mirror of
https://github.com/libretro/scummvm.git
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191 lines
4.8 KiB
C++
191 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/translation.h"
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#include "engines/advancedDetector.h"
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#include "base/plugins.h"
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#include "kyra/detection.h"
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#include "kyra/detection_tables.h"
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#include "kyra/kyra_v1.h"
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namespace {
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static const DebugChannelDef debugFlagList[] = {
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{Kyra::kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level"},
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{Kyra::kDebugLevelScript, "Script", "Script interpreter debug level"},
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{Kyra::kDebugLevelSprites, "Sprites", "Sprite debug level"},
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{Kyra::kDebugLevelScreen, "Screen", "Screen debug level"},
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{Kyra::kDebugLevelSound, "Sound", "Sound debug level"},
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{Kyra::kDebugLevelAnimator, "Animator", "Animator debug level"},
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{Kyra::kDebugLevelMain, "Main", "Generic debug level"},
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{Kyra::kDebugLevelGUI, "GUI", "GUI debug level"},
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{Kyra::kDebugLevelSequence, "Sequence", "Sequence debug level"},
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{Kyra::kDebugLevelMovie, "Movie", "Movie debug level"},
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{Kyra::kDebugLevelTimer, "Timer", "Timer debug level"},
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DEBUG_CHANNEL_END
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};
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const char *const directoryGlobs[] = {
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"malcolm",
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"data", // LOL GOG release
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nullptr
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};
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const ADExtraGuiOptionsMap gameGuiOptions[] = {
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// Kyrandia 3 options
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{
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GAMEOPTION_KYRA3_AUDIENCE,
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{
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// I18N: Studio audience adds an applause and cheering sounds whenever
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// Malcolm makes a joke.
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_s("Studio audience"),
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_s("Enable studio audience"),
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"studio_audience",
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true
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}
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},
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{
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GAMEOPTION_KYRA3_SKIP,
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{
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// I18N: This option allows the user to skip text and cutscenes.
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_s("Skip support"),
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_s("Allow text and cutscenes to be skipped"),
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"skip_support",
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true
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}
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},
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{
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GAMEOPTION_KYRA3_HELIUM,
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{
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// I18N: Helium mode makes people sound like they've inhaled Helium.
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_s("Helium mode"),
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_s("Enable helium mode"),
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"helium_mode",
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false
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}
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},
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// LoL options
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{
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GAMEOPTION_LOL_SCROLLING,
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{
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// I18N: When enabled, this option makes scrolling smoother when
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// changing from one screen to another.
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_s("Smooth scrolling"),
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_s("Enable smooth scrolling when walking"),
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"smooth_scrolling",
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true
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}
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},
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{
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GAMEOPTION_LOL_CURSORS,
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{
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// I18N: When enabled, this option changes the cursor when it floats to the
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// edge of the screen to a directional arrow. The player can then click to
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// walk towards that direction.
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_s("Floating cursors"),
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_s("Enable floating cursors"),
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"floating_cursors",
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false
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}
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},
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{
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GAMEOPTION_LOL_SAVENAMES,
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{
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// I18N: When enabled, this option will fill in an autogenerated savegame
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// description into the input prompt where.
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_s("Suggest save names"),
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_s("Autogenerated naming suggestions for savegames"),
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"auto_savenames",
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false
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}
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},
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// EoB options
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{
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GAMEOPTION_EOB_HPGRAPHS,
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{
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// I18N: HP stands for Hit Points
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_s("HP bar graphs"),
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_s("Enable hit point bar graphs"),
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"hpbargraphs",
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true
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}
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},
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{
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GAMEOPTION_EOB_MOUSESWAP,
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{
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// I18N: L/R stands for Left/Right
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_s("Fight Button L/R Swap"),
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_s("Left button to attack, right button to pick up items"),
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"mousebtswap",
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false
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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} // End of anonymous namespace
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class KyraMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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KyraMetaEngineDetection() : AdvancedMetaEngineDetection(adGameDescs, sizeof(KYRAGameDescription), gameList, gameGuiOptions) {
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_md5Bytes = 1024 * 1024;
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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const char *getEngineId() const override {
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return "kyra";
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}
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const char *getName() const override {
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return "Kyra";
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}
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const DebugChannelDef *getDebugChannels() const override {
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return debugFlagList;
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}
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const char *getOriginalCopyright() const override {
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return "The Legend of Kyrandia (C) Westwood Studios"
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#ifdef ENABLE_LOL
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"\nLands of Lore (C) Westwood Studios"
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#endif
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#ifdef ENABLE_EOB
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"\nEye of the Beholder (C) TSR, Inc., (C) Strategic Simulations, Inc."
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#endif
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;
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}
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};
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REGISTER_PLUGIN_STATIC(KYRA_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, KyraMetaEngineDetection);
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