mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
990 lines
25 KiB
C++
990 lines
25 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/file.h"
|
|
#include "common/fs.h"
|
|
#include "common/keyboard.h"
|
|
#include "common/memstream.h"
|
|
#include "common/punycode.h"
|
|
#include "common/tokenizer.h"
|
|
#include "common/zlib.h"
|
|
|
|
#include "graphics/macgui/macwindowmanager.h"
|
|
#include "graphics/macgui/macfontmanager.h"
|
|
|
|
#include "director/director.h"
|
|
#include "director/movie.h"
|
|
#include "director/util.h"
|
|
|
|
namespace Director {
|
|
|
|
static struct MacKeyCodeMapping {
|
|
Common::KeyCode scummvm;
|
|
int mac;
|
|
} MackeyCodeMappings[] = {
|
|
{ Common::KEYCODE_ESCAPE, 53 },
|
|
{ Common::KEYCODE_F1, 122 },
|
|
{ Common::KEYCODE_F2, 120 },
|
|
{ Common::KEYCODE_F3, 99 },
|
|
{ Common::KEYCODE_F4, 118 },
|
|
{ Common::KEYCODE_F5, 96 },
|
|
{ Common::KEYCODE_F6, 97 },
|
|
{ Common::KEYCODE_F7, 98 },
|
|
{ Common::KEYCODE_F8, 100 },
|
|
{ Common::KEYCODE_F9, 101 },
|
|
{ Common::KEYCODE_F10, 109 },
|
|
{ Common::KEYCODE_F11, 103 },
|
|
{ Common::KEYCODE_F12, 111 },
|
|
{ Common::KEYCODE_F13, 105 }, // mirrored by print
|
|
{ Common::KEYCODE_F14, 107 }, // mirrored by scroll lock
|
|
{ Common::KEYCODE_F15, 113 }, // mirrored by pause
|
|
|
|
{ Common::KEYCODE_BACKQUOTE, 10 },
|
|
{ Common::KEYCODE_1, 18 },
|
|
{ Common::KEYCODE_2, 19 },
|
|
{ Common::KEYCODE_3, 20 },
|
|
{ Common::KEYCODE_4, 21 },
|
|
{ Common::KEYCODE_5, 23 },
|
|
{ Common::KEYCODE_6, 22 },
|
|
{ Common::KEYCODE_7, 26 },
|
|
{ Common::KEYCODE_8, 28 },
|
|
{ Common::KEYCODE_9, 25 },
|
|
{ Common::KEYCODE_0, 29 },
|
|
{ Common::KEYCODE_MINUS, 27 },
|
|
{ Common::KEYCODE_EQUALS, 24 },
|
|
{ Common::KEYCODE_BACKSPACE, 51 },
|
|
|
|
{ Common::KEYCODE_TAB, 48 },
|
|
{ Common::KEYCODE_q, 12 },
|
|
{ Common::KEYCODE_w, 13 },
|
|
{ Common::KEYCODE_e, 14 },
|
|
{ Common::KEYCODE_r, 15 },
|
|
{ Common::KEYCODE_t, 17 },
|
|
{ Common::KEYCODE_y, 16 },
|
|
{ Common::KEYCODE_u, 32 },
|
|
{ Common::KEYCODE_i, 34 },
|
|
{ Common::KEYCODE_o, 31 },
|
|
{ Common::KEYCODE_p, 35 },
|
|
{ Common::KEYCODE_LEFTBRACKET, 33 },
|
|
{ Common::KEYCODE_RIGHTBRACKET, 30 },
|
|
{ Common::KEYCODE_BACKSLASH, 42 },
|
|
|
|
{ Common::KEYCODE_CAPSLOCK, 57 },
|
|
{ Common::KEYCODE_a, 0 },
|
|
{ Common::KEYCODE_s, 1 },
|
|
{ Common::KEYCODE_d, 2 },
|
|
{ Common::KEYCODE_f, 3 },
|
|
{ Common::KEYCODE_g, 5 },
|
|
{ Common::KEYCODE_h, 4 },
|
|
{ Common::KEYCODE_j, 38 },
|
|
{ Common::KEYCODE_k, 40 },
|
|
{ Common::KEYCODE_l, 37 },
|
|
{ Common::KEYCODE_SEMICOLON, 41 },
|
|
{ Common::KEYCODE_QUOTE, 39 },
|
|
{ Common::KEYCODE_RETURN, 36 },
|
|
|
|
{ Common::KEYCODE_LSHIFT, 56 },
|
|
{ Common::KEYCODE_z, 6 },
|
|
{ Common::KEYCODE_x, 7 },
|
|
{ Common::KEYCODE_c, 8 },
|
|
{ Common::KEYCODE_v, 9 },
|
|
{ Common::KEYCODE_b, 11 },
|
|
{ Common::KEYCODE_n, 45 },
|
|
{ Common::KEYCODE_m, 46 },
|
|
{ Common::KEYCODE_COMMA, 43 },
|
|
{ Common::KEYCODE_PERIOD, 47 },
|
|
{ Common::KEYCODE_SLASH, 44 },
|
|
{ Common::KEYCODE_RSHIFT, 56 },
|
|
|
|
{ Common::KEYCODE_LCTRL, 54 }, // control
|
|
{ Common::KEYCODE_LALT, 58 }, // option
|
|
{ Common::KEYCODE_LSUPER, 55 }, // command
