scummvm/po/scummvm.pot
2020-02-22 10:47:07 +01:00

6157 lines
139 KiB
Plaintext

# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.2.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2020-02-22 10:46+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: gui/about.cpp:102
#, c-format
msgid "(built on %s)"
msgstr ""
#: gui/about.cpp:109
msgid "Features compiled in:"
msgstr ""
#: gui/about.cpp:118
msgid "Available engines:"
msgstr ""
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:87
msgid "Show hidden files"
msgstr ""
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr ""
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr ""
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr ""
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr ""
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:314
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:39 gui/massadd.cpp:92
#: gui/options.cpp:1727 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:156 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:465
#: gui/saveload-dialog.cpp:767 gui/saveload-dialog.cpp:1161
#: gui/themebrowser.cpp:55 gui/unknown-game-dialog.cpp:54
#: engines/engine.cpp:591 backends/events/default/default-events.cpp:178
#: backends/events/default/default-events.cpp:200
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:180
msgid "Cancel"
msgstr ""
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/macosx/macosx-dialogs.mm:148
#: backends/dialogs/win32/win32-dialogs.cpp:145
msgid "Choose"
msgstr ""
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr ""
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:495 gui/launcher.cpp:206
msgid "Select directory with game data"
msgstr ""
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr ""
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr ""
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr ""
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr ""
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:373 gui/launcher.cpp:394 gui/launcher.cpp:437
#: gui/options.cpp:2467 gui/options.cpp:2505
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:927
msgid "Yes"
msgstr ""
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:373 gui/launcher.cpp:394 gui/launcher.cpp:437
#: gui/options.cpp:2467 gui/options.cpp:2505
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/kyra/gui/saveload_eob.cpp:569 engines/kyra/gui/saveload_eob.cpp:602
#: engines/sci/graphics/controls32.cpp:927
msgid "No"
msgstr ""
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:536
msgid "ScummVM couldn't open the specified directory!"
msgstr ""
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:315
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:38 gui/launcher.cpp:486
#: gui/launcher.cpp:490 gui/massadd.cpp:89 gui/options.cpp:1729
#: gui/saveload-dialog.cpp:1162 engines/engine.cpp:470 engines/engine.cpp:481
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:433
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:924 engines/scumm/dialogs.cpp:189
#: engines/scumm/scumm.cpp:1897 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr ""
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr ""
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %s"
msgstr ""
#: gui/editgamedialog.cpp:136
msgid "Game"
msgstr ""
#: gui/editgamedialog.cpp:140
msgid "ID:"
msgstr ""
#: gui/editgamedialog.cpp:140 gui/editgamedialog.cpp:142
#: gui/editgamedialog.cpp:143
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
#: gui/editgamedialog.cpp:142
msgctxt "lowres"
msgid "ID:"
msgstr ""
#: gui/editgamedialog.cpp:147 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr ""
#: gui/editgamedialog.cpp:147 gui/editgamedialog.cpp:149
#: gui/editgamedialog.cpp:150
msgid "Full title of the game"
msgstr ""
#: gui/editgamedialog.cpp:149
msgctxt "lowres"
msgid "Name:"
msgstr ""
#: gui/editgamedialog.cpp:153
msgid "Language:"
msgstr ""
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:154
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
#: gui/editgamedialog.cpp:155 gui/editgamedialog.cpp:169 gui/options.cpp:1096
#: gui/options.cpp:1109 gui/options.cpp:1123 gui/options.cpp:1901
#: audio/null.cpp:41
msgid "<default>"
msgstr ""
#: gui/editgamedialog.cpp:165
msgid "Platform:"
msgstr ""
#: gui/editgamedialog.cpp:165 gui/editgamedialog.cpp:167
#: gui/editgamedialog.cpp:168
msgid "Platform the game was originally designed for"
msgstr ""
#: gui/editgamedialog.cpp:167
msgctxt "lowres"
msgid "Platform:"
msgstr ""
#: gui/editgamedialog.cpp:180
msgid "Engine"
msgstr ""
#: gui/editgamedialog.cpp:188 gui/options.cpp:1456 gui/options.cpp:1587
#: backends/graphics/sdl/sdl-graphics.cpp:358
msgid "Graphics"
msgstr ""
#: gui/editgamedialog.cpp:188 gui/options.cpp:1456 gui/options.cpp:1587
msgid "GFX"
msgstr ""
#: gui/editgamedialog.cpp:194
msgid "Override global graphic settings"
msgstr ""
#: gui/editgamedialog.cpp:196
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr ""
#: gui/editgamedialog.cpp:209 gui/options.cpp:1632
msgid "Keymaps"
msgstr ""
#: gui/editgamedialog.cpp:216 gui/options.cpp:1639
msgid "Audio"
msgstr ""
#: gui/editgamedialog.cpp:219
msgid "Override global audio settings"
msgstr ""
#: gui/editgamedialog.cpp:221
msgctxt "lowres"
msgid "Override global audio settings"
msgstr ""
#: gui/editgamedialog.cpp:230 gui/options.cpp:1644
msgid "Volume"
msgstr ""
#: gui/editgamedialog.cpp:232 gui/options.cpp:1646
msgctxt "lowres"
msgid "Volume"
msgstr ""
#: gui/editgamedialog.cpp:235
msgid "Override global volume settings"
msgstr ""
#: gui/editgamedialog.cpp:237
msgctxt "lowres"
msgid "Override global volume settings"
msgstr ""
#: gui/editgamedialog.cpp:248 gui/options.cpp:1654
msgid "MIDI"
msgstr ""
#: gui/editgamedialog.cpp:251
msgid "Override global MIDI settings"
