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fc7df50ed0
This file has a different format from menufr.mor and menual.mor and we don't support it. Trying to use this file would lead to wrong menu. If the game version does not contain menufr.mor it has to get the menu from the DAT file.
811 lines
22 KiB
C++
811 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1987-1989 Lankhor
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*/
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#include "mortevielle/mortevielle.h"
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#include "mortevielle/menu.h"
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#include "mortevielle/mouse.h"
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#include "mortevielle/outtext.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/textconsole.h"
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namespace Mortevielle {
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const byte menuConstants[8][4] = {
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{ 7, 37, 23, 8},
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{19, 33, 23, 7},
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{31, 89, 10, 21},
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{43, 25, 11, 5},
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{55, 37, 5, 8},
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{64, 13, 11, 2},
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{62, 42, 13, 9},
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{62, 46, 13, 10}
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};
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Menu::Menu(MortevielleEngine *vm) {
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_vm = vm;
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_opcodeAttach = _opcodeWait = _opcodeForce = _opcodeSleep = OPCODE_NONE;
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_opcodeListen = _opcodeEnter = _opcodeClose = _opcodeSearch = OPCODE_NONE;
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_opcodeKnock = _opcodeScratch = _opcodeRead = _opcodeEat = OPCODE_NONE;
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_opcodePlace = _opcodeOpen = _opcodeTake = _opcodeLook = OPCODE_NONE;
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_opcodeSmell = _opcodeSound = _opcodeLeave = _opcodeLift = OPCODE_NONE;
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_opcodeTurn = _opcodeSHide = _opcodeSSearch = _opcodeSRead = OPCODE_NONE;
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_opcodeSPut = _opcodeSLook = _msg3 = _msg4 = OPCODE_NONE;
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_menuActive = false;
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_menuSelected = false;
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_multiTitle = false;
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_menuDisplayed = false;
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for (int i = 0; i < 9; i++) {
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_discussMenu[i]._menuId = MENU_NONE;
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_discussMenu[i]._actionId = 0;
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_inventoryMenu[i]._menuId = MENU_NONE;
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_inventoryMenu[i]._actionId = 0;
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}
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for (int i = 0; i < 8; i++) {
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_moveMenu[i]._menuId = MENU_NONE;
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_moveMenu[i]._actionId = 0;
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}
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for (int i = 0; i < 12; i++) {
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_actionMenu[i]._menuId = MENU_NONE;
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_actionMenu[i]._actionId = 0;
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}
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}
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void Menu::readVerbNums(Common::File &f, int dataSize) {
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// Figure out what language Id is needed
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byte desiredLanguageId;
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switch(_vm->getLanguage()) {
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case Common::EN_ANY:
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desiredLanguageId = MORTDAT_LANG_ENGLISH;
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break;
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case Common::FR_FRA:
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desiredLanguageId = MORTDAT_LANG_FRENCH;
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break;
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case Common::DE_DEU:
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desiredLanguageId = MORTDAT_LANG_GERMAN;
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break;
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default:
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warning("Language not supported, switching to English");
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desiredLanguageId = MORTDAT_LANG_ENGLISH;
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break;
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}
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// Read in the language
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byte languageId = f.readByte();
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--dataSize;
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// If the language isn't correct, then skip the entire block
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if (languageId != desiredLanguageId) {
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f.skip(dataSize);
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return;
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}
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assert(dataSize == 52);
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_opcodeAttach = f.readUint16LE();
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_opcodeWait = f.readUint16LE();
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_opcodeForce = f.readUint16LE();
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_opcodeSleep = f.readUint16LE();
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_opcodeListen = f.readUint16LE();
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_opcodeEnter = f.readUint16LE();
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_opcodeClose = f.readUint16LE();
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_opcodeSearch = f.readUint16LE();
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_opcodeKnock = f.readUint16LE();
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_opcodeScratch = f.readUint16LE();
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_opcodeRead = f.readUint16LE();
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_opcodeEat = f.readUint16LE();
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_opcodePlace = f.readUint16LE();
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_opcodeOpen = f.readUint16LE();
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_opcodeTake = f.readUint16LE();
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_opcodeLook = f.readUint16LE();
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_opcodeSmell = f.readUint16LE();
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_opcodeSound = f.readUint16LE();
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_opcodeLeave = f.readUint16LE();
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_opcodeLift = f.readUint16LE();
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_opcodeTurn = f.readUint16LE();
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_opcodeSHide = f.readUint16LE();
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_opcodeSSearch = f.readUint16LE();
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_opcodeSRead = f.readUint16LE();
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_opcodeSPut = f.readUint16LE();
