitRight = 71,
kModelAnimationSteeleGotHitLeft = 72,
kModelAnimationSteeleShotDead = 73,
kModelAnimationSteeleIdle = 74,
kModelAnimationSteeleTakeCigPuff = 75,
kModelAnimationSteeleThrowCigAndStepOnIt = 76,
kModelAnimationSteeleATalk = 77,
kModelAnimationSteeleBTalk = 78,
kModelAnimationSteeleSmallLeftHandMoveTalk = 79,
kModelAnimationSteeleProtestTalk = 80,
kModelAnimationSteeleDismissTalk = 81,
kModelAnimationSteeleWithGunAimingTalk = 82,
kModelAnimationSteeleClimbUpTrapDoor = 83,
kModelAnimationSteeleClimbLadderUp = 84, // untriggered
kModelAnimationSteeleClimbLadderDown = 85, // untriggered
kModelAnimationSteeleHopOffLadderDown = 86, // untriggered
kModelAnimationSteeleLookRightThenDropDead = 87, // UNUSED
kModelAnimationSteeleWithGunAimingToRightIdle = 88, // Aiming at Gordo
kModelAnimationSteeleWithGunAimingToRightTalk = 89,
kModelAnimationSteeleWithGunAimingToRightHandHit = 90,
kModelAnimationSteeleWithGunAimingToRightHolster = 91,
kModelAnimationSteeleWithGunAimingToRightShoot = 92, // Shooting at Gordo
// 93 - 133: Gordo animations
kModelAnimationGordoWithGunIdle = 93,
kModelAnimationGordoStrafeFast = 94, // UNUSED
kModelAnimationGordoStrafeSlow = 95, // UNUSED
kModelAnimationGordoWithGunGotHitRight = 96,
kModelAnimationGordoWithGunGotHitLeft = 97,
kModelAnimationGordoWithGunWalking = 98,
kModelAnimationGordoWithGunRunning = 99,
kModelAnimationGordoWithGunShotDead = 100,
kModelAnimationGordoWithGunClimbStairsUp = 101,
kModelAnimationGordoWithGunClimbStairsDown = 102,
kModelAnimationGordoWithGunUnholsterGun = 103,
kModelAnimationGordoWithGunHolsterGun = 104,
kModelAnimationGordoWithGunShooting = 105,
kModelAnimationGordoWithGunJumpingDown = 106,
kModelAnimationGordoWalking = 107,
kModelAnimationGordoRunning = 108,
kModelAnimationGordoClimbStairsUp = 109,
kModelAnimationGordoClimbStairsDown = 110,
kModelAnimationGordoGotHitRight = 111,
kModelAnimationGordoGotHitLeft = 112,
kModelAnimationGordoShotDead = 113,
kModelAnimationGordoSitting = 114,
kModelAnimationGordoWavesGetsUpAndPays = 115,
kModelAnimationGordoIdle = 116,
kModelAnimationGordoBrushOffShoulder = 117, // talks too?
kModelAnimationGordoChecksHand = 118, // talks too?
kModelAnimationGordoLeavesSomethingOnCounter = 119,
kModelAnimationGordoIdleTalk = 120,
kModelAnimationGordoSuggestingTalk = 121,
kModelAnimationGordoSuggestAndPointTalk = 122,
kModelAnimationGordoSuggestAndDismissTalk = 123,
kModelAnimationGordoDismissiveTalk = 124,
kModelAnimationGordoUpsetTalk = 125,
kModelAnimationGordoExplainAndPointTalk = 126,
kModelAnimationGordoAdjustBowtieTalk = 127,
kModelAnimationGordoWithGunWithHostageATalk = 128,
kModelAnimationGordoWithGunWithHostageBTalk = 129, // hostage pushes his gun-holding hand upwards
kModelAnimationGordoWithGunWithHostageCTalk = 130, // shooting hostage?
kModelAnimationGordoWithGunWithHostageLetsGo = 131, // hits hostage?
kModelAnimationGordoWithGunWithHostageGetsShot = 132, // hits hostage?
kModelAnimationGordoSitsLookingAtSomething = 133, // UNUSED
// 134 - 171: Dektora animations
kModelAnimationDektoraCombatIdle = 134,
kModelAnimationDektoraCombatWalkingA = 135,
kModelAnimationDektoraCombatWalkingB = 136,
kModelAnimationDektoraCombatGotHitRight = 137,
kModelAnimationDektoraCombatGotHitLeft = 138,
kModelAnimationDektoraCombatBegin = 139, // assumes fighting pose
kModelAnimationDektoraCombatEnd = 140, // exits combat mode
kModelAnimationDektoraCombatLegAttack = 141,
kModelAnimationDektoraCombatPunchAttack = 142,
kModelAnimationDektoraWalking = 143,
kModelAnimationDektoraRunning = 144, // fast walking
kModelAnimationDektoraClimbStairsUp = 145,
kModelAnimationDektoraClimbStairsDown = 146,
kModelAnimationDektoraFrontShoveMove = 147,
kModelAnimationDektoraBackDodgeMove = 148,
kModelAnimationDektoraFallsDead = 149,
kModelAnimationDektoraSittingIdle = 150,
kModelAnimationDektoraSittingShootingGun = 151, // UNUSED?
kModelAnimationDektoraSittingSubtleTalking = 152,
kModelAnimationDektoraSittingIntenseTalking = 153,
kModelAnimationDektoraSittingPullingGunOut = 154,
kModelAnimationDektoraSittingHoldingGun = 155,
kModelAnimationDektoraStandingIdle = 156, // slow nod left right, could be talking too
kModelAnimationDektoraStandingTalkGestureA = 157, // dismissive / questioning
kModelAnimationDektoraStandingNodShort = 158, // could be talking too
kModelAnimationDektoraStandingTalkAgreeing = 159,
kModelAnimationDektoraStandingTalkGestureB = 160, // mellow
kModelAnimationDektoraStandingTalkGestureC = 161, // move both hands
kModelAnimationDektoraStandingTalkGestureD = 162, // appreciative
kModelAnimationDektoraInFlamesA = 163,
kModelAnimationDektoraInFlamesGotHit = 164, // UNUSED?
kModelAnimationDektoraInFlamesStartFalling = 165,
kModelAnimationDektoraInFlamesB = 166,
kModelAnimationDektoraInFlamesEndFalling = 167,
kModelAnimationDektoraDancingA = 168,
kModelAnimationDektoraDancingB = 169,
kModelAnimationDektoraDancingC = 170,
kModelAnimationDektoraDancingFinale = 171,
// 172 - 207: Guzza animations
kModelAnimationGuzzaWithGunIdle = 172,
kModelAnimationGuzzaWithGunGotHitRight = 173, // Untriggered
kModelAnimationGuzzaWithGunGotHitLeft = 174,
kModelAnimationGuzzaWithGunGotHitStraight = 175,
kModelAnimationGuzzaWithGunWalking = 176,
kModelAnimationGuzzaWithGunRunning = 177,
kModelAnimationGuzzaWithGunShotDeadCollapsesInPlace = 178, // UNUSED
kModelAnimationGuzzaWithGunSuggestTalk = 179,
kModelAnimationGuzzaWithGunDismissTalk = 180,
kModelAnimationGuzzaWithGunBackwardTalk = 181, // Untriggered
kModelAnimationGuzzaWithGunUnholsterGun = 182,
kModelAnimationGuzzaWithGunHolsterGun = 183,
kModelAnimationGuzzaWithGunShooting = 184,
kModelAnimationGuzzaWalking = 185,
kModelAnimationGuzzaRunning = 186,
kModelAnimationGuzzaClimbStairsUp = 187,
kModelAnimationGuzzaClimbStairsDown = 188,
kModelAnimationGuzzaSitAndTalkOrChew = 189,
kModelAnimationGuzzaSitAndEat = 190,
kModelAnimationGuzzaSitAndLookAtFood = 191,
kModelAnimationGuzzaSitAndSmallHandMoveTalk = 192,
kModelAnimationGuzzaSitAndSmallBothHandsMoveTalk = 193,
kModelAnimationGuzzaSitAndLargerHandMoveTalk = 194,
kModelAnimationGuzzaSitAndUpsetHandMoveTalk = 195,
kModelAnimationGuzzaSitAndDismissHandMoveTalk = 196,
kModelAnimationGuzzaStandIdle = 197,
kModelAnimationGuzzaStandAndWipeNose = 198,
kModelAnimationGuzzaStandAndScratchBelly = 199,
kModelAnimationGuzzaStandAndGiveOrPutHigh = 200, // animationMode 23. Is this ever used?
kModelAnimationGuzzaStandAndSuggestTalk = 201,
kModelAnimationGuzzaStandAndExplainOneHandMoveTalk = 202,
kModelAnimationGuzzaStandAndExplainBothHandsMoveTalk = 203,
kModelAnimationGuzzaStandAndGiveOrThrowWaistLevel = 204,
kModelAnimationGuzzaStandAndDismissiveOneHandMoveTalk = 205,
kModelAnimationGuzzaStandAndDismissiveBothHandsMoveTalk = 206,
kModelAnimationGuzzaWithGunShotFallBackwards = 207,
// 208 - 252: Clovis animations
kModelAnimationClovisCombatIdle = 208,
kModelAnimationClovisCombatStrafeSlow = 209, // Untriggered
kModelAnimationClovisCombatStrafeFast = 210, // Untriggered
kModelAnimationClovisCombatGotHitRight = 211,
kModelAnimationClovisCombatGotHitLeft = 212,
kModelAnimationClovisCombatWalking = 213, // Untriggered
kModelAnimationClovisCombatRunning = 214, // UNUSED
kModelAnimationClovisCombatClimbStairsUp = 215, // Untriggered
kModelAnimationClovisCombatClimbStairsDown = 216, // Untriggered
kModelAnimationClovisCombatAssumePosition = 217,
kModelAnimationClovisCombatResumeNonCombat = 218,
kModelAnimationClovisCombatPunchAttack = 219,
kModelAnimationClovisWalking = 220,
kModelAnimationClovisRunning = 221,
kModelAnimationClovisClimbStairsUp = 222, // Untriggered
kModelAnimationClovisClimbStairsDown = 223, // Untriggered
kModelAnimationClovisGotHitRight = 224,
kModelAnimationClovisGotHitLeft = 225,
kModelAnimationClovisShotDead = 226,
kModelAnimationClovisIdle = 227,
kModelAnimationClovisLookingUpAndAbout = 228,
kModelAnimationClovisOscillatingFeet = 229, // UNUSED
kModelAnimationClovisCalmTalk = 230,
kModelAnimationClovisSuggestingTalk = 231,
kModelAnimationClovisSuggestingAndBeardScratchTalk = 232,
kModelAnimationClovisAffirmingTalk = 233,
kModelAnimationClovisHandCircularMoveTalk = 234,
kModelAnimationClovisPointingTalk = 235,
kModelAnimationClovisNegotiatingTalk = 236,
kModelAnimationClovisGiveAndTakeOrPointingToSelf = 237, // UNUSED (Talking too?)
kModelAnimationClovisKneelingChecking = 238,
kModelAnimationClovisStandingToKneeling = 239,
kModelAnimationClovisKneelingToStanding = 240,
kModelAnimationClovisKneelingTalking = 241,
kModelAnimationClovisJumpingDodging = 242, // animation mode 20 (TODO Where is this used in game? In the Moonbus massacre scenario?)
kModelAnimationClovisLayingWithBookIdle = 243,
kModelAnimationClovisLayingWithBookStopsReadingTalk = 244,
kModelAnimationClovisLayingWithBookStillReadingTalk = 245,
kModelAnimationClovisLayingWithBookGotHitOrSmallCough = 246, // UNUSED
kModelAnimationClovisLayingWithBookReadingOutLoud = 247, // Untriggered - ends in kModelAnimationClovisLayingWithBookStopsReadingTalk
kModelAnimationClovisLayingWithBookGotHitOrViolentCough = 248, // Untriggered - ends in kModelAnimationClovisLayingWithBookDyingDropBook
kModelAnimationClovisLayingWithBookDyingDropBook = 249, // Untriggered?!
kModelAnimationClovisLayingWithBookUnholsterGun = 250, // Untriggered - ends in kModelAnimationClovisLayingWithBookPointingGun
kModelAnimationClovisLayingWithBookPointingGun = 251, // maybe also firing? // linked with untriggered kModelAnimationClovisLayingWithBookUnholsterGun
kModelAnimationClovisLayingWithBookDyingDropGun = 252, // This is the one used for Clovis laying down death (A bug?)
// 253 - 276: Lucy animations
kModelAnimationLucyWalking = 253,
kModelAnimationLucyRunning = 254,
kModelAnimationLucyClimbStairsUp = 255,
kModelAnimationLucyClimbStairsDown = 256,
kModelAnimationLucyGotHitBendsForward = 257,
kModelAnimationLucyGotHitBendsBackward = 258,
kModelAnimationLucyShotDead = 259,
kModelAnimationLucyIdle = 260,
kModelAnimationLucyPlayingArcade = 261, // UNUSED
kModelAnimationLucyGestureGive = 262, // UNUSED
kModelAnimationLucyCalmShortRightwardsNodTalk = 263,
kModelAnimationLucyComplainingTalk = 264,
kModelAnimationLucyIntenseTalk = 265,
kModelAnimationLucyPointingTalk = 266,
kModelAnimationLucySelfPointingTalk = 267,
kModelAnimationLucyVeryUpsetTalk = 268,
kModelAnimationLucyCalmLongRightwardsNodTalk = 269,
kModelAnimationLucySubtleThrowKissTalk = 270,
kModelAnimationLucyHappyHopTalk = 271,
kModelAnimationLucyCombatIdle = 272,
kModelAnimationLucyCombatBlocksUp = 273, // Untriggered. Could potentially be used as "attacks up" too
kModelAnimationLucyCombatResumeNonCombat = 274, // Untriggered
kModelAnimationLucyCombatDropsDead = 275, // Untriggered. Somewhat faster than kModelAnimationLucyShotDead (259)
kModelAnimationLucyRemovesNeckletDiesFromExplosion = 276, // Untriggered
// 277 - 311: Izo animations
kModelAnimationIzoCombatIdle = 277,
kModelAnimationIzoCombatTurnRight = 278, // untriggered
kModelAnimationIzoCombatTurnLeft = 279, // untriggered
kModelAnimationIzoCombatGotHitRight = 280,
kModelAnimationIzoCombatGotHitLeft = 281,
kModelAnimationIzoCombatWalking = 282,
kModelAnimationIzoCombatRunning = 283,
kModelAnimationIzoCombatShotDead = 284,
kModelAnimationIzoCombatClimbStairsUp = 285, // untriggered
kModelAnimationIzoCombatClimbStairsDown = 286, // untriggered
kModelAnimationIzoCombatUnseatheSword = 287,
kModelAnimationIzoCombatSeatheSword = 288,
kModelAnimationIzoCombatSwordAttack = 289,
kModelAnimationIzoWalking = 290,
kModelAnimationIzoRunning = 291,
kModelAnimationIzoClimbStairsUp = 292, // untriggered
kModelAnimationIzoClimbStairsDown = 293, // untriggered
kModelAnimationIzoGotHitRight = 294, // UNUSED
kModelAnimationIzoGotHitLeft = 295, // UNUSED
kModelAnimationIzoShotDead = 296,
kModelAnimationIzoIdle = 297,
kModelAnimationIzoAwkwardPlayWithHands = 298,
kModelAnimationIzoCalmTalk = 299,
kModelAnimationIzoMoreCalmTalk = 300,
kModelAnimationIzoExplainingTalk = 301,
kModelAnimationIzoHeadNodsAgreeingTalk = 302,
kModelAnimationIzoOffensiveTalk = 303,
kModelAnimationIzoHeadNodsDisagreeingTalk = 304,
kModelAnimationIzoUnderstandingTalk = 305,
kModelAnimationIzoClimbLadderDown = 306, // untriggered
kModelAnimationIzoClimbLadderUp = 307, // untriggered
kModelAnimationIzoHoldingCameraIdle = 308,
kModelAnimationIzoPicksCameraFromShop = 309,
kModelAnimationIzoHoldingCameraTalk = 310,
kModelAnimationIzoHoldingCameraUsesFlash = 311,
// 312 - 345: Sadik animations
kModelAnimationSadikCombatIdle = 312,
kModelAnimationSadikCombatTurnRight = 313, // untriggered
kModelAnimationSadikCombatTurnLeft = 314, // untriggered
kModelAnimationSadikCombatGotHitFront = 315,
kModelAnimationSadikCombatGotHitMore = 316,
kModelAnimationSadikCombatWalking = 317,
kModelAnimationSadikCombatRunning = 318,
kModelAnimationSadikCombatShotDead = 319, // UNUSED
kModelAnimationSadikCombatUnholsterGun = 320,
kModelAnimationSadikCombatHolsterGun = 321, // untriggered
kModelAnimationSadikCombatFireGunAndReturnToPoseIdle = 322, // A bit bugged. Sadik has all dark/black clothes suddenly here.
kModelAnimationSadikWalking = 323,
kModelAnimationSadikRunning = 324,
kModelAnimationSadikGotHitFront = 325,
kModelAnimationSadikGotHitMore = 326,
kModelAnimationSadikShotDead = 327,
kModelAnimationSadikIdle = 328,
kModelAnimationSadikShiftsShoulders = 329,
kModelAnimationSadikGesturePointOrGive = 330,
kModelAnimationSadikCalmTalk = 331,
kModelAnimationSadikMoreCalmTalk = 332,
kModelAnimationSadikSuggestTalk = 333,
kModelAnimationSadikUrgeTalk = 334,
kModelAnimationSadikAccuseTalk = 335,
kModelAnimationSadikProtestTalk = 336,
kModelAnimationSadikMockTalk = 337,
kModelAnimationSadikThisAndThatTalk = 338,
kModelAnimationSadikClimbLadderDown = 339, // untriggered
kModelAnimationSadikClimbLadderUp = 340, // untriggered
kModelAnimationSadikJumpAcross = 341, // untriggered
kModelAnimationSadikHangingDropsDown = 342, // untriggered
kModelAnimationSadikKicksSomeoneWhoIsDown = 343,
kModelAnimationSadikHoldsSomeoneAndPunches = 344,
kModelAnimationSadikPicksUpAndThrowsMcCoy = 345, // A bit bugged. Last frames 27-30 are empty and Sadik's model looks rough/wrong-ish.
