scummvm/engines/tony/custom.cpp
2012-06-09 00:52:38 +02:00

2596 lines
69 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
/*
* This code is based on original Tony Tough source code
*
* Copyright (c) 1997-2003 Nayma Software
*/
#include "common/system.h"
#include "common/savefile.h"
#include "tony/mpal/mpal.h"
#include "tony/mpal/memory.h"
#include "tony/adv.h"
#include "tony/custom.h"
#include "tony/font.h"
#include "tony/game.h"
#include "tony/gfxcore.h"
#include "tony/tony.h"
#include "tony/tonychar.h"
#include "tony/utils.h"
namespace Tony {
const char *tappetiFile[] = {
"None",
"1.ADP", // Grilli.WAV
"2.ADP", // Grilli-Ovattati.WAV
"3.ADP", // Grilli-Vento.WAV
"3.ADP", // Grilli-Vento1.WAV
"5.ADP", // Vento1.WAV
"4.ADP", // Mare1.WAV
"6.ADP" // Mare1.WAV metà volume
};
struct MusicFileEntry {
const char *name;
int sync;
};
const MusicFileEntry musicFiles[] = {
{"00.ADP", 0}, {"01.ADP", 0},
{"02.ADP", 0}, {"03.ADP", 0},
{"04.ADP", 0}, {"05.ADP", 0},
{"06.ADP", 0}, {"07.ADP", 0},
{"08.ADP", 2450}, {"09.ADP", 0},
{"10.ADP", 0}, {"11.ADP", 0},
{"12.ADP", 0}, {"13.ADP", 0},
{"14.ADP", 0}, {"15.ADP", 0},
{"16.ADP", 0}, {"17.ADP", 0},
{"18.ADP", 0}, {"19.ADP", 0},
{"20.ADP", 0}, {"21.ADP", 0},
{"22.ADP", 0}, {"23.ADP", 0},
{"24.ADP", 0}, {"25.ADP", 0},
{"26.ADP", 0}, {"27.ADP", 0},
{"28.ADP", 1670}, {"29.ADP", 0},
{"30.ADP", 0}, {"31.ADP", 0},
{"32.ADP", 2900}, {"33.ADP", 0},
{"34.ADP", 0}, {"35.ADP", 0},
{"36.ADP", 0}, {"37.ADP", 0},
{"38.ADP", 0}, {"39.ADP", 0},
{"40.ADP", 0}, {"41.ADP", 1920},
{"42.ADP", 1560}, {"43.ADP", 1920},
{"44.ADP", 1920}, {"45.ADP", 1920},
{"46.ADP", 1920}, {"47.ADP", 1920},
{"48.ADP", 1920}, {"49.ADP", 1920},
{"50.ADP", 1920}, {"51.ADP", 1920},
{"52.ADP", 1920}, {"53.ADP", 0},
{"54.ADP", 0}, {"55.ADP", 0},
{"56.ADP", 0}, {"57.ADP", 0},
{"58.ADP", 0}, {"59.ADP", 0}
};
const char *staccFileNames[] = {
"S00.ADP", "S01.ADP",
"S02.ADP", "S03.ADP",
"S04.ADP", "S05.ADP",
"S06.ADP", "S07.ADP",
"S08.ADP", "S09.ADP",
"S10.ADP", "S11.ADP",
"S12.ADP", "S13.ADP",
"S14.ADP", "S15.ADP",
"S16.ADP", "S17.ADP",
"S18.ADP"
};
void ReapplyChangedHotspot(void) {
int i;
for (i = 0; i < GLOBALS._curChangedHotspot; i++)
GLOBALS.Loc->getItemFromCode(GLOBALS._changedHotspot[i]._dwCode)->changeHotspot(RMPoint(GLOBALS._changedHotspot[i]._nX, GLOBALS._changedHotspot[i]._nY));
}
void SaveChangedHotspot(Common::OutSaveFile *f) {
f->writeByte(GLOBALS._curChangedHotspot);
if (GLOBALS._curChangedHotspot > 0) {
for (int i = 0; i < GLOBALS._curChangedHotspot; ++i)
GLOBALS._changedHotspot[i].save(f);
}
}
void LoadChangedHotspot(Common::InSaveFile *f) {
GLOBALS._curChangedHotspot = f->readByte();
if (GLOBALS._curChangedHotspot > 0) {
for (int i = 0; i < GLOBALS._curChangedHotspot; ++i)
GLOBALS._changedHotspot[i].load(f);
}
}
/**
* @defgroup Classes required for custom functions
*
* Tony (To Move him) -> You can do MPAL through the animation? I really think so
*
* SendMessage -> I'd say just theEngine.SendMessage()
* ChangeLocation -> theEngine.ChangeLocation()
* AddInventory -> theEngine.AddInventory()
*/
void MCharResetCodes(void) {
for (int i = 0; i < 10; i++)
GLOBALS._mCharacter[i]._item = GLOBALS.Loc->getItemFromCode(GLOBALS._mCharacter[i]._code);
for (int i = 0; i < 10; i++)
GLOBALS._character[i]._item = GLOBALS.Loc->getItemFromCode(GLOBALS._character[i]._code);
}
void CharsSaveAll(Common::OutSaveFile *f) {
for (int i = 0; i < 10; i++) {
f->writeByte(GLOBALS._isMChar[i]);
if (GLOBALS._isMChar[i]) {
GLOBALS._mCharacter[i].save(f);
} else {
GLOBALS._character[i].save(f);
}
}
}
void CharsLoadAll(Common::InSaveFile *f) {
for (int i = 0; i < 10; i++) {
GLOBALS._isMChar[i] = f->readByte();
if (GLOBALS._isMChar[i])
GLOBALS._mCharacter[i].load(f);
else
GLOBALS._character[i].load(f);
}
}
DECLARE_CUSTOM_FUNCTION(FaceToMe)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_STANDDOWN);
}
DECLARE_CUSTOM_FUNCTION(BackToMe)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_STANDUP);
}
DECLARE_CUSTOM_FUNCTION(LeftToMe)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_STANDLEFT);
}
DECLARE_CUSTOM_FUNCTION(RightToMe)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_STANDRIGHT);
}
DECLARE_CUSTOM_FUNCTION(TonySetPalesati)(CORO_PARAM, uint32 bStatus, uint32, uint32, uint32) {
GLOBALS.SetPalesati(bStatus);
}
DECLARE_CUSTOM_FUNCTION(MySleep)(CORO_PARAM, uint32 dwTime, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
int i;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_1(CoroScheduler.sleep, dwTime);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(SetAlwaysDisplay)(CORO_PARAM, uint32 val, uint32, uint32, uint32) {
GLOBALS._bAlwaysDisplay = (val != 0);
}
DECLARE_CUSTOM_FUNCTION(SetPointer)(CORO_PARAM, uint32 dwPointer, uint32, uint32, uint32) {
switch (dwPointer) {
case 1:
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_FRECCIASU);
break;
case 2:
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_FRECCIAGIU);
break;
case 3:
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_FRECCIASINISTRA);
break;
case 4:
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_FRECCIADESTRA);
break;
case 5:
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_FRECCIAMAPPA);
break;
default:
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_NONE);
break;
}
}
VoiceHeader *SearchVoiceHeader(uint32 codehi, uint32 codelo) {
uint i;
int code;
code = (codehi << 16) | codelo;
if (_vm->_voices.size() == 0)
return NULL;
for (i = 0; i < _vm->_voices.size(); i++)
if (_vm->_voices[i]._code == code)
return &_vm->_voices[i];
return NULL;
}
DECLARE_CUSTOM_FUNCTION(SendTonyMessage)(CORO_PARAM, uint32 dwMessage, uint32 nX, uint32 nY, uint32) {
CORO_BEGIN_CONTEXT;
RMMessage msg;
int i;
int curOffset;
VoiceHeader *curVoc;
FPSFX *voice;
RMTextDialog text;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->curOffset = 0;
if (GLOBALS.bSkipIdle) return;
_ctx->msg.load(dwMessage);
if (!_ctx->msg.isValid()) {
return;
}
_ctx->curVoc = SearchVoiceHeader(0, dwMessage);
_ctx->voice = NULL;
if (_ctx->curVoc) {
// Is positioned within the database of entries beginning at the first
_ctx->curOffset = _ctx->curVoc->_offset;
// First time allocation
_vm->_vdbFP.seek(_ctx->curOffset);
_vm->_theSound.CreateSfx(&_ctx->voice);
_ctx->voice->LoadVoiceFromVDB(_vm->_vdbFP);
_ctx->curOffset = _vm->_vdbFP.pos();
_ctx->voice->SetLoop(false);
}
if (GLOBALS.nTonyNextTalkType != GLOBALS.Tony->TALK_NORMAL) {
CORO_INVOKE_1(GLOBALS.Tony->startTalk, GLOBALS.nTonyNextTalkType);
if (!GLOBALS.bStaticTalk)
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
} else {
if (_ctx->msg.numPeriods() > 1)
CORO_INVOKE_1(GLOBALS.Tony->startTalk, GLOBALS.Tony->TALK_FIANCHI);
else
CORO_INVOKE_1(GLOBALS.Tony->startTalk, GLOBALS.Tony->TALK_NORMAL);
}
if (GLOBALS._curBackText)
CORO_INVOKE_0(GLOBALS._curBackText->hide);
GLOBALS._bTonyIsSpeaking = true;
for (_ctx->i = 0; _ctx->i < _ctx->msg.numPeriods() && !GLOBALS.bSkipIdle; _ctx->i++) {
_ctx->text.setInput(GLOBALS.Input);
// Alignment
_ctx->text.setAlignType(RMText::HCENTER, RMText::VBOTTOM);
// Colour
_ctx->text.setColor(0, 255, 0);
// Writes the text
_ctx->text.writeText(_ctx->msg[_ctx->i], 0);
// Set the position
if (nX == 0 && nY == 0)
_ctx->text.setPosition(GLOBALS.Tony->position() - RMPoint(0, 130) - GLOBALS.Loc->scrollPosition());
else
_ctx->text.setPosition(RMPoint(nX, nY) - GLOBALS.Loc->scrollPosition());
// Handling for always display
if (GLOBALS._bAlwaysDisplay) {
_ctx->text.setAlwaysDisplay();
_ctx->text.forceTime();
}
// Record the text
GLOBALS.LinkGraphicTask(&_ctx->text);
if (_ctx->curVoc) {
if (_ctx->i == 0) {
_ctx->voice->Play();
_ctx->text.setCustomSkipHandle2(_ctx->voice->hEndOfBuffer);
} else {
_vm->_vdbFP.seek(_ctx->curOffset);
_vm->_theSound.CreateSfx(&_ctx->voice);
_ctx->voice->LoadVoiceFromVDB(_vm->_vdbFP);
_ctx->curOffset = _vm->_vdbFP.pos();
_ctx->voice->SetLoop(false);
_ctx->voice->Play();
_ctx->text.setCustomSkipHandle2(_ctx->voice->hEndOfBuffer);
}
}
// Wait for the end of the display
_ctx->text.setCustomSkipHandle(GLOBALS.hSkipIdle);
CORO_INVOKE_0(_ctx->text.waitForEndDisplay);
if (_ctx->curVoc) {
_ctx->voice->Stop();
_ctx->voice->Release();
_ctx->voice = NULL;
}
}
GLOBALS._bTonyIsSpeaking = false;
if (GLOBALS._curBackText)
GLOBALS._curBackText->show();
CORO_INVOKE_0(GLOBALS.Tony->endTalk);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(ChangeBoxStatus)(CORO_PARAM, uint32 nLoc, uint32 nBox, uint32 nStatus, uint32) {
GLOBALS.Boxes->changeBoxStatus(nLoc, nBox, nStatus);
}
DECLARE_CUSTOM_FUNCTION(CustLoadLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint32 tY, uint32 bUseStartPos) {
CORO_BEGIN_CONTEXT;
uint32 h;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
GLOBALS._curChangedHotspot = 0;
if (bUseStartPos != 0)
GLOBALS.LoadLocation(nLoc, RMPoint(tX, tY), GLOBALS.StartLocPos[nLoc]);
else
GLOBALS.LoadLocation(nLoc, RMPoint(tX, tY), RMPoint(-1, -1));
GLOBALS.Unfreeze();
_ctx->h = mpalQueryDoAction(0, nLoc, 0);
// On Enter?