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_opcodeSLook = f.readUint16LE();
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_actionMenu[0]._menuId = OPCODE_NONE >> 8;
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_actionMenu[0]._actionId = OPCODE_NONE & 0xFF;
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_actionMenu[1]._menuId = _opcodeSHide >> 8;
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_actionMenu[1]._actionId = _opcodeSHide & 0xFF;
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_actionMenu[2]._menuId = _opcodeAttach >> 8;
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_actionMenu[2]._actionId = _opcodeAttach & 0xFF;
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_actionMenu[3]._menuId = _opcodeForce >> 8;
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_actionMenu[3]._actionId = _opcodeForce & 0xFF;
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_actionMenu[4]._menuId = _opcodeSleep >> 8;
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_actionMenu[4]._actionId = _opcodeSleep & 0xFF;
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_actionMenu[5]._menuId = _opcodeEnter >> 8;
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_actionMenu[5]._actionId = _opcodeEnter & 0xFF;
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_actionMenu[6]._menuId = _opcodeClose >> 8;
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_actionMenu[6]._actionId = _opcodeClose & 0xFF;
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_actionMenu[7]._menuId = _opcodeKnock >> 8;
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_actionMenu[7]._actionId = _opcodeKnock & 0xFF;
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_actionMenu[8]._menuId = _opcodeEat >> 8;
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_actionMenu[8]._actionId = _opcodeEat & 0xFF;
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_actionMenu[9]._menuId = _opcodePlace >> 8;
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_actionMenu[9]._actionId = _opcodePlace & 0xFF;
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_actionMenu[10]._menuId = _opcodeOpen >> 8;
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_actionMenu[10]._actionId = _opcodeOpen & 0xFF;
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_actionMenu[11]._menuId = _opcodeLeave >> 8;
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_actionMenu[11]._actionId = _opcodeLeave & 0xFF;
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}
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/**
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* Setup a menu's contents
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* @remarks Originally called 'menut'
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*/
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void Menu::setText(MenuItem item, Common::String name) {
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Common::String s = name;
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switch (item._menuId) {
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case MENU_INVENTORY:
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if (item._actionId != 7) {
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while (s.size() < 22)
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s += ' ';
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_inventoryStringArray[item._actionId] = s;
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_inventoryStringArray[item._actionId].insertChar(' ', 0);
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}
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break;
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case MENU_MOVE: {
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// If the first character isn't '*' or ' ' then it's missing a heading space
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char c = s[0];
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if (c != '*' && c != ' ')
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s.insertChar(' ', 0);
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while (s.size() < 22)
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s += ' ';
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_moveStringArray[item._actionId] = s;
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}
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break;
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case MENU_ACTION: {
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// If the first character isn't '*' or ' ' then it's missing a heading space
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char c = s[0];
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if (c != '*' && c != ' ')
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s.insertChar(' ', 0);
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while (s.size() < 10)
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s += ' ';
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_actionStringArray[item._actionId] = s;
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}
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break;
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case MENU_SELF: {
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// If the first character isn't '*' or ' ' then it's missing a heading space
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char c = s[0];
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if (c != '*' && c != ' ')
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s.insertChar(' ', 0);
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while (s.size() < 10)
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s += ' ';
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_selfStringArray[item._actionId] = s;
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}
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break;
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case MENU_DISCUSS:
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_discussStringArray[item._actionId] = s;
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break;
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default:
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break;
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}
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}
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/**
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* Init destination menu
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* @remarks Originally called 'tmlieu'
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*/
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void Menu::setDestinationText(int roomId) {
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Common::String nomp;
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if (roomId == ROOM26)
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roomId = LANDING;
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int destinationId = 0;
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for (; (destinationId < 7) && (_vm->_destinationArray[destinationId][roomId]); ++destinationId) {
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nomp = _vm->getString(_vm->_destinationArray[destinationId][roomId] + kMenuPlaceStringIndex);
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while (nomp.size() < 20)
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nomp += ' ';
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setText(_moveMenu[destinationId + 1], nomp);
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}
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nomp = "* ";
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for (int i = 7; i >= destinationId + 1; --i)
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setText(_moveMenu[i], nomp);
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}
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/**
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* _disable a menu item
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* @param menuId Menu number
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* @param actionId Item index
