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91 lines
2.2 KiB
C++
91 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef XEEN_SOUND_H
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#define XEEN_SOUND_H
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#include "audio/mixer.h"
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#include "audio/audiostream.h"
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//#include "common/scummsys.h"
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//#include "common/system.h"
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#include "xeen/files.h"
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#include "xeen/music.h"
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namespace Xeen {
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class Sound;
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class Voc: public Common::File {
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private:
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static Sound *_sound;
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Audio::SoundHandle _soundHandle;
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public:
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Voc() {}
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Voc(const Common::String &name);
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virtual ~Voc() { stop(); }
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static void init(XeenEngine *vm);
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/**
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* Start playing the sound
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*/
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void play();
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/**
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* Stop playing the sound
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*/
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void stop();
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};
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class Sound : public Music {
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private:
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Audio::Mixer *_mixer;
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public:
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Sound(XeenEngine *vm, Audio::Mixer *mixer);
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void proc2(Common::SeekableReadStream &f);
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void loadMusic(const Common::String &name, int v2) {}
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void startMusic(int v1);
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void stopMusic(int id);
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/**
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* Play a given sound
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*/
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void playSound(Common::SeekableReadStream *s, Audio::SoundHandle &soundHandle,
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Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
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/**
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* Stop playing a sound
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*/
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void stopSound(Audio::SoundHandle &soundHandle);
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void playSample(const Common::SeekableReadStream *stream, int v2 = 1) {}
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bool playSample(int v1, int v2) { return false; }
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};
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} // End of namespace Xeen
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#endif /* XEEN_SOUND_H */
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