|
|
{ Common::KEYCODE_SPACE, 49 },
|
|
{ Common::KEYCODE_RSUPER, 55 }, // command
|
|
{ Common::KEYCODE_RALT, 58 }, // option
|
|
{ Common::KEYCODE_RCTRL, 54 }, // control
|
|
|
|
{ Common::KEYCODE_LEFT, 123 },
|
|
{ Common::KEYCODE_RIGHT, 124 },
|
|
{ Common::KEYCODE_DOWN, 125 },
|
|
{ Common::KEYCODE_UP, 126 },
|
|
|
|
{ Common::KEYCODE_NUMLOCK, 71 },
|
|
{ Common::KEYCODE_KP_EQUALS, 81 },
|
|
{ Common::KEYCODE_KP_DIVIDE, 75 },
|
|
{ Common::KEYCODE_KP_MULTIPLY, 67 },
|
|
|
|
{ Common::KEYCODE_KP7, 89 },
|
|
{ Common::KEYCODE_KP8, 91 },
|
|
{ Common::KEYCODE_KP9, 92 },
|
|
{ Common::KEYCODE_KP_MINUS, 78 },
|
|
|
|
{ Common::KEYCODE_KP4, 86 },
|
|
{ Common::KEYCODE_KP5, 87 },
|
|
{ Common::KEYCODE_KP6, 88 },
|
|
{ Common::KEYCODE_KP_PLUS, 69 },
|
|
|
|
{ Common::KEYCODE_KP1, 83 },
|
|
{ Common::KEYCODE_KP2, 84 },
|
|
{ Common::KEYCODE_KP3, 85 },
|
|
|
|
{ Common::KEYCODE_KP0, 82 },
|
|
{ Common::KEYCODE_KP_PERIOD, 65 },
|
|
{ Common::KEYCODE_KP_ENTER, 76 },
|
|
|
|
{ Common::KEYCODE_MENU, 50 }, // international
|
|
{ Common::KEYCODE_PRINT, 105 }, // mirrored by F13
|
|
{ Common::KEYCODE_SCROLLOCK, 107 }, // mirrored by F14
|
|
{ Common::KEYCODE_PAUSE, 113 }, // mirrored by F15
|
|
{ Common::KEYCODE_INSERT, 114 },
|
|
{ Common::KEYCODE_HOME, 115 },
|
|
{ Common::KEYCODE_PAGEUP, 116 },
|
|
{ Common::KEYCODE_DELETE, 117 },
|
|
{ Common::KEYCODE_END, 119 },
|
|
{ Common::KEYCODE_PAGEDOWN, 121 },
|
|
|
|
{ Common::KEYCODE_INVALID, 0 }
|
|
};
|
|
|
|
static struct WinKeyCodeMapping {
|
|
Common::KeyCode scummvm;
|
|
int win;
|
|
} WinkeyCodeMappings[] = {
|
|
{ Common::KEYCODE_BACKSPACE, 0x08 },
|
|
{ Common::KEYCODE_TAB, 0x09 },
|
|
{ Common::KEYCODE_CAPSLOCK, 0x14 },
|
|
|
|
{ Common::KEYCODE_SPACE, 0x20 },
|
|
{ Common::KEYCODE_MENU, 0x12 },
|
|
{ Common::KEYCODE_CANCEL, 0x03 },
|
|
{ Common::KEYCODE_RETURN, 0x0D },
|
|
{ Common::KEYCODE_PAUSE, 0x13 },
|
|
{ Common::KEYCODE_CAPSLOCK, 0x14 },
|
|
{ Common::KEYCODE_PRINT, 0x2A },
|
|
|
|
{ Common::KEYCODE_0, 0x30 },
|
|
{ Common::KEYCODE_1, 0x31 },
|
|
{ Common::KEYCODE_2, 0x32 },
|
|
{ Common::KEYCODE_3, 0x33 },
|
|
{ Common::KEYCODE_4, 0x34 },
|
|
{ Common::KEYCODE_5, 0x35 },
|
|
{ Common::KEYCODE_6, 0x36 },
|
|
{ Common::KEYCODE_7, 0x37 },
|
|
{ Common::KEYCODE_8, 0x38 },
|
|
{ Common::KEYCODE_9, 0x39 },
|
|
|
|
{ Common::KEYCODE_a, 0x41 },
|
|
{ Common::KEYCODE_b, 0x42 },
|
|
{ Common::KEYCODE_c, 0x43 },
|
|
{ Common::KEYCODE_d, 0x44 },
|
|
{ Common::KEYCODE_e, 0x45 },
|
|
{ Common::KEYCODE_f, 0x46 },
|
|
{ Common::KEYCODE_g, 0x47 },
|
|
{ Common::KEYCODE_h, 0x48 },
|
|
{ Common::KEYCODE_i, 0x49 },
|
|
{ Common::KEYCODE_j, 0x4A },
|
|
{ Common::KEYCODE_k, 0x4B },
|
|
{ Common::KEYCODE_l, 0x4C },
|
|
{ Common::KEYCODE_m, 0x4D },
|
|
{ Common::KEYCODE_n, 0x4E },
|
|
{ Common::KEYCODE_o, 0x4F },
|
|
{ Common::KEYCODE_p, 0x50 },
|
|
{ Common::KEYCODE_q, 0x51 },
|
|
{ Common::KEYCODE_r, 0x52 },
|
|
{ Common::KEYCODE_s, 0x53 },
|
|
{ Common::KEYCODE_t, 0x54 },
|
|
{ Common::KEYCODE_u, 0x55 },
|
|
{ Common::KEYCODE_v, 0x56 },
|
|
{ Common::KEYCODE_w, 0x57 },
|
|
{ Common::KEYCODE_x, 0x58 },
|
|
{ Common::KEYCODE_y, 0x59 },
|
|
{ Common::KEYCODE_z, 0x5A },