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*/
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void Menu::disableMenuItem(MenuItem item) {
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switch (item._menuId) {
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case MENU_INVENTORY:
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if (item._actionId > 6) {
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_inventoryStringArray[item._actionId].setChar('<', 0);
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_inventoryStringArray[item._actionId].setChar('>', 21);
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} else
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_inventoryStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_MOVE:
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_moveStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_ACTION:
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_actionStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_SELF:
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_selfStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_DISCUSS:
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_discussStringArray[item._actionId].setChar('*', 0);
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break;
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default:
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break;
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}
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}
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/**
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* Enable a menu item
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* @param menuId Menu number
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* @param actionId Item index
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* @remarks Originally called menu_enable
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*/
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void Menu::enableMenuItem(MenuItem item) {
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switch (item._menuId) {
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case MENU_INVENTORY:
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_inventoryStringArray[item._actionId].setChar(' ', 0);
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_inventoryStringArray[item._actionId].setChar(' ', 21);
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break;
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case MENU_MOVE:
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_moveStringArray[item._actionId].setChar(' ', 0);
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break;
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case MENU_ACTION:
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_actionStringArray[item._actionId].setChar(' ', 0);
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break;
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case MENU_SELF:
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_selfStringArray[item._actionId].setChar(' ', 0);
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break;
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case MENU_DISCUSS:
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_discussStringArray[item._actionId].setChar(' ', 0);
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break;
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default:
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break;
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}
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}
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void Menu::displayMenu() {
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_vm->_mouse->hideMouse();
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_vm->_screenSurface->fillRect(7, Common::Rect(0, 0, 639, 10));
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int col = 28 * kResolutionScaler;
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for (int charNum = 0; charNum < 6; charNum++) {
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// One character after the other
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int idx = 0;
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for (int y = 1; y < 9; ++y) {
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// One column after the other
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int x = col;
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for (int k = 0; k < 3; ++k) {
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// One line after the other
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uint msk = 0x80;
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for (int pt = 0; pt <= 7; ++pt) {
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if ((_charArr[charNum][idx] & msk) != 0) {
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_vm->_screenSurface->setPixel(Common::Point(x + 1, y + 1), 0);
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_vm->_screenSurface->setPixel(Common::Point(x, y + 1), 0);
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_vm->_screenSurface->setPixel(Common::Point(x, y), 9);
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}
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msk >>= 1;
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++x;
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}
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++idx;
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}
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}
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col += 48 * kResolutionScaler;
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}
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_vm->_mouse->showMouse();
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}
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/**
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* Show the menu
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*/
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void Menu::drawMenu() {
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displayMenu();
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_menuActive = true;
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_msg4 = OPCODE_NONE;
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_msg3 = OPCODE_NONE;
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_menuSelected = false;
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_vm->setMouseClick(false);
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_multiTitle = false;
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}
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/**
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* Menu function - Invert a menu entry
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* @remarks Originally called 'invers'
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*/
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void Menu::invert(int indx) {
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if (_msg4 == OPCODE_NONE)
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return;
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int menuIndex = _msg4 & 0xFF;
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_vm->_screenSurface->putxy(menuConstants[_msg3 - 1][0] << 3, (menuIndex + 1) << 3);
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Common::String str;
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switch (_msg3) {
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case MENU_INVENTORY:
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str = _inventoryStringArray[menuIndex];
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break;
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case MENU_MOVE:
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str = _moveStringArray[menuIndex];
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break;
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case MENU_ACTION:
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str = _actionStringArray[menuIndex];
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break;