// 346 - 359: Twins/Luther animations
kModelAnimationTwinsSitIdle = 346,
kModelAnimationTwinsSitTyping = 347, // UNUSED
kModelAnimationTwinsSitLancePutsSomethingToTheLeft = 348,
kModelAnimationTwinsSitLanceShortCalmTalk = 349, // Mostly looks like Lance is talking. Probably could be used for both.
kModelAnimationTwinsSitLanceLongerCalmTalk = 350, // Mostly looks like Lance is talking. Probably could be used for both.
kModelAnimationTwinsSitLutherCalmTalk = 351, // Mostly looks like Luther is talking. Probably could be used for both.
kModelAnimationTwinsSitLutherMoreCalmTalk = 352, // Mostly looks like Luther is talking. Probably could be used for both.
kModelAnimationTwinsSitLanceMoreCalmTalk = 353, // Mostly looks like Lance is talking. Probably could be used for both.
kModelAnimationTwinsSitLutherProtestTalk = 354, // Mostly looks like Luther is talking. Probably could be used for both.
kModelAnimationTwinsSitLutherGoAheadTalk = 355, // Mostly looks like Luther is talking. Probably could be used for both.
kModelAnimationTwinsSitLutherHitsOrFeedsLance = 356, // TODO Check when this happens (animationMode: 6)
kModelAnimationTwinsSitDropForwards = 357,
kModelAnimationTwinsSitAlmostDeadLutherPushesButton = 358,
kModelAnimationTwinsSitDieCompletely = 359,
// 360 - 387: EarlyQ animations
kModelAnimationEarlyQCombatIdle = 360,
kModelAnimationEarlyQCombatWalking = 361,
kModelAnimationEarlyQCombatUnholsterGun = 362,
kModelAnimationEarlyQCombatHolsterGun = 363,
kModelAnimationEarlyQCombatFiresGun = 364,
kModelAnimationEarlyQWalking = 365,
kModelAnimationEarlyQGotHitRight = 366,
kModelAnimationEarlyQGotHitLeft = 367,
kModelAnimationEarlyQDropsDead = 368,
kModelAnimationEarlyQIdle = 369,
kModelAnimationEarlyQHandOnFace = 370, // maybe cigarrette?
kModelAnimationEarlyQGivesSomething = 371, // maybe the photo? // TODO check when this happens (animationMode 23)
kModelAnimationEarlyQCalmTalk = 372,
kModelAnimationEarlyQCalmExplainTalk = 373,
kModelAnimationEarlyQVulgarTalk = 374,
kModelAnimationEarlyQDismissTalk = 375,
kModelAnimationEarlyQMoreDismissTalk = 376,
kModelAnimationEarlyQIntenseExplainTalk = 377,
kModelAnimationEarlyQSubtleExplainTalk = 378,
kModelAnimationEarlyQExcitedTalk = 379,
kModelAnimationEarlyQAnnounceTalk = 380,
kModelAnimationEarlyQSPicksUpBottleAndPoursDrink = 381,
kModelAnimationEarlyQSHoldsDrinkIdle = 382,
kModelAnimationEarlyQSitsAndCrossesLegs = 383,
kModelAnimationEarlyQSitIdle = 384,
kModelAnimationEarlyQSitTalk = 385,
kModelAnimationEarlyQSitScorpionAgonyDeath = 386,
kModelAnimationEarlyQSitToStandingUp = 387,
// 388 - 421: Zuben animations
kModelAnimationZubenCombatIdle = 388,
kModelAnimationZubenCombatHitFront = 389,
kModelAnimationZubenCombatHitBack = 390,
kModelAnimationZubenCombatWalking = 391,
kModelAnimationZubenCombatRunning = 392,
kModelAnimationZubenCombatShotDead = 393,
kModelAnimationZubenCombatClimbStairsUp = 394, // UNUSED
kModelAnimationZubenCombatClimbStairsDown = 395, // UNUSED
kModelAnimationZubenCombatUnholsterCleaver = 396,
kModelAnimationZubenCombatHolsterCleaver = 397, // TODO check if properly triggered
kModelAnimationZubenCleaverAttack = 398,
kModelAnimationZubenWalking = 399,
kModelAnimationZubenRunning = 400,
kModelAnimationZubenClimbStairsUp = 401, // UNUSED
kModelAnimationZubenClimbStairsDown = 402, // UNUSED
kModelAnimationZubenClimbShotFront = 403,
kModelAnimationZubenClimbShotBack = 404,
kModelAnimationZubenShotDead = 405,
kModelAnimationZubenIdle = 406,
kModelAnimationZubenQuickLookLeftRight = 407, // UNUSED
kModelAnimationZubenLooksAtSomeone = 408,
kModelAnimationZubenCalmTalk = 409,
kModelAnimationZubenProtestTalk = 410,
kModelAnimationZubenQuestionTalk = 411,
kModelAnimationZubenMoreQuestionTalk = 412,
kModelAnimationZubenPointingTalk = 413,
kModelAnimationZubenYetMoreQuestiongTalk = 414,
kModelAnimationZubenScratchEarTalk = 415,
kModelAnimationZubenDontKnowTalk = 416,
kModelAnimationZubenThreatenTalk = 417,
kModelAnimationZubenPlayWithHands = 418, // TODO partially used?
kModelAnimationZubenToppleSoupCauldron = 419,
kModelAnimationZubenBashOnDoor = 420,
kModelAnimationZubenJumpDownFromCeiling = 421,
// 422 - 437: Generic walker A/B/C animations (with/without umbrella, walking/still)
kModelGenWalkerHattedPersonFastPace = 422, // Walking - Frame 1 used for standing still
kModelGenWalkerHattedPersonLoweredFace = 423, // Walking - Frame 6 used for standing still
kModelGenWalkerHattedPersonWithUmbrella = 424, // Walking - Same model as 426
kModelGenWalkerHattedPersonNoUmbrellaSmallSteps = 425, // Walking - Same model as 427
kModelGenWalkerHattedPersonWithUmbrellaStandsStill = 426, // Standing - Same model as 424
kModelGenWalkerHattedPersonNoUmbrellaStandsStill = 427, // Standing - Same model as 425
kModelGenWalkerHoodedPersonWithUmbrella = 428, // Walking - Same model as 430
kModelGenWalkerPunkPersonWithGlassesAndBeard = 429, // Walking - Same model as 431
kModelGenWalkerHoodedPersonWithUmbrellaStandsStill = 430, // Standing - Same model as 428
kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill = 431, // Standing - Same model as 429
kModelGenWalkerPunkPersonWithGlasses = 432, // Walking - Same model as 433
kModelGenWalkerPunkPersonWithGlassesStandsStill = 433, // Standing - Same model as 432
kModelGenWalkerHattedChild = 434, // Walking - Frame 11 used for standing still
kModelGenWalkerChild = 435, // Walking - Frame 0 (or 5) used for standing still
kModelGenWalkerHattedPersonWithWoodenUmbrella = 436, // Walking - Frame 4 used for standing still
kModelGenWalkerHattedLadyWithWoodenUmbrellaStandsStill = 437, // Standing - *Not the same model with 436* - Just single frame
// 438 - 439: Dancer model animations (UNUSED - RESTORED)
kModelAnimationHysteriaPatron3DanceHandsDownLeanBackForth = 438, // UNUSED - 27 frames - RESTORED
kModelAnimationHysteriaPatron3DanceHandsDownToHandsUp = 439, // UNUSED - 24 frames - RESTORED (not looping, needs to be subsequently reversed to loop)
// 440: Tracking Gun (At Bullet Bob's shop)
kModelAnimationBulletBobsTrackingGun = 440,
// 441 - 450: Shooting range targets
kModelAnimationMaleTargetEmptyHandsActive = 441,
kModelAnimationMaleTargetEmptyHandsDead = 442, // 441+1
kModelAnimationMaleTargetWithGunActive = 443,
kModelAnimationMaleTargetWithGunDead = 444, // 443+1
kModelAnimationMaleTargetWithShotgunActive = 445,
kModelAnimationMaleTargetWithShotgunDead = 446, // 445+1
kModelAnimationFemaleTargetWithBabyActive = 447,
kModelAnimationFemaleTargetWithBabyDead = 448, // 447+1
kModelAnimationFemaleTargetWithGunActive = 449,
kModelAnimationFemaleTargetWithGunDead = 450, // 449+1
// 451: Baker animations (probably for debug purposes or leftover from a removed character)
kModelAnimationBakerTpose = 451, // This is a security guard T-pose (1 frame) model
// 452 - 469: CrazyLegs animations
kModelAnimationCrazylegsRollSlow = 452,
kModelAnimationCrazylegsRollFast = 453, // untriggered
kModelAnimationCrazylegsIdle = 454,
kModelAnimationCrazylegsHandsUpIdle = 455, // Is this triggered for Crazylegs?
kModelAnimationCrazylegsMobileIdle = 456, // Is this triggered for Crazylegs?
kModelAnimationCrazylegsGestureGive = 457, // animationMode 23. Is this triggered for Crazylegs?
kModelAnimationCrazylegsCalmTalk = 458,
kModelAnimationCrazylegsSmallHandMoveTalk = 459,
kModelAnimationCrazylegsPointingAtSelfTalk = 460,
kModelAnimationCrazylegsDisagreeTalk = 461,
kModelAnimationCrazylegsFastTalk = 462,
kModelAnimationCrazylegsProtestTalk = 463,
kModelAnimationCrazylegsMobileCalmTalk = 464, // last frame (11) seems bugged (hand snaps to bit lower and without mobile)
kModelAnimationCrazylegsMobileIntenseTalk = 465,
kModelAnimationCrazylegsHandsUpTalk = 466,
kModelAnimationCrazylegsHandsUpRaisesHands = 467, // untriggered
kModelAnimationCrazylegsHandsUpLowersHands = 468,
kModelAnimationCrazylegsHangsUpMobile = 469,
// 470 - 486: Grigorian animations
kModelAnimationGrigorianWalking = 470, // UNUSED
kModelAnimationGrigorianSitIdle = 471, // UNUSED
kModelAnimationGrigorianSitIdleNailBiting = 472, // UNUSED
kModelAnimationGrigorianSitDismissTalk = 473, // UNUSED
kModelAnimationGrigorianSitHeadacheTalk = 474, // UNUSED
kModelAnimationGrigorianSitProtestTalk = 475, // UNUSED
kModelAnimationGrigorianSitToStandingUp = 476, // UNUSED
kModelAnimationGrigorianSitFromStandingUp = 477, // UNUSED
kModelAnimationGrigorianStandIdle = 478, // maybe calm talk too?
kModelAnimationGrigorianStandAnnoyedTalk = 479,
kModelAnimationGrigorianStandArmsCrossedTalk = 480,
kModelAnimationGrigorianStandProtestTalk = 481,
kModelAnimationGrigorianStandProtestMoreTalk = 482,
kModelAnimationGrigorianStandProtestEvenMoreTalk = 483,
kModelAnimationGrigorianStandInsistentTalk = 484,
kModelAnimationGrigorianStandDismissOrAccuseTalk = 485,
kModelAnimationGrigorianStandBegOrMockingTalk = 486,
// 487 - 505: Transient/Homeless animations
kModelAnimationTransientWalking = 487,
kModelAnimationTransientRunning = 488, // UNUSED
kModelAnimationTransientShotDeadCollapseInPlace = 489,
kModelAnimationTransientShotInTheBackDropsDead = 490, // UNUSED
kModelAnimationTransientLayingIdle = 491,
kModelAnimationTransientLayingCalmTalk = 492,
kModelAnimationTransientLayingMoreCalmTalk = 493,
kModelAnimationTransientLayingThisAndThatTalk = 494,
kModelAnimationTransientLayingShotDead = 495,
kModelAnimationTransientLayingGestureGiveOrTake = 496,
kModelAnimationTransientIdle = 497,
kModelAnimationTransientIdleToSearchingTrash = 498, // UNUSED
kModelAnimationTransientPickingNodeAndWiping = 499,
kModelAnimationTransientGestureGive = 500, // or probably idle, but it doesn't look like idle
kModelAnimationTransientScratchBackOfHeadTalk = 501,
kModelAnimationTransientDescriptiveTalk = 502,
kModelAnimationTransientPointingAtTalk = 503, // Could be used when he points to where Zuben ran to
kModelAnimationTransientSearchingTrash = 504,
kModelAnimationTransientSearchingTrashToIdle = 505,
// 506 - 525: Bullet Bob animations
kModelAnimationBulletBobSittingCombatIdle = 506,
kModelAnimationBulletBobSittingCombatGotHit = 507, // UNUSED
kModelAnimationBulletBobSittingCombatStrafeSlow = 508, // UNUSED
kModelAnimationBulletBobSittingCombatStrafeFast = 509, // UNUSED
kModelAnimationBulletBobSittingCombatShotDead = 510,
kModelAnimationBulletBobSittingCombatTalk = 511, // UNUSED
kModelAnimationBulletBobSittingCombatRetrievesGun = 512,
kModelAnimationBulletBobSittingCombatFiresGun = 513,
kModelAnimationBulletBobSittingIdle = 514,
kModelAnimationBulletBobSittingHeadMoveAround = 515, // UNUSED - RESTORED
kModelAnimationBulletBobSittingHeadMoveDownThink = 516,
kModelAnimationBulletBobSittingCalmTalk = 517,
kModelAnimationBulletBobSittingDismissiveTalk = 518,
kModelAnimationBulletBobSittingSuggestTalk = 519,
kModelAnimationBulletBobSittingQuickSuggestTalk = 520,
kModelAnimationBulletBobSittingExplainTalk = 521,
kModelAnimationBulletBobSittingGossipTalk = 522,
kModelAnimationBulletBobSittingHeadNodLeftTalk = 523,
kModelAnimationBulletBobSittingPersistentTalk = 524,
kModelAnimationBulletBobSittingThumbsUp = 525, // TODO when is this used? animationMode 23
// 526 - 544: Runciter animations
kModelAnimationRunciterWalking = 526,
kModelAnimationRunciterGotHit = 527, // UNUSED
kModelAnimationRunciterShotDead = 528,
kModelAnimationRunciterIdle = 529,
kModelAnimationRunciterScratchesWoundIdle = 530,
kModelAnimationRunciterPicksNose = 531,
kModelAnimationRunciterGestureGive = 532,
kModelAnimationRunciterCalmTalk = 533,
kModelAnimationRunciterSuggestOnTipToesTalk = 534, // TODO why does he seem on tip-toes? Is someone holding him up?
kModelAnimationRunciterExplainTalk = 535,
kModelAnimationRunciterAngryTalk = 536,
kModelAnimationRunciterQuestionTalk = 537,
kModelAnimationRunciterOffensiveTalk = 538,
kModelAnimationRunciterComplainCryTalk = 539,
kModelAnimationRunciterDespairTalk = 540,
kModelAnimationRunciterCannotBelieveTalk = 541,
kModelAnimationRunciterAttack = 542, // UNUSED - TODO What is he supposed to be doing?
kModelAnimationRunciterDefendOrPourMove = 543, // UNUSED - TODO What is he supposed to be doing?
kModelAnimationRunciterProtectSelfMove = 544, // UNUSED - TODO What is he supposed to be doing?