msgstr ""
#: gui/editgamedialog.cpp:253
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr ""
#: gui/editgamedialog.cpp:263 gui/options.cpp:1660
msgid "MT-32"
msgstr ""
#: gui/editgamedialog.cpp:266
msgid "Override global MT-32 settings"
msgstr ""
#: gui/editgamedialog.cpp:268
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr ""
#: gui/editgamedialog.cpp:277 gui/options.cpp:1667
msgid "Paths"
msgstr ""
#: gui/editgamedialog.cpp:279 gui/options.cpp:1669
msgctxt "lowres"
msgid "Paths"
msgstr ""
#: gui/editgamedialog.cpp:286
msgid "Game Path:"
msgstr ""
#: gui/editgamedialog.cpp:288
msgctxt "lowres"
msgid "Game Path:"
msgstr ""
#: gui/editgamedialog.cpp:293 gui/options.cpp:1845
msgid "Extra Path:"
msgstr ""
#: gui/editgamedialog.cpp:293 gui/editgamedialog.cpp:295
#: gui/editgamedialog.cpp:296
msgid "Specifies path to additional data used by the game"
msgstr ""
#: gui/editgamedialog.cpp:295 gui/options.cpp:1847
msgctxt "lowres"
msgid "Extra Path:"
msgstr ""
#: gui/editgamedialog.cpp:302 gui/options.cpp:1829
msgid "Save Path:"
msgstr ""
#: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:304
#: gui/editgamedialog.cpp:305 gui/options.cpp:1829 gui/options.cpp:1831
#: gui/options.cpp:1832
msgid "Specifies where your saved games are put"
msgstr ""
#: gui/editgamedialog.cpp:304 gui/options.cpp:1831
msgctxt "lowres"
msgid "Save Path:"
msgstr ""
#: gui/editgamedialog.cpp:328 gui/editgamedialog.cpp:423
#: gui/editgamedialog.cpp:482 gui/editgamedialog.cpp:543 gui/options.cpp:1754
#: gui/options.cpp:1760 gui/options.cpp:1768 gui/options.cpp:1792
#: gui/options.cpp:1840 gui/options.cpp:1848 gui/options.cpp:1857
#: gui/options.cpp:2097 gui/options.cpp:2103 gui/options.cpp:2110
#: gui/options.cpp:2119 gui/options.cpp:2345 gui/options.cpp:2348
#: gui/options.cpp:2355 gui/options.cpp:2361 gui/options.cpp:2372
msgctxt "path"
msgid "None"
msgstr ""
#: gui/editgamedialog.cpp:333 gui/editgamedialog.cpp:429
#: gui/editgamedialog.cpp:547 gui/options.cpp:1748 gui/options.cpp:2091
#: gui/options.cpp:2351 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr ""
#: gui/editgamedialog.cpp:475 gui/options.cpp:2366
msgid "Select SoundFont"
msgstr ""
#: gui/editgamedialog.cpp:514
msgid "Select additional game directory"
msgstr ""
#: gui/editgamedialog.cpp:527 gui/options.cpp:2280
msgid "Select directory for saved games"
msgstr ""
#: gui/editgamedialog.cpp:533
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
#: gui/editgamedialog.cpp:559
msgid "This game ID is already taken. Please choose another one."
msgstr ""
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr ""
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr ""
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr ""
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr ""
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr ""
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr ""
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr ""
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr ""
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr ""
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
msgid "Triangle"
msgstr ""
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1676
msgid "Misc"
msgstr ""
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr ""
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr ""
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr ""
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:302
msgid "Reset"
msgstr ""
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr ""
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
#: gui/gui-manager.cpp:116
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:120 engines/mohawk/myst.cpp:524
#: engines/mohawk/riven.cpp:858
msgid "Interact"
msgstr ""
#: gui/gui-manager.cpp:125 gui/unknown-game-dialog.cpp:54
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr ""
#: gui/gui-manager.cpp:131 backends/platform/symbian/src/SymbianActions.cpp:38
#: engines/glk/scott/scott.cpp:394 engines/wintermute/detection.cpp:1084
#: engines/wintermute/detection.cpp:1159 engines/wintermute/detection.cpp:1438
#: engines/wintermute/detection.cpp:1599
msgid "Up"
msgstr ""
#: gui/gui-manager.cpp:136 backends/platform/symbian/src/SymbianActions.cpp:39
#: engines/glk/scott/scott.cpp:394 engines/wintermute/detection.cpp:1090
#: engines/wintermute/detection.cpp:1166 engines/wintermute/detection.cpp:1444
#: engines/wintermute/detection.cpp:1605
msgid "Down"
msgstr ""
#: gui/gui-manager.cpp:141 backends/platform/symbian/src/SymbianActions.cpp:40
#: engines/wintermute/detection.cpp:1096 engines/wintermute/detection.cpp:1426
#: engines/wintermute/detection.cpp:1510 engines/wintermute/detection.cpp:1587
msgid "Left"
msgstr ""
#: gui/gui-manager.cpp:146 backends/platform/symbian/src/SymbianActions.cpp:41
#: engines/wintermute/detection.cpp:1102 engines/wintermute/detection.cpp:1432
#: engines/wintermute/detection.cpp:1518 engines/wintermute/detection.cpp:1593
msgid "Right"
msgstr ""
#: gui/KeysDialog.cpp:37
msgid "Map"
msgstr ""
#: gui/KeysDialog.cpp:45
msgid "Select an action and click 'Map'"
msgstr ""
#: gui/KeysDialog.cpp:76 gui/KeysDialog.cpp:98 gui/KeysDialog.cpp:133
#, c-format
msgid "Associated key : %s"
msgstr ""
#: gui/KeysDialog.cpp:78 gui/KeysDialog.cpp:100 gui/KeysDialog.cpp:135
msgid "Associated key : none"
msgstr ""
#: gui/KeysDialog.cpp:86
msgid "Please select an action"
msgstr ""
#: gui/KeysDialog.cpp:102
msgid "Press the key to associate"
msgstr ""
#: gui/KeysDialog.cpp:137 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr ""
#: gui/launcher.cpp:140 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:142
msgid "~Q~uit"
msgstr ""
#: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "Quit ScummVM"
msgstr ""
#: gui/launcher.cpp:141
msgid "A~b~out..."
