scummvm/engines/sludge/platform-dependent.h
2017-07-13 18:27:45 +02:00

45 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef SLUDGE_PLATEFORM_DEPENDENT_H
#define SLUDGE_PLATEFORM_DEPENDENT_H
/* These are the functions which have different versions for
* the different operating systems.
*/
#include <stdint.h>
namespace Sludge {
char *grabFileName();
int showSetupWindow();
void msgBox(const char *head, const char *msg);
int msgBoxQuestion(const char *head, const char *msg);
void changeToUserDir();
uint32_t launch(char *filename);
bool defaultUserFullScreen();
} // End of namespace Sludge
#endif