// 545 - 554: Insect Dealer animations
kModelAnimationInsectDealerSittingIdle = 545,
kModelAnimationInsectDealerSittingScratchEarIdle = 546,
kModelAnimationInsectDealerSittingGestureGive = 547, // TODO is this used? animationMode: 23
kModelAnimationInsectDealerSittingCalmTalk = 548,
kModelAnimationInsectDealerSittingExplainTalk = 549,
kModelAnimationInsectDealerSittingPointingTalk = 550,
kModelAnimationInsectDealerSittingHeadMoveTalk = 551,
kModelAnimationInsectDealerSittingSuggestTalk = 552,
kModelAnimationInsectDealerSittingGossipTalk = 553,
kModelAnimationInsectDealerSittingDescriptiveTalk = 554,
// 555 - 565: Tyrell Guard animations
kModelAnimationTyrellGuardSittingIdle = 555,
kModelAnimationTyrellGuardSittingLookingAtMonitorIdle = 556, // UNUSED
kModelAnimationTyrellGuardSittingGestureGive = 557,
kModelAnimationTyrellGuardSittingCalmTalk = 558,
kModelAnimationTyrellGuardSittingExplainTalk = 559,
kModelAnimationTyrellGuardSittingHandOverHeadTalk = 560,
kModelAnimationTyrellGuardSittingSuggestTalk = 561,
kModelAnimationTyrellGuardSittingUpsetTalk = 562,
kModelAnimationTyrellGuardSittingMaybeHugsMonitors = 563, // ??? untriggered
kModelAnimationTyrellGuardSittingSleepingWakingUp = 564, // Triggered to play partially (states 1, 2)
kModelAnimationTyrellGuardSittingPressingAlertButton = 565, // TODO check - does this actually get triggered? animationMode 50
// 566 - 570: Mia animations
kModelAnimationMiaIdle = 566,
kModelAnimationMiaGestureGive = 567, // TODO when is this used? animationMode 23
kModelAnimationMiaHeadNodTalk = 568,
kModelAnimationMiaMoreCalmTalk = 569,
kModelAnimationMiaHandsOnWaistTalk = 570,
// 571 - 604: Officer Leary animations
kModelAnimationOfficerLearyCombatIdle = 571,
kModelAnimationOfficerLearyCombatGotHitRight = 572,
kModelAnimationOfficerLearyCombatGotHitLeft = 573,
kModelAnimationOfficerLearyCombatWalking = 574,
kModelAnimationOfficerLearyCombatRunning = 575,
kModelAnimationOfficerLearyCombatShotDead = 576,
kModelAnimationOfficerLearyCombatClimbStairsUp = 577, // untriggered?
kModelAnimationOfficerLearyCombatClimbStairsDown = 578, // untriggered?
kModelAnimationOfficerLearyCombatUnholsterGun = 579,
kModelAnimationOfficerLearyCombatHolsterGun = 580,
kModelAnimationOfficerLearyCombatFireGun = 581,
kModelAnimationOfficerLearyWalking = 582,
kModelAnimationOfficerLearyRunning = 583,
kModelAnimationOfficerLearyClimbStairsUp = 584, // untriggered?
kModelAnimationOfficerLearyClimbStairsDown = 585, // untriggered?
kModelAnimationOfficerLearyGotHitFront = 586,
kModelAnimationOfficerLearyGotHitBack = 587,
kModelAnimationOfficerLearyShotDead = 588,
kModelAnimationOfficerLearyOscillateIdle = 589,
kModelAnimationOfficerLearyLookAroundIdle = 590,
kModelAnimationOfficerLearyRockBackForthIdle = 591,
kModelAnimationOfficerLearyCalmExplainTalk = 592,
kModelAnimationOfficerLearyIndicateTalk = 593,
kModelAnimationOfficerLearyLongerExplainTalk = 594,
kModelAnimationOfficerLearyWarnOrThreatenTalk = 595,
kModelAnimationOfficerLearyUpsetOrCommandTalk = 596,
kModelAnimationOfficerLearyMoreUpsetTalk = 597,
kModelAnimationOfficerLearyUrgeOrQuestionTalk = 598,
kModelAnimationOfficerLearyHandsOnWaistTalk = 599,
kModelAnimationOfficerLearyScratchHeadApologyTalk = 600,
kModelAnimationOfficerLearyTakingNotes = 601,
kModelAnimationOfficerLearyIntenseTakingNotes = 602, // UNUSED
kModelAnimationOfficerLearyPutNotepadAway = 603,
kModelAnimationOfficerLearyTakeOutNotepad = 604,
// 605 - 641: Officer Grayford animations
kModelAnimationOfficerGrayfordCombatIdle = 605,
kModelAnimationOfficerGrayfordCombatSlowStrafe = 606, // UNUSED
kModelAnimationOfficerGrayfordCombatFastStrafe = 607, // UNUSED
kModelAnimationOfficerGrayfordCombatGotHitRight = 608,
kModelAnimationOfficerGrayfordCombatGotHitLeft = 609,
kModelAnimationOfficerGrayfordCombatWalking = 610,
kModelAnimationOfficerGrayfordCombatRunning = 611,
kModelAnimationOfficerGrayfordCombatShotDead = 612,
kModelAnimationOfficerGrayfordCombatClimbStairsUp = 613, // UNUSED
kModelAnimationOfficerGrayfordCombatClimbStairsDown = 614, // UNUSED
kModelAnimationOfficerGrayfordCombatUnholsterGun = 615,
kModelAnimationOfficerGrayfordCombatHolsterGun = 616,
kModelAnimationOfficerGrayfordCombatFireGun = 617,
kModelAnimationOfficerGrayfordWalking = 618,
kModelAnimationOfficerGrayfordRunning = 619,
kModelAnimationOfficerGrayfordClimbStairsUp = 620, // UNUSED
kModelAnimationOfficerGrayfordClimbStairsDown = 621, // UNUSED
kModelAnimationOfficerGrayfordGotHitFront = 622,
kModelAnimationOfficerGrayfordGotHitBack = 623,
kModelAnimationOfficerGrayfordShotDead = 624,
kModelAnimationOfficerGrayfordOscillateIdle = 625,
kModelAnimationOfficerGrayfordLookAroundDownwardsIdle = 626,
kModelAnimationOfficerGrayfordLookAroundSidewaysIdle = 627,
kModelAnimationOfficerGrayfordGestureGive = 628, // UNUSED
kModelAnimationOfficerGrayfordCalmExplainTalk = 629,
kModelAnimationOfficerGrayfordCalmRightHandMoveTalk = 630,
kModelAnimationOfficerGrayfordScratchHeadTalk = 631,
kModelAnimationOfficerGrayfordQuickHandMoveTalk = 632,
kModelAnimationOfficerGrayfordSevereTalk = 633,
kModelAnimationOfficerGrayfordMockTalk = 634,
kModelAnimationOfficerGrayfordPointingTalk = 635,
kModelAnimationOfficerGrayfordQuestionTalk = 636,
kModelAnimationOfficerGrayfordDismissTalk = 637,
kModelAnimationOfficerGrayfordPlaceRadioToEar = 638,
kModelAnimationOfficerGrayfordTalkToAndLowerRadio = 639,
kModelAnimationOfficerGrayfordTakeOutRadioFromPocket = 640,
kModelAnimationOfficerGrayfordPutAwayRadioInPocket = 641,
// 642 - 660: Hanoi animations
kModelAnimationHanoiCombatIdle = 642,
kModelAnimationHanoiCombatKicksDoorIn = 643, // TODO check when this happens (animationMode 71)
kModelAnimationHanoiCombatFiresGun = 644,
kModelAnimationHanoiWalking = 645,
kModelAnimationHanoiGotHitOrViolentHeadNod = 646,
kModelAnimationHanoiShotDead = 647,
kModelAnimationHanoiLooksAroundIdle = 648,
kModelAnimationHanoiScratchesBackIdle = 649,
kModelAnimationHanoiCalmTalk = 650,
kModelAnimationHanoiExplainTalk = 651,
kModelAnimationHanoiDownwardsNodTalk = 652,
kModelAnimationHanoiDenyTalk = 653,
kModelAnimationHanoiSlightBowingTalk = 654,
kModelAnimationHanoiLaughTalk = 655, // untriggered. Restored.
kModelAnimationHanoiMockTalk = 656,
kModelAnimationHanoiGrabsMcCoy = 657, // TODO check when this happens (animationMode 23)
kModelAnimationHanoiHoldsMcCoyUp = 658,
kModelAnimationHanoiHoldsMcCoyUpAndTalks = 659,
kModelAnimationHanoiPunchUpAttack = 660, // untriggered
// 661 - 670: Desk Clerk (Yukon) animations
kModelAnimationDeskClerkReadPaperIdle = 661,
kModelAnimationDeskClerkReadPaperChangePageIdle = 662,
kModelAnimationDeskClerkReadPaperCalmTalk = 663,
kModelAnimationDeskClerkReadPaperMoreCalmTalk = 664,
kModelAnimationDeskClerkReadPaperMoveLeftTalk = 665,
kModelAnimationDeskClerkReadPaperSlightClosePaperTalk = 666,
kModelAnimationDeskClerkReadPaperMoreClosePaperTalk = 667,
kModelAnimationDeskClerkIsHeldUpByLeonIdle = 668,
kModelAnimationDeskClerkFallingAfterLeonLetsGo = 669,
kModelAnimationDeskClerkHeadSmashedOnCounter = 670,
// 671 - 681: Howie Lee animations
kModelAnimationHowieLeeGathersOfTidiesUp = 671,
kModelAnimationHowieLeeWalking = 672,
kModelAnimationHowieLeePutsIngredientsCooking = 673,
kModelAnimationHowieLeeLongGestureGive = 674,
kModelAnimationHowieLeeQuickGestureGive = 675, // UNUSED
kModelAnimationHowieLeeCalmTalk = 676,
kModelAnimationHowieLeeExplainTalk = 677,
kModelAnimationHowieLeeUpsetTalk = 678,
kModelAnimationHowieLeeAngryTalk = 679,
kModelAnimationHowieLeeNoTimeTalk = 680,
kModelAnimationHowieLeeElaborateMovementTalk = 681, // Sushi throwing?
// 682 - 687: Fish Dealer animations
kModelAnimationFishDealerWalking = 682,
kModelAnimationFishDealerIdle = 683,
kModelAnimationFishDealerGestureGive = 684, // TODO check when this happens (animationMode 23)
kModelAnimationFishDealerCalmTalk = 685,
kModelAnimationFishDealerExplainTalk = 686,
kModelAnimationFishDealerNoTroubleTalk = 687,
// 688 - 697: Dino Klein animations
kModelAnimationKleinWalking = 688,
kModelAnimationKleinStandingIdle = 689,
kModelAnimationKleinTalkScratchBackOfHead = 690,
kModelAnimationKleinWorkingOnInstruments = 691,
kModelAnimationKleinTalkSmallLeftHandMove = 692,
kModelAnimationKleinTalkRightHandTouchFace = 693,
kModelAnimationKleinTalkWideHandMotion = 694,
kModelAnimationKleinTalkSuggestOrAsk = 695,
kModelAnimationKleinTalkDismissive = 696,
kModelAnimationKleinTalkRaisingBothHands = 697,
// 698 - 704: Murray animations
kModelAnimationMurrayIdle = 698,
kModelAnimationMurrayGestureGive = 699, // untriggered
kModelAnimationMurrayCalmTalk = 700,
kModelAnimationMurrayMoreCalmTalk = 701,
kModelAnimationMurrayExplainTalk = 702,
kModelAnimationMurrayMoreExplainTalk = 703,
kModelAnimationMurrayCautionTalk = 704,
// 705 - 715: Hawker's Barkeep animations
kModelAnimationHawkersBarkeepIdle = 705,
kModelAnimationHawkersBarkeepCleaningBar = 706,
kModelAnimationHawkersBarkeepWipingGlasses = 707,
kModelAnimationHawkersBarkeepGestureGive = 708,
kModelAnimationHawkersBarkeepGiveMoonshine = 709,
kModelAnimationHawkersBarkeepCalmTalk = 710,
kModelAnimationHawkersBarkeepExplainTalk = 711,
kModelAnimationHawkersBarkeepBentsAndWipesTalk = 712,
kModelAnimationHawkersBarkeepAltGestureGiveTalk = 713, // similar to 708, kind of bents more
kModelAnimationHawkersBarkeepBentingTalk = 714,
kModelAnimationHawkersBarkeepBentingAndDismissTalk = 715,
// 716 - 721: Holloway animations
kModelAnimationHollowayWalking = 716,
kModelAnimationHollowayIdle = 717,
kModelAnimationHollowaySlightHeadMove = 718, // UNUSED
kModelAnimationHollowayGlobAttack = 719,
kModelAnimationHollowayCalmTalk = 720,
kModelAnimationHollowayExplainTalk = 721,
// 722 - 731: Sergeant Walls animations
kModelAnimationSergeantWallsIdle = 722,
kModelAnimationSergeantWallsScratchHead = 723, // UNUSED
kModelAnimationSergeantWallsGestureGive = 724,
kModelAnimationSergeantWallsCalmTalk = 725,
kModelAnimationSergeantWallsMoreHeadMoveTalk = 726,
kModelAnimationSergeantWallsExplainTalk = 727,
kModelAnimationSergeantWallsLaughTalk = 728,
kModelAnimationSergeantWallsHarderLaughTalk = 729,
kModelAnimationSergeantWallsDefendTalk = 730,
kModelAnimationSergeantWallsHitsBuzzerTalk = 731,
// 732 - 743: Moraji animations
// In all Moraji's animations except 742, 743, he still has the cuff on his left hand
kModelAnimationMorajiRunning = 732,
kModelAnimationMorajiCuffedIdle = 733,
kModelAnimationMorajiCuffedFastTalk = 734,
kModelAnimationMorajiCuffedMoreFastTalk = 735,
kModelAnimationMorajiCuffedPointingTalk = 736,
kModelAnimationMorajiCuffedSomethingExplodingToHisLeft = 737, // McCoy shooting at cuffs
kModelAnimationMorajiCuffedShotDead = 738,
kModelAnimationMorajiRunningDivesForward = 739,
kModelAnimationMorajiLayingForwardTalk = 740,
kModelAnimationMorajiLayingForwardDies = 741,
kModelAnimationMorajiSittingGetsUp = 742, // no cuff here
kModelAnimationMorajiStandingUpUrgentTalk = 743, // UNUSED - no cuff here either
// 744 - 750: Photographer animations
kModelAnimationPhotographerWalking = 744,
kModelAnimationPhotographerIdle = 745,
kModelAnimationPhotographerTakingAPhoto = 746,
kModelAnimationPhotographerCalmTalk = 747,
kModelAnimationPhotographerMoreHeadMoveTalk = 748, // UNUSED - RESTORED
kModelAnimationPhotographerExplainTalk = 749,
kModelAnimationPhotographerSuggestTalk = 750,
// 751: Rajif animations
kModelAnimationRajifWithGunIdle = 751,
// 752 - 757: EarlyQ Bartender animations
kModelAnimationEarlyQBartenderWipingGlassIdle = 752,
kModelAnimationEarlyQBartenderWipingTable = 753,
kModelAnimationEarlyQBartenderPuttingAGlassOnTable = 754,
kModelAnimationEarlyQBartenderCalmTalk = 755,
kModelAnimationEarlyQBartenderExplainTalk = 756, // UNUSED - RESTORED
kModelAnimationEarlyQBartenderDescribeTalk = 757,
// 758 - 764: Shoeshine Man animations (UNUSED)
kModelAnimationShoeshineManWalking = 758, // UNUSED
kModelAnimationShoeshineManSitsIdle = 759, // UNUSED
kModelAnimationShoeshineManSitsGestureGive = 760, // UNUSED
kModelAnimationShoeshineManSitsCalmTalk = 761, // UNUSED
kModelAnimationShoeshineManSitsMoreHeadMoveTalk = 762, // UNUSED
kModelAnimationShoeshineManSitsViolentHeadMove = 763, // UNUSED - Coughs? Spits? Talks?