msgstr ""
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:203
msgid "About ScummVM"
msgstr ""
#: gui/launcher.cpp:142
msgid "~O~ptions..."
msgstr ""
#: gui/launcher.cpp:142
msgid "Change global ScummVM options"
msgstr ""
#: gui/launcher.cpp:144
msgid "~S~tart"
msgstr ""
#: gui/launcher.cpp:144
msgid "Start selected game"
msgstr ""
#: gui/launcher.cpp:147
msgid "~L~oad..."
msgstr ""
#: gui/launcher.cpp:147
msgid "Load saved game for selected game"
msgstr ""
#: gui/launcher.cpp:149
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:156
msgid "~A~dd Game..."
msgstr ""
#: gui/launcher.cpp:156 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr ""
#: gui/launcher.cpp:157
msgid "Mass Add..."
msgstr ""
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr ""
#: gui/launcher.cpp:161 gui/launcher.cpp:171
msgid "Change game options"
msgstr ""
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr ""
#: gui/launcher.cpp:163 gui/launcher.cpp:173
msgid "Remove game from the list. The game data files stay intact"
msgstr ""
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr ""
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr ""
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr ""
#: gui/launcher.cpp:173
msgctxt "lowres"
msgid "~R~emove Game"
msgstr ""
#: gui/launcher.cpp:181
msgid "Search in game list"
msgstr ""
#: gui/launcher.cpp:185 gui/launcher.cpp:755
msgid "Search:"
msgstr ""
#: gui/launcher.cpp:209 engines/dialogs.cpp:115 engines/engine.cpp:735
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:1024
#: engines/mohawk/riven.cpp:670 engines/pegasus/pegasus.cpp:355
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:742
msgid "Load game:"
msgstr ""
#: gui/launcher.cpp:209 engines/dialogs.cpp:115 engines/engine.cpp:735
#: engines/mohawk/dialogs.cpp:162 engines/mohawk/myst.cpp:1024
#: engines/mohawk/riven.cpp:670 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:742
msgid "Load"
msgstr ""
#: gui/launcher.cpp:361
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
#: gui/launcher.cpp:372
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
#: gui/launcher.cpp:394
msgid "Do you really want to remove this game configuration?"
msgstr ""
#: gui/launcher.cpp:436
msgid "Do you want to load saved game?"
msgstr ""
#: gui/launcher.cpp:486
msgid "This game does not support loading games from the launcher."
msgstr ""
#: gui/launcher.cpp:490
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
#: gui/launcher.cpp:555
msgid "ScummVM could not find any game in the specified directory!"
msgstr ""
#: gui/launcher.cpp:570
msgid "Unknown variant"
msgstr ""
#: gui/launcher.cpp:576
msgid "Pick the game:"
msgstr ""
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr ""
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr ""
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr ""
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr ""
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr ""
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr ""
#: gui/options.cpp:131 common/updates.cpp:56
msgid "Never"
msgstr ""
#: gui/options.cpp:131
msgid "Every 5 mins"
msgstr ""
#: gui/options.cpp:131
msgid "Every 10 mins"
msgstr ""
#: gui/options.cpp:131
msgid "Every 15 mins"
msgstr ""
#: gui/options.cpp:131
msgid "Every 30 mins"
msgstr ""
#: gui/options.cpp:376 gui/options.cpp:714 gui/options.cpp:852
#: gui/options.cpp:943 gui/options.cpp:1225
msgctxt "soundfont"
msgid "None"
msgstr ""
#: gui/options.cpp:567
msgid "Failed to apply some of the graphic options changes:"
msgstr ""
#: gui/options.cpp:579
msgid "the video mode could not be changed"
msgstr ""
#: gui/options.cpp:592
msgid "the stretch mode could not be changed"
msgstr ""
#: gui/options.cpp:598
msgid "the aspect ratio setting could not be changed"
msgstr ""
#: gui/options.cpp:604
msgid "the fullscreen setting could not be changed"
msgstr ""
#: gui/options.cpp:610
msgid "the filtering setting could not be changed"
msgstr ""
#: gui/options.cpp:1022
msgid "Show On-screen control"
msgstr ""
#: gui/options.cpp:1026
msgid "Touchpad mouse mode"
msgstr ""
#: gui/options.cpp:1030
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1035
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1035 gui/options.cpp:1037 gui/options.cpp:1038
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1037
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr ""
#: gui/options.cpp:1048
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1048 gui/options.cpp:1050 gui/options.cpp:1051
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1050
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1073
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1073 gui/options.cpp:1075
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1075
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1076
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1093
msgid "Graphics mode:"
msgstr ""
#: gui/options.cpp:1107
msgid "Render mode:"
msgstr ""
#: gui/options.cpp:1107 gui/options.cpp:1108
msgid "Special dithering modes supported by some games"
msgstr ""
#: gui/options.cpp:1120
msgid "Stretch mode:"
msgstr ""
#: gui/options.cpp:1131 backends/graphics/sdl/sdl-graphics.cpp:349
msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1134
msgid "Filter graphics"