if (_ctx->h != CORO_INVALID_PID_VALUE)
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(SendFullscreenMsgStart)(CORO_PARAM, uint32 nMsg, uint32 nFont, uint32, uint32) {
CORO_BEGIN_CONTEXT;
RMMessage *msg;
RMGfxClearTask clear;
int i;
RMTextDialog text;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->msg = new RMMessage(nMsg);
GLOBALS.SFM_nLoc = GLOBALS.Loc->TEMPGetNumLoc();
GLOBALS.SFM_pt = GLOBALS.Tony->position();
if (GLOBALS.bSkipIdle)
return;
CORO_INVOKE_2(GLOBALS.UnloadLocation, false, NULL);
GLOBALS.Tony->hide();
GLOBALS.Unfreeze();
for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods() && !GLOBALS.bSkipIdle; _ctx->i++) {
_ctx->text.setInput(GLOBALS.Input);
// Alignment
_ctx->text.setAlignType(RMText::HCENTER, RMText::VCENTER);
// Forces the text to disappear in time
_ctx->text.forceTime();
// Colour
_ctx->text.setColor(255, 255, 255);
// Write the text
if (nFont == 0)
_ctx->text.writeText((*_ctx->msg)[_ctx->i], 1);
else if (nFont == 1)
_ctx->text.writeText((*_ctx->msg)[_ctx->i], 0);
// Set the position
_ctx->text.setPosition(RMPoint(320, 240));
_ctx->text.setAlwaysDisplay();
_ctx->text.forceTime();
// Record the text
GLOBALS.LinkGraphicTask(&_ctx->clear);
GLOBALS.LinkGraphicTask(&_ctx->text);
// Wait for the end of display
_ctx->text.setCustomSkipHandle(GLOBALS.hSkipIdle);
CORO_INVOKE_0(_ctx->text.waitForEndDisplay);
}
delete _ctx->msg;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(ClearScreen)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
char buf[256];
RMGfxClearTask clear;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.LinkGraphicTask(&_ctx->clear);
CORO_INVOKE_0(GLOBALS.WaitFrame);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(SendFullscreenMsgEnd)(CORO_PARAM, uint32 bNotEnableTony, uint32, uint32, uint32) {
GLOBALS.Freeze();
GLOBALS.LoadLocation(GLOBALS.SFM_nLoc, RMPoint(GLOBALS.SFM_pt.x, GLOBALS.SFM_pt.y), RMPoint(-1, -1));
if (!bNotEnableTony)
GLOBALS.Tony->show();
GLOBALS.Unfreeze();
MCharResetCodes();
ReapplyChangedHotspot();
}
DECLARE_CUSTOM_FUNCTION(SendFullscreenMessage)(CORO_PARAM, uint32 nMsg, uint32 nFont, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_4(SendFullscreenMsgStart, nMsg, nFont, 0, 0);
CORO_INVOKE_4(SendFullscreenMsgEnd, 0, 0, 0, 0);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(NoOcchioDiBue)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bNoOcchioDiBue = true;
}
DECLARE_CUSTOM_FUNCTION(CloseLocation)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
if (!GLOBALS._bNoOcchioDiBue) {
GLOBALS.InitWipe(1);
CORO_INVOKE_0(GLOBALS.WaitWipeEnd);
}
_vm->stopMusic(4);
// On exit, unload and unfreeze
CORO_INVOKE_2(GLOBALS.UnloadLocation, true, NULL);
GLOBALS.Unfreeze();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(ChangeLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint32 tY, uint32 bUseStartPos) {
CORO_BEGIN_CONTEXT;
uint32 h;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
if (!GLOBALS._bNoOcchioDiBue) {
GLOBALS.InitWipe(1);
CORO_INVOKE_0(GLOBALS.WaitWipeEnd);
}
if (GLOBALS.lastTappeto != GLOBALS.tappeti[nLoc]) {
_vm->stopMusic(4);
}
// On exit, unfreeze
CORO_INVOKE_2(GLOBALS.UnloadLocation, true, NULL);
GLOBALS._curChangedHotspot = 0;
if (bUseStartPos != 0)
GLOBALS.LoadLocation(nLoc, RMPoint(tX, tY), GLOBALS.StartLocPos[nLoc]);
else
GLOBALS.LoadLocation(nLoc, RMPoint(tX, tY), RMPoint(-1, -1));
if (GLOBALS.lastTappeto != GLOBALS.tappeti[nLoc]) {
GLOBALS.lastTappeto = GLOBALS.tappeti[nLoc];
if (GLOBALS.lastTappeto != 0)
_vm->playMusic(4, tappetiFile[GLOBALS.lastTappeto], 0, true, 2000);
}
if (!GLOBALS._bNoOcchioDiBue) {
GLOBALS.InitWipe(2);
}
GLOBALS.Unfreeze();
_ctx->h = mpalQueryDoAction(0, nLoc, 0);
if (!GLOBALS._bNoOcchioDiBue) {
CORO_INVOKE_0(GLOBALS.WaitWipeEnd);
GLOBALS.CloseWipe();
}
GLOBALS._bNoOcchioDiBue = false;
// On Enter?
