scummvm/engines/touche
Max Horn 2f1f8f502e DEVTOOLS: move credits from devtools/credits.pl to engines
This employs a "lazy" approach: the "format" for the credits stays
exactly as it was, i.e., perl code. Of course one may want to change
this to another format (e.g. YAML, JSON, XML; or also shell script or
AWK, like `configure.engine` uses). But I deliberately kept it simple,
to get a minimal change that is easy to verify. Any further changes to
e.g. the format can be layered atop this.
2021-08-05 00:01:46 +02:00
..
configure.engine
console.cpp
console.h
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
detection.cpp ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect. 2021-06-13 14:15:45 +02:00
graphics.cpp
graphics.h
menu.cpp
metaengine.cpp
midi.cpp
midi.h
module.mk
opcodes.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
resource.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
saveload.cpp COMMON: Revert Change Rect and Point to have int32 fields 2021-07-06 20:35:42 -07:00
staticres.cpp JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
touche.cpp ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
touche.h TOUCHE: Fix Memset on Non-Trivial Structure GCC Compiler Warnings 2021-03-22 01:43:15 +00:00