|
|
|
|
{ Common::KEYCODE_KP0, 0x60 },
|
|
{ Common::KEYCODE_KP1, 0x61 },
|
|
{ Common::KEYCODE_KP2, 0x62 },
|
|
{ Common::KEYCODE_KP3, 0x63 },
|
|
{ Common::KEYCODE_KP4, 0x64 },
|
|
{ Common::KEYCODE_KP5, 0x65 },
|
|
{ Common::KEYCODE_KP6, 0x66 },
|
|
{ Common::KEYCODE_KP7, 0x67 },
|
|
{ Common::KEYCODE_KP8, 0x68 },
|
|
{ Common::KEYCODE_KP9, 0x69 },
|
|
|
|
{ Common::KEYCODE_KP_PLUS, 0x6B },
|
|
{ Common::KEYCODE_KP_MULTIPLY, 0x6A },
|
|
{ Common::KEYCODE_KP_DIVIDE, 0x6F },
|
|
{ Common::KEYCODE_KP_MINUS, 0x6D },
|
|
|
|
{ Common::KEYCODE_F1, 0x70 },
|
|
{ Common::KEYCODE_F2, 0x71 },
|
|
{ Common::KEYCODE_F3, 0x72 },
|
|
{ Common::KEYCODE_F4, 0x73 },
|
|
{ Common::KEYCODE_F5, 0x74 },
|
|
{ Common::KEYCODE_F6, 0x75 },
|
|
{ Common::KEYCODE_F7, 0x76 },
|
|
{ Common::KEYCODE_F8, 0x77 },
|
|
{ Common::KEYCODE_F9, 0x78 },
|
|
{ Common::KEYCODE_F10, 0x79 },
|
|
{ Common::KEYCODE_F11, 0x7A },
|
|
{ Common::KEYCODE_F12, 0x7B },
|
|
{ Common::KEYCODE_F13, 0x7C },
|
|
{ Common::KEYCODE_F14, 0x7D },
|
|
{ Common::KEYCODE_F15, 0x7E },
|
|
{ Common::KEYCODE_F16, 0x7F },
|
|
{ Common::KEYCODE_F17, 0x80 },
|
|
{ Common::KEYCODE_F18, 0x81 },
|
|
|
|
{ Common::KEYCODE_LEFT, 0x25 },
|
|
{ Common::KEYCODE_RIGHT, 0x27 },
|
|
{ Common::KEYCODE_DOWN, 0x28 },
|
|
{ Common::KEYCODE_UP, 0x26 },
|
|
|
|
{ Common::KEYCODE_NUMLOCK, 0x90 },
|
|
{ Common::KEYCODE_SCROLLOCK, 0x91 },
|
|
{ Common::KEYCODE_SLEEP, 0x5F },
|
|
{ Common::KEYCODE_INSERT, 0x2D },
|
|
{ Common::KEYCODE_HELP, 0x2F },
|
|
{ Common::KEYCODE_SELECT, 0x29 },
|
|
{ Common::KEYCODE_HOME, 0x24 },
|
|
{ Common::KEYCODE_PRINT, 0x2A },
|
|
{ Common::KEYCODE_ESCAPE, 0x18 },
|
|
{ Common::KEYCODE_PAGEUP, 0x21 },
|
|
{ Common::KEYCODE_DELETE, 0x2E },
|
|
{ Common::KEYCODE_END, 0x23 },
|
|
{ Common::KEYCODE_PAGEDOWN, 0x22 },
|
|
|
|
{ Common::KEYCODE_INVALID, 0 }
|
|
};
|
|
|
|
void DirectorEngine::loadKeyCodes() {
|
|
if (g_director->getPlatform() == Common::kPlatformWindows) {
|
|
for (WinKeyCodeMapping *k = WinkeyCodeMappings; k->scummvm != Common::KEYCODE_INVALID; k++)
|
|
_KeyCodes[k->scummvm] = k->win;
|
|
} else {
|
|
for (MacKeyCodeMapping *k = MackeyCodeMappings; k->scummvm != Common::KEYCODE_INVALID; k++)
|
|
_KeyCodes[k->scummvm] = k->mac;
|
|
}
|
|
}
|
|
|
|
int castNumToNum(const char *str) {
|
|
if (strlen(str) != 3)
|
|
return -1;
|
|
|
|
if (tolower(str[0]) >= 'a' && tolower(str[0]) <= 'h' &&
|
|
str[1] >= '1' && str[1] <= '8' &&
|
|
str[2] >= '1' && str[2] <= '8') {
|
|
|
|
return (tolower(str[0]) - 'a') * 64 + (str[1] - '1') * 8 + (str[2] - '1') + 1;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
char *numToCastNum(int num) {
|
|
static char res[4];
|
|
|
|
res[0] = res[1] = res[2] = '?';
|
|
res[3] = '\0';
|
|
num--;
|
|
|
|
if (num >= 0 && num < 512) {
|
|
int c = num / 64;
|
|
res[0] = 'A' + c;
|
|
num -= 64 * c;
|
|
|
|
c = num / 8;
|
|
res[1] = '1' + c;
|
|
num -= 8 * c;
|
|
|
|
res[2] = '1' + num;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
Common::String CastMemberID::asString() const {
|
|
Common::String res = Common::String::format("member %d", member);
|
|
|
|
if (g_director->getVersion() < 400 || g_director->getCurrentMovie()->_allowOutdatedLingo)
