scummvm/engines/kyra/detection.cpp
2021-12-26 18:48:43 +01:00

191 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/translation.h"
#include "engines/advancedDetector.h"
#include "base/plugins.h"
#include "kyra/detection.h"
#include "kyra/detection_tables.h"
#include "kyra/kyra_v1.h"
namespace {
static const DebugChannelDef debugFlagList[] = {
{Kyra::kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level"},
{Kyra::kDebugLevelScript, "Script", "Script interpreter debug level"},
{Kyra::kDebugLevelSprites, "Sprites", "Sprite debug level"},
{Kyra::kDebugLevelScreen, "Screen", "Screen debug level"},
{Kyra::kDebugLevelSound, "Sound", "Sound debug level"},
{Kyra::kDebugLevelAnimator, "Animator", "Animator debug level"},
{Kyra::kDebugLevelMain, "Main", "Generic debug level"},
{Kyra::kDebugLevelGUI, "GUI", "GUI debug level"},
{Kyra::kDebugLevelSequence, "Sequence", "Sequence debug level"},
{Kyra::kDebugLevelMovie, "Movie", "Movie debug level"},
{Kyra::kDebugLevelTimer, "Timer", "Timer debug level"},
DEBUG_CHANNEL_END
};
const char *const directoryGlobs[] = {
"malcolm",
"data", // LOL GOG release
nullptr
};
const ADExtraGuiOptionsMap gameGuiOptions[] = {
// Kyrandia 3 options
{
GAMEOPTION_KYRA3_AUDIENCE,
{
// I18N: Studio audience adds an applause and cheering sounds whenever
// Malcolm makes a joke.
_s("Studio audience"),
_s("Enable studio audience"),
"studio_audience",
true
}
},
{
GAMEOPTION_KYRA3_SKIP,
{
// I18N: This option allows the user to skip text and cutscenes.
_s("Skip support"),
_s("Allow text and cutscenes to be skipped"),
"skip_support",
true
}
},
{
GAMEOPTION_KYRA3_HELIUM,
{
// I18N: Helium mode makes people sound like they've inhaled Helium.
_s("Helium mode"),
_s("Enable helium mode"),
"helium_mode",
false
}
},
// LoL options
{
GAMEOPTION_LOL_SCROLLING,
{
// I18N: When enabled, this option makes scrolling smoother when
// changing from one screen to another.
_s("Smooth scrolling"),
_s("Enable smooth scrolling when walking"),
"smooth_scrolling",
true
}
},
{
GAMEOPTION_LOL_CURSORS,
{
// I18N: When enabled, this option changes the cursor when it floats to the
// edge of the screen to a directional arrow. The player can then click to
// walk towards that direction.
_s("Floating cursors"),
_s("Enable floating cursors"),
"floating_cursors",
false
}
},
{
GAMEOPTION_LOL_SAVENAMES,
{
// I18N: When enabled, this option will fill in an autogenerated savegame
// description into the input prompt where.
_s("Suggest save names"),
_s("Autogenerated naming suggestions for savegames"),
"auto_savenames",
false
}
},
// EoB options
{
GAMEOPTION_EOB_HPGRAPHS,
{
// I18N: HP stands for Hit Points
_s("HP bar graphs"),
_s("Enable hit point bar graphs"),
"hpbargraphs",
true
}
},
{
GAMEOPTION_EOB_MOUSESWAP,
{
// I18N: L/R stands for Left/Right
_s("Fight Button L/R Swap"),
_s("Left button to attack, right button to pick up items"),
"mousebtswap",
false
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
} // End of anonymous namespace
class KyraMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
KyraMetaEngineDetection() : AdvancedMetaEngineDetection(adGameDescs, sizeof(KYRAGameDescription), gameList, gameGuiOptions) {
_md5Bytes = 1024 * 1024;
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
const char *getEngineId() const override {
return "kyra";
}
const char *getName() const override {
return "Kyra";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
const char *getOriginalCopyright() const override {
return "The Legend of Kyrandia (C) Westwood Studios"
#ifdef ENABLE_LOL
"\nLands of Lore (C) Westwood Studios"
#endif
#ifdef ENABLE_EOB
"\nEye of the Beholder (C) TSR, Inc., (C) Strategic Simulations, Inc."
#endif
;
}
};
REGISTER_PLUGIN_STATIC(KYRA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, KyraMetaEngineDetection);