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case MENU_SELF:
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str = _selfStringArray[menuIndex];
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break;
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case MENU_DISCUSS:
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str = _discussStringArray[menuIndex];
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break;
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case MENU_FILE:
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str = _vm->getEngineString(S_SAVE_LOAD + menuIndex);
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break;
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case MENU_SAVE:
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str = _vm->getEngineString(S_SAVE_LOAD + 1);
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str += ' ';
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str += (char)(48 + menuIndex);
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break;
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case MENU_LOAD:
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if (menuIndex == 1) {
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str = _vm->getEngineString(S_RESTART);
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} else {
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str = _vm->getEngineString(S_SAVE_LOAD + 2);
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str += ' ';
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str += (char)(47 + menuIndex);
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}
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break;
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default:
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break;
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}
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if ((str[0] != '*') && (str[0] != '<'))
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_vm->_screenSurface->drawString(str, indx);
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else
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_msg4 = OPCODE_NONE;
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}
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void Menu::util(Common::Point pos) {
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int ymx = (menuConstants[_msg3 - 1][3] << 3) + 16;
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int dxcar = menuConstants[_msg3 - 1][2];
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int xmn = (menuConstants[_msg3 - 1][0] << 2) * kResolutionScaler;
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int charWidth = 6;
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int xmx = dxcar * charWidth + xmn + 2;
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if ((pos.x > xmn) && (pos.x < xmx) && (pos.y < ymx) && (pos.y > 15)) {
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int ix = (((uint)pos.y >> 3) - 1) + (_msg3 << 8);
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if (ix != _msg4) {
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invert(1);
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_msg4 = ix;
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invert(0);
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}
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} else if (_msg4 != OPCODE_NONE) {
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invert(1);
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_msg4 = OPCODE_NONE;
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}
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}
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/**
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* Draw a menu
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*/
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void Menu::menuDown(int ii) {
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// Make a copy of the current screen surface for later restore
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_vm->_backgroundSurface.copyFrom(*_vm->_screenSurface);
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// Draw the menu
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int minX = menuConstants[ii - 1][0] << 3;
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int lineNum = menuConstants[ii - 1][3];
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_vm->_mouse->hideMouse();
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int deltaX = 6;
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int maxX = minX + (menuConstants[ii - 1][2] * deltaX) + 6;
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if ((ii == 4) && (_vm->getLanguage() == Common::EN_ANY))
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// Extra width needed for Self menu in English version
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maxX = 435;
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_vm->_screenSurface->fillRect(15, Common::Rect(minX, 12, maxX, 10 + (menuConstants[ii - 1][1] << 1)));
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_vm->_screenSurface->fillRect(0, Common::Rect(maxX, 12, maxX + 4, 10 + (menuConstants[ii - 1][1] << 1)));
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_vm->_screenSurface->fillRect(0, Common::Rect(minX, 8 + (menuConstants[ii - 1][1] << 1), maxX + 4, 12 + (menuConstants[ii - 1][1] << 1)));
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_vm->_screenSurface->putxy(minX, 16);
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for (int i = 1; i <= lineNum; i++) {
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switch (ii) {
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case 1:
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if (_inventoryStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_inventoryStringArray[i], 4);
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break;
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case 2:
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if (_moveStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_moveStringArray[i], 4);
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break;
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case 3:
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if (_actionStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_actionStringArray[i], 4);
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break;
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case 4:
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if (_selfStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_selfStringArray[i], 4);
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break;
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case 5:
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if (_discussStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_discussStringArray[i], 4);
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break;
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case 6:
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_vm->_screenSurface->drawString(_vm->getEngineString(S_SAVE_LOAD + i), 4);
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break;
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case 7: {
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Common::String s = _vm->getEngineString(S_SAVE_LOAD + 1);
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s += ' ';
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s += (char)(48 + i);
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_vm->_screenSurface->drawString(s, 4);
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}
|
|
break;
|
|
case 8:
|
|
if (i == 1)
|
|
_vm->_screenSurface->drawString(_vm->getEngineString(S_RESTART), 4);
|
|
else {
|
|
Common::String s = _vm->getEngineString(S_SAVE_LOAD + 2);
|
|
s += ' ';
|
|
s += (char)(47 + i);
|
|
_vm->_screenSurface->drawString(s, 4);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
_vm->_screenSurface->putxy(minX, _vm->_screenSurface->_textPos.y + 8);
|
|
}
|
|
_multiTitle = true;
|
|
_vm->_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Menu is being removed, so restore the previous background area.