|
|
res += "(" + Common::String(numToCastNum(member)) + ")";
|
|
else if (g_director->getVersion() >= 500)
|
|
res += Common::String::format(" of castLib %d", castLib);
|
|
|
|
return res;
|
|
}
|
|
|
|
Common::String convertPath(Common::String &path) {
|
|
if (path.empty())
|
|
return path;
|
|
|
|
if (!path.contains(':') && !path.contains('\\') && !path.contains('@')) {
|
|
return path;
|
|
}
|
|
|
|
Common::String res;
|
|
uint32 idx = 0;
|
|
|
|
if (path.hasPrefix("::")) { // Parent directory
|
|
idx = 2;
|
|
} else if (path.hasPrefix("@:")) { // Root of the game
|
|
idx = 2;
|
|
} else if (path.size() >= 3
|
|
&& Common::isAlpha(path[0])
|
|
&& path[1] == ':'
|
|
&& path[2] == '\\') { // Windows drive letter
|
|
idx = 3;
|
|
} else if (path[0] == ':') {
|
|
idx = 1;
|
|
}
|
|
|
|
while (idx < path.size()) {
|
|
if (path[idx] == ':' || path[idx] == '\\')
|
|
res += g_director->_dirSeparator;
|
|
else
|
|
res += path[idx];
|
|
|
|
idx++;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
Common::String unixToMacPath(const Common::String &path) {
|
|
Common::String res;
|
|
for (uint32 idx = 0; idx < path.size(); idx++) {
|
|
if (path[idx] == ':')
|
|
res += '/';
|
|
else if (path[idx] == '/')
|
|
res += ':';
|
|
else
|
|
res += path[idx];
|
|
}
|
|
return res;
|
|
}
|
|
|
|
Common::String getPath(Common::String path, Common::String cwd) {
|
|
const char *s;
|
|
if ((s = strrchr(path.c_str(), g_director->_dirSeparator))) {
|
|
return Common::String(path.c_str(), s + 1);
|
|
}
|
|
|
|
return cwd; // The path is not altered
|
|
}
|
|
|
|
bool testPath(Common::String &path, bool directory) {
|
|
Common::FSNode d = Common::FSNode(*g_director->getGameDataDir());
|
|
|
|
// check for the game data dir
|
|
if (!path.contains(g_director->_dirSeparator) && path.equalsIgnoreCase(d.getName())) {
|
|
if (!directory)
|
|
return false;
|
|
path = "";
|
|
return true;
|
|
}
|
|
|
|
Common::StringTokenizer directory_list(path, Common::String(g_director->_dirSeparator));
|
|
Common::String newPath;
|
|
|
|
Common::FSList fslist;
|
|
while (!directory_list.empty()) {
|
|
Common::String token = directory_list.nextToken();
|
|
fslist.clear();
|
|
Common::FSNode::ListMode mode = Common::FSNode::kListDirectoriesOnly;
|
|
if (directory_list.empty() && !directory) {
|
|
mode = Common::FSNode::kListFilesOnly;
|
|
}
|
|
d.getChildren(fslist, mode);
|
|
|
|
bool exists = false;
|
|
for (Common::FSList::iterator i = fslist.begin(); i != fslist.end(); ++i) {
|
|
// for each element in the path, choose the first FSNode
|
|
// with a case-insensitive matcing name
|
|
if (i->getName().equalsIgnoreCase(token)) {
|
|
exists = true;
|
|
newPath += i->getName();
|
|
if (!directory_list.empty())
|
|
newPath += (g_director->_dirSeparator);
|
|
|
|
d = Common::FSNode(*i);
|
|
break;
|
|
}
|
|
}
|
|
if (!exists)
|
|
return false;
|
|
}
|
|
// write back path with correct case
|
|
path = newPath;
|
|
return true;
|
|
}
|
|
|
|
// if we are finding the file path, then this func will return exactly the executable file path
|
|
// if we are finding the directory path, then we will get the path relative to the game data dir.