kModelAnimationShoeshineManSitsGetsUp = 764, // UNUSED
// 765 - 772: Tyrell animations
kModelAnimationTyrellWalking = 765,
kModelAnimationTyrellIdle = 766,
kModelAnimationTyrellHeadMoveIdle = 767,
kModelAnimationTyrellFastNodTalk = 768,
kModelAnimationTyrellSuggestTalk = 769,
kModelAnimationTyrellConsideringTalk = 770,
kModelAnimationTyrellBowsAndSuggestsTalk = 771, // TODO check if triggered
kModelAnimationTyrellDismissTalk = 772,
// 773 - 787: Chew animations
kModelAnimationChewWalking = 773, // untriggered
kModelAnimationChewTakesAStepBackwards = 774, // untriggered
kModelAnimationChewGotHit = 775, // untriggered
kModelAnimationChewShotDead = 776, // untriggered
kModelAnimationChewIdle = 777,
kModelAnimationChewFiddlingWithInstruments = 778,
kModelAnimationChewAdjustingInstrument = 779,
kModelAnimationChewProtestTalk = 780,
kModelAnimationChewAngryTalk = 781,
kModelAnimationChewExplainTalk = 782,
kModelAnimationChewGoAwayTalk = 783, // frame 6 is a bit bugged (a slice is missing at head height)
kModelAnimationChewDismissiveTalk = 784,
kModelAnimationChewPointingSomewhereTalk = 785, // TODO check if triggered
kModelAnimationChewDescribePulledTalk = 786, // TODO check if triggered
kModelAnimationChewDescribePushedTalk = 787, // TODO check if triggered
// 788 - 804: Gaff animations
kModelAnimationGaffWalking = 788,
kModelAnimationGaffClimbStairsUp = 789, // UNUSED
kModelAnimationGaffClimbStairsDown = 790, // UNUSED
kModelAnimationGaffGotHitRight = 791, // UNUSED
kModelAnimationGaffGotHitLeft = 792, // UNUSED
kModelAnimationGaffShotDown = 793, // UNUSED // probably not dead, for continuity reasons
kModelAnimationGaffIdle = 794,
kModelAnimationGaffLooksAroundAndDown = 795, // UNUSED
kModelAnimationGaffMakesOrigamiMaybe = 796, // UNUSED
kModelAnimationGaffGestureGive = 797, // UNUSED
kModelAnimationGaffCalmPointingWithStickTalk = 798,
kModelAnimationGaffExplainTalk = 799,
kModelAnimationGaffDescribeTalk = 800,
kModelAnimationGaffLaughHeadBackTalk = 801,
kModelAnimationGaffEntersSpinner = 802,
kModelAnimationGaffExitsSpinner = 803, // UNUSED
kModelAnimationGaffReachesOver = 804, // UNUSED
// 805 - 808: Bear "Bryant" (Sebastian's toy) animations
kModelAnimationBearToyWalking = 805,
kModelAnimationBearToyOscillatingIdle = 806, // untriggered?
kModelAnimationBearToyGotHit = 807, // UNUSED
kModelAnimationBearToyShotDead = 808, // untriggered
// 809 - 821: Sebastian animations
kModelAnimationSebastianWalking = 809, // TODO check if Sebastian ever walks (probably not)
kModelAnimationSebastianStepsBack = 810, // TODO check when this happens (animationMode 20)
kModelAnimationSebastianIdle = 811,
kModelAnimationSebastianAwkwardPlayWithHands = 812, // UNUSED
kModelAnimationSebastianCalmHeadNodLeftTalk = 813,
kModelAnimationSebastianCalmHeadNodRightTalk = 814,
kModelAnimationSebastianSuggestTalk = 815,
kModelAnimationSebastianWonderingTalk = 816,
kModelAnimationSebastianPointingToSelfTalk = 817,
kModelAnimationSebastianScratchEarTalk = 818,
kModelAnimationSebastianAnnoyedTalk = 819,
kModelAnimationSebastianWaitTalk = 820, // last frame 13 is bugged (empty)
kModelAnimationSebastianTriesToRunHitsHeadAndFalls = 821, // untriggered -- related to animationMode 48 "kAnimationModeDie"
// 822 - 832: Rachael animations
kModelAnimationRachaelWalking = 822,
kModelAnimationRachaelIdle = 823,
kModelAnimationRachaelIdleOscilate = 824, // UNUSED
kModelAnimationRachaelTalkSoftNod = 825,
kModelAnimationRachaelTalkNodToLeft = 826,
kModelAnimationRachaelTalkSuggestWithNodToLeft = 827,
kModelAnimationRachaelTalkIndiffWithNodToLeft = 828,
kModelAnimationRachaelTalkOfferPointing = 829,
kModelAnimationRachaelTalkHaltMovement = 830,
kModelAnimationRachaelTalkHandOnChest = 831,
kModelAnimationRachaelTalkHandWaveToRight = 832,
// 833 - 837: "General" (Sebastian's toy) animations
kModelGeneralDollWalking = 833,
kModelGeneralDollIdle = 834,
kModelGeneralDollHaltSalute = 835,
kModelGeneralDollShotDead = 836, // untriggered
kModelGeneralDollGotHit = 837, // untriggered
// 838 - 845: Mama Isabella animations
kModelIsabellaIdle = 838,
kModelIsabellaPutsSpicesInSoup = 839,
kModelIsabellaGestureGiveOrTake = 840, // untriggered
kModelIsabellaCalmTalk = 841,
kModelIsabellaSuggestTalk = 842,
kModelIsabellaProtestTalk = 843,
kModelIsabellaMoreCalmTalk = 844,
kModelIsabellaLaughTalk = 845,
// 846 - 856: Leon animations
kModelLeonWalking = 846,
kModelLeonIdle = 847,
kModelLeonGrabHoldHigh = 848,
kModelLeonGrabLetsGo = 849,
kModelLeonCalmTalk = 850,
kModelLeonComplainTalk = 851,
kModelLeonAwkwardTalk = 852,
kModelLeonDenyTalk = 853,
kModelLeonGrabTalk = 854,
kModelLeonGrabAndGutPunchTalk = 855,
kModelLeonPunchAttack = 856,
// 857 - 862: Rat (Free Slot A/B) animations
kModelAnimationRatJumpAttack = 857,
kModelAnimationRatRunning = 858,
kModelAnimationRatDying = 859,
kModelAnimationRatHurt = 860,
kModelAnimationRatIdle = 861,
kModelAnimationRatSlowWalk = 862,
// 863 - 876: Maggie animations
kModelAnimationMaggieWalking = 863,
kModelAnimationMaggieStandingIdle = 864,
kModelAnimationMaggieBarking = 865,
kModelAnimationMaggieLayingDown = 866,
kModelAnimationMaggieLayingIdleTailWagging = 867,
kModelAnimationMaggieLayingStandingUp = 868,
kModelAnimationMaggieStandingOnTwoFeet = 869,
kModelAnimationMaggieBarkingOrHeadUp = 870,
kModelAnimationMaggieLayingDead = 871,
kModelAnimationMaggieWalkingTrapped = 872,
kModelAnimationMaggieStandingOnTwoFeetTrapped = 873,
kModelAnimationMaggieExploding = 874,
kModelAnimationMaggieStandingIdleTrapped = 875,
kModelAnimationMaggieToggleLaySleepingWakeUp = 876,
// 877 - 884: Hysteria Patron1 (dancer) animations
kModelAnimationHysteriaPatron1DanceStandingUpSemiSitAndUp = 877,
kModelAnimationHysteriaPatron1DanceStandingUpLeftMotion = 878,
kModelAnimationHysteriaPatron1DanceStandingUpStowingMoney = 879, // original UNUSED (restored)
kModelAnimationHysteriaPatron1DanceSplitsDuckAndDown = 880,
kModelAnimationHysteriaPatron1DanceSplitsSemiUpAndDown = 881,
kModelAnimationHysteriaPatron1DanceSplitsBackAndForth = 882,
kModelAnimationHysteriaPatron1DanceStandingUpToSplits = 883,
kModelAnimationHysteriaPatron1DanceSplitsToStandingUp = 884,
// 885 - 892: Hysteria Patron2 (dancer) animations
kModelAnimationHysteriaPatron2DanceHandsBellyMotion = 885, // most used
kModelAnimationHysteriaPatron2DanceHandsUpLeftMotion = 886,
kModelAnimationHysteriaPatron2DanceHandsUpSitAndUp = 887,
kModelAnimationHysteriaPatron2DanceHandsDownHipsSwirl = 888,
kModelAnimationHysteriaPatron2DanceHandsDownLegSwirl = 889,
kModelAnimationHysteriaPatron2DanceHandsDownLeanBackForth = 890, // 27 frames - same motion as 438 for Patron3Dance
kModelAnimationHysteriaPatron2DanceHandsUpToHandsDown = 891,
kModelAnimationHysteriaPatron2DanceHandsDownToHandsUp = 892, // 24 frames - same motion as 439 for Patron3Dance
// 893 - 900: Mutant 1 animations - Special with pipe
kModelAnimationMutant1Walking = 893,
kModelAnimationMutant1Idle = 894,
kModelAnimationMutant1CalmTalk = 895, // UNUSED
kModelAnimationMutant1MoreCalmTalk = 896, // untriggered?
kModelAnimationMutant1YellOrHurt = 897, // untriggered
kModelAnimationMutant1MeleeAttack = 898,
kModelAnimationMutant1Jump = 899, // untriggered?
kModelAnimationMutant1ShotDead = 900,
// 901 - 907: Mutant 2 animations - Special with tiny hand, no weapon
kModelAnimationMutant2Walking = 901,
kModelAnimationMutant2Running = 902,
kModelAnimationMutant2Idle = 903,
kModelAnimationMutant2CalmTalk = 904, // untriggered?
kModelAnimationMutant2YellOrHurt = 905, // untriggered
kModelAnimationMutant2MeleeAttack = 906,
kModelAnimationMutant2ShotDead = 907,
// 908 - 917: Mutant 3 animations - Throws rocks, ranged attack
kModelAnimationMutant3Walking = 908,
kModelAnimationMutant3Running = 909,
kModelAnimationMutant3Idle = 910,
kModelAnimationMutant3CalmTalk = 911, // untriggered
kModelAnimationMutant3YellOrHurt = 912, // untriggered?
kModelAnimationMutant3PicksUpAndThrowsRock = 913,
kModelAnimationMutant3CrouchedWaiting = 914, // untriggered?
kModelAnimationMutant3CrouchedToStanding = 915, // untriggered?
kModelAnimationMutant3CrouchedFromStanding = 916, // untriggered?
kModelAnimationMutant3ShotDead = 917,
// 918 - 919: Taffy Patron (Gordo's hostage) animations
kModelAnimationTaffyPatronRunning = 918,
kModelAnimationTaffyPatronShotDead = 919,
// 920 - 930: Hasan animations
kModelAnimationHasanTalkWipeFaceLeftHand01 = 920, // UNUSED
kModelAnimationHasanIdleSlightMovement = 921,
kModelAnimationHasanGestureSuggest = 922,
kModelAnimationHasanTakingABiteSnakeMove = 923,
kModelAnimationHasanTalkPointingRightHand = 924, // UNUSED
kModelAnimationHasanTalkMovingBothHands = 925,
kModelAnimationHasanTalkLeftRightLeftGesture = 926,
kModelAnimationHasanTalkRaiseHandSnakeMove = 927,
kModelAnimationHasanTalkMovingBothHandsAndNod = 928,
kModelAnimationHasanTalkWipeFaceLeftHand02 = 929, // (almost) identical to 920 (same number of frames too)
kModelAnimationHasanTalkUpset = 930,
// 931 - 996: Item animations
kModelAnimationBadge = 931,
kModelAnimationBomb = 932,
kModelAnimationCandy = 933,
kModelAnimationCandyWrapper = 934,
kModelAnimationDektorasCard = 935,
kModelAnimationCheese = 936,
kModelAnimationChopstickWrapper = 937,
kModelAnimationChromeDebris = 938,
kModelAnimationDragonflyBelt = 939,
kModelAnimationDragonflyEarring = 940,
kModelAnimationDNADataDisc = 941,
kModelAnimationDogCollar = 942,
kModelAnimationRagDoll = 943,
kModelAnimationEnvelope = 944,
kModelAnimationFlaskOfAbsinthe = 945,
kModelAnimationFolderInKIA = 946,
kModelAnimationGoldfish = 947,
kModelAnimationFolder = 948,
kModelAnimationLetter = 949, // Restored Content - Used for Crazylegs Note in his Advertisement pamphlet
kModelAnimationGarterSnake = 950,
kModelAnimationLichenDogWrapper = 951,
kModelAnimationLicensePlate = 952,
kModelAnimationGordosLighterReplicant = 953,
kModelAnimationGordosLighterHuman = 954,
kModelAnimationKingstonKitchenBox = 955,
kModelAnimationMaggieBracelet = 956,
kModelAnimationGrigoriansNote = 957,
kModelAnimationOriginalRequisitionForm = 958,
kModelAnimationOriginalShippingForm = 959, // original: Never placed in game world
kModelAnimationPowerSource = 960,
kModelAnimationCollectionReceipt = 961,
kModelAnimationRequisitionForm = 962,
kModelAnimationRadiationGoggles = 963,
kModelAnimationReferenceLetter = 964,
kModelAnimationWeaponsOrderForm = 965,
kModelAnimationShellCasings = 966,
kModelAnimationSlug = 967,
// kModelAnimationKnife = 968, // UNUSED - 3 frames - a knife? - spins badly
kModelAnimationStrangeScale = 969,
kModelAnimationHysteriaToken = 970,
kModelAnimationToyDog = 971,
kModelAnimationTyrellSalesPamphlet = 972,
kModelAnimationTyrellSalesPamphletKIA = 973,
kModelAnimationDetonatorWire = 974,
kModelAnimationVideoDisc = 975,
kModelAnimationCageOfScorpions = 976,
kModelAnimationIzoCamera = 977,
kModelAnimationDeadDogA = 978,
kModelAnimationDeadDogB = 979,
kModelAnimationDeadDogC = 980,
kModelAnimationMarcusDead = 981,
kModelAnimationYukonHotelChair = 982,
kModelAnimationWeaponsCrate = 983,
kModelAnimationPhoto = 984,
kModelAnimationCrystalsCigarette = 985,
kModelAnimationSpinnerKeys = 986,
kModelAnimationBriefcase = 987,
kModelAnimationDNAEvidence01OutOf6 = 988,
// kModelAnimationDNAEvidence02OutOf6 = 989, // UNUSED - actual 2 parts of DNA
kModelAnimationDNAEvidence03OutOf6 = 990, // used for two parts found
kModelAnimationDNAEvidence04OutOf6 = 991, // used for three parts found
// kModelAnimationDNAEvidence05OutOf6 = 992, // UNUSED - actual 5 parts of DNA
