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https://github.com/libretro/scummvm.git
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62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TOON_MOVIE_H
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#define TOON_MOVIE_H
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#include "toon/toon.h"
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#include "video/smk_decoder.h"
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namespace Toon {
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class ToonstruckSmackerDecoder : public Video::SmackerDecoder {
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public:
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ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
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virtual ~ToonstruckSmackerDecoder() {}
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void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
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bool loadFile(const Common::String &filename);
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bool isLowRes() { return _lowRes; }
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protected:
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bool _lowRes;
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};
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class Movie {
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public:
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Movie(ToonEngine *vm, ToonstruckSmackerDecoder *decoder);
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virtual ~Movie(void);
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void init() const;
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void play(Common::String video, int32 flags = 0);
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bool isPlaying() { return _playing; }
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protected:
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bool playVideo(bool isFirstIntroVideo);
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ToonEngine *_vm;
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Audio::Mixer *_mixer;
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ToonstruckSmackerDecoder *_decoder;
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bool _playing;
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};
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} // End of namespace Toon
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#endif
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