|
|
// e.g. if we have game data dir as SSwarlock, then "A:SSwarlock" -> "", "A:SSwarlock:Nav" -> "Nav"
|
|
Common::String pathMakeRelative(Common::String path, bool recursive, bool addexts, bool directory) {
|
|
Common::String initialPath(path);
|
|
|
|
if (recursive) // first level
|
|
initialPath = convertPath(initialPath);
|
|
|
|
debug(9, "pathMakeRelative(): s1 %s -> %s", path.c_str(), initialPath.c_str());
|
|
|
|
initialPath = Common::normalizePath(g_director->getCurrentPath() + initialPath, g_director->_dirSeparator);
|
|
Common::String convPath = initialPath;
|
|
|
|
debug(9, "pathMakeRelative(): s2 %s", convPath.c_str());
|
|
|
|
// Strip the leading whitespace from the path
|
|
initialPath.trim();
|
|
|
|
if (testPath(initialPath, directory))
|
|
return initialPath;
|
|
|
|
// Now try to search the file
|
|
bool opened = false;
|
|
|
|
while (convPath.contains(g_director->_dirSeparator)) {
|
|
int pos = convPath.find(g_director->_dirSeparator);
|
|
convPath = Common::String(&convPath.c_str()[pos + 1]);
|
|
|
|
debug(9, "pathMakeRelative(): s3 try %s", convPath.c_str());
|
|
|
|
if (!testPath(convPath, directory))
|
|
continue;
|
|
|
|
debug(9, "pathMakeRelative(): s3 converted %s -> %s", path.c_str(), convPath.c_str());
|
|
|
|
opened = true;
|
|
|
|
break;
|
|
}
|
|
|
|
if (!opened) {
|
|
// Try stripping all of the characters not allowed in FAT
|
|
convPath = stripMacPath(initialPath.c_str());
|
|
|
|
debug(9, "pathMakeRelative(): s4 %s", convPath.c_str());
|
|
|
|
if (testPath(initialPath, directory))
|
|
return initialPath;
|
|
|
|
// Now try to search the file
|
|
while (convPath.contains(g_director->_dirSeparator)) {
|
|
int pos = convPath.find(g_director->_dirSeparator);
|
|
convPath = Common::String(&convPath.c_str()[pos + 1]);
|
|
|
|
debug(9, "pathMakeRelative(): s5 try %s", convPath.c_str());
|
|
|
|
if (!testPath(convPath, directory))
|
|
continue;
|
|
|
|
debug(9, "pathMakeRelative(): s5 converted %s -> %s", path.c_str(), convPath.c_str());
|
|
|
|
opened = true;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!opened && recursive && !directory) {
|
|
// Hmmm. We couldn't find the path as is.
|
|
// Let's try to translate file path into 8.3 format
|
|
Common::String addedexts;
|
|
|
|
convPath.clear();
|
|
const char *ptr = initialPath.c_str();
|
|
Common::String component;
|
|
|
|
while (*ptr) {
|
|
if (*ptr == g_director->_dirSeparator) {
|
|
if (component.equals(".")) {
|
|
convPath += component;
|
|
} else {
|
|
convPath += convertMacFilename(component.c_str());
|
|
}
|
|
|
|
component.clear();
|
|
convPath += g_director->_dirSeparator;
|
|
} else {
|
|
component += *ptr;
|
|
}
|
|
|
|
ptr++;
|
|
}
|
|
|
|
if (g_director->getPlatform() == Common::kPlatformWindows) {
|
|
if (hasExtension(component)) {
|
|
Common::String nameWithoutExt = component.substr(0, component.size() - 4);
|
|
Common::String ext = component.substr(component.size() - 4);
|
|
Common::String newpath = convPath + convertMacFilename(nameWithoutExt.c_str()) + ext;
|
|
|
|
debug(9, "pathMakeRelative(): s6 %s -> try %s", initialPath.c_str(), newpath.c_str());
|
|
Common::String res = pathMakeRelative(newpath, false, false);
|
|
|
|
if (testPath(res))
|
|
return res;
|
|
}
|
|
}
|
|
|
|
if (addexts)
|
|
addedexts = testExtensions(component, initialPath, convPath);
|
|
|
|
if (!addedexts.empty()) {
|
|
return addedexts;
|
|
}
|
|
|
|
return initialPath; // Anyway nothing good is happening
|
|
}
|
|
|
|
if (opened)
|
|
return convPath;
|
|
else
|
|
return initialPath;
|
|
}
|
|
|
|
bool hasExtension(Common::String filename) {
|
|
uint len = filename.size();
|
|
return len >= 4 && filename[len - 4] == '.'