kModelAnimationDNAEvidenceComplete = 993,
// kModelAnimationAmmoType00 = 994, // UNUSED - simple bullet
kModelAnimationAmmoType01 = 995, // from Bullet Bob's
kModelAnimationAmmoType02 = 996 // from Izo stash (Act 4)
};
enum Elevators {
kElevatorMA = 1,
kElevatorPS = 2
};
// enum SceneObjectOffset {
// kSceneObjectActorIdStart = 0,
// kSceneObjectActorIdEnd = kSceneObjectActorIdStart + 73,
// kSceneObjectItemIdStart = kSceneObjectActorIdEnd + 1,
// kSceneObjectItemIdEnd = kSceneObjectItemIdStart + 123,
// kSceneObjectObjectIdStart = kSceneObjectItemIdEnd + 1,
// kSceneObjectObjectIdEnd = kSceneObjectObjectIdStart + 95
// };
enum SceneObjectOffset {
kSceneObjectOffsetActors = 0,
kSceneObjectOffsetItems = 74,
kSceneObjectOffsetObjects = 198
};
enum ActorCombatStates {
kActorCombatStateIdle = 0,
kActorCombatStateCover = 1,
kActorCombatStateApproachCloseAttack = 2,
kActorCombatStateUncover = 3,
kActorCombatStateAim = 4,
kActorCombatStateRangedAttack = 5,
kActorCombatStateCloseAttack = 6,
kActorCombatStateFlee = 7,
kActorCombatStateApproachRangedAttack = 8
};
enum PoliceMazeTrackInstruction {
kPMTIActivate = -26, // args: variableId, maxValue
kPMTILeave = -25, // args: -
kPMTIShoot = -24, // args: soundId, notUsed
kPMTIEnemyReset = -23, // args: otherItemId
kPMTIEnemySet = -22, // args: otherItemId
kPMTIFlagReset = -21, // args: flagId
kPMTIFlagSet = -20, // args: flagId
kPMTIVariableDec = -19, // args: variableId
kPMTIVariableInc = -18, // args: variableId, maxValue
kPMTIVariableReset = -17, // args: variableId
kPMTIVariableSet = -16, // args: variableId, value
kPMTITargetSet = -15, // args: otherItemId, value
kPMTIPausedReset1of3 = -14, // args: otherItemId1, otherItemId2, otherItemId3
kPMTIPausedReset1of2 = -13, // args: otherItemId1, otherItemId2
kPMTIPausedSet = -12, // args: otherItemId
kPMTIPausedReset = -11, // args: otherItemId
kPMTIPlaySound = -10, // args: soundId, volume
kPMTIObstacleReset = -9, // args: otherItemId
kPMTIObstacleSet = -8, // args: otherItemId
kPMTIWaitRandom = -7, // args: min, max
kPMTIRotate = -6, // args: target, delta
kPMTIFacing = -5, // args: angle
kPMTIRestart = -4, // args: -
kPMTIWait = -3, // args: time
kPMTIMove = -2, // args: target
kPMTIPosition = -1, // args: index
kPMTI26 = 0
};
enum PlayerAgenda {
kPlayerAgendaPolite = 0,
kPlayerAgendaNormal = 1,
kPlayerAgendaSurly = 2,
kPlayerAgendaErratic = 3,
kPlayerAgendaUserChoice = 4
};
enum AffectionTowards {
kAffectionTowardsNone = 0,
kAffectionTowardsSteele = 1,
kAffectionTowardsDektora = 2,
kAffectionTowardsLucy = 3
};
/*
* Common goals:
* 0 - 99 - first chapter
* 100 - 199 - second chapter
* 200 - 299 - third chapter
* 300 - 399 - fourth chapter
* 400 - 499 - fifth chapter
* 599 - dead / gone
*/
enum GoalMcCoy {
kGoalMcCoyDefault = 0,
kGoalMcCoyDodge = 1,
kGoalMcCoyBB11GetUp = 100,
kGoalMcCoyBB11PrepareToRunAway = 101,
kGoalMcCoyBB11RunAway = 102,
kGoalMcCoyBB11GetCaught = 103,
kGoalMcCoyNRxxSitAtTable = 200,
kGoalMcCoyNRxxStandUp = 201,
kGoalMcCoyNR01ThrownOut = 210,
kGoalMcCoyNR01GetUp = 211,
kGoalMcCoyNR01LayDrugged = 212,
kGoalMcCoyNR04Drink = 220,
kGoalMcCoyNR04PassOut = 221,
kGoalMcCoyNR11Shoot = 230,
kGoalMcCoyNR10Fall = 231,
kGoalMcCoyUG07Caught = 301,
kGoalMcCoyUG07BrokenFinger = 302,
kGoalMcCoyUG07Released = 303,
kGoalMcCoyCallWithGuzza = 350,
kGoalMcCoyUG15Fall = 390,
kGoalMcCoyUG15Die = 391,
kGoalMcCoyStartChapter5 = 400,
kGoalMcCoyArrested = 500,
kGoalMcCoyGone = 599
};
enum GoalSteele {
// chapter 1
kGoalSteeleDefault = 0,
kGoalSteeleGoToRC01 = 1,
kGoalSteeleGoToRC02 = 2,
kGoalSteeleGoToFreeSlotC1 = 3,
kGoalSteeleGoToFreeSlotG1 = 4,
kGoalSteeleGoToCT01 = 5,
kGoalSteeleGoToFreeSlotC2 = 6,
kGoalSteeleGoToFreeSlotG2 = 7,
kGoalSteeleGoToPoliceShootingRange = 8,
kGoalSteeleGoToPS02 = 9,
kGoalSteeleGoToFreeSlotG3 = 10,
kGoalSteeleInterviewGrigorian = 11,
// chapter 2
kGoalSteeleApprehendIzo = 100,
kGoalSteeleGoToTB02 = 110,
kGoalSteeleLeaveTB02 = 111,
kGoalSteeleGoToPoliceStation = 112,
kGoalSteeleWalkAround = 113,
kGoalSteeleShootIzo = 120,
kGoalSteeleArrestIzo = 121,
kGoalSteeleIzoBlockedByMcCoy = 125,
kGoalSteeleLeaveRC03 = 130,
kGoalSteeleWalkAroundRestart = 190,
// chapter 3
kGoalSteeleStartChapter3 = 205,
kGoalSteeleNR11StartWaiting = 210,
kGoalSteeleNR11StopWaiting = 211,
kGoalSteeleNR11Enter = 212,
kGoalSteeleNR11Entered = 213,
kGoalSteeleNR11Decide = 214,
kGoalSteeleNR11Shoot = 215,
kGoalSteeleNR11StopShooting = 216,
kGoalSteeleNR01WaitForMcCoy = 230,
kGoalSteeleNR01GoToNR08 = 231,
kGoalSteeleNR01GoToNR02 = 232,
kGoalSteeleNR01GoToHF03 = 233,
kGoalSteeleHF03McCoyChasingLucy = 234,
kGoalSteeleNR08WalkOut = 235,
kGoalSteeleNR10Wait = 236,
kGoalSteeleHF02ConfrontLucy = 240,
kGoalSteeleHF02ShootLucy = 241,
kGoalSteeleHF02LucyShotBySteele = 242,
kGoalSteeleHF02LucyRanAway = 243,
kGoalSteeleHF02LucyShotByMcCoy = 244,
kGoalSteeleHF02LucyLostByMcCoy = 245,
kGoalSteeleHFxxGoToSpinner = 246,
kGoalSteeleNR01ConfrontGordo = 250,
kGoalSteeleNR01TalkToGordo = 251,
kGoalSteeleNR01ShootGordo = 252,
kGoalSteeleNR01ShootMcCoy = 255,
kGoalSteeleNR01McCoyShotGordo = 258,
kGoalSteeleNR01McCoyShotGun = 260,
kGoalSteeleNR01PrepareTalkAboutShotGun = 261,
kGoalSteeleNR01TalkAboutShotGun = 262,
kGoalSteeleNR01ShotByMcCoy = 270,
kGoalSteeleNR01PrepareShotByMcCoy = 271,
kGoalSteeleNRxxGoToSpinner = 275,
kGoalSteeleTalkAboutMissingSpinner = 280,
kGoalSteeleImmediatelyStartChapter4 = 285,
kGoalSteeleNR01StartChapter4 = 290,
kGoalSteeleHF01StartChapter4 = 291,
// chapter 4
kGoalSteeleStartChapter4 = 300,
// chapter 5
kGoalSteeleStartChapter5 = 400,
kGoalSteeleHF06Attack = 402, // has no use
// kGoalSteeleKP03WillShootMcCoy = 410,
kGoalSteeleKP03Walk = 411,
kGoalSteeleKP03StopWalking = 412,
kGoalSteeleKP03Leave = 413,
kGoalSteeleKP03Exploded = 415,
kGoalSteeleKP03Dying = 416,
kGoalSteeleKP03ShootMcCoy = 418,
kGoalSteeleKP03Dead = 419,
kGoalSteeleKP01Wait = 420,
kGoalSteeleKP01TalkToMcCoy = 421,
kGoalSteeleKP01Leave = 422,
kGoalSteeleKP01Left = 423,
kGoalSteeleKP05Enter = 430,
kGoalSteeleKP05Leave = 431,
kGoalSteeleKP06Enter = 432,
kGoalSteeleKP06Leave = 433,
kGoalSteeleWaitingForEnd = 499,
kGoalSteeleGone = 599
};
enum GoalDektora {
kGoalDektoraDefault = 0,
// chapter 1
kGoalDektoraStartWalkingAround = 100,
kGoalDektoraWalkAroundAsReplicant = 101,
kGoalDektoraWalkAroundAsHuman = 102,
kGoalDektoraStopWalkingAround = 103,
// chapter 2
kGoalDektoraStartChapter3 = 199,
kGoalDektoraNR07Sit = 200,
kGoalDektoraNR08Dance = 210,
kGoalDektoraNR08Leave = 211,
kGoalDektoraNR08ReadyToRun = 245,
kGoalDektoraNR08GoToNR10 = 246,
kGoalDektoraNR10AttackMcCoy = 247,
kGoalDektoraNR11Hiding = 250,
kGoalDektoraNR11WalkAway = 260,
kGoalDektoraNR11PrepareBurning = 269,
kGoalDektoraNR11Burning = 270,
kGoalDektoraNR11BurningGoToMcCoy = 271,
kGoalDektoraNR11BurningGoToWindow = 272,
kGoalDektoraNR11PrepareFallThroughWindow = 273,
kGoalDektoraNR11FallThroughWindow = 274,
kGoalDektoraNR11BurningFallToNR10 = 279,
kGoalDektoraNR11RanAway = 290,
kGoalDektoraNR07RanAway = 295,
kGoalDektoraKP07Wait = 513, // new goal when in moonbus, Act 5
kGoalDektoraGone = 599
};
enum GoalGordo {
// chapter 1
kGoalGordoDefault = 0,
kGoalGordoCT01Leave = 1,
kGoalGordoCT01Left = 2,
kGoalGordoCT05WalkThrough = 3,
kGoalGordoCT05Leave = 4,
kGoalGordoCT05Left = 5,
kGoalGordoCT01StandUp = 90,
kGoalGordoCT01WalkAway = 91,
kGoalGordoCT01BidFarewellToHowieLee = 92,
kGoalGordoCT01WalkToHowieLee = 93,
// chapter 2
kGoalGordoWalkAround = 100,
kGoalGordoGoToDNARow = 101,
kGoalGordoGoToChinaTown = 102,
kGoalGordoGoToFreeSlotHAGJ = 103,
kGoalGordoGoToFreeSlotAH = 104,
// chapter 3
kGoalGordoStartChapter3 = 200,
kGoalGordoNR02WaitAtBar = 201,
kGoalGordoNR02GoToPodium = 202,
kGoalGordoNR02WaitForMcCoy = 204,
kGoalGordoNR02NextAct = 205,
kGoalGordoNR02TellJoke1 = 206,
kGoalGordoNR02TellJoke2 = 207,
kGoalGordoNR02TellJoke3 = 208,
kGoalGordoNR02TalkAboutMcCoy = 210,
kGoalGordoNR02WaitAtPodium = 211,
kGoalGordoNR02TalkToMcCoy = 215,
kGoalGordoNR02RunAway1 = 220,
kGoalGordoNR02RunAway2 = 221,
kGoalGordoNR02RunAway3 = 222,
kGoalGordoGoToFreeSlotGAG = 225,
kGoalGordoNR01WaitAndAttack = 230,
kGoalGordoNR01Attack = 231,
kGoalGordoNR01WaitAndGiveUp = 240,
kGoalGordoNR01GiveUp = 241,
kGoalGordoNR01TalkToMcCoy = 242,
kGoalGordoNR01RunAway = 243,
kGoalGordoNR01WaitAndTakeHostage = 250,
kGoalGordoNR01ReleaseHostage = 251,
kGoalGordoNR01HostageShot = 254,
kGoalGordoNR01HostageDie = 255,
kGoalGordoNR01Arrested = 260,
kGoalGordoNR01RanAway = 280,
kGoalGordoNR01Die = 299,
kGoalGordoKP07Wait = 513, // new goal when in moonbus, Act 5
kGoalGordoGone = 599
};
enum GoalGuzza {
kGoalGuzzaDefault = 0, // added goal
kGoalGuzzaLeftOffice = 100,
kGoalGuzzaGoToHawkersCircle1 = 101,
kGoalGuzzaAtOffice = 102,
kGoalGuzzaGoToHawkersCircle2 = 103,
kGoalGuzzaGoToFreeSlotB = 104,
kGoalGuzzaGoToFreeSlotG = 105,
kGoalGuzzaWasAtNR03 = 200,
kGoalGuzzaSitAtNR03 = 201,
kGoalGuzzaUG18Wait = 300,
kGoalGuzzaUG18Target = 301,
kGoalGuzzaUG18WillGetShotBySadik = 302,
kGoalGuzzaUG18HitByMcCoy = 303,
kGoalGuzzaUG18MissedByMcCoy = 304,
kGoalGuzzaUG18ShotByMcCoy = 305,
kGoalGuzzaUG18ShootMcCoy = 306,
kGoalGuzzaUG18FallDown = 307,
kGoalGuzzaUG18ShotBySadik = 390,
kGoalGuzzaGone = 599
};
enum GoalClovis {
kGoalClovisDefault = 100,
kGoalClovisBB11WalkToMcCoy = 101,
kGoalClovisBB11StopSadik = 102,
kGoalClovisBB11TalkWithSadik = 103,
kGoalClovisBB11PrepareTalkToMcCoy = 104, // bug? this is not triggered when player skips dialogue too fast
kGoalClovisBB11TalkToMcCoy = 105, // ends Chapter 2
// chapter 4
kGoalClovisUG18Wait = 300,
kGoalClovisUG18SadikWillShootGuzza = 301,
kGoalClovisUG18SadikIsShootingGuzza = 302,
kGoalClovisUG18GuzzaDied = 303,
kGoalClovisUG18Leave = 310,
kGoalClovisStartChapter3 = 350,
kGoalClovisStartChapter4 = 400,
kGoalClovisUG07ChaseMcCoy = 401,
kGoalClovisUG07KillMcCoy = 402,
// chapter 5
kGoalClovisStartChapter5 = 500,
kGoalClovisDecide = 510,
kGoalClovisKP06Wait = 511, // this immediately reset to kGoalClovisKP07Wait by Sadik at start of chapter 5
kGoalClovisKP06TalkToMcCoy = 512, // never triggered
kGoalClovisKP07Wait = 513,
kGoalClovisKP07TalkToMcCoy = 514,
kGoalClovisKP07SayFinalWords = 515,
kGoalClovisKP07FlyAway = 516, // and game over
kGoalClovisKP07ReplicantsAttackMcCoy = 517,
kGoalClovisKP07LayDown = 518,
kGoalClovisGone = 599
};
enum GoalLucy {
kGoalLucyDefault = 0,
// chapter 3
kGoalLucyMoveAround = 200,
kGoalLucyWillReturnToHF03 = 201,
kGoalLucyGoToHF03 = 205,
kGoalLucyHF03RunOutPhase1 = 210,
kGoalLucyHF03RunOutPhase2 = 211,
kGoalLucyHF03RunToHF041 = 212,
kGoalLucyHF03RunToHF042 = 213,
kGoalLucyHF03RunAwayWithHelp1 = 214,
kGoalLucyHF03RunAwayWithHelp2 = 215,
kGoalLucyGoToFreeSlotGAG = 220,
kGoalLucyGoToFreeSlotGAHJ = 225,
kGoalLucyHF04Start = 230,
kGoalLucyHF04TalkToMcCoy = 232,
kGoalLucyHF04Run1 = 233,
kGoalLucyHF04Run2 = 234,
kGoalLucyHF04WaitForMcCoy1 = 235,
kGoalLucyHF04Run3 = 236,
kGoalLucyHF04WaitForMcCoy2 = 237,
kGoalLucyHF04Run4 = 238,
kGoalLucyHF04WalkAway = 239,
kGoalLucyReturnToHF03 = 250,
kGoalLucyHF03RanAway = 299,
// chapter 4
kGoalLucyStartChapter4 = 300,
kGoalLucyUG01Wait = 310,
kGoalLucyUG01VoightKampff = 311,
kGoalLucyUG01RunAway = 312,
kGoalLucyKP07Wait = 513, // new goal when in moonbus, Act 5
kGoalLucyGone = 599
};
enum GoalIzo {
kGoalIzoDefault = 0,
kGoalIzoPrepareCamera = 1,
kGoalIzoTakePhoto = 2,
kGoalIzoRunToUG02 = 3,
kGoalIzoStopRunning = 100,
kGoalIzoRunToRC03 = 101,
kGoalIzoWaitingAtRC03 = 102,
kGoalIzoEscape = 103, // how can this happen? can mccoy catch izo in ug02?
