scummvm/sound/midiparser.h
Jamieson Christian c6568530bd Revamped iMuse and Player classes. Player now uses MidiParser to parse its data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver".
Miscellaneous upgrades and fixes to MidiParser, including the Smart Jump (which could not be tested before iMuse started making use of the MidiParser).

*** THIS IS A BIG UPGRADE! EXTENSIVE REGRESSION TESTING IS NEEDED! ***

This has been tested through the intros and a number of other scenes from MI2, FOA and S&M.

NOTE! This upgrade introduces savegame format version V19. Earlier version savegames will load, but the music will simply start over from the beginning. Only V19 and later games will properly restore the position of the music! Don't say you weren't warned....

svn-id: r7849
2003-05-23 04:19:47 +00:00

181 lines
4.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef INCLUDED_MIDIPARSER
#define INCLUDED_MIDIPARSER
class MidiParser;
#include "common/scummsys.h"
class MidiDriver;
//////////////////////////////////////////////////
//
// Support entities
//
//////////////////////////////////////////////////
struct Tracker {
byte * _play_pos;
uint32 _play_time;
uint32 _play_tick;
uint32 _last_event_time;
uint32 _last_event_tick;
byte _running_status;
Tracker() { clear(); }
Tracker (const Tracker &copy) :
_play_pos (copy._play_pos),
_play_time (copy._play_time),
_play_tick (copy._play_tick),
_last_event_time (copy._last_event_time),
_last_event_tick (copy._last_event_tick),
_running_status (copy._running_status)
{ }
void clear() {
_play_pos = 0;
_play_time = 0;
_play_tick = 0;
_last_event_time = 0;
_last_event_tick = 0;
_running_status = 0;
}
};
struct EventInfo {
byte * start; // Points to delta
uint32 delta;
byte event;
union {
struct {
byte param1;
byte param2;
} basic;
struct {
byte type; // Used for METAs
byte * data; // Used for SysEx and METAs
} ext;
};
uint32 length; // Used for SysEx and METAs, and note lengths
byte channel() { return event & 0x0F; }
byte command() { return event >> 4; }
};
struct NoteTimer {
byte channel;
byte note;
uint32 time_left;
NoteTimer() : channel(0), note(0), time_left(0) {}
};
//////////////////////////////////////////////////
//
// MidiParser declaration
//
//////////////////////////////////////////////////
class MidiParser {
private:
uint16 _active_notes[128]; // Each uint16 is a bit mask for channels that have that note on
NoteTimer _hanging_notes[32]; // Supports "smart" jump with notes still playing
byte _hanging_notes_count;
protected:
MidiDriver *_driver;
uint32 _timer_rate;
uint32 _ppqn; // Pulses (ticks) Per Quarter Note
uint32 _tempo; // Microseconds per quarter note
uint32 _psec_per_tick; // Microseconds per tick (_tempo / _ppqn)
bool _autoLoop; // For lightweight clients that don't monitor events
bool _smartJump; // Support smart expiration of hanging notes when jumping
byte * _tracks[32];
byte _num_tracks;
byte _active_track;
Tracker _position;
EventInfo _next_event;
bool _abort_parse; // If a jump or some other interruption occurs
protected:
static uint32 readVLQ (byte * &data);
virtual void resetTracking();
virtual void allNotesOff();
virtual void parseNextEvent (EventInfo &info) = 0;
void activeNote (byte channel, byte note, bool active);
void hangingNote (byte channel, byte note, uint32 ticks_left);
void hangAllActiveNotes();
// Multi-byte read helpers
uint32 read4high (byte * &data) {
uint32 val = 0;
int i;
for (i = 0; i < 4; ++i) val = (val << 8) | *data++;
return val;
}
uint16 read2low (byte * &data) {
uint16 val = 0;
int i;
for (i = 0; i < 2; ++i) val |= (*data++) << (i * 8);
return val;
}
public:
enum {
mpMalformedPitchBends = 1,
mpAutoLoop = 2,
mpSmartJump = 3
};
public:
MidiParser();
virtual ~MidiParser() { }
virtual bool loadMusic (byte *data, uint32 size) = 0;
virtual void unloadMusic() = 0;
virtual void property (int prop, int value);
void setMidiDriver (MidiDriver *driver) { _driver = driver; }
void setTimerRate (uint32 rate) { _timer_rate = rate; }
void setTempo (uint32 tempo);
void onTimer();
bool setTrack (int track);
bool jumpToTick (uint32 tick, bool fireEvents = false);
uint32 getTick() { return _position._play_tick; }
static MidiParser *createParser_SMF();
static MidiParser *createParser_XMIDI();
static void timerCallback (void *data) { ((MidiParser *) data)->onTimer(); }
};
#endif