|
|
&& Common::isAlpha(filename[len - 3])
|
|
&& Common::isAlpha(filename[len - 2])
|
|
&& Common::isAlpha(filename[len - 1]);
|
|
}
|
|
|
|
Common::String testExtensions(Common::String component, Common::String initialPath, Common::String convPath) {
|
|
const char *extsD3[] = { ".MMM", nullptr };
|
|
const char *extsD4[] = { ".DIR", ".DXR", nullptr };
|
|
|
|
const char **exts = (g_director->getVersion() >= 400) ? extsD4 : extsD3;
|
|
for (int i = 0; exts[i]; ++i) {
|
|
Common::String newpath = convPath + convertMacFilename(component.c_str()) + exts[i];
|
|
|
|
debug(9, "pathMakeRelative(): s6 %s -> try %s", initialPath.c_str(), newpath.c_str());
|
|
Common::String res = pathMakeRelative(newpath, false, false);
|
|
|
|
if (testPath(res))
|
|
return res;
|
|
}
|
|
|
|
return Common::String();
|
|
}
|
|
|
|
Common::String getFileName(Common::String path) {
|
|
while (path.contains(g_director->_dirSeparator)) {
|
|
int pos = path.find(g_director->_dirSeparator);
|
|
path = Common::String(&path.c_str()[pos + 1]);
|
|
}
|
|
return path;
|
|
}
|
|
|
|
//////////////////
|
|
////// Mac --> Windows filename conversion
|
|
//////////////////
|
|
static bool myIsVowel(byte c) {
|
|
return c == 'A' || c == 'E' || c == 'I' || c == 'O' || c == 'U';
|
|
}
|
|
|
|
static bool myIsAlpha(byte c) {
|
|
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
|
|
}
|
|
|
|
static bool myIsDigit(byte c) {
|
|
return c >= '0' && c <= '9';
|
|
}
|
|
|
|
static bool myIsAlnum(byte c) {
|
|
return myIsAlpha(c) || myIsDigit(c);
|
|
}
|
|
|
|
static bool myIsSpace(byte c) {
|
|
return c == ' ';
|
|
}
|
|
|
|
static bool myIsFATChar(byte c) {
|
|
return (c >= ' ' && c <= '!') || (c >= '#' && c == ')') || (c >= '-' && c <= '.') ||
|
|
(c >= '?' && c <= '@') || (c >= '^' && c <= '`') || c == '{' || (c >= '}' && c <= '~');
|
|
}
|
|
|
|
Common::String stripMacPath(const char *name) {
|
|
Common::String res;
|
|
|
|
int origlen = strlen(name);
|
|
|
|
// Remove trailing spaces
|
|
const char *end = &name[origlen - 1];
|
|
while (myIsSpace(*end))
|
|
end--;
|
|
const char *ptr = name;
|
|
|
|
while (ptr <= end) {
|
|
if (myIsAlnum(*ptr) || myIsFATChar(*ptr) || *ptr == g_director->_dirSeparator) {
|
|
res += *ptr;
|
|
}
|
|
ptr++;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
Common::String convertMacFilename(const char *name) {
|
|
Common::String res;
|
|
|
|
int origlen = strlen(name);
|
|
|
|
if (g_director->getVersion() < 400) {
|
|
// Remove trailing spaces
|
|
const char *ptr = &name[origlen - 1];
|
|
while (myIsSpace(*ptr))
|
|
ptr--;
|
|
|
|
int numDigits = 0;
|
|
char digits[10];
|
|
|
|
// Count trailing digits, but leave front letter
|
|
while (myIsDigit(*ptr) && (numDigits < (8 - 1)))
|
|
digits[++numDigits] = *ptr--;
|
|
|
|
// Count file name without vowels, spaces and digits in-between
|
|
ptr = name;
|
|
int cnt = 0;
|
|
while (cnt < (8 - numDigits) && ptr < &name[origlen]) {
|
|
char c = toupper(*ptr++);
|
|
|
|
if ((myIsVowel(c) && (cnt != 0)) || myIsSpace(c) || myIsDigit(c))
|
|
continue;
|
|
|
|
if ((c != '_') && !myIsAlnum(c))
|
|
continue;
|
|
|
|
cnt++;
|
|
}
|
|
|
|
// Make sure all trailing digits fit
|
|
int numVowels = 8 - (numDigits + cnt);
|
|
ptr = name;
|
|
|
|
// Put enough characters from beginning
|
|
for (cnt = 0; cnt < (8 - numDigits) && ptr < &name[origlen];) {
|
|
char c = toupper(*ptr++);
|
|
|
|
if (myIsVowel(c) && (cnt != 0)) {
|
|
if (numVowels > 0)
|
|
numVowels--;
|
|
else
|
|
continue;
|
|
}
|
|
|
|
if (myIsSpace(c) || myIsDigit(c) || ((c != '_') && !myIsAlnum(c)))
|
|
continue;
|
|
|
|
res += c;
|
|
|
|
cnt++;
|
|
}
|
|
|
|
// Now attach all digits
