mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
e1c36a52b5
- User option to force Hercules hires font for any rendering mode - Also change mouse cursor hotspots from 1,1 to 0,0 - Fix inaccuracy in mouse controlled game menu - Change render_Block(), drawBox(), drawDisplayRect() to use upper Y instead of lower Y. Original AGI uses lower Y, but upper Y makes upscaling way easier.
60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef AGI_FONT_H
|
|
#define AGI_FONT_H
|
|
|
|
namespace Agi {
|
|
|
|
class GfxFont {
|
|
public:
|
|
GfxFont(AgiBase *vm);
|
|
~GfxFont();
|
|
|
|
private:
|
|
AgiBase *_vm;
|
|
|
|
public:
|
|
void init();
|
|
const byte *getFontData();
|
|
bool isFontHires();
|
|
|
|
private:
|
|
void overwriteSaveRestoreDialogCharacter();
|
|
void overwriteExtendedWithRussianSet();
|
|
|
|
void loadFontScummVMFile(Common::String fontFilename);
|
|
void loadFontMickey();
|
|
void loadFontAmigaPseudoTopaz();
|
|
void loadFontAppleIIgs();
|
|
void loadFontAtariST(Common::String fontFilename);
|
|
void loadFontHercules();
|
|
|
|
const uint8 *_fontData; // pointer to the currently used font
|
|
uint8 *_fontDataAllocated;
|
|
bool _fontIsHires;
|
|
};
|
|
|
|
} // End of namespace Agi
|
|
|
|
#endif /* AGI_FONT_H */
|