if (_ctx->h != CORO_INVALID_PID_VALUE)
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(SetLocStartPosition)(CORO_PARAM, uint32 nLoc, uint32 lX, uint32 lY, uint32) {
GLOBALS.StartLocPos[nLoc].set(lX, lY);
}
DECLARE_CUSTOM_FUNCTION(SaveTonyPosition)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._saveTonyPos = GLOBALS.Tony->position();
GLOBALS._saveTonyLoc = GLOBALS.Loc->TEMPGetNumLoc();
}
DECLARE_CUSTOM_FUNCTION(RestoreTonyPosition)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_4(ChangeLocation, GLOBALS._saveTonyLoc, GLOBALS._saveTonyPos.x, GLOBALS._saveTonyPos.y, 0);
MCharResetCodes();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(DisableInput)(CORO_PARAM, uint32, uint32, uint32, uint32) {
mainDisableInput();
}
DECLARE_CUSTOM_FUNCTION(EnableInput)(CORO_PARAM, uint32, uint32, uint32, uint32) {
mainEnableInput();
}
DECLARE_CUSTOM_FUNCTION(StopTony)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.Tony->stopNoAction(coroParam);
}
DECLARE_CUSTOM_FUNCTION(CustEnableGUI)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.EnableGUI();
}
DECLARE_CUSTOM_FUNCTION(CustDisableGUI)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.DisableGUI();
}
void TonyGenericTake1(CORO_PARAM, uint32 nDirection) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
GLOBALS.Tony->take(nDirection, 0);
GLOBALS.Unfreeze();
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
CORO_END_CODE;
}
void TonyGenericTake2(CORO_PARAM, uint32 nDirection) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
GLOBALS.Tony->take(nDirection, 1);
GLOBALS.Unfreeze();
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
GLOBALS.Freeze();
GLOBALS.Tony->take(nDirection, 2);
GLOBALS.Unfreeze();
CORO_END_CODE;
}
void TonyGenericPut1(CORO_PARAM, uint32 nDirection) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
GLOBALS.Tony->put(nDirection, 0);
GLOBALS.Unfreeze();
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
CORO_END_CODE;
}
void TonyGenericPut2(CORO_PARAM, uint32 nDirection) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
GLOBALS.Tony->put(nDirection, 1);
GLOBALS.Unfreeze();
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
GLOBALS.Freeze();
GLOBALS.Tony->put(nDirection, 2);
GLOBALS.Unfreeze();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyTakeUp1)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericTake1(coroParam, 0);
}
DECLARE_CUSTOM_FUNCTION(TonyTakeMid1)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericTake1(coroParam, 1);
}
DECLARE_CUSTOM_FUNCTION(TonyTakeDown1)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericTake1(coroParam, 2);
}
DECLARE_CUSTOM_FUNCTION(TonyTakeUp2)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericTake2(coroParam, 0);
}
DECLARE_CUSTOM_FUNCTION(TonyTakeMid2)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericTake2(coroParam, 1);
}
DECLARE_CUSTOM_FUNCTION(TonyTakeDown2)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericTake2(coroParam, 2);
}
DECLARE_CUSTOM_FUNCTION(TonyPutUp1)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericPut1(coroParam, 0);
}
DECLARE_CUSTOM_FUNCTION(TonyPutMid1)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericPut1(coroParam, 1);
}
DECLARE_CUSTOM_FUNCTION(TonyPutDown1)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericPut1(coroParam, 2);
}
DECLARE_CUSTOM_FUNCTION(TonyPutUp2)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericPut2(coroParam, 0);
}
DECLARE_CUSTOM_FUNCTION(TonyPutMid2)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericPut2(coroParam, 1);
}
DECLARE_CUSTOM_FUNCTION(TonyPutDown2)(CORO_PARAM, uint32, uint32, uint32, uint32) {
TonyGenericPut2(coroParam, 2);
}
DECLARE_CUSTOM_FUNCTION(TonyPerTerra)(CORO_PARAM, uint32 dwParte, uint32, uint32, uint32) {
if (dwParte == 0)
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_PERTERRALEFT);
else
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_PERTERRARIGHT);
}
DECLARE_CUSTOM_FUNCTION(TonySiRialza)(CORO_PARAM, uint32 dwParte, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
if (dwParte == 0)
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_SIRIALZALEFT);
else
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_SIRIALZARIGHT);
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyPastorella)(CORO_PARAM, uint32 bIsPast, uint32, uint32, uint32) {
GLOBALS.Tony->setPastorella(bIsPast);
}
DECLARE_CUSTOM_FUNCTION(TonyFischietto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_FISCHIETTORIGHT);
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_STANDRIGHT);
CORO_END_CODE;
}
void TonySetNumTexts(uint32 dwText) {
GLOBALS.dwTonyNumTexts = dwText;
GLOBALS.bTonyInTexts = false;
}
DECLARE_CUSTOM_FUNCTION(TonyRide)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_RIDE;
}
DECLARE_CUSTOM_FUNCTION(TonyRidacchia)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_RIDE2;
}
DECLARE_CUSTOM_FUNCTION(TonyFianchi)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_FIANCHI;
}
DECLARE_CUSTOM_FUNCTION(TonyCanta)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CANTA;
}
DECLARE_CUSTOM_FUNCTION(TonySiIndica)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_SIINDICA;
}
DECLARE_CUSTOM_FUNCTION(TonySpaventatoConMani)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_SPAVENTATO;
}
DECLARE_CUSTOM_FUNCTION(TonySpaventatoSenzaMani)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_SPAVENTATO2;
}
DECLARE_CUSTOM_FUNCTION(TonyConMartello)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONMARTELLO;
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_CONMARTELLO);
}
DECLARE_CUSTOM_FUNCTION(TonyConBicchiere)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONBICCHIERE;
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_CONBICCHIERE);
}
DECLARE_CUSTOM_FUNCTION(TonyConVerme)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONVERME;
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_CONVERME);
}
DECLARE_CUSTOM_FUNCTION(TonyConCorda)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONCORDA;
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_CONCORDA);
}
DECLARE_CUSTOM_FUNCTION(TonyConSegretaria)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONSEGRETARIA;
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_CONSEGRETARIA);
}
DECLARE_CUSTOM_FUNCTION(TonyConConiglioANIM)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONCONIGLIO;
}
DECLARE_CUSTOM_FUNCTION(TonyConRicettaANIM)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONRICETTA;
}
DECLARE_CUSTOM_FUNCTION(TonyConCarteANIM)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONCARTE;
}
DECLARE_CUSTOM_FUNCTION(TonyConPupazzoANIM)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONPUPAZZO;
}
DECLARE_CUSTOM_FUNCTION(TonyConPupazzoStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONPUPAZZOSTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONPUPAZZOSTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConPupazzoEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONPUPAZZOSTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConConiglioStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONCONIGLIOSTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONCONIGLIOSTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConConiglioEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONCONIGLIOSTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConRicettaStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONRICETTASTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONRICETTASTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConRicettaEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONRICETTASTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConCarteStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONCARTESTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONCARTESTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConCarteEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONCARTESTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConTaccuinoStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONTACCUINOSTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONTACCUINOSTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConTaccuinoEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONTACCUINOSTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConMegafonoStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONMEGAFONOSTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONMEGAFONOSTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConMegafonoEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONMEGAFONOSTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConBarbaStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_CONBARBASTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_CONBARBASTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyConBarbaEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_CONBARBASTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonySpaventatoStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_SPAVENTATOSTATIC;
GLOBALS.bStaticTalk = true;
CORO_INVOKE_1(GLOBALS.Tony->startStatic, GLOBALS.Tony->TALK_SPAVENTATOSTATIC);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonySpaventatoEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->endStatic, GLOBALS.Tony->TALK_SPAVENTATOSTATIC);
GLOBALS.bStaticTalk = false;
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonySchifato)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_SCHIFATO;
}
DECLARE_CUSTOM_FUNCTION(TonySniffaLeft)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_SNIFFA_LEFT);
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
CORO_INVOKE_4(LeftToMe, 0, 0, 0, 0);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonySniffaRight)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Tony->setPattern(GLOBALS.Tony->PAT_SNIFFA_RIGHT);