|
|
while (numDigits)
|
|
res += digits[numDigits--];
|
|
} else {
|
|
const char *ptr = name;
|
|
for (int cnt = 0; cnt < 8 && ptr < &name[origlen];) {
|
|
char c = toupper(*ptr++);
|
|
|
|
if (myIsSpace(c) || (!myIsAlnum(c) && !myIsFATChar(c)))
|
|
continue;
|
|
|
|
res += c;
|
|
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
Common::String dumpScriptName(const char *prefix, int type, int id, const char *ext) {
|
|
Common::String typeName;
|
|
|
|
switch (type) {
|
|
case kNoneScript:
|
|
default:
|
|
error("dumpScriptName(): Incorrect call (type %d)", type);
|
|
case kMovieScript:
|
|
typeName = "movie";
|
|
break;
|
|
case kCastScript:
|
|
typeName = "cast";
|
|
break;
|
|
case kEventScript:
|
|
typeName = "event";
|
|
break;
|
|
case kScoreScript:
|
|
typeName = "score";
|
|
break;
|
|
}
|
|
|
|
return Common::String::format("./dumps/%s-%s-%d.%s", prefix, typeName.c_str(), id, ext);
|
|
}
|
|
|
|
void RandomState::setSeed(int seed) {
|
|
init(32);
|
|
|
|
_seed = seed ? seed : 1;
|
|
}
|
|
|
|
int32 RandomState::getRandom(int32 range) {
|
|
int32 res;
|
|
|
|
if (_seed == 0)
|
|
init(32);
|
|
|
|
res = perlin(genNextRandom() * 71);
|
|
|
|
if (range > 0)
|
|
res = ((res & 0x7fffffff) % range);
|
|
|
|
return res;
|
|
}
|
|
|
|
static const uint32 masks[31] = {
|
|
0x00000003, 0x00000006, 0x0000000c, 0x00000014, 0x00000030, 0x00000060, 0x000000b8, 0x00000110,
|
|
0x00000240, 0x00000500, 0x00000ca0, 0x00001b00, 0x00003500, 0x00006000, 0x0000b400, 0x00012000,
|
|
0x00020400, 0x00072000, 0x00090000, 0x00140000, 0x00300000, 0x00400000, 0x00d80000, 0x01200000,
|
|
0x03880000, 0x07200000, 0x09000000, 0x14000000, 0x32800000, 0x48000000, 0xa3000000
|
|
};
|
|
|
|
void RandomState::init(int len) {
|
|
if (len < 2 || len > 32) {
|
|
len = 32;
|
|
_len = (uint32)-1; // Since we cannot shift 32 bits
|
|
} else {
|
|
_len = (1 << len) - 1;
|
|
}
|
|
|
|
_seed = 1;
|
|
_mask = masks[len - 2];
|
|
}
|
|
|
|
int32 RandomState::genNextRandom() {
|
|
if (_seed & 1)
|
|
_seed = (_seed >> 1) ^ _mask;
|
|
else
|
|
_seed >>= 1;
|
|
|
|
return _seed;
|
|
}
|
|
|
|
int32 RandomState::perlin(int32 val) {
|
|
int32 res;
|
|
|
|
val = ((val << 13) ^ val) - (val >> 21);
|
|
|
|
res = (val * (val * val * 15731 + 789221) + 1376312589) & 0x7fffffff;
|
|
res += val;
|
|
res = ((res << 13) ^ res) - (res >> 21);
|
|
|
|
return res;
|
|
}
|
|
|
|
uint32 readVarInt(Common::SeekableReadStream &stream) {
|
|
// Shockwave variable-length integer
|
|
uint32 val = 0;
|
|
byte b;
|
|
do {
|
|
b = stream.readByte();
|
|
val = (val << 7) | (b & 0x7f); // The 7 least significant bits are appended to the result
|
|
} while (b >> 7); // If the most significant bit is 1, there's another byte after
|
|
return val;
|
|
}
|
|
|
|
Common::SeekableReadStreamEndian *readZlibData(Common::SeekableReadStream &stream, unsigned long len, unsigned long *outLen, bool bigEndian) {
|
|
#ifdef USE_ZLIB
|
|
byte *in = (byte *)malloc(len);
|
|
byte *out = (byte *)malloc(*outLen);
|
|
stream.read(in, len);
|
|
|
|
if (!Common::uncompress(out, outLen, in, len)) {
|
|
free(in);
|
|
free(out);
|
|
return nullptr;
|
|
}
|
|
|
|
free(in);
|
|
return new Common::MemoryReadStreamEndian(out, *outLen, bigEndian, DisposeAfterUse::YES);
|
|
# else
|
|
return nullptr;
|
|
# endif
|
|
}
|
|
|
|
uint16 humanVersion(uint16 ver) {
|
|
if (ver >= kFileVer1201)
|
|
return 1201;
|
|
if (ver >= kFileVer1200)
|
|
return 1200;
|
|
if (ver >= kFileVer1150)
|
|
return 1150;
|
|
if (ver >= kFileVer1100)
|
|
return 1100;
|
|
if (ver >= kFileVer1000)
|
|
return 1000;
|
|
if (ver >= kFileVer850)
|
|
return 850;
|
|
if (ver >= kFileVer800)
|
|
