mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-06 09:48:39 +00:00
366 lines
9.6 KiB
C++
366 lines
9.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef FULLPIPE_CONSTANTS_H
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#define FULLPIPE_CONSTANTS_H
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namespace Fullpipe {
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#define ANI_BIGBALL 4923
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#define ANI_BIGLUK 909
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#define ANI_BOOT_1 4231
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#define ANI_BUTTON 598
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#define ANI_CLOCK 588
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#define ANI_DOMINO_3 2732
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#define ANI_DADAYASHIK 306
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#define ANI_EGGEATER 334
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#define ANI_HAND 601
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#define ANI_HANDLE 622
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#define ANI_IN1MAN 5110
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#define ANI_INV_COIN 875
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#define ANI_INV_EGGAPL 1564
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#define ANI_INV_EGGBOOT 1570
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#define ANI_INV_EGGCOIN 1567
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#define ANI_INV_EGGDOM 1561
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#define ANI_INV_EGGGLS 1573
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#define ANI_INV_MAP 5321
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#define ANI_KOZAWKA 495
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#define ANI_LIFTBUTTON 2751
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#define ANI_MAMASHA_4 660
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#define ANI_MAN 322
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#define ANI_OTMOROZ 419
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#define ANI_PLANK 501
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#define ANI_SC2_BOX 1020
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#define ANI_SC4_BOOT 1035
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#define ANI_SC4_COIN 690
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#define ANI_SPEAKER_4 3275
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#define ANI_SPRING 542
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#define MSG_CLICKBOTTLE 569
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#define MSG_CLICKBUTTON 609
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#define MSG_CLICKPLANK 549
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#define MSG_CMN_WINARCADE 4778
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#define MSG_DISABLESAVES 5201
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#define MSG_ENABLESAVES 5202
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#define MSG_HMRKICK_METAL 4764
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#define MSG_HMRKICK_STUCCO 4765
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#define MSG_INTR_ENDINTRO 5139
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#define MSG_INTR_GETUPMAN 5135
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#define MSG_INTR_SWITCHTO1 5145
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#define MSG_INTR_SWITCHTO2 5134
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#define MSG_KOZAWRESTART 546
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#define MSG_LIFT_CLICKBUTTON 2780
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#define MSG_LIFT_CLOSEDOOR 5194
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#define MSG_LIFT_EXITLIFT 5187
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#define MSG_LIFT_GO 1065
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#define MSG_LIFT_STARTEXITQUEUE 5186
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#define MSG_LOWERPLANK 540
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#define MSG_MANSHADOWSOFF 5196
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#define MSG_MANSHADOWSON 5197
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#define MSG_RAISEPLANK 547
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#define MSG_RESTARTGAME 4767
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#define MSG_SC1_SHOWOSK 1019
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#define MSG_SC1_SHOWOSK2 468
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#define MSG_SC1_UTRUBACLICK 1100
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#define MSG_SC2_HIDELADDER 1023
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#define MSG_SC2_LADDERCLICK 1101
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#define MSG_SC2_PUTMANUP 1026
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#define MSG_SC2_SHOWLADDER 1027
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#define MSG_SC3_HIDEDOMINO 3177
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#define MSG_SC3_ONTAKECOIN 5338
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#define MSG_SC3_RELEASEEGG 2681
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#define MSG_SC3_TAKEEGG 1583
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#define MSG_SC3_TESTFAT 1582
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#define MSG_SC3_UTRUBACLICK 1103
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#define MSG_SC4_COINOUT 2895
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#define MSG_SC4_COINPUT 1032
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#define MSG_SC4_CLICKLADDER 1439
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#define MSG_SC4_DROPBOTTLE 2896
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#define MSG_SC4_HANDOVER 2960
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#define MSG_SC4_HIDEBOOT 4563
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#define MSG_SC4_KOZAWFALL 2858
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#define MSG_SC4_MANFROMBOTTLE 2854
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#define MSG_SC4_MANTOBOTTLE 2852
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#define MSG_SC5_BGRSOUNDOFF 5315
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#define MSG_SC5_BGRSOUNDON 5314
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#define MSG_SC5_HANDLEDOWN 916
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#define MSG_SC5_HANDLEUP 915
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#define MSG_SC5_HIDEHANDLE 917