CORO_INVOKE_0(GLOBALS.Tony->waitForEndPattern);
CORO_INVOKE_4(RightToMe, 0, 0, 0, 0);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(TonyNaah)(CORO_PARAM, uint32 dwText, uint32, uint32, uint32) {
TonySetNumTexts(dwText);
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NAAH;
}
DECLARE_CUSTOM_FUNCTION(TonyMacbeth)(CORO_PARAM, uint32 nPos, uint32, uint32, uint32) {
switch (nPos) {
case 1:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH1;
break;
case 2:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH2;
break;
case 3:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH3;
break;
case 4:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH4;
break;
case 5:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH5;
break;
case 6:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH6;
break;
case 7:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH7;
break;
case 8:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH8;
break;
case 9:
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_MACBETH9;
break;
}
}
DECLARE_CUSTOM_FUNCTION(EnableTony)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.Tony->show();
}
DECLARE_CUSTOM_FUNCTION(DisableTony)(CORO_PARAM, uint32 bShowOmbra, uint32, uint32, uint32) {
GLOBALS.Tony->hide(bShowOmbra);
}
DECLARE_CUSTOM_FUNCTION(WaitForPatternEnd)(CORO_PARAM, uint32 nItem, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
RMItem *item;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->item = GLOBALS.Loc->getItemFromCode(nItem);
if (!GLOBALS.bSkipIdle && _ctx->item != NULL)
CORO_INVOKE_1(_ctx->item->waitForEndPattern, GLOBALS.hSkipIdle);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(SetTonyPosition)(CORO_PARAM, uint32 nX, uint32 nY, uint32 nLoc, uint32) {
GLOBALS.Tony->setPosition(RMPoint(nX, nY), nLoc);
}
DECLARE_CUSTOM_FUNCTION(MoveTonyAndWait)(CORO_PARAM, uint32 nX, uint32 nY, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_1(GLOBALS.Tony->move, RMPoint(nX, nY));
if (!GLOBALS.bSkipIdle)
CORO_INVOKE_0(GLOBALS.Tony->waitForEndMovement);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(MoveTony)(CORO_PARAM, uint32 nX, uint32 nY, uint32, uint32) {
GLOBALS.Tony->move(coroParam, RMPoint(nX, nY));
}
DECLARE_CUSTOM_FUNCTION(ScrollLocation)(CORO_PARAM, uint32 nX, uint32 nY, uint32 sX, uint32 sY) {
CORO_BEGIN_CONTEXT;
int lx, ly;
RMPoint pt;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
// Take the scroll coordinates
_ctx->lx = (int32)nX;
_ctx->ly = (int32)nY;
_ctx->pt = GLOBALS.Loc->scrollPosition();
while ((_ctx->lx != 0 || _ctx->ly != 0) && !GLOBALS.bSkipIdle) {
if (_ctx->lx > 0) {
_ctx->lx -= (int32)sX;
if (_ctx->lx < 0) _ctx->lx = 0;
_ctx->pt.offset((int32)sX, 0);
} else if (_ctx->lx < 0) {
_ctx->lx += (int32)sX;
if (_ctx->lx > 0) _ctx->lx = 0;
_ctx->pt.offset(-(int32)sX, 0);
}
if (_ctx->ly > 0) {
_ctx->ly -= sY;
if (_ctx->ly < 0) _ctx->ly = 0;
_ctx->pt.offset(0, sY);
} else if (_ctx->ly < 0) {
_ctx->ly += sY;
if (_ctx->ly > 0) _ctx->ly = 0;
_ctx->pt.offset(0, -(int32)sY);
}
CORO_INVOKE_0(GLOBALS.WaitFrame);
GLOBALS.Freeze();
GLOBALS.Loc->setScrollPosition(_ctx->pt);
GLOBALS.Tony->setScrollPosition(_ctx->pt);
GLOBALS.Unfreeze();
}
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(SyncScrollLocation)(CORO_PARAM, uint32 nX, uint32 nY, uint32 sX, uint32 sY) {
CORO_BEGIN_CONTEXT;
int lx, ly;
RMPoint pt, startpt;
uint32 dwStartTime, dwCurTime, dwTotalTime;
uint32 stepX, stepY;
int dimx, dimy;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
// Take the scroll coordinates
_ctx->lx = (int32)nX;
_ctx->ly = (int32)nY;
_ctx->dimx = _ctx->lx;
_ctx->dimy = _ctx->ly;
if (_ctx->lx < 0)
_ctx->dimx = -_ctx->lx;
if (_ctx->ly < 0)
_ctx->dimy = -_ctx->ly;
_ctx->stepX = sX;
_ctx->stepY = sY;
_ctx->startpt = GLOBALS.Loc->scrollPosition();
_ctx->dwStartTime = _vm->getTime();
if (sX)
_ctx->dwTotalTime = _ctx->dimx * (1000 / 35) / sX;
else
_ctx->dwTotalTime = _ctx->dimy * (1000 / 35) / sY;
while ((_ctx->lx != 0 || _ctx->ly != 0) && !GLOBALS.bSkipIdle) {
_ctx->dwCurTime = _vm->getTime() - _ctx->dwStartTime;
if (_ctx->dwCurTime > _ctx->dwTotalTime)
break;
_ctx->pt = _ctx->startpt;
if (sX) {
if (_ctx->lx > 0)
_ctx->pt.x += (_ctx->dimx * _ctx->dwCurTime) / _ctx->dwTotalTime;
else
_ctx->pt.x -= (_ctx->dimx * _ctx->dwCurTime) / _ctx->dwTotalTime;
} else {
if (_ctx->ly > 0)
_ctx->pt.y += (_ctx->dimy * _ctx->dwCurTime) / _ctx->dwTotalTime;
else
_ctx->pt.y -= (_ctx->dimy * _ctx->dwCurTime) / _ctx->dwTotalTime;
}
CORO_INVOKE_0(GLOBALS.WaitFrame);
GLOBALS.Freeze();
GLOBALS.Loc->setScrollPosition(_ctx->pt);
GLOBALS.Tony->setScrollPosition(_ctx->pt);
GLOBALS.Unfreeze();
}
// Set the position finale
if (sX) {
if (_ctx->lx > 0)
_ctx->pt.x = _ctx->startpt.x + _ctx->dimx;
else
_ctx->pt.x = _ctx->startpt.x - _ctx->dimx;
} else {
if (_ctx->ly > 0)
_ctx->pt.y = _ctx->startpt.y + _ctx->dimy;
else
_ctx->pt.y = _ctx->startpt.y - _ctx->dimy;
}
GLOBALS.Freeze();
GLOBALS.Loc->setScrollPosition(_ctx->pt);
GLOBALS.Tony->setScrollPosition(_ctx->pt);
GLOBALS.Unfreeze();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(ChangeHotspot)(CORO_PARAM, uint32 dwCode, uint32 nX, uint32 nY, uint32) {
int i;
for (i = 0; i < GLOBALS._curChangedHotspot; i++)
if (GLOBALS._changedHotspot[i]._dwCode == dwCode) {
GLOBALS._changedHotspot[i]._nX = nX;
GLOBALS._changedHotspot[i]._nY = nY;
break;
}
if (i == GLOBALS._curChangedHotspot) {
GLOBALS._changedHotspot[i]._dwCode = dwCode;
GLOBALS._changedHotspot[i]._nX = nX;
GLOBALS._changedHotspot[i]._nY = nY;
GLOBALS._curChangedHotspot++;
}
GLOBALS.Loc->getItemFromCode(dwCode)->changeHotspot(RMPoint(nX, nY));
}
DECLARE_CUSTOM_FUNCTION(AutoSave)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->autoSave(coroParam);
}
DECLARE_CUSTOM_FUNCTION(AbortGame)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->abortGame();
}
DECLARE_CUSTOM_FUNCTION(TremaSchermo)(CORO_PARAM, uint32 nScosse, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
uint32 i;
uint32 curTime;
int dirx, diry;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->curTime = _vm->getTime();
_ctx->dirx = 1;
_ctx->diry = 1;
while (_vm->getTime() < _ctx->curTime + nScosse) {
CORO_INVOKE_0(GLOBALS.WaitFrame);
GLOBALS.Freeze();
GLOBALS.Loc->setFixedScroll(RMPoint(1 * _ctx->dirx, 1 * _ctx->diry));
GLOBALS.Tony->setFixedScroll(RMPoint(1 * _ctx->dirx, 1 * _ctx->diry));
GLOBALS.Unfreeze();
_ctx->i = _vm->_randomSource.getRandomNumber(2);
if (_ctx->i == 0 || _ctx->i == 2)
_ctx->dirx = -_ctx->dirx;
else if (_ctx->i == 1 || _ctx->i == 2)
_ctx->diry = -_ctx->diry;
}
GLOBALS.Freeze();
GLOBALS.Loc->setFixedScroll(RMPoint(0, 0));
GLOBALS.Tony->setFixedScroll(RMPoint(0, 0));
GLOBALS.Unfreeze();
CORO_END_CODE;
}
/*
* Personaggi
*/
DECLARE_CUSTOM_FUNCTION(CharSetCode)(CORO_PARAM, uint32 nChar, uint32 nCode, uint32, uint32) {
assert(nChar < 16);
GLOBALS._character[nChar]._code = nCode;
GLOBALS._character[nChar]._item = GLOBALS.Loc->getItemFromCode(nCode);
GLOBALS._character[nChar]._r = 255;
GLOBALS._character[nChar]._g = 255;
GLOBALS._character[nChar]._b = 255;
GLOBALS._character[nChar]._talkPattern = 0;
GLOBALS._character[nChar]._startTalkPattern = 0;
GLOBALS._character[nChar]._endTalkPattern = 0;
GLOBALS._character[nChar]._standPattern = 0;
GLOBALS._isMChar[nChar] = false;
}
DECLARE_CUSTOM_FUNCTION(CharSetColor)(CORO_PARAM, uint32 nChar, uint32 r, uint32 g, uint32 b) {
assert(nChar < 16);
GLOBALS._character[nChar]._r = r;
GLOBALS._character[nChar]._g = g;
GLOBALS._character[nChar]._b = b;
}
DECLARE_CUSTOM_FUNCTION(CharSetTalkPattern)(CORO_PARAM, uint32 nChar, uint32 tp, uint32 sp, uint32) {
assert(nChar < 16);
GLOBALS._character[nChar]._talkPattern = tp;
GLOBALS._character[nChar]._standPattern = sp;
}
DECLARE_CUSTOM_FUNCTION(CharSetStartEndTalkPattern)(CORO_PARAM, uint32 nChar, uint32 sp, uint32 ep, uint32) {
assert(nChar < 16);
GLOBALS._character[nChar]._startTalkPattern = sp;
GLOBALS._character[nChar]._endTalkPattern = ep;
}
DECLARE_CUSTOM_FUNCTION(CharSendMessage)(CORO_PARAM, uint32 nChar, uint32 dwMessage, uint32 bIsBack, uint32) {
CORO_BEGIN_CONTEXT;
RMMessage *msg;
int i;
RMPoint pt;
RMTextDialog *text;
int curOffset;
VoiceHeader *curVoc;
FPSFX *voice;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->msg = new RMMessage(dwMessage);
_ctx->curOffset = 0;
assert(nChar < 16);
_ctx->pt = GLOBALS._character[nChar]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS.Loc->scrollPosition();
if (GLOBALS._character[nChar]._startTalkPattern != 0) {
GLOBALS.Freeze();
GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._startTalkPattern);
GLOBALS.Unfreeze();
CORO_INVOKE_0(GLOBALS._character[nChar]._item->waitForEndPattern);
}
GLOBALS.Freeze();
GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._talkPattern);
GLOBALS.Unfreeze();
_ctx->curVoc = SearchVoiceHeader(0, dwMessage);
_ctx->voice = NULL;
if (_ctx->curVoc) {
// Position within the database of entries, beginning at the first
_vm->_vdbFP.seek(_ctx->curVoc->_offset);
_ctx->curOffset = _ctx->curVoc->_offset;
}
for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods() && !GLOBALS.bSkipIdle; _ctx->i++) {
if (bIsBack) {
GLOBALS._curBackText = _ctx->text = new RMTextDialogScrolling(GLOBALS.Loc);
if (GLOBALS._bTonyIsSpeaking)
CORO_INVOKE_0(GLOBALS._curBackText->hide);
} else
_ctx->text = new RMTextDialog;
_ctx->text->setInput(GLOBALS.Input);
// Skipping
_ctx->text->setSkipStatus(!bIsBack);
// Alignment
_ctx->text->setAlignType(RMText::HCENTER, RMText::VBOTTOM);
// Colour
_ctx->text->setColor(GLOBALS._character[nChar]._r, GLOBALS._character[nChar]._g, GLOBALS._character[nChar]._b);
// Write the text
_ctx->text->writeText((*_ctx->msg)[_ctx->i], 0);
// Set the position
_ctx->text->setPosition(_ctx->pt);
// Set the always display
if (GLOBALS._bAlwaysDisplay) {
_ctx->text->setAlwaysDisplay();