msgstr ""
#: gui/options.cpp:1134
msgid "Use linear filtering when scaling graphics"
msgstr ""
#: gui/options.cpp:1137
msgid "Aspect ratio correction"
msgstr ""
#: gui/options.cpp:1137
msgid "Correct aspect ratio for 320x200 games"
msgstr ""
#: gui/options.cpp:1145
msgid "Preferred device:"
msgstr ""
#: gui/options.cpp:1145
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1145 gui/options.cpp:1147
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1145 gui/options.cpp:1147 gui/options.cpp:1148
msgid "Specifies output sound device or sound card emulator"
msgstr ""
#: gui/options.cpp:1147
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr ""
#: gui/options.cpp:1147
msgctxt "lowres"
msgid "Music device:"
msgstr ""
#: gui/options.cpp:1174
msgid "AdLib emulator:"
msgstr ""
#: gui/options.cpp:1174 gui/options.cpp:1175
msgid "AdLib is used for music in many games"
msgstr ""
#: gui/options.cpp:1188
msgid "GM device:"
msgstr ""
#: gui/options.cpp:1188
msgid "Specifies default sound device for General MIDI output"
msgstr ""
#: gui/options.cpp:1199
msgid "Don't use General MIDI music"
msgstr ""
#: gui/options.cpp:1210 gui/options.cpp:1272
msgid "Use first available device"
msgstr ""
#: gui/options.cpp:1222
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1222 gui/options.cpp:1224 gui/options.cpp:1225
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
#: gui/options.cpp:1224
msgctxt "lowres"
msgid "SoundFont:"
msgstr ""
#: gui/options.cpp:1230
msgid "Mixed AdLib/MIDI mode"
msgstr ""
#: gui/options.cpp:1230
msgid "Use both MIDI and AdLib sound generation"
msgstr ""
#: gui/options.cpp:1233
msgid "MIDI gain:"
msgstr ""
#: gui/options.cpp:1243
msgid "MT-32 Device:"
msgstr ""
#: gui/options.cpp:1243
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
#: gui/options.cpp:1248
msgid "True Roland MT-32 (disable GM emulation)"
msgstr ""
#: gui/options.cpp:1248 gui/options.cpp:1250
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
#: gui/options.cpp:1250
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr ""
#: gui/options.cpp:1253
msgid "Roland GS device (enable MT-32 mappings)"
msgstr ""
#: gui/options.cpp:1253
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
#: gui/options.cpp:1262
msgid "Don't use Roland MT-32 music"
msgstr ""
#: gui/options.cpp:1289
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1293 gui/options.cpp:1303
msgid "Speech"
msgstr ""
#: gui/options.cpp:1294 gui/options.cpp:1304
msgid "Subtitles"
msgstr ""
#: gui/options.cpp:1295 backends/platform/3ds/options-dialog.cpp:60
msgid "Both"
msgstr ""
#: gui/options.cpp:1297
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1299
msgctxt "lowres"
msgid "Text and speech:"
msgstr ""
#: gui/options.cpp:1303
msgid "Spch"
msgstr ""
#: gui/options.cpp:1304
msgid "Subs"
msgstr ""
#: gui/options.cpp:1305
msgctxt "lowres"
msgid "Both"
msgstr ""
#: gui/options.cpp:1305
msgid "Show subtitles and play speech"
msgstr ""
#: gui/options.cpp:1307
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr ""
#: gui/options.cpp:1323
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1325
msgctxt "lowres"
msgid "Music volume:"
msgstr ""
#: gui/options.cpp:1332
msgid "Mute all"
msgstr ""
#: gui/options.cpp:1335
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1335 gui/options.cpp:1337 gui/options.cpp:1338
msgid "Special sound effects volume"
msgstr ""
#: gui/options.cpp:1337
msgctxt "lowres"
msgid "SFX volume:"
msgstr ""
#: gui/options.cpp:1345
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1347
msgctxt "lowres"
msgid "Speech volume:"
msgstr ""
#: gui/options.cpp:1598
msgid "Shader"
msgstr ""
#: gui/options.cpp:1610
msgid "Control"
msgstr ""
#: gui/options.cpp:1678
msgctxt "lowres"
msgid "Misc"
msgstr ""
#: gui/options.cpp:1690
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1692
msgctxt "lowres"
msgid "Cloud"
msgstr ""
#: gui/options.cpp:1706
msgid "LAN"
msgstr ""
#: gui/options.cpp:1708
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:1716
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1718
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1728
msgid "Apply"
msgstr ""
#: gui/options.cpp:1818
msgid "FluidSynth Settings"
msgstr ""
#: gui/options.cpp:1837
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:1839
msgctxt "lowres"
msgid "Theme Path:"
msgstr ""
#: gui/options.cpp:1845 gui/options.cpp:1847 gui/options.cpp:1848
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
#: gui/options.cpp:1854
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:1856
msgctxt "lowres"
msgid "Plugins Path:"
msgstr ""
#: gui/options.cpp:1865
msgid "Theme:"
msgstr ""
#: gui/options.cpp:1869
msgid "GUI renderer:"
msgstr ""
#: gui/options.cpp:1881
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:1883
msgctxt "lowres"
msgid "Autosave:"
msgstr ""
#: gui/options.cpp:1891
msgid "Keys"
msgstr ""
#: gui/options.cpp:1898
msgid "GUI language:"
msgstr ""
#: gui/options.cpp:1898
msgid "Language of ScummVM GUI"
msgstr ""
#: gui/options.cpp:1924
msgid "Switch the GUI language to the game language"
msgstr ""
#: gui/options.cpp:1925
msgid ""
"When starting a game, change the GUI language to the game language.That way, "
"if a game uses the ScummVM save and load dialogs, they are in the same "
"language as the game."