|
|
*/
|
|
void Menu::menuUp(int msgId) {
|
|
if (_multiTitle) {
|
|
/* Restore the background area */
|
|
assert(_vm->_screenSurface->pitch == _vm->_backgroundSurface.pitch);
|
|
|
|
// Get a pointer to the source and destination of the area to restore
|
|
const byte *pSrc = (const byte *)_vm->_backgroundSurface.getBasePtr(0, 10);
|
|
Graphics::Surface destArea = _vm->_screenSurface->lockArea(Common::Rect(0, 10, SCREEN_WIDTH, SCREEN_HEIGHT));
|
|
byte *pDest = (byte *)destArea.getPixels();
|
|
|
|
// Copy the data
|
|
Common::copy(pSrc, pSrc + (400 - 10) * SCREEN_WIDTH, pDest);
|
|
|
|
_multiTitle = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Erase the menu
|
|
*/
|
|
void Menu::eraseMenu() {
|
|
_menuActive = false;
|
|
_vm->setMouseClick(false);
|
|
menuUp(_msg3);
|
|
}
|
|
|
|
/**
|
|
* Handle updates to the menu
|
|
* @remarks Originally called 'mdn'
|
|
*/
|
|
void Menu::updateMenu() {
|
|
if (!_menuActive)
|
|
return;
|
|
|
|
Common::Point curPos = _vm->_mouse->_pos;
|
|
if (!_vm->getMouseClick()) {
|
|
if (curPos == _vm->_prevPos)
|
|
return;
|
|
else
|
|
_vm->_prevPos = curPos;
|
|
|
|
bool tes = (curPos.y < 11)
|
|
&& ((curPos.x >= (28 * kResolutionScaler) && curPos.x <= (28 * kResolutionScaler + 24))
|
|
|| (curPos.x >= (76 * kResolutionScaler) && curPos.x <= (76 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 124 * kResolutionScaler) && (curPos.x < 124 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 172 * kResolutionScaler) && (curPos.x < 172 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 220 * kResolutionScaler) && (curPos.x < 220 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 268 * kResolutionScaler) && (curPos.x < 268 * kResolutionScaler + 24)));
|
|
if (tes) {
|
|
int ix;
|
|
|
|
if (curPos.x < 76 * kResolutionScaler)
|
|
ix = MENU_INVENTORY;
|
|
else if (curPos.x < 124 * kResolutionScaler)
|
|
ix = MENU_MOVE;
|
|
else if (curPos.x < 172 * kResolutionScaler)
|
|
ix = MENU_ACTION;
|
|
else if (curPos.x < 220 * kResolutionScaler)
|
|
ix = MENU_SELF;
|
|
else if (curPos.x < 268 * kResolutionScaler)
|
|
ix = MENU_DISCUSS;
|
|
else
|
|
ix = MENU_FILE;
|
|
|
|
if ((ix != _msg3) || (!_multiTitle))
|
|
if (!((ix == MENU_FILE) && ((_msg3 == MENU_SAVE) || (_msg3 == MENU_LOAD)))) {
|
|
menuUp(_msg3);
|
|
menuDown(ix);
|
|
_msg3 = ix;
|
|
_msg4 = OPCODE_NONE;
|
|
}
|
|
} else { // Not in the MenuTitle line
|
|
if ((curPos.y > 11) && (_multiTitle))
|
|
util(curPos);
|
|
}
|
|
} else { // There was a click
|
|
if ((_msg3 == MENU_FILE) && (_msg4 != OPCODE_NONE)) {
|
|
// Another menu to be _displayed
|
|
_vm->setMouseClick(false);
|
|
menuUp(_msg3);
|
|
if ((_msg4 & 0xFF) == 1)
|
|
_msg3 = MENU_SAVE;
|
|
else
|
|
_msg3 = MENU_LOAD;
|
|
menuDown(_msg3);
|
|
|
|
_vm->setMouseClick(false);
|
|
} else {
|
|
// A menu was clicked on
|
|
_menuSelected = (_multiTitle) && (_msg4 != OPCODE_NONE);
|
|
menuUp(_msg3);
|
|
_vm->_currAction = _msg4;
|
|
_vm->_currMenu = _msg3;
|
|
_msg3 = OPCODE_NONE;
|
|
_msg4 = OPCODE_NONE;
|
|
|
|
_vm->setMouseClick(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Menu::initMenu() {
|
|
Common::File f;
|
|
|
|
bool menuLoaded = false;
|
|
// First try to read it from mort.dat if useOriginalData() is false
|
|
if (!_vm->useOriginalData()) {
|
|
if (!f.open(MORT_DAT))
|
|
warning("File %s not found. Using default menu from game data", MORT_DAT);
|
|
else {
|
|
// Figure out what language Id is needed
|
|
byte desiredLanguageId;
|
|
switch(_vm->getLanguage()) {
|
|
case Common::EN_ANY:
|
|
desiredLanguageId = MORTDAT_LANG_ENGLISH;
|
|
break;
|
|
case Common::FR_FRA:
|
|
desiredLanguageId = MORTDAT_LANG_FRENCH;
|
|
break;
|
|
case Common::DE_DEU:
|
|
desiredLanguageId = MORTDAT_LANG_GERMAN;
|
|
break;
|
|
default:
|
|
warning("Language not supported, switching to English");
|
|
desiredLanguageId = MORTDAT_LANG_ENGLISH;
|
|
break;
|
|
}
|
|
|
|
// Validate the data file header
|
|
char fileId[4];
|
|
f.read(fileId, 4);
|
|
// Do not display warnings here. They would already have been displayed in MortevielleEngine::loadMortDat().