_ctx->text->forceTime();
}
// Record the text
GLOBALS.LinkGraphicTask(_ctx->text);
if (_ctx->curVoc) {
_vm->_theSound.CreateSfx(&_ctx->voice);
_vm->_vdbFP.seek(_ctx->curOffset);
_ctx->voice->LoadVoiceFromVDB(_vm->_vdbFP);
_ctx->voice->SetLoop(false);
if (bIsBack) _ctx->voice->SetVolume(55);
_ctx->voice->Play();
_ctx->text->setCustomSkipHandle2(_ctx->voice->hEndOfBuffer);
_ctx->curOffset = _vm->_vdbFP.pos();
}
// Wait for the end of display
_ctx->text->setCustomSkipHandle(GLOBALS.hSkipIdle);
CORO_INVOKE_0(_ctx->text->waitForEndDisplay);
if (_ctx->curVoc) {
_ctx->voice->Stop();
_ctx->voice->Release();
_ctx->voice = NULL;
}
GLOBALS._curBackText = NULL;
delete _ctx->text;
}
if (GLOBALS._character[nChar]._endTalkPattern != 0) {
GLOBALS.Freeze();
GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._endTalkPattern);
GLOBALS.Unfreeze();
CORO_INVOKE_0(GLOBALS._character[nChar]._item->waitForEndPattern);
}
GLOBALS.Freeze();
GLOBALS._character[nChar]._item->setPattern(GLOBALS._character[nChar]._standPattern);
GLOBALS.Unfreeze();
delete _ctx->msg;
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(AddInventory)(CORO_PARAM, uint32 dwCode, uint32, uint32, uint32) {
GLOBALS.Inventory->addItem(dwCode);
}
DECLARE_CUSTOM_FUNCTION(RemoveInventory)(CORO_PARAM, uint32 dwCode, uint32, uint32, uint32) {
GLOBALS.Inventory->removeItem(dwCode);
}
DECLARE_CUSTOM_FUNCTION(ChangeInventoryStatus)(CORO_PARAM, uint32 dwCode, uint32 dwStatus, uint32, uint32) {
GLOBALS.Inventory->changeItemStatus(dwCode, dwStatus);
}
/*
* Master Characters
*/
DECLARE_CUSTOM_FUNCTION(MCharSetCode)(CORO_PARAM, uint32 nChar, uint32 nCode, uint32, uint32) {
assert(nChar < 10);
GLOBALS._mCharacter[nChar]._code = nCode;
if (nCode == 0)
GLOBALS._mCharacter[nChar]._item = NULL;
else
GLOBALS._mCharacter[nChar]._item = GLOBALS.Loc->getItemFromCode(nCode);
GLOBALS._mCharacter[nChar]._r = 255;
GLOBALS._mCharacter[nChar]._g = 255;
GLOBALS._mCharacter[nChar]._b = 255;
GLOBALS._mCharacter[nChar]._x = -1;
GLOBALS._mCharacter[nChar]._y = -1;
GLOBALS._mCharacter[nChar]._bAlwaysBack = 0;
for (int i = 0; i < 10; i++)
GLOBALS._mCharacter[nChar]._numTalks[i] = 1;
GLOBALS._mCharacter[nChar]._curGroup = 0;
GLOBALS._isMChar[nChar] = true;
}
DECLARE_CUSTOM_FUNCTION(MCharResetCode)(CORO_PARAM, uint32 nChar, uint32, uint32, uint32) {
GLOBALS._mCharacter[nChar]._item = GLOBALS.Loc->getItemFromCode(GLOBALS._mCharacter[nChar]._code);
}
DECLARE_CUSTOM_FUNCTION(MCharSetPosition)(CORO_PARAM, uint32 nChar, uint32 nX, uint32 nY, uint32) {
assert(nChar < 10);
GLOBALS._mCharacter[nChar]._x = nX;
GLOBALS._mCharacter[nChar]._y = nY;
}
DECLARE_CUSTOM_FUNCTION(MCharSetColor)(CORO_PARAM, uint32 nChar, uint32 r, uint32 g, uint32 b) {
assert(nChar < 10);
GLOBALS._mCharacter[nChar]._r = r;
GLOBALS._mCharacter[nChar]._g = g;
GLOBALS._mCharacter[nChar]._b = b;
}
DECLARE_CUSTOM_FUNCTION(MCharSetNumTalksInGroup)(CORO_PARAM, uint32 nChar, uint32 nGroup, uint32 nTalks, uint32) {
assert(nChar < 10);
assert(nGroup < 10);
GLOBALS._mCharacter[nChar]._numTalks[nGroup] = nTalks;
}
DECLARE_CUSTOM_FUNCTION(MCharSetCurrentGroup)(CORO_PARAM, uint32 nChar, uint32 nGroup, uint32, uint32) {
assert(nChar < 10);
assert(nGroup < 10);
GLOBALS._mCharacter[nChar]._curGroup = nGroup;
}
DECLARE_CUSTOM_FUNCTION(MCharSetNumTexts)(CORO_PARAM, uint32 nChar, uint32 nTexts, uint32, uint32) {
assert(nChar < 10);
GLOBALS._mCharacter[nChar]._numTexts = nTexts - 1;
GLOBALS._mCharacter[nChar]._bInTexts = false;
}
DECLARE_CUSTOM_FUNCTION(MCharSetAlwaysBack)(CORO_PARAM, uint32 nChar, uint32 bAlwaysBack, uint32, uint32) {
assert(nChar < 10);
GLOBALS._mCharacter[nChar]._bAlwaysBack = bAlwaysBack;
}
DECLARE_CUSTOM_FUNCTION(MCharSendMessage)(CORO_PARAM, uint32 nChar, uint32 dwMessage, uint32 bIsBack, uint32 nFont) {
CORO_BEGIN_CONTEXT;
RMMessage *msg;
int i;
int parm;
RMPoint pt;
uint32 h;
RMTextDialog *text;
int curOffset;
VoiceHeader *curVoc;
FPSFX *voice;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->msg = new RMMessage(dwMessage);
_ctx->curOffset = 0;
assert(nChar < 10);
bIsBack |= GLOBALS._mCharacter[nChar]._bAlwaysBack ? 1 : 0;
// Calculates the position of the text according to the current frame
if (GLOBALS._mCharacter[nChar]._x == -1)
_ctx->pt = GLOBALS._mCharacter[nChar]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS.Loc->scrollPosition();
else
_ctx->pt = RMPoint(GLOBALS._mCharacter[nChar]._x, GLOBALS._mCharacter[nChar]._y);
// Parameter for special actions: random between the spoken
_ctx->parm = (GLOBALS._mCharacter[nChar]._curGroup * 10) + _vm->_randomSource.getRandomNumber(
GLOBALS._mCharacter[nChar]._numTalks[GLOBALS._mCharacter[nChar]._curGroup] - 1) + 1;
// Try to run the custom function to initialise the speech
if (GLOBALS._mCharacter[nChar]._item) {
_ctx->h = mpalQueryDoAction(30, GLOBALS._mCharacter[nChar]._item->mpalCode(), _ctx->parm);
if (_ctx->h != CORO_INVALID_PID_VALUE) {
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
}
}
_ctx->curVoc = SearchVoiceHeader(0, dwMessage);
_ctx->voice = NULL;
if (_ctx->curVoc) {
// Position within the database of entries, beginning at the first
// fseek(_vm->m_vdbFP, curVoc->offset, SEEK_SET);
_vm->_vdbFP.seek(_ctx->curVoc->_offset);
_ctx->curOffset = _ctx->curVoc->_offset;
}
for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods() && !GLOBALS.bSkipIdle; _ctx->i++) {
// Create a different object depending on whether it's background or not
if (bIsBack) {
GLOBALS._curBackText = _ctx->text = new RMTextDialogScrolling(GLOBALS.Loc);
if (GLOBALS._bTonyIsSpeaking)
CORO_INVOKE_0(GLOBALS._curBackText->hide);
} else
_ctx->text = new RMTextDialog;
_ctx->text->setInput(GLOBALS.Input);
// Skipping
_ctx->text->setSkipStatus(!bIsBack);
// Alignment
_ctx->text->setAlignType(RMText::HCENTER, RMText::VBOTTOM);
// Colour
_ctx->text->setColor(GLOBALS._mCharacter[nChar]._r, GLOBALS._mCharacter[nChar]._g, GLOBALS._mCharacter[nChar]._b);
// Write the text
_ctx->text->writeText((*_ctx->msg)[_ctx->i], nFont);
// Set the position
_ctx->text->setPosition(_ctx->pt);
// Set the always display
if (GLOBALS._bAlwaysDisplay) {
_ctx->text->setAlwaysDisplay();
_ctx->text->forceTime();
}
// Record the text
GLOBALS.LinkGraphicTask(_ctx->text);
if (_ctx->curVoc) {
_vm->_theSound.CreateSfx(&_ctx->voice);
_vm->_vdbFP.seek(_ctx->curOffset);
_ctx->voice->LoadVoiceFromVDB(_vm->_vdbFP);
_ctx->voice->SetLoop(false);
if (bIsBack) _ctx->voice->SetVolume(55);
_ctx->voice->Play();
_ctx->text->setCustomSkipHandle2(_ctx->voice->hEndOfBuffer);
_ctx->curOffset = _vm->_vdbFP.pos();
}
// Wait for the end of display
_ctx->text->setCustomSkipHandle(GLOBALS.hSkipIdle);
CORO_INVOKE_0(_ctx->text->waitForEndDisplay);
if (_ctx->curVoc) {
_ctx->voice->Stop();
_ctx->voice->Release();
_ctx->voice = NULL;
}
GLOBALS._curBackText = NULL;
delete _ctx->text;
delete _ctx->msg;
}
// Try to run the custom function to close the speech
if (GLOBALS._mCharacter[nChar]._item) {
_ctx->h = mpalQueryDoAction(31, GLOBALS._mCharacter[nChar]._item->mpalCode(), _ctx->parm);
if (_ctx->h != CORO_INVALID_PID_VALUE)
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
}
CORO_END_CODE;
}
/*
* Dialoghi
*/
int curDialog;
DECLARE_CUSTOM_FUNCTION(SendDialogMessage)(CORO_PARAM, uint32 nPers, uint32 nMsg, uint32, uint32) {
CORO_BEGIN_CONTEXT;
LPSTR string;
RMTextDialog *text;
int parm;
uint32 h;
bool bIsBack;
VoiceHeader *curVoc;
FPSFX *voice;
RMPoint pt;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->bIsBack = false;
// The SendDialogMessage can go in the background if it is a character
if (nPers != 0 && GLOBALS._isMChar[nPers] && GLOBALS._mCharacter[nPers]._bAlwaysBack)
_ctx->bIsBack = true;
_ctx->curVoc = SearchVoiceHeader(curDialog, nMsg);
_ctx->voice = NULL;
if (_ctx->curVoc) {
// Position within the database of entries, beginning at the first
_vm->_vdbFP.seek(_ctx->curVoc->_offset);
_vm->_theSound.CreateSfx(&_ctx->voice);
_ctx->voice->LoadVoiceFromVDB(_vm->_vdbFP);
_ctx->voice->SetLoop(false);
if (_ctx->bIsBack) _ctx->voice->SetVolume(55);
}
_ctx->string = mpalQueryDialogPeriod(nMsg);
if (nPers == 0) {
_ctx->text = new RMTextDialog;
_ctx->text->setColor(0, 255, 0);
_ctx->text->setPosition(GLOBALS.Tony->position() - RMPoint(0, 130) - GLOBALS.Loc->scrollPosition());
_ctx->text->writeText(_ctx->string, 0);
if (GLOBALS.dwTonyNumTexts > 0) {
if (!GLOBALS.bTonyInTexts) {
if (GLOBALS.nTonyNextTalkType != GLOBALS.Tony->TALK_NORMAL) {
CORO_INVOKE_1(GLOBALS.Tony->startTalk, GLOBALS.nTonyNextTalkType);
if (!GLOBALS.bStaticTalk)
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
} else
CORO_INVOKE_1(GLOBALS.Tony->startTalk, GLOBALS.Tony->TALK_NORMAL);
GLOBALS.bTonyInTexts = true;
}
GLOBALS.dwTonyNumTexts--;
} else {
CORO_INVOKE_1(GLOBALS.Tony->startTalk, GLOBALS.nTonyNextTalkType);
if (!GLOBALS.bStaticTalk)
GLOBALS.nTonyNextTalkType = GLOBALS.Tony->TALK_NORMAL;
}
} else if (!GLOBALS._isMChar[nPers]) {
_ctx->text = new RMTextDialog;
_ctx->pt = GLOBALS._character[nPers]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS.Loc->scrollPosition();
if (GLOBALS._character[nPers]._startTalkPattern != 0) {
GLOBALS.Freeze();
GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._startTalkPattern);
GLOBALS.Unfreeze();
CORO_INVOKE_0(GLOBALS._character[nPers]._item->waitForEndPattern);
}
GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._talkPattern);
_ctx->text->setColor(GLOBALS._character[nPers]._r, GLOBALS._character[nPers]._g, GLOBALS._character[nPers]._b);
_ctx->text->writeText(_ctx->string, 0);
_ctx->text->setPosition(_ctx->pt);
} else {
if (GLOBALS._mCharacter[nPers]._x == -1)
_ctx->pt = GLOBALS._mCharacter[nPers]._item->calculatePos() - RMPoint(-60, 20) - GLOBALS.Loc->scrollPosition();
else
_ctx->pt = RMPoint(GLOBALS._mCharacter[nPers]._x, GLOBALS._mCharacter[nPers]._y);
// Parameter for special actions. Random between the spoken.