msgstr ""
#: gui/options.cpp:1938
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:1939
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:1946 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr ""
#: gui/options.cpp:1946
msgid "How often to check ScummVM updates"
msgstr ""
#: gui/options.cpp:1958
msgid "Check now"
msgstr ""
#: gui/options.cpp:1965
msgid "Active storage:"
msgstr ""
#: gui/options.cpp:1965
msgid "Active cloud storage"
msgstr ""
#: gui/options.cpp:1974
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:1976
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:1977
msgid "Enable storage"
msgstr ""
#: gui/options.cpp:1977
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:1979 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr ""
#: gui/options.cpp:1979
msgid "Username used by this storage"
msgstr ""
#: gui/options.cpp:1980
msgid "<none>"
msgstr ""
#: gui/options.cpp:1982
msgid "Used space:"
msgstr ""
#: gui/options.cpp:1982
msgid "Space used by ScummVM's saved games on this storage"
msgstr ""
#: gui/options.cpp:1985
msgid "Last sync:"
msgstr ""
#: gui/options.cpp:1985
msgid "When was the last time saved games were synced with this storage"
msgstr ""
#: gui/options.cpp:1986 gui/options.cpp:2705
msgid "<never>"
msgstr ""
#: gui/options.cpp:1988
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:1990
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:1991
msgid "Sync now"
msgstr ""
#: gui/options.cpp:1991
msgid "Start saved games sync"
msgstr ""
#: gui/options.cpp:1994
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:1996
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:1997
msgid "Download game files"
msgstr ""
#: gui/options.cpp:1997
msgid "Open downloads manager dialog"
msgstr ""
#: gui/options.cpp:2000
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2002
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2003
msgid "Disconnect"
msgstr ""
#: gui/options.cpp:2003
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2006
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2008
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2009
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2010
msgid "Open URL"
msgstr ""
#: gui/options.cpp:2012
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2014
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2016
msgid "Paste"
msgstr ""
#: gui/options.cpp:2016
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2017
msgid "3. Connect"
msgstr ""
#: gui/options.cpp:2017
msgid "Connect your cloud storage account"
msgstr ""
#: gui/options.cpp:2026
msgid "Run server"
msgstr ""
#: gui/options.cpp:2026
msgid "Run local webserver"
msgstr ""
#: gui/options.cpp:2027 gui/options.cpp:2820
msgid "Not running"
msgstr ""
#: gui/options.cpp:2031
msgctxt "lowres"
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2031 gui/options.cpp:2033 gui/options.cpp:2034
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr ""
#: gui/options.cpp:2033
msgid "/root/ Path:"
msgstr ""
#: gui/options.cpp:2039
msgid "Server's port:"
msgstr ""
#: gui/options.cpp:2039
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2044
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2045
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2047
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2048
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2060
msgid "Use Text to speech"
msgstr ""
#: gui/options.cpp:2060
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2076
msgid "None"
msgstr ""
#: gui/options.cpp:2146
msgid "Failed to change cloud storage!"
msgstr ""
#: gui/options.cpp:2149
msgid "Another cloud storage is already active."
msgstr ""
#: gui/options.cpp:2224
msgid "Theme does not support selected language!"
msgstr ""
#: gui/options.cpp:2227
msgid "Theme cannot be loaded!"
msgstr ""
#: gui/options.cpp:2230
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2287
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
#: gui/options.cpp:2296
msgid "Select directory for GUI themes"
msgstr ""
#: gui/options.cpp:2306
msgid "Select directory for extra files"
msgstr ""
#: gui/options.cpp:2317
msgid "Select directory for plugins"
msgstr ""
#: gui/options.cpp:2330
msgid "Select directory for Files Manager /root/"
msgstr ""
#: gui/options.cpp:2442
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
#: gui/options.cpp:2467
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:2476 gui/options.cpp:2514
msgid "Wait until current Storage finishes up and try again."
msgstr ""
#: gui/options.cpp:2489
msgid "Connecting..."
msgstr ""
#: gui/options.cpp:2505
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr ""
#: gui/options.cpp:2703 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr ""
#: gui/options.cpp:2812
msgid "Stop server"
msgstr ""
#: gui/options.cpp:2813
msgid "Stop local webserver"
msgstr ""
#: gui/options.cpp:2865
msgid "Storage connected."
msgstr ""
#: gui/options.cpp:2867
msgid "Failed to connect storage."