|
|
if (strncmp(fileId, "MORT", 4) == 0 && f.readByte() >= MORT_DAT_REQUIRED_VERSION) {
|
|
f.readByte(); // Minor version
|
|
// Loop to load resources from the data file
|
|
while (f.pos() < f.size()) {
|
|
// Get the Id and size of the next resource
|
|
char dataType[4];
|
|
int dataSize;
|
|
f.read(dataType, 4);
|
|
dataSize = f.readUint16LE();
|
|
if (!strncmp(dataType, "MENU", 4)) {
|
|
// Read in the language
|
|
byte languageId = f.readByte();
|
|
--dataSize;
|
|
|
|
// If the language isn't correct, then skip the entire block
|
|
if (languageId != desiredLanguageId) {
|
|
f.skip(dataSize);
|
|
continue;
|
|
}
|
|
if (dataSize == 6 * 24) {
|
|
f.read(_charArr, dataSize);
|
|
menuLoaded = true;
|
|
} else
|
|
warning("Wrong size %d for menu data. Expected %d or less", dataSize, 6 * 24);
|
|
break;
|
|
} else {
|
|
// Other sections
|
|
f.skip(dataSize);
|
|
}
|
|
}
|
|
}
|
|
// Close the file
|
|
f.close();
|
|
if (!menuLoaded)
|
|
warning("Failed to load menu from mort.dat. Will use default menu from game data instead.");
|
|
}
|
|
}
|
|
|
|
if (!menuLoaded) {
|
|
// Load menu from game data using the original language
|
|
if (_vm->getOriginalLanguage() == Common::FR_FRA) {
|
|
// We do not support reading menu.mor (it has a different format).
|
|
// If the game version does not have menufr.mor it has to get the menu from the DAT file.
|
|
if (!f.open("menufr.mor"))
|
|
error("Missing file - menufr.mor");
|
|
} else { // Common::DE_DEU
|
|
if (!f.open("menual.mor"))
|
|
error("Missing file - menual.mor");
|
|
}
|
|
f.read(_charArr, 6 * 24);
|
|
f.close();
|
|
}
|
|
|
|
// Skipped: dialog asking to swap floppy
|
|
|
|
for (int i = 1; i <= 8; ++i)
|
|
_inventoryStringArray[i] = "* ";
|
|
_inventoryStringArray[7] = "< -*-*-*-*-*-*-*-*-*- ";
|
|
for (int i = 1; i <= 7; ++i)
|
|
_moveStringArray[i] = "* ";
|
|
for (int i = 1; i < 22; i++) {
|
|
_actionStringArray[i] = _vm->getString(i + kMenuActionStringIndex);
|
|
if ((_actionStringArray[i][0] != '*') && (_actionStringArray[i][0] != ' '))
|
|
_actionStringArray[i].insertChar(' ', 0);
|
|
while (_actionStringArray[i].size() < 10)
|
|
_actionStringArray[i] += ' ';
|
|
|
|
if (i < 9) {
|
|
if (i < 6) {
|
|
_selfStringArray[i] = _vm->getString(i + kMenuSelfStringIndex);
|
|
if ((_selfStringArray[i][0] != '*') && (_selfStringArray[i][0] != ' '))
|
|
_selfStringArray[i].insertChar(' ', 0);
|
|
while (_selfStringArray[i].size() < 10)
|
|
_selfStringArray[i] += ' ';
|
|
}
|
|