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#define MSG_SC5_MAKEMANFLIGHT 1136
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#define MSG_SC5_MAKEOTMFEEDBACK 1169
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#define MSG_SC5_SHOWHANDLE 918
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#define MSG_SC5_TESTLUK 914
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#define MSG_GOTOLADDER 618
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#define MSG_SHAKEBOTTLE 584
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#define MSG_SHOOTKOZAW 557
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#define MSG_SHOWCOIN 1033
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#define MSG_STARTHAND 612
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#define MSG_TAKEBOTTLE 614
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#define MSG_TAKEKOZAW 611
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#define MSG_TESTPLANK 538
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#define MSG_UPDATEBOTTLE 613
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#define MV_BLK_CLOSE 911
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#define MV_BLK_OPEN 910
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#define MV_EGTR_FATASK 5332
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#define MV_IN1MAN_SLEEP 5111
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#define MV_KZW_GOR 564
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#define MV_KZW_JUMP 558
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#define MV_KZW_JUMPROTATE 561
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#define MV_KZW_TOHOLERV 537
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#define MV_KZW_WALKPLANK 500
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#define MV_BDG_OPEN 1379
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#define MV_BTN_CLICK 599
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#define MV_CLK_GO 589
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#define MV_HND_POINT 602
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#define MV_KZW_JUMPHIT 2857
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#define MV_KZW_JUMPOUT 586
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#define MV_KZW_RAISEHEAD 577
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#define MV_KZW_STANDUP 563
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#define MV_KZW_TURN 562
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#define MV_MAN_FROMLADDER 493
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#define MV_MAN_GOD 481
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#define MV_MAN_GOLADDER 451
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#define MV_MAN_GOLADDER2 2844
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#define MV_MAN_GOU 460
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#define MV_MAN_JUMPONPLANK 551
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#define MV_MAN_LOOKLADDER 520
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#define MV_MAN_LOOKLADDERRV 556
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#define MV_MAN_LOOKUP 4773
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#define MV_MAN_PLANKTOLADDER 553
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#define MV_MAN_STARTLADDER 452
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#define MV_MAN_STARTLADDER2 2842
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#define MV_MAN_STARTLADDERD 457
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#define MV_MAN_STOPLADDER 454
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#define MV_MAN_STOPLADDER2 2845
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#define MV_MAN_TOLADDER 448
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#define MV_MAN_TOLADDER2 2841
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#define MV_MAN_TURN_LU 486
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#define MV_MAN_TURN_SUD 1089
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#define MV_MANHDL_HANDLEDOWN 630
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#define MV_MANHDL_HANDLEUP 631
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#define MV_OTM_BOXHANDLEDOWN 626
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#define MV_OTM_BOXHANDLEUP 627
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#define MV_OTM_HANDLEDOWN 620
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#define MV_OTM_HANDLEUP 621
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#define MV_PNK_WEIGHTLEFT 541
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#define MV_PNK_WEIGHTRIGHT 502
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#define MV_SC4_COIN_default 1029
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#define MV_SPK4_PLAY 3276
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#define MV_SPR_LOWER 543
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#define PIC_CMN_EVAL 3468
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#define PIC_CSR_DEFAULT 4891
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#define PIC_CSR_DEFAULT_INV 4892
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#define PIC_CSR_ITN 4893
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#define PIC_CSR_ITN_INV 4894
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#define PIC_CSR_GOFAR_L 4895
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#define PIC_CSR_GOFAR_R 4896
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#define PIC_CSR_ARCADE1 4901
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#define PIC_CSR_ARCADE2 4902
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#define PIC_CSR_ARCADE2_D 4903
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#define PIC_CSR_ARCADE3 4904
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#define PIC_CSR_ARCADE4 4905
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#define PIC_CSR_ARCADE5 4906
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#define PIC_CSR_ARCADE6 4907
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#define PIC_CSR_ARCADE6_D 4908
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#define PIC_CSR_ARCADE7 4909
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#define PIC_CSR_ARCADE7_D 4910
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#define PIC_CSR_ARCADE8 4911
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#define PIC_CSR_DEFAULT 4891
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#define PIC_CSR_DEFAULT_INV 4892
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#define PIC_CSR_GOD 4900