msgstr ""
#: gui/options.cpp:2869
msgid "Failed to connect storage: "
msgstr ""
#: gui/options.cpp:2889
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:86
msgid "# next"
msgstr ""
#: gui/predictivedialog.cpp:87
msgid "add"
msgstr ""
#: gui/predictivedialog.cpp:92 gui/predictivedialog.cpp:167
msgid "Delete char"
msgstr ""
#: gui/predictivedialog.cpp:97 gui/predictivedialog.cpp:171
msgid "<"
msgstr ""
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:99 gui/predictivedialog.cpp:577
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:580
msgid "* Num"
msgstr ""
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:583
msgid "* Abc"
msgstr ""
#: gui/recorderdialog.cpp:63
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:68 gui/recorderdialog.cpp:156
#: gui/saveload-dialog.cpp:397 gui/saveload-dialog.cpp:465
msgid "Delete"
msgstr ""
#: gui/recorderdialog.cpp:70
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:71
msgid "Playback"
msgstr ""
#: gui/recorderdialog.cpp:73
msgid "Edit"
msgstr ""
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Author: "
msgstr ""
#: gui/recorderdialog.cpp:86 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
msgid "Notes: "
msgstr ""
#: gui/recorderdialog.cpp:155
msgid "Do you really want to delete this record?"
msgstr ""
#: gui/recorderdialog.cpp:172
msgid "Unknown Author"
msgstr ""
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr ""
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr ""
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr ""
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:567
msgid "No date saved"
msgstr ""
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:568
msgid "No time saved"
msgstr ""
#: gui/saveload-dialog.cpp:390 gui/saveload-dialog.cpp:569
msgid "No playtime saved"
msgstr ""
#: gui/saveload-dialog.cpp:464
msgid "Do you really want to delete this saved game?"
msgstr ""
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:1110
msgid "Date: "
msgstr ""
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1116
msgid "Time: "
msgstr ""
#: gui/saveload-dialog.cpp:604 gui/saveload-dialog.cpp:1124
msgid "Playtime: "
msgstr ""
#: gui/saveload-dialog.cpp:617 gui/saveload-dialog.cpp:705
msgid "Untitled saved game"
msgstr ""
#: gui/saveload-dialog.cpp:768
msgid "Next"
msgstr ""
#: gui/saveload-dialog.cpp:771
msgid "Prev"
msgstr ""
#: gui/saveload-dialog.cpp:974
msgid "New Save"
msgstr ""
#: gui/saveload-dialog.cpp:974
msgid "Create a new saved game"
msgstr ""
#: gui/saveload-dialog.cpp:1103
msgid "Name: "
msgstr ""
#: gui/saveload-dialog.cpp:1181
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr ""
#: gui/ThemeEngine.cpp:259
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:259
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:260
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:260 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:262
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:262
msgid "Antialiased"
msgstr ""
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr ""
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr ""
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr ""
#: gui/widget.cpp:379 gui/widget.cpp:381 gui/widget.cpp:387 gui/widget.cpp:389
msgid "Clear value"
msgstr ""
#: base/main.cpp:266
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr ""
#: base/main.cpp:579
msgid "Error running game:"
msgstr ""
#: base/main.cpp:626
msgid "Could not find any engine capable of running the selected game"
msgstr ""
#: common/error.cpp:38
msgid "No error"
msgstr ""
#: common/error.cpp:40
msgid "Game data not found"
msgstr ""
#: common/error.cpp:42
msgid "Game id not supported"
msgstr ""
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr ""
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr ""
#: common/error.cpp:51
msgid "Write permission denied"
msgstr ""
#: common/error.cpp:54
msgid "Path does not exist"
msgstr ""
#: common/error.cpp:56
msgid "Path not a directory"
msgstr ""
#: common/error.cpp:58
msgid "Path not a file"
msgstr ""
#: common/error.cpp:61
msgid "Cannot create file"
msgstr ""
#: common/error.cpp:63
msgid "Reading data failed"
msgstr ""
#: common/error.cpp:65
msgid "Writing data failed"
msgstr ""
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr ""
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr ""
#: common/error.cpp:73
msgid "User canceled"
msgstr ""
#: common/error.cpp:77
msgid "Unknown error"
msgstr ""
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr ""
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr ""
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr ""
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr ""
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: common/updates.cpp:58
msgid "Daily"
msgstr ""
#: common/updates.cpp:60
msgid "Weekly"
msgstr ""
#: common/updates.cpp:62
msgid "Monthly"
msgstr ""
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr ""
#: engines/advancedDetector.cpp:139
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:85
msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:140
msgid "~L~oad"
msgstr ""
#: engines/dialogs.cpp:91 backends/platform/3ds/options-dialog.cpp:45
#: engines/mohawk/dialogs.cpp:141
msgid "~S~ave"
msgstr ""
#: engines/dialogs.cpp:95
msgid "~O~ptions"
msgstr ""
#: engines/dialogs.cpp:100
msgid "~H~elp"
msgstr ""
#: engines/dialogs.cpp:102
msgid "~A~bout"
msgstr ""
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr ""
#: engines/dialogs.cpp:116 engines/engine.cpp:760 engines/agi/saveload.cpp:759
#: engines/avalanche/parser.cpp:1919 engines/cine/various.cpp:348
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1424
#: engines/gnap/menu.cpp:466 engines/hugo/file.cpp:298
#: engines/mads/nebular/dialogs_nebular.cpp:350 engines/mohawk/dialogs.cpp:163
#: engines/mohawk/myst.cpp:1036 engines/mohawk/riven.cpp:682
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:374
#: engines/sci/engine/guest_additions.cpp:682 engines/sci/engine/kfile.cpp:1070
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3352
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr ""
#: engines/dialogs.cpp:116 engines/engine.cpp:760
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: engines/agi/saveload.cpp:759 engines/avalanche/parser.cpp:1919
#: engines/cine/various.cpp:348 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1424 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/mohawk/dialogs.cpp:163 engines/mohawk/myst.cpp:1036
#: engines/mohawk/riven.cpp:682 engines/neverhood/menumodule.cpp:890
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:374
#: engines/sci/engine/guest_additions.cpp:683 engines/sci/engine/kfile.cpp:1070
#: engines/scumm/dialogs.cpp:184 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:42
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3352
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr ""
#: engines/dialogs.cpp:145
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:385
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:98
#: engines/tsage/dialogs.cpp:112
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:99
#: engines/tsage/dialogs.cpp:113
msgid "~C~ancel"
msgstr ""
#: engines/dialogs.cpp:311
msgid "~K~eys"
msgstr ""
#: engines/engine.cpp:315
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr ""
#: engines/engine.cpp:324
msgid "Could not initialize color format."
