mirror of
https://github.com/libretro/scummvm.git
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174 lines
3.5 KiB
C++
174 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GOB_SOUND_ADLIB_H
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#define GOB_SOUND_ADLIB_H
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#include "common/mutex.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/fmopl.h"
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namespace Gob {
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class GobEngine;
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class AdLib : public Audio::AudioStream {
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public:
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AdLib(Audio::Mixer &mixer);
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virtual ~AdLib();
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bool isPlaying() const;
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int getIndex() const;
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bool getRepeating() const;
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void setRepeating(int32 repCount);
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void startPlay();
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void stopPlay();
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virtual void unload();
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// AudioStream API
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return false; }
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bool endOfData() const { return !_playing; }
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bool endOfStream() const { return false; }
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int getRate() const { return _rate; }
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protected:
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static const unsigned char _operators[];
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static const unsigned char _volRegNums [];
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Audio::Mixer *_mixer;
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Audio::SoundHandle _handle;
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FM_OPL *_opl;
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Common::Mutex _mutex;
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uint32 _rate;
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byte *_data;
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byte *_playPos;
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uint32 _dataSize;
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short _freqs[25][12];
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byte _notes[11];
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byte _notCol[11];
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byte _notLin[11];
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bool _notOn[11];
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byte _pollNotes[16];
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int _samplesTillPoll;
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int32 _repCount;
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bool _playing;
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bool _first;
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bool _ended;
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bool _freeData;
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int _index;
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unsigned char _wait;
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uint8 _tickBeat;
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uint8 _beatMeasure;
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uint32 _totalTick;
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uint32 _nrCommand;
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uint16 _pitchBendRangeStep;
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uint16 _basicTempo, _tempo;
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void writeOPL(byte reg, byte val);
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void setFreqs();
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void setKey(byte voice, byte note, bool on, bool spec);
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void setVolume(byte voice, byte volume);
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void pollMusic();
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virtual void interpret() = 0;
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virtual void reset();
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virtual void rewind() = 0;
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virtual void setVoices() = 0;
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private:
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void init();
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};
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class ADLPlayer : public AdLib {
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public:
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ADLPlayer(Audio::Mixer &mixer);
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~ADLPlayer();
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bool load(const char *fileName);
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bool load(byte *data, uint32 size, int index = -1);
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void unload();
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protected:
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void interpret();
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void reset();
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void rewind();
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void setVoices();
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void setVoice(byte voice, byte instr, bool set);
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};
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class MDYPlayer : public AdLib {
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public:
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MDYPlayer(Audio::Mixer &mixer);
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~MDYPlayer();
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bool loadMDY(const char *fileName);
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bool loadMDY(Common::SeekableReadStream &stream);
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bool loadTBR(const char *fileName);
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bool loadTBR(Common::SeekableReadStream &stream);
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void unload();
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protected:
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byte _soundMode;
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byte *_timbres;
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uint16 _tbrCount;
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uint16 _tbrStart;
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uint32 _timbresSize;
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void interpret();
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void reset();
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void rewind();
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void setVoices();
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void setVoice(byte voice, byte instr, bool set);
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void unloadTBR();
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void unloadMDY();
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private:
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void init();
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};
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} // End of namespace Gob
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#endif // GOB_SOUND_ADLIB_H
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