mirror of
https://github.com/libretro/scummvm.git
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134 lines
3.4 KiB
C++
134 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SHERLOCK_FONTS_H
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#define SHERLOCK_FONTS_H
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#include "common/rect.h"
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#include "common/platform.h"
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#include "graphics/big5.h"
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#include "graphics/surface.h"
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namespace Sherlock {
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class SherlockEngine;
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class ImageFile;
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class BaseSurface;
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class Fonts {
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private:
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struct ChinaFontCodElement {
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uint16 a;
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uint16 b;
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uint8 c;
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};
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static ImageFile *_font;
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static byte *_chineseFont;
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static Graphics::Big5Font *_big5Font;
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static byte _yOffsets[255];
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static int _fontNumber;
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static int _fontHeight;
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static int _widestChar;
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static uint16 _charCount;
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static bool _isModifiedEucCn;
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static bool _isBig5;
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static inline byte translateChar(byte c);
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protected:
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static SherlockEngine *_vm;
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static void writeString(BaseSurface *surface, const Common::String &str,
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const Common::Point &pt, int overrideColor = 0);
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public:
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static const int kChineseWidth = 16;
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static const int kChineseHeight = 16;
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/**
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* Initialise the font manager
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*/
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static void setVm(SherlockEngine *vm);
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/**
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* Frees the font manager
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*/
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static void freeFont();
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static bool isModifiedEucCn() { return _isModifiedEucCn; }
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static bool isBig5() { return _isBig5; }
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/**
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* Set the font to use for writing text on the screen
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*/
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void setFont(int fontNum);
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/**
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* Returns the width of a string in pixels
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*/
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int stringWidth(const Common::String &str);
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/**
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* Returns the height of a string in pixels (i.e. the tallest displayed character)
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*/
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int stringHeight(const Common::String &str);
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static Common::String unescape(const Common::String& in);
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/**
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* Returns the width of a character in pixels
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*/
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int charWidth(const char *str, int &idx);
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/**
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* Returns the width of a character in pixels
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*/
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int charWidth(char ch);
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/**
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* Returns the width of a character in pixels
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*/
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int charHeight(unsigned char c);
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/**
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* Return the font height
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*/
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int fontHeight() const { return _chineseFont || _isBig5 ? MAX(_fontHeight, 16) : _fontHeight; }
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/**
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* Return the width of the widest character in the font
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*/
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int widestChar() const { return _widestChar; }
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/**
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* Return the currently active font number
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*/
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int fontNumber() const { return _fontNumber; }
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Common::Array<Common::String> wordWrap(const Common::String &str, uint maxWidth, Common::String &rem,
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uint maxChars = Common::String::npos, uint maxLines = Common::String::npos, bool skipHeadAt = false);
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Common::Array<Common::String> wordWrap(const Common::String &str, uint maxWidth,
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uint maxChars = Common::String::npos, uint maxLines = Common::String::npos, bool skipHeadAt = false);
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};
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} // End of namespace Sherlock
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#endif
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