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- DETECT_OBJS are present and added inside an engine's modules.mk file.
37 lines
539 B
Makefile
37 lines
539 B
Makefile
MODULE := engines/tony
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MODULE_OBJS := \
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custom.o \
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debugger.o \
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font.o \
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game.o \
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gfxcore.o \
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gfxengine.o \
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globals.o \
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input.o \
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inventory.o \
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loc.o \
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metaengine.o \
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sound.o \
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tony.o \
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tonychar.o \
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utils.o \
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window.o \
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mpal/expr.o \
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mpal/loadmpc.o \
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mpal/memory.o \
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mpal/mpal.o \
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mpal/mpalutils.o \
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mpal/lzo.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_TONY), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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