kGoalIzoRC03Walk = 110,
kGoalIzoRC03Run = 111,
kGoalIzoRC03RunAway = 114,
kGoalIzoGetArrested = 120,
kGoalIzoGotArrested = 180,
kGoalIzoRC03RanAwayDone = 181, // new - added for bug fix of Izo getting stuck at RC03
kGoalIzoGoToHC01 = 150,
kGoalIzoGoToHC03 = 155,
kGoalIzoDieHidden = 198,
kGoalIzoDie = 199,
kGoalIzoKP07Wait = 513, // new goal when in moonbus, Act 5
kGoalIzoGone = 599
};
enum GoalSadik {
kGoalSadikDefault = 100,
kGoalSadikRunFromBB09 = 101,
kGoalSadikBB11Wait = 102,
kGoalSadikBB11ThrowMcCoy = 103,
kGoalSadikBB11CatchMcCoy = 104,
kGoalSadikBB11KnockOutMcCoy = 105,
kGoalSadikBB11KickMcCoy = 106,
kGoalSadikBB11TalkWithClovis = 107,
kGoalSadikUG18Wait = 300,
kGoalSadikUG18Move = 301,
kGoalSadikUG18Decide = 302,
// 303, 304 and 305 are never set or used
kGoalSadikUG18WillShootMcCoy = 306,
kGoalSadikUG18PrepareShootMcCoy = 307,
kGoalSadikUG18ShootMcCoy = 308,
kGoalSadikUG18Leave = 310,
kGoalSadikKP06NeedsReactorCoreFromMcCoy = 416,
kGoalSadikGone = 599
};
enum GoalLuther {
kGoalLutherDefault = 400,
kGoalLutherMoveAround = 401,
kGoalLutherMoveAroundRestart = 402,
kGoalLutherStop = 403,
kGoalLutherShot = 494,
kGoalLutherDyingStarted = 495,
kGoalLutherDyingWait = 496,
kGoalLutherDyingCheck = 497,
kGoalLutherDie = 498,
kGoalLutherDead = 499,
kGoalLutherKP07Wait = 513, // new goal when in moonbus, Act 5
kGoalLutherGone = 599
};
enum GoalHowieLee {
kGoalHowieLeeDefault = 0,
kGoalHowieLeeMovesInDiner01 = 1,
kGoalHowieLeeMovesInDiner02 = 2,
kGoalHowieLeeMovesInDiner03 = 3,
kGoalHowieLeeGoesToCT04GarbageBin = 4,
kGoalHowieLeeGoesToFreeSlotH = 5,
kGoalHowieLeeMovesInDiner06 = 6, // Unused goal?
kGoalHowieLeeStopMoving = 50,
kGoalHowieLeeGoesToFreeSlotC = 100
};
enum GoalTransient {
kGoalTransientDefault = 0,
kGoalTransientCT04Leave = 2
};
enum GoalBulletBob {
kGoalBulletBobDefault = 0,
kGoalBulletBobWarningMcCoy = 1,
kGoalBulletBobShootMcCoy = 2,
kGoalBulletBobWillShotMcCoy = 3, // has no use
kGoalBulletBobDead = 4,
kGoalBulletBobShotMcCoy = 6,
kGoalBulletBobGone = 99
};
// applies to all generic walkers
enum GoalGenericWalker {
kGoalGenwalkerDefault = 0, // setup walker model and path
kGoalGenwalkerMoving = 1,
kGoalGenwalkerABulletBobsTrackGun = 200 // only kActorGenWalkerA will change goal to this
};
enum GoalRachael {
kGoalRachaelDefault = 0,
kGoalRachaelLeavesAfterTyrellMeeting = 200,
kGoalRachaelShouldBeOutsideMcCoysAct3 = 211, // added Rachael goal
kGoalRachaelShouldBeInElevatorMcCoysAct3 = 212, // added Rachael goal
kGoalRachaelIsOutsideMcCoysBuildingAct3 = 300,
kGoalRachaelIsInsideMcCoysElevatorAct3 = 302, // added Rachael goal
kGoalRachaelIsInsideElevatorStartTalkAct3 = 303, // added Rachael goal
kGoalRachaelIsOutWalksToPoliceHQAct3 = 305,
kGoalRachaelIsOutResumesWalkToPoliceHQAct3 = 306,
kGoalRachaelIsOutFleeingToPoliceHQAct3 = 307, // added Rachael goal
kGoalRachaelAtEndOfAct3IfNotMetWithMcCoy = 399, // added Rachael goal
kGoalRachaelAtEndOfAct3IfMetWithMcCoy = 400,
kGoalRachaelIsInsideMcCoysElevatorAct4 = 402, // added Rachael goal
kGoalRachaelIsInsideElevatorStartTalkAct4 = 403, // added Rachael goal
kGoalRachaelIsOutsideMcCoysBuildingAct4 = 404, // added Rachael goal
kGoalRachaelIsOutWalksToPoliceHQAct4 = 405, // added Rachael goal
kGoalRachaelAtEndOfAct4 = 499 // added Rachael goal
};
enum GoalRunciter {
kGoalRunciterDefault = 0,
kGoalRunciterRC02WalkAround = 1,
kGoalRunciterGoToFreeSlotGH = 2,
kGoalRunciterRC02Wait = 300,
kGoalRunciterDead = 599
};
enum GoalTyrellGuard {
kGoalTyrellGuardSleeping = 300,
kGoalTyrellGuardWakeUpAndArrestMcCoy = 301,
kGoalTyrellGuardWakeUp = 302,
kGoalTyrellGuardArrestMcCoy = 303,
kGoalTyrellGuardWait = 304
};
enum GoalEarlyQ {
// cut feature? goals 0 - 200 has no use as EarlyQ is walking around NR which is not accessible
kGoalEarlyQWalkAround = 200,
kGoalEarlyQNR04Enter = 201,
kGoalEarlyQNR04Talk1 = 202,
kGoalEarlyQNR04GoToBar = 203,
kGoalEarlyQNR04PourDrink = 204,
kGoalEarlyQNR04GoToMcCoy = 205,
kGoalEarlyQNR04McCoyPulledGun = 206,
kGoalEarlyQNR04SitDown = 207,
kGoalEarlyQNR04ScorpionsCheck = 208,
kGoalEarlyQNR04Talk2 = 209,
kGoalEarlyQNR04StungByScorpions = 210,
kGoalEarlyQNR04WaitForPulledGun = 211,
kGoalEarlyQNR04TakeDisk = 212,
kGoalEarlyQNR04Talk3 = 213,
kGoalEarlyQNR04AskForDisk = 214,
kGoalEarlyQNR04HandDrink = 215,
kGoalEarlyQNR04GetShot = 216,
kGoalEarlyQNR04Leave = 217,
kGoalEarlyQNR05Wait = 220,
kGoalEarlyQNR05WillLeave = 221,
kGoalEarlyQNR05Leave = 222,
kGoalEarlyQNR05AnnouceDektora = 223,
kGoalEarlyQNR05UnlockNR08 = 224,
kGoalEarlyQNR05UnlockedNR08 = 225,
kGoalEarlyQNR05TalkingToMcCoy = 229,
kGoalEarlyQNR04Wait = 230
};
enum GoalZuben {
kGoalZubenDefault = 0,
kGoalZubenCT01WalkToCT02 = 1,
kGoalZubenCT02RunToFreeSlotG = 2,
kGoalZubenCT07Spared = 4,
kGoalZubenCT07RunToFreeSlotA = 5,
kGoalZubenDie = 6,
kGoalZubenSpared = 7,
kGoalZubenCT02PushPot = 8,
kGoalZubenCT02RunToDoor = 9,
kGoalZubenCT02OpenDoor = 10,
kGoalZubenCT06JumpDown = 11,
kGoalZubenCT06AttackMcCoy = 12,
kGoalZubenCT06HideAtFreeSlotA = 13,
kGoalZubenCT02PotDodgeCheck = 14,
kGoalZubenFled = 20,
kGoalZubenMA01AttackMcCoy = 21,
kGoalZubenDiesInChapter1 = 99,
kGoalZubenKP07Wait = 513, // new goal when in moonbus, Act 5
kGoalZubenGone = 599
};
enum GoalHasan {
kGoalHasanDefault = 0,
kGoalHasanIsAway = 300, // original final goal for Hasan
kGoalHasanIsWalkingAroundIsAtAR02 = 301, // new goal for restored content
kGoalHasanIsWalkingAroundStayAwayFromAR02 = 302, // new goal for restored content
kGoalHasanIsWalkingAroundStaysAtAR02 = 303, // new goal for restored content
kGoalHasanIsWalkingAroundIsAway = 304 // new goal for restored content
};
enum GoalOfficerLeary {
kGoalOfficerLearyDefault = 0,
kGoalOfficerLearyRC01WalkToCrowd = 1,
#if BLADERUNNER_ORIGINAL_BUGS
kGoalOfficerLearyRC01CrowdInterrogation = 2,
#else
kGoalOfficerLearyRC01CrowdInterrogation = 2,
kGoalOfficerLearyRC01ResumeWalkToCrowd = 4, // added OfficerLeary goal
#endif // BLADERUNNER_ORIGINAL_BUGS
kGoalOfficerLearyPoliceDoneFromRC01 = 3,
kGoalOfficerLearyEndOfAct1 = 99,
kGoalOfficerLearyVisitsBulletBob = 102, // un-triggered
kGoalOfficerLearyStartOfAct4 = 300,
kGoalOfficerLearyHuntingAroundAct4 = 305,
kGoalOfficerLearyPrepareToHuntAroundAct4 = 306,
kGoalOfficerLearyBlockingUG07 = 307,
// 308 - 309 un-triggered?
kGoalOfficerLearyAttackMcCoyAct4 = 310,
kGoalOfficerLearyStartOfAct5 = 400,
kGoalOfficerLearyDummyGoalAct5 = 410,
kGoalOfficerLearyPoliceWait120SecondsToAttackHF05 = 420,
kGoalOfficerLearyPoliceWait60SecondsToAttackHF05 = 425,
kGoalOfficerLearyPoliceAboutToAttackHF05 = 430,
kGoalOfficerLearyDead = 599
};
enum GoalOfficerGrayford {
kGoalOfficerGrayfordDefault = 0,
kGoalOfficerGrayfordWalksInPS03a = 1,
kGoalOfficerGrayfordWalksInPS03b = 2,
kGoalOfficerGrayfordWalksInPS03c = 3,
kGoalOfficerGrayfordWalksInPS03d = 4,
kGoalOfficerGrayfordWalksInFreeSlotC = 5,
kGoalOfficerGrayfordWalksInPS09a = 6,
kGoalOfficerGrayfordWalksInPS09b = 7,
kGoalOfficerGrayfordWalksInPS09c = 8,
kGoalOfficerGrayfordWalksInPS03e = 9,
kGoalOfficerGrayfordPrepareToRestartWalkAround = 10,
kGoalOfficerGrayfordStopAndTalk1 = 99, // this is used temporarily to make him stop and talk
kGoalOfficerGrayfordArrivesToDR04 = 101,
kGoalOfficerGrayfordArrivedAtDR04 = 102,
kGoalOfficerGrayfordTalkToMcCoyAndReportAtDR04 = 103,
kGoalOfficerGrayfordPatrolsAtDR04a = 104,
kGoalOfficerGrayfordPatrolsAtDR04b = 105,
kGoalOfficerGrayfordStopPatrolToTalkToMcCoyAtDR04 = 106,
kGoalOfficerGrayfordLeavesWithMorajiCorpseDR04 = 110,
kGoalOfficerGrayfordStopAndTalkDR04 = 199, // this is used temporarily to make him stop and talk while at DR04 (Moraji's death scene)
kGoalOfficerGrayfordStartOfAct4 = 300,
kGoalOfficerGrayfordHuntingAroundAct4 = 305,
kGoalOfficerGrayfordPrepareToHuntAroundAct4 = 306,
kGoalOfficerGrayfordBlockingUG07 = 307,
kGoalOfficerGrayfordArrestsMcCoyAct4CT12 = 308,
kGoalOfficerGrayfordAttackMcCoyAct4 = 310,
kGoalOfficerGrayfordArrestMcCoyInTB03Act4 = 399, // TB02_TB03
kGoalOfficerGrayfordStartOfAct5 = 400,
kGoalOfficerGrayfordDummyGoalAct5 = 410,
kGoalOfficerGrayfordPoliceAboutToAttackHF05 = 430,
kGoalOfficerGrayfordDead = 599
};
enum GoalHanoi {
kGoalHanoiDefault = 200,
kGoalHanoiResetTimer = 201,
kGoalHanoiNR07TalkToMcCoy = 202,
kGoalHanoiNR07GrabMcCoy = 203,
kGoalHanoiNR03GoToDefaultPosition = 210,
kGoalHanoiNR03GoToSwivelTable = 211,
kGoalHanoiNR03GoToOfficeDoor = 212,
kGoalHanoiNR03GoToDancer = 213,
kGoalHanoiNR03StartGuarding = 215,
kGoalHanoiThrowOutMcCoy = 220,
kGoalHanoiNR08WatchShow = 230,
kGoalHanoiNR08Leave = 235,
kGoalHanoiNR08Left = 236,
kGoalHanoiNR04Enter = 240,
kGoalHanoiNR04ShootMcCoy = 241
};
enum GoalDeskClerk {
kGoalDeskClerkDefault = 0,
kGoalDeskClerkKnockedOut = 1,
kGoalDeskClerkRecovered = 2,
kGoalDeskClerkGone = 400
};
enum GoalKlein {
kGoalKleinDefault = 0,
