mirror of
https://github.com/libretro/scummvm.git
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c6830b4138
- Moved some character shape code to KyraEngine_v2 svn-id: r31821
151 lines
4.0 KiB
C++
151 lines
4.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "kyra/kyra_v2.h"
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#include "kyra/screen_v2.h"
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namespace Kyra {
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KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngine(system, flags) {
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memset(&_sceneAnims, 0, sizeof(_sceneAnims));
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memset(&_sceneAnimMovie, 0, sizeof(_sceneAnimMovie));
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_lastProcessedSceneScript = 0;
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_specialSceneScriptRunFlag = false;
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_itemList = 0;
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_itemListSize = 0;
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_characterShapeFile = -1;
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}
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KyraEngine_v2::~KyraEngine_v2() {
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for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
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delete [] i->_value;
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i->_value = 0;
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}
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_gameShapes.clear();
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delete [] _itemList;
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}
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void KyraEngine_v2::updateInput() {
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Common::Event event;
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_QUIT:
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_quitFlag = true;
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break;
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == '.' || event.kbd.keycode == Common::KEYCODE_ESCAPE)
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_eventList.push_back(Event(event, true));
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else if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL)
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_quitFlag = true;
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else
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_eventList.push_back(event);
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break;
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case Common::EVENT_LBUTTONDOWN:
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_eventList.push_back(Event(event, true));
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break;
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case Common::EVENT_LBUTTONUP:
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case Common::EVENT_MOUSEMOVE:
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_eventList.push_back(event);
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break;
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default:
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break;
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}
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}
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}
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void KyraEngine_v2::removeInputTop() {
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if (!_eventList.empty())
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_eventList.erase(_eventList.begin());
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}
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bool KyraEngine_v2::skipFlag() const {
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for (Common::List<Event>::const_iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
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if (i->causedSkip)
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return true;
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}
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return false;
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}
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void KyraEngine_v2::resetSkipFlag(bool removeEvent) {
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for (Common::List<Event>::iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
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if (i->causedSkip) {
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if (removeEvent)
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_eventList.erase(i);
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else
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i->causedSkip = false;
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return;
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}
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}
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}
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bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) {
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if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y ||
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_specialExitTable[10+num] < x || _specialExitTable[15+num] < y)
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return false;
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return true;
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}
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void KyraEngine_v2::addShapeToPool(const uint8 *data, int realIndex, int shape) {
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debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d, %d)", data, realIndex, shape);
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remShapeFromPool(realIndex);
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_gameShapes[realIndex] = screen_v2()->makeShapeCopy(data, shape);
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assert(_gameShapes[realIndex]);
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}
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void KyraEngine_v2::addShapeToPool(uint8 *shpData, int index) {
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debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d)", shpData, index);
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remShapeFromPool(index);
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_gameShapes[index] = shpData;
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assert(_gameShapes[index]);
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}
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void KyraEngine_v2::remShapeFromPool(int idx) {
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ShapeMap::iterator iter = _gameShapes.find(idx);
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if (iter != _gameShapes.end()) {
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delete [] iter->_value;
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iter->_value = 0;
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}
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}
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uint8 *KyraEngine_v2::getShapePtr(int shape) const {
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debugC(9, kDebugLevelMain, "KyraEngine_v2::getShapePtr(%d)", shape);
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ShapeMap::iterator iter = _gameShapes.find(shape);
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if (iter == _gameShapes.end())
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return 0;
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return iter->_value;
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}
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} // end of namespace Kyra
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