scummvm/engines/tony
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
mpal TONY: Add override keywords 2020-02-09 12:43:16 +01:00
configure.engine
custom.cpp TONY: Add override keywords 2020-02-09 12:43:16 +01:00
custom.h
debugger.cpp
debugger.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
detection_tables.h
detection.cpp TONY: Add override keywords 2020-02-09 12:43:16 +01:00
font.cpp
font.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
game.cpp
game.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
gfxcore.cpp
gfxcore.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
gfxengine.cpp
gfxengine.h
globals.cpp
globals.h
input.cpp TONY: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
input.h
inventory.cpp
inventory.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
loc.cpp
loc.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
module.mk
POTFILES
resid.h
sound.cpp
sound.h
tony.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
tony.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
tonychar.cpp
tonychar.h TONY: Add override keywords 2020-02-09 12:43:16 +01:00
utils.cpp
utils.h
window.cpp
window.h