kGoalKleinMovingInLab01 = 1,
kGoalKleinMovingInLab02 = 2,
kGoalKleinGotoLabSpeaker = 3,
kGoalKleinIsAnnoyedByMcCoyInit = 4,
kGoalKleinIsAnnoyedByMcCoy01 = 5,
kGoalKleinIsAnnoyedByMcCoy02 = 6,
kGoalKleinIsAnnoyedByMcCoyFinal = 7,
kGoalKleinIsAnnoyedByMcCoyPreInit = 8, // new goal
kGoalKleinAwayAtEndOfActOne = 100,
kGoalKleinAwayAtEndOfActThree = 299 // new goal for restored content purposes
};
enum GoalHolloway {
kGoalHollowayDefault = 0,
kGoalHollowayGoToNR07 = 240,
kGoalHollowayGoToNR02 = 241,
kGoalHollowayGoToHF03 = 242,
kGoalHollowayApproachMcCoy = 250,
kGoalHollowayTalkToMcCoy = 251,
kGoalHollowayKnockOutMcCoy = 255,
kGoalHollowayPrepareCaptureMcCoy = 256,
kGoalHollowayCaptureMcCoy = 257
};
enum GoalMoraji {
kGoalMorajiDefault = 0,
kGoalMorajiShot = 5,
kGoalMorajiFreed = 10,
kGoalMorajiRunOut = 11,
kGoalMorajiGetUp = 18,
kGoalMorajiScream = 19,
kGoalMorajiJump = 20,
kGoalMorajiLayDown = 21,
kGoalMorajiDie = 22,
kGoalMorajiDead = 23,
kGoalMorajiChooseFate = 30,
kGoalMorajiPerished = 99
};
enum GoalGaff {
kGoalGaffDefault = 0,
kGoalGaffCT12WaitForMcCoy = 1,
kGoalGaffCT12GoToSpinner = 2,
kGoalGaffMA01ApproachMcCoy = 3,
kGoalGaffMA01Leave = 4,
kGoalGaffCT12Leave = 5,
kGoalGaffCT12FlyAway = 10,
kGoalGaffStartWalkingAround = 100,
kGoalGaffWalkAround = 101,
kGoalGaffRepeatWalkingAround = 102,
kGoalGaffStartChapter4 = 299,
kGoalGaffMA07Wait = 300,
kGoalGaffMA07TalkToMcCoy = 301,
kGoalGaffMA07Left = 302,
kGoalGaffMA07ShootMcCoy = 303, // cannot be triggered
kGoalGaffGone = 499
};
enum GoalLeon {
kGoalLeonDefault = 0,
kGoalLeonHoldingDeskClerk = 1,
kGoalLeonReleaseDeskClerk = 2,
kGoalLeonPrepareTalkToMcCoy = 3,
kGoalLeonTalkToMcCoy = 4,
kGoalLeonApproachMcCoy = 5, // there is no way how to trigger this path in the game
kGoalLeonPunchMcCoy = 6, // there is no way how to trigger this path in the game
kGoalLeonLeave = 7,
kGoalLeonGone = 8
};
enum GoalCrazyLegs {
kGoalCrazyLegsDefault = 0,
kGoalCrazyLegsShotAndHit = 1,
kGoalCrazyLegsLeavesShowroom = 2, // set either after McCoy re-holsters his gun, or if McCoy tells him to lie to Steele
// goal 10 seems unused
// goal 10 updates to 11 (also unused)
kGoalCrazyLegsMcCoyDrewHisGun = 210, // When McCoy draws gun and Ch < 5
kGoalCrazyLegsIsArrested = 699
};
enum GoalFreeSlotA { // Rat A
kGoalFreeSlotADefault = 0,
kGoalFreeSlotAUG15Wait = 300,
kGoalFreeSlotAUG15WalkOut = 301,
kGoalFreeSlotAUG15RunToOtherSide = 302,
kGoalFreeSlotAUG15RunBack = 303,
kGoalFreeSlotAUG15Attack = 304,
kGoalFreeSlotAWalkAround = 306,
kGoalFreeSlotAWalkAroundRestart = 307,
kGoalFreeSlotAAttackMcCoy = 308,
kGoalFreeSlotAUG15Die = 305,
kGoalFreeSlotAUG15Fall = 309,
kGoalFreeSlotAUG15Prepare = 310,
kGoalFreeSlotAAct5Default = 400,
kGoalFreeSlotAAct5Prepare = 405,
kGoalFreeSlotAAct5KP02Attack = 406,
kGoalFreeSlotAGoneIntermediate = 411,
kGoalFreeSlotAGone = 599
};
enum GoalFreeSlotB { // Rat B
kGoalFreeSlotBAct4Default = 300,
kGoalFreeSlotBAct4WalkAround = 301,
kGoalFreeSlotBAct4AttackMcCoy = 302,
kGoalFreeSlotBAct5Default = 400,
kGoalFreeSlotBAct5Prepare = 405,
kGoalFreeSlotBAct5KP02Attack = 406,
kGoalFreeSlotBGoneIntermediate = 411,
kGoalFreeSlotBGone = 599
};
enum GoalMaggie {
kGoalMaggieMA02Default = 0,
kGoalMaggieMA02WalkToEntrance = 1,
kGoalMaggieMA02GetFed = 3,
kGoalMaggieMA02WalkToMcCoy = 7,
kGoalMaggieMA02Wait = 8,
kGoalMaggieMA02SitDown = 10, // not used
kGoalMaggieMA02Sleep = 11, // not used
kGoalMaggieKP05Wait = 411,
kGoalMaggieKP05McCoyEntred = 412,
kGoalMaggieKP05WalkToMcCoy = 413,
kGoalMaggieKP05WillExplode = 414,
kGoalMaggieKP05Explode = 415,
kGoalMaggieDead = 599
};
enum ActorTimers {
kActorTimerAIScriptCustomTask0 = 0,
kActorTimerAIScriptCustomTask1 = 1,
kActorTimerAIScriptCustomTask2 = 2,
kActorTimerMovementTrack = 3,
kActorTimerClueExchange = 4,
kActorTimerAnimationFrame = 5,
kActorTimerRunningStaminaFPS = 6
};
// Certain tracks are available at Frank Klepacki's website/portfolio for Blade Runner
// Those are noted with their "official" name in a side-comment here, as they appear at the website
// A few may not match the incremental number given in-game (eg. kMusicGothic3 is "Gothic Club 2")
enum MusicTracks {
kMusicArabLoop = 0, // Animoid Row track (Not available at Frank Klepacki's website/portfolio for Blade Runner)
kMusicBatl226M = 1, // "Battle Theme"
kMusicBRBlues = 2, // "Blade Runner Blues"
kMusicKyoto = 3, // "Etsuko Theme"
kMusicOneTime = 4, // "One More Time, Love" (Not available at Frank Klepacki's website/portfolio for Blade Runner)
kMusicGothic3 = 5, // "Gothic Club 2"
kMusicArkdFly1 = 6,
kMusicArkDnce1 = 7,
kMusicTaffy2 = 8, // "Taffy's Club 2"
kMusicTaffy3 = 9, // "Enigma Drift"
kMusicTaffy4 = 10, // "Late Call"
kMusicBeating1 = 11, // "Nexus"
kMusicCrysDie1 = 12, // "Awakenings"
kMusicGothic1 = 13, // "Gothic Club"
kMusicGothic2 = 14, // "Transition"
kMusicStrip1 = 15, // "The Eyes Follow"
kMusicDkoDnce1 = 16,
kMusicCredits = 17, // "End Credits"
kMusicMoraji = 18, // "Ending"
kMusicClovDie1 = 19, // "Remorse"
kMusicClovDies = 20, // "Solitude"
kMusicLoveSong = 21 // "Love Theme" (Lucy, Dektora, Subway drive ending)
};
enum SFXSounds {
kSfxCROSLOCK = 0,
kSfxSTEAM1 = 1,
kSfxSPINNY1 = 2,
kSfxFEMHURT1 = 3, // used only 3 times; 2 of them are bugs
kSfxFEMHURT2 = 4,
kSfxGUNMISS1 = 5, // unused
kSfxGUNMISS2 = 6, // unused
kSfxGUNMISS3 = 7, // unused
kSfxGUNMISS4 = 8, // unused
kSfxHITTARG1 = 9, // unused
kSfxHITTARG2 = 10, // unused
kSfxHITTARG3 = 11, // unused
kSfxLGCAL1 = 12,
kSfxLGCAL2 = 13, // used only twice
kSfxLGCAL3 = 14,
kSfxMDCAL1 = 15, // unused
kSfxMDCAL2 = 16, // unused
kSfxRICO1 = 17, // unused
kSfxRICO2 = 18, // unused
kSfxRICO3 = 19, // used only once
kSfxRICOCHT1 = 20, // unused
kSfxRICOCHT2 = 21, // unused
kSfxRICOCHT3 = 22, // unused
kSfxRICOCHT4 = 23, // unused
kSfxRICOCHT5 = 24, // unused
kSfxSMCAL1 = 25, // unused
kSfxSMCAL2 = 26, // unused
kSfxSMCAL3 = 27,
kSfxSMCAL4 = 28, // unused
kSfxTARGUP1 = 29,
kSfxTARGUP2 = 30, // unused
kSfxTARGUP3 = 31, // used only once
kSfxTARGUP4 = 32,
kSfxTARGUP5 = 33,
kSfxTARGUP6 = 34,
kSfxTARGUP7 = 35, // unused - similar to TARGUP6, bit more sustained
kSfxTRGSPIN1 = 36, // unused
kSfxTRGSPIN2 = 37, // unused
kSfxTRGSPIN3 = 38, // unused
kSfxDRIPPY4 = 39, // unused
kSfxDRIPPY10 = 40,
kSfxDRIPPY1 = 41,
kSfxDRIPPY2 = 42,
kSfxDRIPPY6 = 43,
kSfxDRIPPY7 = 44,
kSfxPSAMB6 = 45, // - Looping
kSfxRTONE3 = 46, // - Looping
kSfxSCANNER1 = 47,
kSfxSCANNER2 = 48,
kSfxSCANNER3 = 49,
kSfxSCANNER4 = 50,
kSfxSCANNER5 = 51,
kSfxSCANNER6 = 52,
kSfxSCANNER7 = 53,
kSfxCTRAIN1 = 54, // - Looping
kSfxCTAMBL1 = 55, // - Looping
kSfxCTAMBR1 = 56, // - Looping
kSfxSTEAM3 = 57,
kSfxSTEAM6A = 58,
kSfxNEON5 = 59,
kSfxNEON6 = 60,
kSfxDISH1 = 61,
kSfxDISH2 = 62,
kSfxDISH3 = 63,
kSfxDISH4 = 64,
kSfxDISH5 = 65, // unused
kSfxSPIN1A = 66,
kSfxSPIN2A = 67,
kSfxSPIN2B = 68,
kSfxSPIN3A = 69,
kSfxBOOLOOP2 = 70, // - Looping
kSfxBRBED5 = 71, // - Looping
kSfxSWEEP2 = 72,
kSfxSWEEP3 = 73,
kSfxSWEEP4 = 74,
kSfxWINDLOP8 = 75, // - Looping
kSfxPETDEAD1 = 76,
kSfxPETDEAD3 = 77,
kSfxPETDEAD4 = 78,
kSfxPETDEAD5 = 79,
kSfxRCAMB1 = 80, // unused - Looping
kSfxRCAMBR1 = 81, // - Looping
kSfxRCCARBY1 = 82,
kSfxRCCARBY2 = 83,
kSfxRCCARBY3 = 84,
kSfxRCRAIN1 = 85, // - Looping
kSfxRCTALK1 = 86, // unused - Looping?
kSfxSIREN2 = 87,
kSfxRCTALK2 = 88, // unused - Looping?
kSfxRCTALK3 = 89, // unused - Looping?
kSfxPSDOOR1 = 90,
kSfxPSDOOR2 = 91,
kSfxPSPA6 = 92,
kSfxPSPA7 = 93,
kSfxPSPA8 = 94,
kSfxBOILPOT2 = 95, // - Looping
kSfxKTCHRAIN = 96, // - Looping
kSfxNEON7 = 97,
kSfxBIGFAN2 = 98, // - Looping
kSfxROOFAIR1 = 99, // - Looping
kSfxROOFRMB1 = 100, // - Looping
kSfxROOFRAN1 = 101, // - Looping
kSfxROOFLIT1 = 102,
kSfxRAINAWN1 = 103, // - Looping
kSfxAPRTAMB5 = 104, // - Looping
kSfxCTRUNOFF = 105, // - Looping
kSfxCTROOFL1 = 106, // - Looping
kSfxCTROOFR1 = 107, // - Looping
kSfxDRAMB4 = 108, // - Looping
kSfxBRBED3 = 109, // - Looping
kSfxRESPRTR1 = 110, // - Looping
kSfxDRAMB5 = 111, // - Looping
kSfxFACTAMB2 = 112, // Looping
kSfxDRRAIN1 = 113, // unused - Looping
kSfxSPINUP1 = 114, // elevator sound
kSfxSPINOPN3 = 115, // unused
kSfxSPINOPN4 = 116,
kSfxCARUP3 = 117,
kSfxCARDOWN3 = 118,
kSfxSPINCLS1 = 119,
kSfxSERVOU1 = 120,
kSfxSERVOD1 = 121, // used only twice; 1 is unused (shot doll "General")
kSfxMTLHIT1 = 122,
kSfxSPNBEEP9 = 123,
kSfxPRISAMB3 = 124, // - Looping
kSfxPRISSLM1 = 125,
kSfxPRISSLM2 = 126,
kSfxPRISSLM3 = 127,
kSfxSPINAMB2 = 128, // unused - Looping?
kSfxSPNAMB1 = 129, // unused - Looping?
kSfxSPNBEEP2 = 130,
kSfxSPNBEEP3 = 131,
kSfxSPNBEEP4 = 132,
kSfxSPNBEEP5 = 133,
kSfxSPNBEEP6 = 134,
kSfxSPNBEEP7 = 135,
kSfxSPNBEEP8 = 136,
kSfxPRISAMB1 = 137, // - Looping
kSfxBRBED5X = 138, // - Looping
kSfxLABAMB1 = 139, // unused - Looping?
kSfxLABAMB2 = 140, // unused - Looping?