_ctx->parm = (GLOBALS._mCharacter[nPers]._curGroup * 10) + _vm->_randomSource.getRandomNumber(
GLOBALS._mCharacter[nPers]._numTalks[GLOBALS._mCharacter[nPers]._curGroup] - 1) + 1;
if (GLOBALS._mCharacter[nPers]._numTexts != 0 && GLOBALS._mCharacter[nPers]._bInTexts) {
GLOBALS._mCharacter[nPers]._numTexts--;
} else {
// Try to run the custom function to initialise the speech
_ctx->h = mpalQueryDoAction(30, GLOBALS._mCharacter[nPers]._item->mpalCode(), _ctx->parm);
if (_ctx->h != CORO_INVALID_PID_VALUE)
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
GLOBALS._mCharacter[nPers]._curTalk = _ctx->parm;
if (GLOBALS._mCharacter[nPers]._numTexts != 0) {
GLOBALS._mCharacter[nPers]._bInTexts = true;
GLOBALS._mCharacter[nPers]._numTexts--;
}
}
if (GLOBALS._mCharacter[nPers]._bAlwaysBack) {
_ctx->text = GLOBALS._curBackText = new RMTextDialogScrolling(GLOBALS.Loc);
if (GLOBALS._bTonyIsSpeaking)
CORO_INVOKE_0(GLOBALS._curBackText->hide);
_ctx->bIsBack = true;
} else
_ctx->text = new RMTextDialog;
_ctx->text->setSkipStatus(!GLOBALS._mCharacter[nPers]._bAlwaysBack);
_ctx->text->setColor(GLOBALS._mCharacter[nPers]._r, GLOBALS._mCharacter[nPers]._g, GLOBALS._mCharacter[nPers]._b);
_ctx->text->writeText(_ctx->string, 0);
_ctx->text->setPosition(_ctx->pt);
}
if (!GLOBALS.bSkipIdle) {
_ctx->text->setInput(GLOBALS.Input);
if (GLOBALS._bAlwaysDisplay) {
_ctx->text->setAlwaysDisplay();
_ctx->text->forceTime();
}
_ctx->text->setAlignType(RMText::HCENTER, RMText::VBOTTOM);
GLOBALS.LinkGraphicTask(_ctx->text);
if (_ctx->curVoc) {
_ctx->voice->Play();
_ctx->text->setCustomSkipHandle2(_ctx->voice->hEndOfBuffer);
}
// Wait for the end of display
_ctx->text->setCustomSkipHandle(GLOBALS.hSkipIdle);
CORO_INVOKE_0(_ctx->text->waitForEndDisplay);
}
if (_ctx->curVoc) {
_ctx->voice->Stop();
_ctx->voice->Release();
_ctx->voice = NULL;
}
if (nPers != 0) {
if (!GLOBALS._isMChar[nPers]) {
if (GLOBALS._character[nPers]._endTalkPattern != 0) {
GLOBALS.Freeze();
GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._endTalkPattern);
GLOBALS.Unfreeze();
CORO_INVOKE_0(GLOBALS._character[nPers]._item->waitForEndPattern);
}
GLOBALS._character[nPers]._item->setPattern(GLOBALS._character[nPers]._standPattern);
delete _ctx->text;
} else {
if ((GLOBALS._mCharacter[nPers]._bInTexts && GLOBALS._mCharacter[nPers]._numTexts == 0) || !GLOBALS._mCharacter[nPers]._bInTexts) {
// Try to run the custom function to close the speech
GLOBALS._mCharacter[nPers]._curTalk = (GLOBALS._mCharacter[nPers]._curTalk % 10) + GLOBALS._mCharacter[nPers]._curGroup * 10;
_ctx->h = mpalQueryDoAction(31, GLOBALS._mCharacter[nPers]._item->mpalCode(), GLOBALS._mCharacter[nPers]._curTalk);
if (_ctx->h != CORO_INVALID_PID_VALUE)
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->h, CORO_INFINITE);
GLOBALS._mCharacter[nPers]._bInTexts = false;
GLOBALS._mCharacter[nPers]._numTexts = 0;
}
GLOBALS._curBackText = NULL;
delete _ctx->text;
}
} else {
if ((GLOBALS.dwTonyNumTexts == 0 && GLOBALS.bTonyInTexts) || !GLOBALS.bTonyInTexts) {
CORO_INVOKE_0(GLOBALS.Tony->endTalk);
GLOBALS.dwTonyNumTexts = 0;
GLOBALS.bTonyInTexts = false;
}
delete _ctx->text;
}
globalFree(_ctx->string);
CORO_END_CODE;
}
// @@@@ This cannot be skipped!!!!!!!!!!!!!!!!!!!