msgstr ""
#: engines/engine.cpp:333
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr ""
#: engines/engine.cpp:341
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr ""
#: engines/engine.cpp:348
msgid "Could not apply aspect ratio setting."
msgstr ""
#: engines/engine.cpp:353
msgid "Could not apply fullscreen setting."
msgstr ""
#: engines/engine.cpp:358
msgid "Could not apply filtering setting."
msgstr ""
#: engines/engine.cpp:466
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:477
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
#: engines/engine.cpp:507 engines/sky/detection.cpp:316
msgid "Autosave"
msgstr ""
#: engines/engine.cpp:509
msgid "Error occurred making autosave"
msgstr ""
#: engines/engine.cpp:572
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:588
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:591 engines/wintermute/wintermute.cpp:179
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:731
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:756
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: audio/adlib.cpp:2293
msgid "AdLib emulator"
msgstr ""
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr ""
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr ""
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:232
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:232 audio/mididrv.cpp:244 audio/mididrv.cpp:280
#: audio/mididrv.cpp:295
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:244
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:280
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:295
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mods/paula.cpp:303
msgid "Amiga Audio emulator"
msgstr ""
#: audio/null.h:44
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:439
msgid "MT-32 emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1434
msgid "C64 Audio emulator"
msgstr ""
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr ""
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:178
msgid "Do you really want to return to the Launcher?"
msgstr ""
#: backends/events/default/default-events.cpp:178
msgid "Launcher"
msgstr ""
#: backends/events/default/default-events.cpp:200
msgid "Do you really want to quit?"
msgstr ""
#: backends/events/default/default-events.cpp:200
#: backends/events/default/default-events.cpp:344
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:188
#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85
msgid "Quit"
msgstr ""
#: backends/events/default/default-events.cpp:322
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:325
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:332
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:339
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:365
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:401
#: backends/events/gph/gph-events.cpp:444
#: backends/events/openpandora/op-events.cpp:185
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:403
#: backends/events/gph/gph-events.cpp:446
#: backends/events/openpandora/op-events.cpp:187
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:405
#: backends/events/gph/gph-events.cpp:448
#: backends/events/openpandora/op-events.cpp:189
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:425
msgid "Maximum Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:427
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:433
msgid "Minimal Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:435
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:104
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:104
msgid "Clicking Disabled"
msgstr ""
#: backends/events/openpandora/op-events.cpp:191
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr ""
#. I18N: Trackpad mode toggle status.
#: backends/events/webossdl/webossdl-events.cpp:332
msgid "Trackpad mode is now"
msgstr ""
#. I18N: Trackpad mode on or off.
#. I18N: Auto-drag on or off.
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "ON"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:335
#: backends/events/webossdl/webossdl-events.cpp:362
msgid "OFF"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:339
msgid "Swipe two fingers to the right to toggle."
msgstr ""
#. I18N: Auto-drag toggle status.