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#define PIC_CSR_GOFAR_L 4895
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#define PIC_CSR_GOFAR_R 4896
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#define PIC_CSR_GOL 4897
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#define PIC_CSR_GOR 4898
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#define PIC_CSR_GOU 4899
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#define PIC_CSR_HELPERBGR 5331
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#define PIC_CSR_ITN 4893
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#define PIC_CSR_ITN_GREEN 5330
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#define PIC_CSR_ITN_INV 4894
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#define PIC_CSR_ITN_RED 5329
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#define PIC_CSR_LIFT 5176
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#define PIC_CSR_MAP 5339
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#define PIC_IN1_GAMETITLE 5169
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#define PIC_IN1_PIPETITLE 5167
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#define PIC_INV_MENU 991
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#define PIC_MAP_A13 5275
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#define PIC_MAP_P03 5279
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#define PIC_MAP_S01 5223
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#define PIC_SC1_KUCHKA 1321
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#define PIC_SC1_LADDER 1091
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#define PIC_SC1_OSK 1018
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#define PIC_SC1_OSK2 2932
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#define PIC_SC2_DTRUBA 841
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#define PIC_SC2_LADDER 412
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#define PIC_SC3_DOMIN 5182
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#define PIC_SC3_LADDER 1102
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#define PIC_SC4_BOTTLE 568
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#define PIC_SC4_BOTTLE2 2936
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#define PIC_SC4_DOWNTRUBA 619
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#define PIC_SC4_LADDER 1438
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#define PIC_SC4_LRTRUBA 616
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#define PIC_SC4_MASK 585
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#define PIC_SC4_PLANK 5183
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#define PIC_SCD_SEL 734
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#define QU_BALL_WALKL 4920
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#define QU_BALL_WALKR 4919
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#define QU_EGTR_MD2_SHOW 4698
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#define QU_EGTR_MD1_SHOW 4697
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#define QU_EGTR_SLIMSHOW 4883
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#define QU_HND_TAKE0 1440
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#define QU_HND_TAKE1 1441
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#define QU_HND_TAKE2 1442
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#define QU_HND_TAKEBOTTLE 1443
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#define QU_IN2_DO 5144
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#define QU_INTR_FINISH 5138
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#define QU_INTR_GETUPMAN 5136
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#define QU_INTR_STARTINTRO 5133
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#define QU_KOZAW_WALK 505
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#define QU_PNK_CLICK 550
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#define QU_SC3_ENTERLIFT 2779
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#define QU_SC3_EXITLIFT 2808
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#define QU_SC4_GOCLOCK 595
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#define QU_SC4_MANFROMBOTTLE 2851
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#define QU_SC4_MANTOBOTTLE 2850
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#define QU_SC5_MANBUMP 1167
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#define QU_SC5_MANFLY 1168
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#define SC_1 301
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#define SC_10 653
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#define SC_11 654
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#define SC_12 655
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#define SC_13 1137
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#define SC_14 1138
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#define SC_15 1139
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#define SC_16 1140
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#define SC_17 1141
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#define SC_18 1142
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#define SC_19 1143
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#define SC_2 302
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#define SC_20 1144
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#define SC_21 1546
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#define SC_22 1547
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#define SC_23 1548
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#define SC_24 1549
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#define SC_25 1550
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#define SC_26 1551
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#define SC_27 1552
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#define SC_28 2062
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#define SC_29 2063
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#define SC_3 303
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#define SC_30 2064
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#define SC_31 2065
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#define SC_32 2066
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#define SC_33 2067
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#define SC_34 2068
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#define SC_35 2069
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#define SC_36 2070
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#define SC_37 2071
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#define SC_38 2072
