scummvm/common/stream.cpp
Johannes Schickel c6112f7383 COMMON: Do not call ReadStream::eos in SubReadStream::read.
Instead I moved the call to ReadStream::eos into SubReadStream::eos.

fuzzie pointed out that in certain cases this resulted in a lot of eos calls
before. Those were rather needlessly, since checking the eos bit of the
decorated stream in read does not give any advantage over checking it when
the client code really wants to test the eos flag.
2011-04-19 18:08:47 +02:00

495 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stream.h"
#include "common/memstream.h"
#include "common/substream.h"
#include "common/bufferedstream.h"
#include "common/str.h"
#include "common/util.h"
namespace Common {
void WriteStream::writeString(const String &str) {
write(str.c_str(), str.size());
}
SeekableReadStream *ReadStream::readStream(uint32 dataSize) {
void *buf = malloc(dataSize);
dataSize = read(buf, dataSize);
assert(dataSize > 0);
return new MemoryReadStream((byte *)buf, dataSize, DisposeAfterUse::YES);
}
uint32 MemoryReadStream::read(void *dataPtr, uint32 dataSize) {
// Read at most as many bytes as are still available...
if (dataSize > _size - _pos) {
dataSize = _size - _pos;
_eos = true;
}
memcpy(dataPtr, _ptr, dataSize);
_ptr += dataSize;
_pos += dataSize;
return dataSize;
}
bool MemoryReadStream::seek(int32 offs, int whence) {
// Pre-Condition
assert(_pos <= _size);
switch (whence) {
case SEEK_END:
// SEEK_END works just like SEEK_SET, only 'reversed',
// i.e. from the end.
offs = _size + offs;
// Fall through
case SEEK_SET:
_ptr = _ptrOrig + offs;
_pos = offs;
break;
case SEEK_CUR:
_ptr += offs;
_pos += offs;
break;
}
// Post-Condition
assert(_pos <= _size);
// Reset end-of-stream flag on a successful seek
_eos = false;
return true; // FIXME: STREAM REWRITE
}
bool MemoryWriteStreamDynamic::seek(int32 offs, int whence) {
// Pre-Condition
assert(_pos <= _size);
switch (whence) {
case SEEK_END:
// SEEK_END works just like SEEK_SET, only 'reversed',
// i.e. from the end.
offs = _size + offs;
// Fall through
case SEEK_SET:
_ptr = _data + offs;
_pos = offs;
break;
case SEEK_CUR:
_ptr += offs;
_pos += offs;
break;
}
// Post-Condition
assert(_pos <= _size);
return true; // FIXME: STREAM REWRITE
}
#pragma mark -
enum {
LF = 0x0A,
CR = 0x0D
};
char *SeekableReadStream::readLine(char *buf, size_t bufSize) {
assert(buf != 0 && bufSize > 1);
char *p = buf;
size_t len = 0;
char c = 0;
// If end-of-file occurs before any characters are read, return NULL
// and the buffer contents remain unchanged.
if (eos() || err()) {
return 0;
}
// Loop as long as there is still free space in the buffer,
// and the line has not ended
while (len + 1 < bufSize && c != LF) {
c = readByte();
if (eos()) {
// If end-of-file occurs before any characters are read, return
// NULL and the buffer contents remain unchanged.
if (len == 0)
return 0;
break;
}
// If an error occurs, return NULL and the buffer contents
// are indeterminate.
if (err())
return 0;
// Check for CR or CR/LF
// * DOS and Windows use CRLF line breaks
// * Unix and OS X use LF line breaks
// * Macintosh before OS X used CR line breaks
if (c == CR) {
// Look at the next char -- is it LF? If not, seek back
c = readByte();
if (err()) {
return 0; // error: the buffer contents are indeterminate
}
if (eos()) {
// The CR was the last character in the file.