_discussStringArray[i] = _vm->getString(i + kMenuSayStringIndex) + ' ';
|
|
}
|
|
}
|
|
for (int i = 1; i <= 8; ++i) {
|
|
_discussMenu[i]._menuId = MENU_DISCUSS;
|
|
_discussMenu[i]._actionId = i;
|
|
if (i < 8) {
|
|
_moveMenu[i]._menuId = MENU_MOVE;
|
|
_moveMenu[i]._actionId = i;
|
|
}
|
|
_inventoryMenu[i]._menuId = MENU_INVENTORY;
|
|
_inventoryMenu[i]._actionId = i;
|
|
if (i > 6)
|
|
disableMenuItem(_inventoryMenu[i]);
|
|
}
|
|
_msg3 = OPCODE_NONE;
|
|
_msg4 = OPCODE_NONE;
|
|
_vm->_currMenu = OPCODE_NONE;
|
|
_vm->_currAction = OPCODE_NONE;
|
|
_vm->setMouseClick(false);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Switch action menu to "Search" mode
|
|
* @remarks Originally called 'mfoudi'
|
|
*/
|
|
void Menu::setSearchMenu() {
|
|
for (int i = 1; i <= 7; ++i)
|
|
disableMenuItem(_moveMenu[i]);
|
|
|
|
for (int i = 1; i <= 11; ++i)
|
|
disableMenuItem(_actionMenu[i]);
|
|
|
|
MenuItem miSound;
|
|
miSound._menuId = _opcodeSound >> 8;
|
|
miSound._actionId = _opcodeSound & 0xFF;
|
|
|
|
MenuItem miLift;
|
|
miLift._menuId = _opcodeLift >> 8;
|
|
miLift._actionId = _opcodeLift & 0xFF;
|
|
|
|
setText(miSound, _vm->getEngineString(S_SUITE));
|
|
setText(miLift, _vm->getEngineString(S_STOP));
|
|
}
|
|
|
|
/**
|
|
* Engine function - Switch action menu from "Search" mode back to normal mode
|
|
* @remarks Originally called 'mfouen'
|
|
*/
|
|
void Menu::unsetSearchMenu() {
|
|
setDestinationText(_vm->_coreVar._currPlace);
|
|
for (int i = 1; i <= 11; ++i)
|
|
enableMenuItem(_actionMenu[i]);
|
|
|
|
MenuItem miSound;
|
|
miSound._menuId = _opcodeSound >> 8;
|
|
miSound._actionId = _opcodeSound & 0xFF;
|
|
|
|
MenuItem miLift;
|
|
miLift._menuId = _opcodeLift >> 8;
|
|
miLift._actionId = _opcodeLift & 0xFF;
|
|
|
|
setText(miSound, _vm->getEngineString(S_PROBE));
|
|
setText(miLift, _vm->getEngineString(S_RAISE));
|
|
}
|
|
|
|
/**
|
|
* Set Inventory menu texts
|
|
* @remarks Originally called 'modinv'
|
|
*/
|
|
void Menu::setInventoryText() {
|
|
Common::String nomp;
|
|
|
|
int cy = 0;
|
|
for (int i = 1; i <= 6; ++i) {
|
|
if (_vm->_coreVar._inventory[i] != 0) {
|
|
++cy;
|
|
int r = _vm->_coreVar._inventory[i] + 400;
|
|
nomp = _vm->getString(r - 501 + kInventoryStringIndex);
|
|
setText(_inventoryMenu[cy], nomp);
|
|
enableMenuItem(_inventoryMenu[i]);
|
|
}
|
|
}
|
|
|
|
if (cy < 6) {
|
|
for (int i = cy + 1; i <= 6; ++i) {
|
|
setText(_inventoryMenu[i], " ");
|
|
disableMenuItem(_inventoryMenu[i]);
|
|
}
|
|
}
|
|
}
|
|
} // End of namespace Mortevielle
|