mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
180 lines
4.4 KiB
C++
180 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/debug.h"
|
|
#include "common/memstream.h"
|
|
|
|
#include "teenagent/objects.h"
|
|
#include "teenagent/resources.h"
|
|
#include "teenagent/teenagent.h"
|
|
|
|
namespace TeenAgent {
|
|
|
|
void Rect::load(byte *src) {
|
|
_base = src;
|
|
Common::MemoryReadStream ins(src, 8);
|
|
left = ins.readUint16LE();
|
|
top = ins.readUint16LE();
|
|
right = ins.readUint16LE();
|
|
bottom = ins.readUint16LE();
|
|
}
|
|
|
|
void Rect::save() const {
|
|
assert(_base != NULL);
|
|
Common::MemoryWriteStream outs(_base, 8);
|
|
outs.writeUint16LE(left);
|
|
outs.writeUint16LE(top);
|
|
outs.writeUint16LE(right);
|
|
outs.writeUint16LE(bottom);
|
|
}
|
|
|
|
void Rect::render(Graphics::Surface *surface, uint8 color) const {
|
|
surface->hLine(left, bottom, right, color);
|
|
surface->vLine(left, bottom, top, color);
|
|
surface->hLine(left, top, right, color);
|
|
surface->vLine(right, bottom, top, color);
|
|
}
|
|
|
|
void Object::load(byte *src) {
|
|
_base = src;
|
|
|
|
id = *src++;
|
|
|
|
rect.load(src);
|
|
src += 8;
|
|
actorRect.load(src);
|
|
src += 8;
|
|
|
|
actorOrientation = *src++;
|
|
enabled = *src++;
|
|
name = (const char *)src;
|
|
description = parseDescription((const char *)src);
|
|
}
|
|
|
|
void Object::save() const {
|
|
assert(_base != NULL);
|
|
|
|
rect.save();
|
|
actorRect.save();
|
|
_base[17] = actorOrientation;
|
|
_base[18] = enabled;
|
|
}
|
|
|
|
void Object::setName(const Common::String &newName) {
|
|
assert(_base != 0);
|
|
strcpy((char *)(_base + 19), newName.c_str());
|
|
name = newName;
|
|
}
|
|
|
|
void Object::dump(int level) const {
|
|
debugC(level, kDebugObject, "object: %u %u [%u,%u,%u,%u], actor: [%u,%u,%u,%u], orientation: %u, name: %s", id, enabled,
|
|
rect.left, rect.top, rect.right, rect.bottom,
|
|
actorRect.left, actorRect.top, actorRect.right, actorRect.bottom,
|
|
actorOrientation, name.c_str()
|
|
);
|
|
}
|
|
|
|
Common::String Object::parseDescription(const char *name) {
|
|
const char *desc = name + strlen(name) + 1;
|
|
if (*desc == 0)
|
|
return Common::String();
|
|
|
|
Common::String result;
|
|
|
|
while (*desc != 1 && *desc != 0) {
|
|
Common::String line;
|
|
while (*desc != 1 && *desc != 0) {
|
|
debugC(2, kDebugObject, "%02x ", *desc);
|
|
line += *desc++;
|
|
}
|
|
|
|
if (line.empty())
|
|
break;
|
|
|
|
++desc;
|
|
result += line;
|
|
result += '\n';
|
|
}
|
|
if (!result.empty())
|
|
result.deleteLastChar();
|
|
else
|
|
result = "Cool."; // FIXME - Use dsAddr_coolMsg ?
|
|
return result;
|
|
}
|
|
|
|
void InventoryObject::load(byte *src) {
|
|
_base = src;
|
|
id = *src++;
|
|
animated = *src++;
|
|
name = (const char *)src;
|
|
description = Object::parseDescription((const char *)src);
|
|
}
|
|
|
|
void UseHotspot::load(byte *src) {
|
|
Common::MemoryReadStream in(src, 9);
|
|
inventoryId = in.readByte();
|
|
objectId = in.readByte();
|
|
orientation = in.readByte();
|
|
actorX = in.readUint16LE();
|
|
actorY = in.readUint16LE();
|
|
callback = in.readUint16LE();
|
|
}
|
|
|
|
void UseHotspot::dump(int level) const {
|
|
debugC(level, kDebugObject,
|
|
"hotspot: invId: %02x, objId: %02x, orientation: %02x, actor position: (%d,%d), callback: %04x",
|
|
inventoryId, objectId, orientation, actorX, actorY, callback
|
|
);
|
|
}
|
|
|
|
void Walkbox::dump(int level) const {
|
|
debugC(level, kDebugObject, "walkbox %02x %02x [%d, %d, %d, %d] top: %u, right: %u, bottom: %u, left: %u",
|
|
type, orientation,
|
|
rect.left, rect.top, rect.right, rect.bottom,
|
|
sideHint[0], sideHint[1], sideHint[2], sideHint[3]);
|
|
}
|
|
|
|
void Walkbox::load(byte *src) {
|
|
_base = src;
|
|
|
|
type = *src++;
|
|
orientation = *src++;
|
|
rect.load(src);
|
|
src += 8;
|
|
for (byte i = 0; i < 4; ++i)
|
|
sideHint[i] = *src++;
|
|
}
|
|
|
|
void Walkbox::save() const {
|
|
assert(_base != NULL);
|
|
_base[0] = type;
|
|
_base[1] = orientation;
|
|
rect.save();
|
|
}
|
|
|
|
void FadeType::load(byte *src) {
|
|
rect.load(src);
|
|
src += 8;
|
|
value = *src;
|
|
}
|
|
|
|
} // End of namespace TeenAgent
|