DECLARE_CUSTOM_FUNCTION(StartDialog)(CORO_PARAM, uint32 nDialog, uint32 nStartGroup, uint32, uint32) {
CORO_BEGIN_CONTEXT;
uint32 nChoice;
uint32 *sl;
uint32 i, num;
char *string;
RMDialogChoice dc;
int sel;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
curDialog = nDialog;
// Call MPAL to start the dialog
mpalQueryDoDialog(nDialog, nStartGroup);
// Wait until a choice is selected
mpalQueryDialogWaitForChoice(&_ctx->nChoice);
while (_ctx->nChoice != (uint32) - 1) {
// Get the list of options
_ctx->sl = mpalQueryDialogSelectList(_ctx->nChoice);
for (_ctx->num = 0; _ctx->sl[_ctx->num] != 0; _ctx->num++)
;
// If there is only one option, do it automatically, and wait for the next choice
if (_ctx->num == 1) {
mpalQueryDialogSelectionDWORD(_ctx->nChoice, _ctx->sl[0]);
globalFree(_ctx->sl);
// Wait for the next choice to be made
mpalQueryDialogWaitForChoice(&_ctx->nChoice);
continue;
}
// Making a choice for dialog
_ctx->dc.init();
_ctx->dc.setNumChoices(_ctx->num);
// Writeall the possible options
for (_ctx->i = 0; _ctx->i < _ctx->num; _ctx->i++) {
_ctx->string = mpalQueryDialogPeriod(_ctx->sl[_ctx->i]);
assert(_ctx->string != NULL);
_ctx->dc.addChoice(_ctx->string);
globalFree(_ctx->string);
}
// Activate the object
GLOBALS.LinkGraphicTask(&_ctx->dc);
CORO_INVOKE_0(_ctx->dc.show);
// Draw the pointer
GLOBALS.Pointer->setSpecialPointer(GLOBALS.Pointer->PTR_NONE);
mainShowMouse();
while (!(GLOBALS.Input->mouseLeftClicked() && ((_ctx->sel = _ctx->dc.getSelection()) != -1))) {
CORO_INVOKE_0(GLOBALS.WaitFrame);
GLOBALS.Freeze();
CORO_INVOKE_1(_ctx->dc.doFrame, GLOBALS.Input->mousePos());
GLOBALS.Unfreeze();
}
// Hide the pointer
mainHideMouse();
CORO_INVOKE_0(_ctx->dc.hide);
mpalQueryDialogSelectionDWORD(_ctx->nChoice, _ctx->sl[_ctx->sel]);
// Closes the choice
_ctx->dc.close();
globalFree(_ctx->sl);
// Wait for the next choice to be made
mpalQueryDialogWaitForChoice(&_ctx->nChoice);
}
CORO_END_CODE;
}
/*
* Sync between idle and mpal
*/
DECLARE_CUSTOM_FUNCTION(TakeOwnership)(CORO_PARAM, uint32 num, uint32, uint32, uint32) {
CoroScheduler.waitForSingleObject(coroParam, GLOBALS.mut[num], CORO_INFINITE);
}
DECLARE_CUSTOM_FUNCTION(ReleaseOwnership)(CORO_PARAM, uint32 num, uint32, uint32, uint32) {
CoroScheduler.pulseEvent(GLOBALS.mut[num]);
warning("TODO: Validate that the use of events in TakeOwnership/ReleaseOwnership match original");
}
/*
* Music
* -----
*
* Fadeout effects supposed:
*
* nFX = 0 - The new music replaces the old one
* nFX=1 - The new music interfades with the old one
* nFX=2 - The new music takes over in time from the old
*
*/
void ThreadFadeInMusic(CORO_PARAM, const void *nMusic) {
CORO_BEGIN_CONTEXT;
int i;
CORO_END_CONTEXT(_ctx);
int nChannel = *(const int *)nMusic;
CORO_BEGIN_CODE(_ctx);
debug("Start FadeIn Music");
for (_ctx->i = 0; _ctx->i < 16; _ctx->i++) {
_vm->setMusicVolume(nChannel, _ctx->i * 4);
CORO_INVOKE_1(CoroScheduler.sleep, 100);
}
_vm->setMusicVolume(nChannel, 64);
debug("End FadeIn Music");
CORO_KILL_SELF();
CORO_END_CODE;
}
void ThreadFadeOutMusic(CORO_PARAM, const void *nMusic) {
CORO_BEGIN_CONTEXT;
int i;
int startVolume;
CORO_END_CONTEXT(_ctx);
int nChannel = *(const int *)nMusic;
CORO_BEGIN_CODE(_ctx);
_ctx->startVolume = _vm->getMusicVolume(nChannel);
debug("Start FadeOut Music");
for (_ctx->i = 16; _ctx->i > 0 && !GLOBALS._bFadeOutStop; _ctx->i--) {
if (_ctx->i * 4 < _ctx->startVolume)
_vm->setMusicVolume(nChannel, _ctx->i * 4);
CORO_INVOKE_1(CoroScheduler.sleep, 100);
}
if (!GLOBALS._bFadeOutStop)
_vm->setMusicVolume(nChannel, 0);
// If there is a stacchetto, stop all
if (nChannel == 2)
_vm->stopMusic(2);
debug("End FadeOut Music");
CORO_KILL_SELF();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(FadeInSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CoroScheduler.createProcess(ThreadFadeInMusic, &GLOBALS._curSonoriz, sizeof(int));
}
DECLARE_CUSTOM_FUNCTION(FadeOutSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bFadeOutStop = false;
CoroScheduler.createProcess(ThreadFadeOutMusic, &GLOBALS._curSonoriz, sizeof(int));
}
DECLARE_CUSTOM_FUNCTION(FadeOutStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bFadeOutStop = false;
int channel = 2;
CoroScheduler.createProcess(ThreadFadeOutMusic, &channel, sizeof(int));
}
DECLARE_CUSTOM_FUNCTION(FadeInStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
int channel = 2;
CoroScheduler.createProcess(ThreadFadeInMusic, &channel, sizeof(int));
}
DECLARE_CUSTOM_FUNCTION(StopSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->stopMusic(GLOBALS._curSonoriz);
}
DECLARE_CUSTOM_FUNCTION(StopStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->stopMusic(2);
}
DECLARE_CUSTOM_FUNCTION(MuteSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->setMusicVolume(GLOBALS._curSonoriz, 0);
}
DECLARE_CUSTOM_FUNCTION(DemuteSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bFadeOutStop = true;
_vm->setMusicVolume(GLOBALS._curSonoriz, 64);
}
DECLARE_CUSTOM_FUNCTION(MuteStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->setMusicVolume(2, 0);
}
DECLARE_CUSTOM_FUNCTION(DemuteStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->setMusicVolume(2, 64);
}
void CustPlayMusic(uint32 nChannel, const char *mFN, uint32 nFX, bool bLoop, int nSync = 0) {
if (nSync == 0)
nSync = 2000;
debug("Start CustPlayMusic");
GLOBALS.PlayMusic(nChannel, mFN, nFX, bLoop, nSync);
debug("End CustPlayMusic");
}
DECLARE_CUSTOM_FUNCTION(PlaySonoriz)(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bNoLoop, uint32) {
if (nFX == 0 || nFX == 1 || nFX == 2) {
debug("PlaySonoriz stop fadeout");
GLOBALS._bFadeOutStop = true;
}
GLOBALS.lastMusic = nMusic;
CustPlayMusic(GLOBALS._curSonoriz, musicFiles[nMusic].name, nFX, bNoLoop ? false : true, musicFiles[nMusic].sync);
}
DECLARE_CUSTOM_FUNCTION(PlayStacchetto)(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bLoop, uint32) {
CustPlayMusic(2, staccFileNames[nMusic], nFX, bLoop);
}
DECLARE_CUSTOM_FUNCTION(PlayItemSfx)(CORO_PARAM, uint32 nItem, uint32 nSFX, uint32, uint32) {
if (nItem == 0) {
GLOBALS.Tony->playSfx(nSFX);
} else {
RMItem *item = GLOBALS.Loc->getItemFromCode(nItem);
if (item)
item->playSfx(nSFX);
}
}
void RestoreMusic(CORO_PARAM) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_4(PlaySonoriz, GLOBALS.lastMusic, 0, 0, 0);
if (GLOBALS.lastTappeto != 0)
CustPlayMusic(4, tappetiFile[GLOBALS.lastTappeto], 0, true);
CORO_END_CODE;
}
void SaveMusic(Common::OutSaveFile *f) {
f->writeByte(GLOBALS.lastMusic);
f->writeByte(GLOBALS.lastTappeto);
}
void LoadMusic(Common::InSaveFile *f) {
GLOBALS.lastMusic = f->readByte();
GLOBALS.lastTappeto = f->readByte();
}
DECLARE_CUSTOM_FUNCTION(StacchettoFadeStart)(CORO_PARAM, uint32 nStacc, uint32 bLoop, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_4(FadeOutSonoriz, 0, 0, 0, 0);
CORO_INVOKE_4(MuteStacchetto, 0, 0, 0, 0);
CORO_INVOKE_4(PlayStacchetto, nStacc, 0, bLoop, 0);
CORO_INVOKE_4(FadeInStacchetto, 0, 0, 0, 0);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(StacchettoFadeEnd)(CORO_PARAM, uint32 nStacc, uint32 bLoop, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
CORO_INVOKE_4(FadeOutStacchetto, 0, 0, 0, 0);
CORO_INVOKE_4(FadeInSonoriz, 0, 0, 0, 0);
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(MustSkipIdleStart)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.bSkipIdle = true;
CoroScheduler.setEvent(GLOBALS.hSkipIdle);
}
DECLARE_CUSTOM_FUNCTION(MustSkipIdleEnd)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS.bSkipIdle = false;
CoroScheduler.resetEvent(GLOBALS.hSkipIdle);
}
DECLARE_CUSTOM_FUNCTION(PatIrqFreeze)(CORO_PARAM, uint32 bStatus, uint32, uint32, uint32) {
GLOBALS._bPatIrqFreeze = bStatus;
}
DECLARE_CUSTOM_FUNCTION(OpenInitLoadMenu)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
CORO_INVOKE_0(_vm->openInitLoadMenu);