// Reset the eos() flag since we successfully finished a line
clearErr();
} else if (c != LF) {
seek(-1, SEEK_CUR);
}
// Treat CR & CR/LF as plain LF
c = LF;
}
*p++ = c;
len++;
}
// We always terminate the buffer if no error occurred
*p = 0;
return buf;
}
String SeekableReadStream::readLine() {
// Read a line
String line;
while (line.lastChar() != '\n') {
char buf[256];
if (!readLine(buf, 256))
break;
line += buf;
}
if (line.lastChar() == '\n')
line.deleteLastChar();
return line;
}
uint32 SubReadStream::read(void *dataPtr, uint32 dataSize) {
if (dataSize > _end - _pos) {
dataSize = _end - _pos;
_eos = true;
}
dataSize = _parentStream->read(dataPtr, dataSize);
_pos += dataSize;
return dataSize;
}
SeekableSubReadStream::SeekableSubReadStream(SeekableReadStream *parentStream, uint32 begin, uint32 end, DisposeAfterUse::Flag disposeParentStream)
: SubReadStream(parentStream, end, disposeParentStream),
_parentStream(parentStream),
_begin(begin) {
assert(_begin <= _end);
_pos = _begin;
_parentStream->seek(_pos);
_eos = false;
}
bool SeekableSubReadStream::seek(int32 offset, int whence) {
assert(_pos >= _begin);
assert(_pos <= _end);
switch (whence) {
case SEEK_END:
offset = size() + offset;
// fallthrough
case SEEK_SET:
_pos = _begin + offset;
break;
case SEEK_CUR:
_pos += offset;
}
assert(_pos >= _begin);
assert(_pos <= _end);
bool ret = _parentStream->seek(_pos);
if (ret) _eos = false; // reset eos on successful seek
return ret;
}
#pragma mark -
namespace {
/**
* Wrapper class which adds buffering to any given ReadStream.
* Users can specify how big the buffer should be, and whether the
* wrapped stream should be disposed when the wrapper is disposed.
*/
class BufferedReadStream : virtual public ReadStream {
protected:
ReadStream *_parentStream;
DisposeAfterUse::Flag _disposeParentStream;
byte *_buf;
uint32 _pos;
bool _eos; // end of stream
uint32 _bufSize;
uint32 _realBufSize;
public:
BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream);
virtual ~BufferedReadStream();
virtual bool eos() const { return _eos; }
virtual bool err() const { return _parentStream->err(); }
virtual void clearErr() { _eos = false; _parentStream->clearErr(); }
virtual uint32 read(void *dataPtr, uint32 dataSize);
};
BufferedReadStream::BufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
: _parentStream(parentStream),
_disposeParentStream(disposeParentStream),
_pos(0),
_eos(false),
_bufSize(0),
_realBufSize(bufSize) {
assert(parentStream);
_buf = new byte[bufSize];
assert(_buf);
}
BufferedReadStream::~BufferedReadStream() {
if (_disposeParentStream)
delete _parentStream;
delete[] _buf;
}
uint32 BufferedReadStream::read(void *dataPtr, uint32 dataSize) {
uint32 alreadyRead = 0;
const uint32 bufBytesLeft = _bufSize - _pos;
// Check whether the data left in the buffer suffices....
if (dataSize > bufBytesLeft) {
// Nope, we need to read more data
// First, flush the buffer, if it is non-empty
if (0 < bufBytesLeft) {
memcpy(dataPtr, _buf + _pos, bufBytesLeft);
_pos = _bufSize;
alreadyRead += bufBytesLeft;
dataPtr = (byte *)dataPtr + bufBytesLeft;
dataSize -= bufBytesLeft;
}
// At this point the buffer is empty. Now if the read request
// exceeds the buffer size, just satisfy it directly.
if (dataSize > _realBufSize) {
uint32 n = _parentStream->read(dataPtr, dataSize);
if (_parentStream->eos())
_eos = true;
return alreadyRead + n;
}
// Refill the buffer.
// If we didn't read as many bytes as requested, the reason
// is EOF or an error. In that case we truncate the buffer
// size, as well as the number of bytes we are going to
// return to the caller.
_bufSize = _parentStream->read(_buf, _realBufSize);
_pos = 0;
if (_bufSize < dataSize) {
// we didn't get enough data from parent
if (_parentStream->eos())
_eos = true;
dataSize = _bufSize;
}
}
if (dataSize) {
// Satisfy the request from the buffer
memcpy(dataPtr, _buf + _pos, dataSize);
_pos += dataSize;
}
return alreadyRead + dataSize;
}
} // End of nameless namespace
ReadStream *wrapBufferedReadStream(ReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) {
if (parentStream)
return new BufferedReadStream(parentStream, bufSize, disposeParentStream);
return 0;
}
#pragma mark -
namespace {
/**
* Wrapper class which adds buffering to any given SeekableReadStream.