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#define SC_4 304
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#define SC_5 305
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#define SC_6 649
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#define SC_7 650
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#define SC_8 651
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#define SC_9 652
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#define SC_COMMON 321
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#define SC_DBGMENU 726
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#define SC_FINAL1 4999
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#define SC_FINAL2 5000
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#define SC_FINAL3 5001
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#define SC_FINAL4 2460
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#define SC_INTRO1 3896
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#define SC_INTRO2 3907
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#define SC_INV 858
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#define SC_LDR 635
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#define SC_MAINMENU 4620
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#define SC_MAP 5222
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#define SC_TEST 903
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#define SC_TITLES 5166
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#define SND_4_010 3125
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#define SND_4_012 3127
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#define SND_4_033 4990
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#define SND_5_026 5316
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#define SND_CMN_031 3516
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#define SND_CMN_070 5199
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#define SND_INTR_019 5220
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#define ST_BLK_CLOSED 912
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#define ST_BLK_OPEN 913
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#define ST_CLK_CLOSED 590
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#define ST_DYAS_LIES 318
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#define ST_EGTR_MID1 2863
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#define ST_EGTR_MID2 2869
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#define ST_EGTR_SLIM 336
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#define ST_HDL_BROKEN 3342
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#define ST_HDL_DOWN 625
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#define ST_HDL_UP 624
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#define ST_HND_EMPTY 603
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#define ST_IN1MAN_SLEEP 5112
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#define ST_KZW_EMPTY 498
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#define ST_KZW_JUMPOUT 587
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#define ST_KZW_RIGHT 559
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#define ST_KZW_SIT 560
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#define ST_LBN_0N 2832
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#define ST_LBN_0P 2833
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#define ST_LBN_1N 2753
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#define ST_LBN_1P 2754
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#define ST_LBN_2N 2756
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#define ST_LBN_2P 2757
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#define ST_LBN_3N 2759
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#define ST_LBN_3P 2760
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#define ST_LBN_4N 2762
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#define ST_LBN_4P 2763
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#define ST_LBN_5N 2765
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#define ST_LBN_5P 2766
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#define ST_LBN_6N 2768
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#define ST_LBN_6P 2769
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#define ST_LBN_7N 2771
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#define ST_LBN_7P 2772
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#define ST_LBN_8N 2774
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#define ST_LBN_8P 2775
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#define ST_LBN_9N 2777
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#define ST_LBN_9P 2778
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#define ST_MAN_GOLADDER 450
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#define ST_MAN_GOLADDER2 2843
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#define ST_MAN_EMPTY 476
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#define ST_MAN_LADDERDOWN 521
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#define ST_MAN_LOOKPLANK 555
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#define ST_MAN_ONPLANK 552
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#define ST_MAN_RIGHT 325
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#define ST_MAN_SIT 1164
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#define ST_MAN_STANDLADDER 453
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#define ST_MAN_UP 449
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#define ST_OTM_BOX_LEFT 429
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#define ST_OTM_GLS_LEFT 421
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#define ST_OTM_VNT_LEFT 434
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#define ST_PNK_WEIGHTLEFT 503
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#define ST_PNK_WEIGHTRIGHT 504
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#define ST_SPR_UP 544
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#define TrubaDown 697
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#define TrubaLeft 474
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#define TrubaRight 696
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#define TrubaUp 680
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#define rMV_MAN_LOOKUP 4775
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#define rMV_KZW_GOR 566
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} // End of namespace Fullpipe
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#endif /* FULLPIPE_CONSTANTS_H */
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