GLOBALS.Unfreeze();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(OpenInitOptions)(CORO_PARAM, uint32, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
GLOBALS.Freeze();
CORO_INVOKE_0(_vm->openInitOptions);
GLOBALS.Unfreeze();
CORO_END_CODE;
}
DECLARE_CUSTOM_FUNCTION(DoCredits)(CORO_PARAM, uint32 nMsg, uint32 dwTime, uint32, uint32) {
CORO_BEGIN_CONTEXT;
RMMessage *msg;
RMTextDialog *text;
uint32 hDisable;
int i;
uint32 startTime;
~CoroContextTag() {
delete msg;
delete[] text;
}
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
_ctx->msg = new RMMessage(nMsg);
_ctx->hDisable = CoroScheduler.createEvent(true, false);
_ctx->text = new RMTextDialog[_ctx->msg->numPeriods()];
for (_ctx->i = 0; _ctx->i < _ctx->msg->numPeriods(); _ctx->i++) {
_ctx->text[_ctx->i].setInput(GLOBALS.Input);
// Alignment
if ((*_ctx->msg)[_ctx->i][0] == '@') {
_ctx->text[_ctx->i].setAlignType(RMText::HCENTER, RMText::VTOP);
_ctx->text[_ctx->i].writeText(&(*_ctx->msg)[_ctx->i][1], 3);
_ctx->text[_ctx->i].setPosition(RMPoint(414, 70 + _ctx->i * 26)); // 70
} else {
_ctx->text[_ctx->i].setAlignType(RMText::HLEFT, RMText::VTOP);
_ctx->text[_ctx->i].writeText((*_ctx->msg)[_ctx->i], 3);
_ctx->text[_ctx->i].setPosition(RMPoint(260, 70 + _ctx->i * 26));
}
// Set the position
_ctx->text[_ctx->i].setAlwaysDisplay();
_ctx->text[_ctx->i].setForcedTime(dwTime * 1000);
_ctx->text[_ctx->i].setNoTab();
// Wait for the end of display
_ctx->text[_ctx->i].setCustomSkipHandle(_ctx->hDisable);
// Record the text
GLOBALS.LinkGraphicTask(&_ctx->text[_ctx->i]);
}
_ctx->startTime = _vm->getTime();
while (_ctx->startTime + dwTime * 1000 > _vm->getTime()) {
CORO_INVOKE_0(GLOBALS.WaitFrame);
if (GLOBALS.Input->mouseLeftClicked() || GLOBALS.Input->mouseRightClicked())
break;
if (_vm->getEngine()->getInput().getAsyncKeyState(Common::KEYCODE_TAB))
break;
}
CoroScheduler.setEvent(_ctx->hDisable);
CORO_INVOKE_0(GLOBALS.WaitFrame);
CORO_INVOKE_0(GLOBALS.WaitFrame);
delete[] _ctx->text;
delete _ctx->msg;
_ctx->text = NULL;
_ctx->msg = NULL;
CORO_END_CODE;
}
BEGIN_CUSTOM_FUNCTION_MAP()
ASSIGN(1, CustLoadLocation)
ASSIGN(2, MySleep)
ASSIGN(3, SetPointer)
ASSIGN(5, MoveTony)
ASSIGN(6, FaceToMe)
ASSIGN(7, BackToMe)
ASSIGN(8, LeftToMe)
ASSIGN(9, RightToMe)
ASSIGN(10, SendTonyMessage)
ASSIGN(11, ChangeBoxStatus)
ASSIGN(12, ChangeLocation)
ASSIGN(13, DisableTony)
ASSIGN(14, EnableTony)
ASSIGN(15, WaitForPatternEnd)
ASSIGN(16, SetLocStartPosition)
ASSIGN(17, ScrollLocation)
ASSIGN(18, MoveTonyAndWait)
ASSIGN(19, ChangeHotspot)
ASSIGN(20, AddInventory)
ASSIGN(21, RemoveInventory)
ASSIGN(22, ChangeInventoryStatus)
ASSIGN(23, SetTonyPosition)
ASSIGN(24, SendFullscreenMessage)
ASSIGN(25, SaveTonyPosition)
ASSIGN(26, RestoreTonyPosition)
ASSIGN(27, DisableInput)
ASSIGN(28, EnableInput)
ASSIGN(29, StopTony)
ASSIGN(30, TonyTakeUp1)
ASSIGN(31, TonyTakeMid1)
ASSIGN(32, TonyTakeDown1)
ASSIGN(33, TonyTakeUp2)
ASSIGN(34, TonyTakeMid2)
ASSIGN(35, TonyTakeDown2)
ASSIGN(72, TonyPutUp1)
ASSIGN(73, TonyPutMid1)
ASSIGN(74, TonyPutDown1)
ASSIGN(75, TonyPutUp2)
ASSIGN(76, TonyPutMid2)
ASSIGN(77, TonyPutDown2)
ASSIGN(36, TonyPerTerra)
ASSIGN(37, TonySiRialza)
ASSIGN(38, TonyPastorella)
ASSIGN(39, TonyFischietto)
ASSIGN(40, TonyRide)
ASSIGN(41, TonyFianchi)
ASSIGN(42, TonyCanta)
ASSIGN(43, TonySiIndica)
ASSIGN(44, TonySpaventatoConMani)
ASSIGN(49, TonySpaventatoSenzaMani)
ASSIGN(45, TonyConBicchiere)
ASSIGN(46, TonyConVerme)
ASSIGN(47, TonyConMartello)
ASSIGN(48, TonyConCorda)
ASSIGN(90, TonyConConiglioANIM)
ASSIGN(91, TonyConRicettaANIM)
ASSIGN(92, TonyConCarteANIM)
ASSIGN(93, TonyConPupazzoANIM)
ASSIGN(94, TonyConPupazzoStart)
ASSIGN(95, TonyConPupazzoEnd)
ASSIGN(96, TonyConConiglioStart)
ASSIGN(97, TonyConConiglioEnd)
ASSIGN(98, TonyConRicettaStart)
ASSIGN(99, TonyConRicettaEnd)
ASSIGN(100, TonyConCarteStart)
ASSIGN(101, TonyConCarteEnd)
ASSIGN(102, TonyConTaccuinoStart)
ASSIGN(103, TonyConTaccuinoEnd)
ASSIGN(104, TonyConMegafonoStart)
ASSIGN(105, TonyConMegafonoEnd)
ASSIGN(106, TonyConBarbaStart)
ASSIGN(107, TonyConBarbaEnd)
ASSIGN(108, TonyRidacchia)
ASSIGN(109, TonySchifato)
ASSIGN(110, TonyNaah)
ASSIGN(111, TonyMacbeth)
ASSIGN(112, TonySniffaLeft)
ASSIGN(113, TonySniffaRight)
ASSIGN(114, TonySpaventatoStart)
ASSIGN(115, TonySpaventatoEnd)
ASSIGN(116, TonyConSegretaria)
ASSIGN(50, CharSetCode)
ASSIGN(51, CharSetColor)
ASSIGN(52, CharSetTalkPattern)
ASSIGN(53, CharSendMessage)
ASSIGN(54, CharSetStartEndTalkPattern)
ASSIGN(60, MCharSetCode)
ASSIGN(61, MCharSetColor)
ASSIGN(62, MCharSetCurrentGroup)
ASSIGN(63, MCharSetNumTalksInGroup)
ASSIGN(64, MCharSetNumTexts)
ASSIGN(65, MCharSendMessage)
ASSIGN(66, MCharSetPosition)
ASSIGN(67, MCharSetAlwaysBack)
ASSIGN(68, MCharResetCode)
ASSIGN(70, StartDialog)
ASSIGN(71, SendDialogMessage)
ASSIGN(80, TakeOwnership)
ASSIGN(81, ReleaseOwnership)
ASSIGN(86, PlaySonoriz)
ASSIGN(87, PlayStacchetto)
ASSIGN(88, FadeInSonoriz)
ASSIGN(89, FadeOutSonoriz)
ASSIGN(123, FadeInStacchetto)
ASSIGN(124, FadeOutStacchetto)
ASSIGN(125, MuteSonoriz)
ASSIGN(126, DemuteSonoriz)
ASSIGN(127, MuteStacchetto)
ASSIGN(128, DemuteStacchetto)
ASSIGN(84, StopSonoriz)
ASSIGN(85, StopStacchetto)
ASSIGN(83, PlayItemSfx)
ASSIGN(129, StacchettoFadeStart)
ASSIGN(130, StacchettoFadeEnd)
ASSIGN(120, TremaSchermo)
ASSIGN(121, AutoSave)
ASSIGN(122, AbortGame)
ASSIGN(131, NoOcchioDiBue)
ASSIGN(132, SendFullscreenMsgStart)
ASSIGN(133, SendFullscreenMsgEnd)
ASSIGN(134, CustEnableGUI)
ASSIGN(135, CustDisableGUI)
ASSIGN(136, ClearScreen)
ASSIGN(137, PatIrqFreeze)
ASSIGN(138, TonySetPalesati)
ASSIGN(139, OpenInitLoadMenu)
ASSIGN(140, OpenInitOptions)
ASSIGN(141, SyncScrollLocation)
ASSIGN(142, CloseLocation)
ASSIGN(143, SetAlwaysDisplay)
ASSIGN(144, DoCredits)
ASSIGN(200, MustSkipIdleStart);
ASSIGN(201, MustSkipIdleEnd);
END_CUSTOM_FUNCTION_MAP()
void setupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input) {
GLOBALS.Tony = tony;
GLOBALS.Pointer = ptr;
GLOBALS.Boxes = box;
GLOBALS.Loc = loc;
GLOBALS.Inventory = inv;
GLOBALS.Input = input;
GLOBALS.LoadLocation = mainLoadLocation;
GLOBALS.UnloadLocation = mainUnloadLocation;
GLOBALS.LinkGraphicTask = mainLinkGraphicTask;
GLOBALS.Freeze = mainFreeze;
GLOBALS.Unfreeze = mainUnfreeze;
GLOBALS.WaitFrame = mainWaitFrame;
GLOBALS.PlayMusic = mainPlayMusic;
GLOBALS.InitWipe = mainInitWipe;
GLOBALS.CloseWipe = mainCloseWipe;
GLOBALS.WaitWipeEnd = mainWaitWipeEnd;
GLOBALS.DisableGUI = mainDisableGUI;
GLOBALS.EnableGUI = mainEnableGUI;
GLOBALS.SetPalesati = mainSetPalesati;
GLOBALS._bAlwaysDisplay = false;
int i;
for (i = 0; i < 10; i++)
GLOBALS.mut[i] = CoroScheduler.createEvent(false, false);
for (i = 0; i < 200; i++)
GLOBALS.tappeti[i] = 0;
GLOBALS.tappeti[6] = T_GRILLI;
GLOBALS.tappeti[7] = T_GRILLI;
GLOBALS.tappeti[8] = T_GRILLIOV;
GLOBALS.tappeti[10] = T_GRILLI;
GLOBALS.tappeti[12] = T_GRILLI;
GLOBALS.tappeti[13] = T_GRILLIOV;
GLOBALS.tappeti[15] = T_GRILLI;
GLOBALS.tappeti[16] = T_GRILLIVENTO;
GLOBALS.tappeti[18] = T_GRILLI;
GLOBALS.tappeti[19] = T_GRILLIVENTO;
GLOBALS.tappeti[20] = T_GRILLI;
GLOBALS.tappeti[23] = T_GRILLI;
GLOBALS.tappeti[26] = T_MAREMETA;
GLOBALS.tappeti[27] = T_GRILLI;
GLOBALS.tappeti[28] = T_GRILLIVENTO;
GLOBALS.tappeti[31] = T_GRILLI;
GLOBALS.tappeti[33] = T_MARE;
GLOBALS.tappeti[35] = T_MARE;
GLOBALS.tappeti[36] = T_GRILLI;
GLOBALS.tappeti[37] = T_GRILLI;
GLOBALS.tappeti[40] = T_GRILLI;
GLOBALS.tappeti[41] = T_GRILLI;
GLOBALS.tappeti[42] = T_GRILLI;
GLOBALS.tappeti[45] = T_GRILLI;
GLOBALS.tappeti[51] = T_GRILLI;
GLOBALS.tappeti[52] = T_GRILLIVENTO1;
GLOBALS.tappeti[53] = T_GRILLI;
GLOBALS.tappeti[54] = T_GRILLI;
GLOBALS.tappeti[57] = T_VENTO;
GLOBALS.tappeti[58] = T_VENTO;
GLOBALS.tappeti[60] = T_VENTO;
// Create an event for the idle skipping
GLOBALS.hSkipIdle = CoroScheduler.createEvent(true, false);
}
} // end of namespace Tony