* @see BufferedReadStream
*/
class BufferedSeekableReadStream : public BufferedReadStream, public SeekableReadStream {
protected:
SeekableReadStream *_parentStream;
public:
BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream = DisposeAfterUse::NO);
virtual int32 pos() const { return _parentStream->pos() - (_bufSize - _pos); }
virtual int32 size() const { return _parentStream->size(); }
virtual bool seek(int32 offset, int whence = SEEK_SET);
};
BufferedSeekableReadStream::BufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream)
: BufferedReadStream(parentStream, bufSize, disposeParentStream),
_parentStream(parentStream) {
}
bool BufferedSeekableReadStream::seek(int32 offset, int whence) {
// If it is a "local" seek, we may get away with "seeking" around
// in the buffer only.
// Note: We could try to handle SEEK_END and SEEK_SET, too, but
// since they are rarely used, it seems not worth the effort.
_eos = false; // seeking always cancels EOS
if (whence == SEEK_CUR && (int)_pos + offset >= 0 && _pos + offset <= _bufSize) {
_pos += offset;
// Note: we do not need to reset parent's eos flag here. It is
// sufficient that it is reset when actually seeking in the parent.
} else {
// Seek was not local enough, so we reset the buffer and
// just seek normally in the parent stream.
if (whence == SEEK_CUR)
offset -= (_bufSize - _pos);
_pos = _bufSize;
_parentStream->seek(offset, whence);
}
return true;
}
} // End of nameless namespace
SeekableReadStream *wrapBufferedSeekableReadStream(SeekableReadStream *parentStream, uint32 bufSize, DisposeAfterUse::Flag disposeParentStream) {
if (parentStream)
return new BufferedSeekableReadStream(parentStream, bufSize, disposeParentStream);
return 0;
}
#pragma mark -
namespace {
/**
* Wrapper class which adds buffering to any WriteStream.
*/
class BufferedWriteStream : public WriteStream {
protected:
WriteStream *_parentStream;
byte *_buf;
uint32 _pos;
const uint32 _bufSize;
/**
* Write out the data in the buffer.
*
* @note This method is identical to flush() (which actually is
* implemented by calling this method), except that it is not
* virtual, hence there is less overhead calling it.
*/
bool flushBuffer() {
const uint32 bytesToWrite = _pos;
if (bytesToWrite) {
_pos = 0;
if (_parentStream->write(_buf, bytesToWrite) != bytesToWrite)
return false;
}
return true;
}
public:
BufferedWriteStream(WriteStream *parentStream, uint32 bufSize)
: _parentStream(parentStream),
_pos(0),
_bufSize(bufSize) {
assert(parentStream);
_buf = new byte[bufSize];
assert(_buf);
}
virtual ~BufferedWriteStream() {
const bool flushResult = flushBuffer();
assert(flushResult);
delete _parentStream;
delete[] _buf;
}
virtual uint32 write(const void *dataPtr, uint32 dataSize) {
// check if we have enough space for writing to the buffer
if (_bufSize - _pos >= dataSize) {
memcpy(_buf + _pos, dataPtr, dataSize);
_pos += dataSize;
} else if (_bufSize >= dataSize) { // check if we can flush the buffer and load the data
const bool flushResult = flushBuffer();
assert(flushResult);
memcpy(_buf, dataPtr, dataSize);
_pos += dataSize;
} else { // too big for our buffer
const bool flushResult = flushBuffer();
assert(flushResult);
return _parentStream->write(dataPtr, dataSize);
}
return dataSize;
}
virtual bool flush() { return flushBuffer(); }
};
} // End of nameless namespace
WriteStream *wrapBufferedWriteStream(WriteStream *parentStream, uint32 bufSize) {
if (parentStream)
return new BufferedWriteStream(parentStream, bufSize);
return 0;
}
} // End of namespace Common