return 800;
|
|
if (ver >= kFileVer700)
|
|
return 700;
|
|
if (ver >= kFileVer600)
|
|
return 600;
|
|
if (ver >= kFileVer500)
|
|
return 500;
|
|
if (ver >= kFileVer404)
|
|
return 404;
|
|
if (ver >= kFileVer400)
|
|
return 400;
|
|
if (ver >= kFileVer310)
|
|
return 310;
|
|
if (ver >= kFileVer300)
|
|
return 300;
|
|
return 200;
|
|
}
|
|
|
|
Common::Platform platformFromID(uint16 id) {
|
|
switch (id) {
|
|
case 1:
|
|
return Common::kPlatformMacintosh;
|
|
case 2:
|
|
return Common::kPlatformWindows;
|
|
default:
|
|
warning("platformFromID: Unknown platform ID %d", id);
|
|
break;
|
|
}
|
|
return Common::kPlatformUnknown;
|
|
}
|
|
|
|
bool isButtonSprite(SpriteType spriteType) {
|
|
return spriteType == kButtonSprite || spriteType == kCheckboxSprite || spriteType == kRadioButtonSprite;
|
|
}
|
|
|
|
Common::CodePage getEncoding(Common::Platform platform, Common::Language language) {
|
|
switch (language) {
|
|
case Common::JA_JPN:
|
|
return Common::kWindows932; // Shift JIS
|
|
default:
|
|
break;
|
|
}
|
|
return (platform == Common::kPlatformWindows)
|
|
? Common::kWindows1252
|
|
: Common::kMacRoman;
|
|
}
|
|
|
|
Common::CodePage detectFontEncoding(Common::Platform platform, uint16 fontId) {
|
|
return getEncoding(platform, g_director->_wm->_fontMan->getFontLanguage(fontId));
|
|
}
|
|
|
|
int charToNum(Common::u32char_type_t ch) {
|
|
Common::String encodedCh = Common::U32String(ch).encode(g_director->getPlatformEncoding());
|
|
int res = 0;
|
|
while (encodedCh.size()) {
|
|
res = (res << 8) | (byte)encodedCh.firstChar();
|
|
encodedCh.deleteChar(0);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
Common::u32char_type_t numToChar(int num) {
|
|
Common::String encodedCh;
|
|
while (num) {
|
|
encodedCh.insertChar((char)(num & 0xFF), 0);
|
|
num >>= 8;
|
|
}
|
|
Common::U32String str = encodedCh.decode(g_director->getPlatformEncoding());
|
|
return str.lastChar();
|
|
}
|
|
|
|
int compareStrings(const Common::String &s1, const Common::String &s2) {
|
|
Common::U32String u32S1 = s1.decode(Common::kUtf8);
|
|
Common::U32String u32S2 = s2.decode(Common::kUtf8);
|
|
const Common::u32char_type_t *p1 = u32S1.c_str();
|
|
const Common::u32char_type_t *p2 = u32S2.c_str();
|
|
uint32 c1, c2;
|
|
while ((c1 = charToNum(*p1)) && (c2 = charToNum(*p2)) && c1 == c2) {
|
|
p1++;
|
|
p2++;
|
|
}
|
|
return c1 - c2;
|
|
}
|
|
|
|
Common::String encodePathForDump(const Common::String &path) {
|
|
return punycode_encodepath(Common::Path(path, g_director->_dirSeparator)).toString();
|
|
}
|
|
|
|
Common::String utf8ToPrintable(const Common::String &str) {
|
|
return Common::toPrintable(Common::U32String(str));
|
|
}
|
|
|
|
Common::String castTypeToString(const CastType &type) {
|
|
Common::String res;
|
|
switch(type) {
|
|
case kCastBitmap:
|
|
res = "bitmap";
|
|
break;
|
|
case kCastPalette:
|
|
res = "palette";
|
|
break;
|
|
case kCastButton:
|
|
res = "button";
|
|
break;
|
|
case kCastPicture:
|
|
res = "picture";
|
|
break;
|
|
case kCastDigitalVideo:
|
|
res = "digitalVideo";
|
|
break;
|
|
case kCastLingoScript:
|
|
res = "script";
|
|
break;
|
|
case kCastShape:
|
|
res = "shape";
|
|
break;
|
|
case kCastFilmLoop:
|
|
res = "filmLoop";
|
|
break;
|
|
case kCastSound:
|
|
res = "sound";
|
|
break;
|
|
case kCastMovie:
|
|
res = "movie";
|
|
break;
|
|
case kCastText:
|
|
res = "text";
|
|
break;
|
|
default:
|
|
res = "empty";
|
|
break;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
Common::String decodePlatformEncoding(Common::String input) {
|
|
return input.decode(g_director->getPlatformEncoding());
|
|
}
|
|
|
|
} // End of namespace Director
|