kSfxLABAMB3 = 141, // - Looping
kSfxTUBES1 = 142,
kSfxTUBES2 = 143, // unused
kSfxTUBES3 = 144, // unused
kSfxTUBES4 = 145,
kSfxLABMISC1 = 146,
kSfxLABMISC2 = 147,
kSfxLABMISC3 = 148,
kSfxLABMISC4 = 149,
kSfxLABMISC5 = 150,
kSfxLABMISC6 = 151,
kSfxLABMISC7 = 152, // used only once
kSfxLABMISC8 = 153, // used only once
kSfxLABMISC9 = 154, // used only once
kSfxLABBUZZ1 = 155,
kSfxPAGE1 = 156,
kSfxPAGE2 = 157,
kSfxPAGE3 = 158,
kSfxUPTARG3 = 159,
kSfxCEMENTL1 = 160,
kSfxCEMENTL2 = 161,
kSfxCEMENTL3 = 162,
kSfxCEMENTL4 = 163,
kSfxCEMENTL5 = 164,
kSfxCEMENTR1 = 165,
kSfxCEMENTR2 = 166,
kSfxCEMENTR3 = 167,
kSfxCEMENTR4 = 168,
kSfxCEMENTR5 = 169,
kSfxCEMWETL1 = 170,
kSfxCEMWETL2 = 171,
kSfxCEMWETL3 = 172,
kSfxCEMWETL4 = 173,
kSfxCEMWETL5 = 174,
kSfxCEMWETR1 = 175,
kSfxCEMWETR2 = 176,
kSfxCEMWETR3 = 177,
kSfxCEMWETR4 = 178,
kSfxCEMWETR5 = 179,
kSfxGARBAGE4 = 180, // used only once
kSfx67_0470R = 181,
kSfx67_0480R = 182,
kSfx67_0500R = 183,
kSfx67_0540R = 184,
kSfx67_0560R = 185,
kSfx67_0870R = 186,
kSfx67_0880R = 187, // unused
kSfx67_0900R = 188,
kSfx67_0940R = 189,
kSfx67_0960R = 190,
kSfx67_1070R = 191,
kSfx67_1080R = 192,
kSfx67_1100R = 193,
kSfx67_1140R = 194,
kSfx67_1160R = 195,
kSfxZUBWLK1 = 196,
kSfxZUBWLK2 = 197,
kSfxZUBWLK3 = 198,
kSfxZUBWLK4 = 199,
kSfxBIGPOT4 = 200, // unused
kSfxMTLDOOR2 = 201,
kSfxPOTSPL4 = 202, // unused
kSfxPOTSPL5 = 203,
kSfxBIGPOT3 = 204, // used only twice
kSfxCTDRONE1 = 205,
kSfxZUBLAND1 = 206,
kSfxZUBDEAD1 = 207,
kSfxELDOORO2 = 208,
kSfxELDOORC1 = 209,
kSfxELEAMB3 = 210, // - Looping
kSfxFOUNTAIN = 211, // - Looping
kSfxBELLY1 = 212,
kSfxBELLY2 = 213,
kSfxBELLY3 = 214,
kSfxBELLY4 = 215,
kSfxBELLY5 = 216,
kSfxHUMMER1 = 217, // - Looping and non-looping
kSfxHUMMER2 = 218,
kSfxHUMMER3 = 219, // - Looping
kSfxHUMMER4 = 220,
kSfxPUNCH1 = 221,
kSfxKICK1 = 222,
kSfxKICK2 = 223,
kSfxBANG1 = 224,
kSfxBANG2 = 225,
kSfxBANG3 = 226,
kSfxBANG4 = 227,
kSfxBANG5 = 228,
kSfxBANG6 = 229,
kSfxGLOOP1 = 230,
kSfxGLOOP2 = 231, // unused
kSfxGLOOP3 = 232, // unused
kSfxGLOOP4 = 233,
kSfxPIPER1 = 234,
kSfxSQUEAK1 = 235,
kSfxTB5LOOP1 = 236, // - Looping
kSfxTB5LOOP2 = 237, // - Looping
kSfxHCBELL1 = 238,
kSfxHCSING1 = 239, // unused
kSfxINDFLUT1 = 240,
kSfxHCLOOP1 = 241, // - Looping
kSfxHCANM8 = 242,
kSfxHCANM2 = 243,
kSfxHCANM3 = 244,
kSfxHCANM4 = 245,
kSfxHCANM5 = 246,
kSfxHCANM6 = 247,
kSfxHCANM7 = 248,
kSfxHCANM1 = 249,
kSfxDOGTOY3 = 250, // unused
kSfxBARAMB2 = 251, // unused
kSfxBARSFX1 = 252,
kSfxBARSFX2 = 253, // unused
kSfxBARSFX3 = 254,
kSfxBARSFX4 = 255,
kSfxBARSFX5 = 256,
kSfxBARSFX6 = 257,
kSfxBARSFX7 = 258,
kSfxCLINK1 = 259,
kSfxCLINK2 = 260,
kSfxCLINK3 = 261,
kSfxCLINK4 = 262,
kSfxDOGBARK1 = 263,
kSfxDOGBARK3 = 264,
kSfxDOGBITE1 = 265, // unused
kSfxDOGCRY1 = 266, // unused
kSfxDOGCRY2 = 267, // unused
kSfxDOGFAR1 = 268, // unused
kSfxDOGFAR2 = 269, // unused
kSfxDOGGUN1 = 270, // unused
kSfxDOGGUN2 = 271, // unused
kSfxDOGHURT1 = 272,
kSfxDOGMAD1 = 273, // unused
kSfxDOGNEED1 = 274, // unused
kSfxDOGNEED2 = 275, // unused
kSfxDOGTAIL1 = 276,
kSfxDOGTAIL2 = 277, // unused
kSfxDOGTOY1 = 278, // unused
kSfxDOGTOY2 = 279, // unused
kSfxBARAMB1 = 280, // - Looping
kSfx14KBEEP1 = 281,
kSfxTBBEEP1 = 282, // unused
kSfxTBDOOR1 = 283,
kSfxTBDOOR2 = 284, // unused
kSfxTBLOOP1 = 285, // - Looping
kSfxTRUCKBY1 = 286,
kSfxCHEVBY1 = 287,
kSfxFIREBD1 = 288, // - Looping
kSfxGLASSY1 = 289,
kSfxGLASSY2 = 290,
kSfxBBDRIP1 = 291,
kSfxBBDRIP2 = 292,
kSfxBBDRIP3 = 293,
kSfxBBDRIP4 = 294,
kSfxBBDRIP5 = 295,
kSfxRADIATR1 = 296, // unused
kSfxRADIATR2 = 297,
kSfxRADIATR3 = 298,
kSfxRADIATR4 = 299,
kSfxJESTMOV1 = 300,
kSfxINDXPLOD = 301,
kSfxJESTMUS1 = 302, // unused
kSfxBBGRN1 = 303,
kSfxBBGRN2 = 304,
kSfxBBGRN3 = 305,
kSfxBBMOVE1 = 306,
kSfxBBMOVE2 = 307,
kSfxBBMOVE3 = 308,
kSfxHAUNT1 = 309,
kSfxHAUNT2 = 310,
kSfxMONKCYM1 = 311,
kSfxCAMERA2 = 312,
kSfxMONKEY1 = 313,
kSfxMONKEY2 = 314, // unused
kSfxRUNAWAY1 = 315,
kSfxTRPDOOR1 = 316, // open and shut
kSfxTRPDORO = 317, // unused - open
kSfxTRPDORC = 318, // unused - shut
kSfxAUDLAFF1 = 319,
kSfxAUDLAFF2 = 320,
kSfxAUDLAFF3 = 321,
kSfxAUDLAFF4 = 322,
kSfxAUDLAFF5 = 323,
kSfxAUDLAFF6 = 324,
kSfxAUDLAFF7 = 325,
kSfxAUDLAFF8 = 326,
kSfxAUDLAFF9 = 327,
kSfxCHAINLNK = 328,
kSfxMAMASNG1 = 329, // - Looping
kSfxROTIS2 = 330, // - Looping
kSfxSTMLOOP7 = 331, // - Looping
kSfxUGBED1 = 332, // - Looping
kSfxUGBED2 = 333, // - Looping
kSfxBIGFAN3 = 334, // unused
kSfxGETITEM1 = 335,
kSfxFLORBUZZ = 336, // - Looping
kSfxDESKBELL = 337,
kSfxCURTAIN1 = 338,
kSfxDRAWER1 = 339,
kSfxARCBED1 = 340, // - Looping
kSfxCIRCUS1 = 341, // - Looping
kSfxFORTUNE1 = 342, // unused (un-triggered)
kSfxCARCREK1 = 343,
kSfxCARLAND1 = 344,
kSfxDORSLID1 = 345, // used only twice
kSfxDORSLID2 = 346, // used only once
kSfxKUNG1 = 347, // unused
kSfxLOWERN1 = 348,
kSfxLOWERY1 = 349,
kSfxMAGCHNK1 = 350,
kSfxMAGDROP1 = 351,
kSfxMAGMOVE1 = 352,
kSfxMAGMOVE2 = 353,
kSfxRAISEN1 = 354,
kSfxRAISEY1 = 355,
kSfxBUMSNOR1 = 356,
kSfxBUMSNOR2 = 357,
kSfxBUMSNOR3 = 358,
kSfxSTONDOR1 = 359,
kSfxSTONDOR2 = 360,
kSfxSEXYAD2 = 361,
kSfxMUSBLEED = 362, // - Looping ("Iron Fist" track from Command & Conquer - The Covert Operations (OST))
kSfxSUNROOM1 = 363,
kSfxSUNROOM2 = 364,
kSfxSUNROOM3 = 365,
kSfxSUNROOM4 = 366,
kSfxSUBWAY1 = 367,
kSfxYELL1M1 = 368,
kSfxGRUNT1M1 = 369,
kSfxGRUNT2M1 = 370,
kSfxHURT1M1 = 371,
kSfxCARGELE2 = 372,
kSfxCARUP3B = 373,
kSfxCOLONY = 374,
kSfxTHNDER2 = 375,
kSfxTHNDER3 = 376,
kSfxTHNDER4 = 377,
kSfxTHNDR1 = 378,
kSfxTHNDR2 = 379,
kSfxTHNDR3 = 380,
kSfxRAIN10 = 381, // - Looping
kSfxRAINALY1 = 382, // - Looping
kSfxSKINBED1 = 383, // - Looping
kSfxRUMLOOP1 = 384, // - Looping
kSfxPHONE1 = 385,
kSfxESPLOOP1 = 386, // - Looping
kSfxESPLOOP2 = 387, // - Looping
kSfxESPLOOP3 = 388, // - Looping
kSfxSTEAMY1 = 389,
kSfxSTEAMY2 = 390,
kSfxSQUEAK2 = 391,
kSfxSQUEAK3 = 392,
kSfxSQUEAK4 = 393, // used only once
kSfxSQUEAK5 = 394,
kSfxGRUNT1M2 = 395,
kSfxGRUNT1M3 = 396,
kSfxGRUNT2M2 = 397,
kSfxGRUNT2M3 = 398,
kSfxHURT1M2 = 399,
kSfxHURT1M3 = 400,
kSfxYELL1M2 = 401,
kSfxYELL1M3 = 402,
kSfxVIDFONE1 = 403,
kSfxDRAIN1X = 404,
kSfxTOILET1 = 405,
kSfxGARGLE1 = 406,
kSfxWASH1 = 407,
kSfxAPRTFAN1 = 408, // - Looping
kSfxMA04VO1A = 409, // unused Developer commentary for MA04 scene (McCoy's apartment)
kSfxCT01VO1A = 410, // unused Developer commentary for CT01 scene (Howie Lee's, Chinatown)
kSfxHC01VO1A = 411, // unused Developer commentary for HC01 scene (Hawker's Circle)
kSfxELEBAD1 = 412,
kSfxBR025_5A = 413,
kSfxBR027_1P = 414,
kSfxBR024_4B = 415,
kSfxBR029_3A = 416,
kSfxBR034_1A = 417,
kSfxBR030_3A = 418,
kSfxBR031_1P = 419,
kSfxBR028_2A = 420,
kSfxBR026_2A = 421, // unused
kSfxBR032_7B = 422,
kSfxBR033_4B = 423,
kSfxBR035_7B = 424,
kSfxBR010_4A = 425, // unused
kSfxBR011_2A = 426,
kSfxBR012_3B = 427, // unused
kSfxBR013_3D = 428,
kSfxBR014_5A = 429,
kSfxBR015_3C = 430, // unused
kSfxBR016_2B = 431,
kSfxBR017_2A = 432, // unused
kSfxBR018_3E = 433, // unused
kSfxBBELE2 = 434,
kSfxRATTY1 = 435, // unused
kSfxRATTY2 = 436, // unused
kSfxRATTY3 = 437,
kSfxRATTY4 = 438,
kSfxRATTY5 = 439,
kSfxSCARY1 = 440,
kSfxSCARY2 = 441,
kSfxSCARY3 = 442,
kSfxSCARY4 = 443,
kSfxSCARY5 = 444,
kSfxSCARY6 = 445,
kSfxSCARY7 = 446,
kSfxPNEUM5 = 447, // used only once
kSfxROBOTMV1 = 448,
kSfxMCGUN1 = 449,
kSfxMCGUN2 = 450,
kSfxDEKGLAS1 = 451, // used only once
kSfx35MM = 452,
kSfx35MMBRK1 = 453,
kSfx35MMGO1 = 454, // unused
kSfxBR027_3P = 455,
kSfxBRWIND2 = 456,
kSfxBUTN6 = 457,
kSfxBR018_1P = 458,
kSfxBR003_1A = 459,
kSfxBRTARGET = 460,
kSfxVKBEEP1 = 461,
kSfxVKBEEP2 = 462,
kSfxCAMCOP1 = 463,
kSfxKPAMB1 = 464, // - Looping
kSfxMANHOLE1 = 465, // unused
kSfxMETALL1 = 466,
kSfxMETALL2 = 467,
kSfxMETALL3 = 468,
kSfxMETALL4 = 469,
kSfxMETALL5 = 470,
kSfxMETALR1 = 471,
kSfxMETALR2 = 472,
kSfxMETALR3 = 473,
kSfxMETALR4 = 474,
kSfxMETALR5 = 475,
kSfxWOODL1 = 476,
kSfxWOODL2 = 477,
kSfxWOODL3 = 478,
kSfxWOODL4 = 479,
kSfxWOODL5 = 480,
kSfxWOODR1 = 481,
kSfxWOODR2 = 482,
kSfxWOODR3 = 483,
kSfxWOODR4 = 484,
kSfxWOODR5 = 485,
kSfxDIALOUT3 = 486, // unused
kSfxBIKEMIX4 = 487,
kSfxCHAINBRK = 488,
kSfxGUNAIM1 = 489, // unused
kSfxCAREXPL1 = 490,
kSfxCRYEXPL1 = 491,
kSfxSHOTCOK1 = 492,
kSfxSHOTGUN1 = 493,
kSfxDOGEXPL1 = 494,
kSfxBEEP16 = 495,
kSfxMECHAN1C = 496,
kSfxMECHAN1 = 497,
kSfxPANEL1 = 498,
kSfxPANEL2 = 499,
kSfxPANOPEN = 500,
kSfxELECTRO1 = 501,
kSfxBEEP1 = 502,
kSfxBUTN4P = 503,
kSfxBUTN4R = 504,
kSfxBUTN5P = 505,
kSfxBUTN5R = 506,
kSfxTEXT1 = 507,
kSfxTEXT3 = 508,
kSfxBEEP10 = 509,
kSfxBEEP10A = 510,
kSfxBEEP15 = 511,
kSfxMUSVOL8 = 512,
kSfxELECBP1 = 513,
kSfxCRZYEXPL = 514, // unused
kSfxELEBUTN1 = 515,
kSfxELECLAB1 = 516, // - Looping
kSfxGUNH1A = 517,
kSfxGUNH1B = 518,
kSfxGUNH1C = 519,
kSfxGUNH2A = 520,
kSfxGUNH2B = 521,
kSfxGUNH2C = 522,
kSfxGUNH3A = 523,
kSfxGUNH3B = 524,
kSfxGUNH3C = 525,
kSfxGUNM1A = 526,
kSfxGUNM1B = 527,
kSfxGUNM1C = 528,
kSfxGUNM2A = 529,
kSfxGUNM2B = 530,
kSfxGUNM2C = 531,
kSfxGUNM3A = 532,
kSfxGUNM3B = 533,
kSfxGUNM3C = 534,
kSfxGUNH1AR = 535, // unused - adds reverb to 517
kSfxGUNH1BR = 536, // unused - adds reverb to 518
kSfxGUNH1CR = 537, // unused - adds reverb to 519
kSfxGUNH2AR = 538, // unused - adds reverb to 520
kSfxGUNH2BR = 539, // unused - adds reverb to 521
kSfxGUNH2CR = 540, // unused - adds reverb to 522
kSfxGUNH3AR = 541, // unused - adds reverb to 523
kSfxGUNH3BR = 542, // unused - adds reverb to 524
kSfxGUNH3CR = 543, // unused - adds reverb to 525
kSfxGUNM1AR = 544, // unused - adds reverb to 526
kSfxGUNM1BR = 545, // unused - adds reverb to 527
kSfxGUNM1CR = 546, // unused - adds reverb to 528
kSfxGUNM2AR = 547, // unused - adds reverb to 529
kSfxGUNM2BR = 548, // unused - adds reverb to 530
kSfxGUNM2CR = 549, // unused - adds reverb to 531
kSfxGUNM3AR = 550, // unused - adds reverb to 532
kSfxGUNM3BR = 551, // unused - adds reverb to 533
kSfxGUNM3CR = 552, // unused - adds reverb to 534
kSfxGARBAGE = 553,
kSfxBELLTONE = 554, // unused
kSfxMALEHURT = 555,
kSfxHOLSTER1 = 556,
kSfxHEADHIT2 = 557,
kSfxUGLEVER1 = 558,
kSfxCOMPDWN4 = 559,
kSfxDROPGLAS = 560,
kSfxBRKFNGR1 = 561,
kSfxBOMBFAIL = 562,
kSfxBABYCRY2 = 563,
kSfxBRKROPE1 = 564,
kSfxKICKDOOR = 565, // unused
kSfxDEKCLAP1 = 566,
kSfxWHISTLE1 = 567,
kSfxWHISTLE2 = 568,
kSfxWHISTLE3 = 569,
kSfxFEMORG1 = 570,
kSfxFEMORG2 = 571,
kSfxFEMORG3 = 572,
kSfxFEMORG4 = 573,
kSfxDOORLOCK = 574,
kSfxRIMSHOT1 = 575,
kSfxRIMSHOT2 = 576,
kSfxRIMSHOT3 = 577,
kSfxRIMSHOT4 = 578,
kSfxRIMSHOT5 = 579,
kSfxGOTSHOT1 = 580, // unused
kSfxCOMEDY = 581,
kSfxDRUGOUT = 582,
kSfxPLANKDWN = 583,
kSfxBANGDOOR = 584, // unused
kSfxCOMPBED1 = 585, // - Looping
kSfxMOONBED2 = 586, // - Looping
kSfxDATALOAD = 587,
kSfxBEEPNEAT = 588,
kSfxWINDLOOP = 589, // - Looping
kSfxTBALARM = 590,
kSfxLIGHTON = 591,
kSfxCOMPON1 = 592,
kSfxCHARMTL7 = 593,
kSfxCHARMTL8 = 594,
kSfxCHARMTL9 = 595,
kSfxSHUTDOWN = 596
};
enum GameDifficultyLevel {
kGameDifficultyEasy = 0,
kGameDifficultyMedium = 1,
kGameDifficultyHard = 2
};
enum MusicTrackLoop {
kMusicLoopPlayOnce = 0, // do not loop
kMusicLoopRepeat = 1, // loop track
kMusicLoopRepeatRandomStart = 2, // (Restored Content) start from random point - do not loop track
kMusicLoopPlayOnceRandomStart = 3 // (Restored Content) start from random point - loop track
};
} // End of namespace BladeRunner
#endif