#: backends/events/webossdl/webossdl-events.cpp:359
msgid "Auto-drag mode is now"
msgstr ""
#: backends/events/webossdl/webossdl-events.cpp:366
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:158
msgid "OpenGL"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:237
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:79
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:238
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:80
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:239
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:81
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:240
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:82
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:241
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:600
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:623
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2594
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:625
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2600
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:646
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2617
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:648
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2619
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:677
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2647
msgid "Stretch mode"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:58
msgid "Normal (no scaling)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:88
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2560
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:351
msgid "Windowed mode"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:362 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:369 engines/scumm/help.cpp:100
#: engines/wintermute/detection.cpp:835
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:374
#: engines/wintermute/detection.cpp:610 engines/wintermute/detection.cpp:920
#: engines/wintermute/detection.cpp:1134 engines/wintermute/detection.cpp:1188
#: engines/wintermute/detection.cpp:1280 engines/wintermute/detection.cpp:1366
#: engines/wintermute/detection.cpp:1383 engines/wintermute/detection.cpp:1414
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:380
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:387
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:394
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:400
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:406
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Switch to nearest neighbour scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:419
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:421
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Switch to 2xSai scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Switch to Super2xSai scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:425
msgid "Switch to SuperEagle scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:426
msgid "Switch to TV 2x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:427
msgid "Switch to DotMatrix scaling"
msgstr ""
#: backends/keymapper/hardware-input.cpp:234
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:235
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:236
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:237
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:238
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:243
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:244
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Joy Start"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:251
msgid "Right Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:252
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:253
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:254
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/sdl/ps3/ps3.cpp:52
msgid "D-pad Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:255
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:53
msgid "D-pad Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/sdl/ps3/ps3.cpp:54
msgid "D-pad Left"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/sdl/ps3/ps3.cpp:55
msgid "D-pad Right"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:263
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:264
#: backends/platform/sdl/ps3/ps3.cpp:62
msgid "Left Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:265
#: backends/platform/sdl/ps3/ps3.cpp:63
msgid "Left Stick Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/sdl/ps3/ps3.cpp:64
msgid "Right Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/sdl/ps3/ps3.cpp:65
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:273
#: backends/keymapper/remap-widget.cpp:303
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:274
msgid "Clear mapping"
msgstr ""
#: backends/midi/windows.cpp:163
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
msgid "Saved games"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:213
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:44
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:287
msgid "~C~lose"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:47
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:50
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:53
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:56
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:58
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:63
msgid "C-Pad Sensitivity:"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:48
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/sdl/ps3/ps3.cpp:45
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/sdl/ps3/ps3.cpp:47
msgid "Start"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:54
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:316
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:321
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:326
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:356
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:358
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:387
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:391
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:393
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:400
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:403
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:405
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:411
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:413
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:315
#: backends/platform/ios7/ios7_osys_events.cpp:443
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:317
#: backends/platform/ios7/ios7_osys_events.cpp:445
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:328
#: backends/platform/ios7/ios7_osys_events.cpp:464
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:330
#: backends/platform/ios7/ios7_osys_events.cpp:466
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr ""
#: backends/platform/maemo/maemo.cpp:169
msgid "Click Mode"
msgstr ""
#: backends/platform/maemo/maemo.cpp:173
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/tizen/form.cpp:274 engines/wintermute/detection.cpp:225
msgid "Left Click"
msgstr ""
#: backends/platform/maemo/maemo.cpp:177 engines/wintermute/detection.cpp:430
#: engines/wintermute/detection.cpp:1611
msgid "Middle Click"
msgstr ""
#: backends/platform/maemo/maemo.cpp:181
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/tizen/form.cpp:266 engines/wintermute/detection.cpp:231
msgid "Right Click"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:205
msgid "Hide ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:206
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:207
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Minimize"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:214
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:217
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:221
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:222
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:225
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:45
#: engines/mohawk/myst.cpp:518 engines/mohawk/riven.cpp:852
#: engines/wintermute/detection.cpp:403 engines/wintermute/detection.cpp:1070
#: engines/wintermute/detection.cpp:1242 engines/wintermute/detection.cpp:1353
#: engines/wintermute/detection.cpp:1555
msgid "Skip"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:46
msgid "Zone"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:47
msgid "Multi Function"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:50
#: engines/mohawk/myst.cpp:545 engines/mohawk/riven.cpp:879
#: engines/sky/detection.cpp:253 engines/wintermute/detection.cpp:1249
msgid "Pause"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr ""
#: backends/platform/tizen/form.cpp:262
msgid "Right Click Once"
msgstr ""
#: backends/platform/tizen/form.cpp:270
msgid "Move Only"
msgstr ""
#: backends/platform/tizen/form.cpp:293
msgid "Escape Key"
msgstr ""
#: backends/platform/tizen/form.cpp:298
msgid "Game Menu"
msgstr ""
#: backends/platform/tizen/form.cpp:303
msgid "Show Keypad"
msgstr ""
#: backends/platform/tizen/form.cpp:308
msgid "Control Mouse"
msgstr ""
#: backends/platform/tizen/fs.cpp:259
msgid "[ Data ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:263
msgid "[ Resources ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:267
msgid "[ SDCard ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:271
msgid "[ Media ]"
msgstr ""
#: backends/platform/tizen/fs.cpp:275
msgid "[ Shared ]"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr ""
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr ""
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:79
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:97
#: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4946
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:945
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
#: engines/tony/tony.cpp:208 engines/toon/toon.cpp:4958
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:457 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:219
#: engines/toon/toon.cpp:4969
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:51
msgid "TV emulation"
msgstr ""
#: engines/adl/detection.cpp:52
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:61 engines/adl/detection.cpp:71
msgid "Color graphics"
msgstr ""
#: engines/adl/detection.cpp:62 engines/adl/detection.cpp:72
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:81
msgid "Show scanlines"
msgstr ""
#: engines/adl/detection.cpp:82
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:91
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:92
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:62
#: engines/drascula/detection.cpp:331 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:457
#: engines/sherlock/detection.cpp:75 engines/toltecs/detection.cpp:228
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:63
#: engines/drascula/detection.cpp:332 engines/dreamweb/detection.cpp:49
#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:458
#: engines/sherlock/detection.cpp:76 engines/toltecs/detection.cpp:229
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:157
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:158
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:167
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:168
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903
#: engines/sci/engine/guest_additions.cpp:685 engines/sci/engine/kfile.cpp:1189
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3446
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903
#: engines/sci/engine/guest_additions.cpp:686 engines/sci/engine/kfile.cpp:1189
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3446
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2463
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2453
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2474
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:351
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1010
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2170
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2172
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2174
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:48
msgid "Sitcom mode"
msgstr ""
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
msgid "Shorty mode"
msgstr ""
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/detection.cpp:58
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/detection.cpp:59
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:146 engines/glk/quetzal.cpp:155
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
msgstr ""
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/frotz/frotz.cpp:126
msgid "Error reading save file"
msgstr ""
#: engines/glk/frotz/frotz.cpp:144
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:79
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:84
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:91
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulxe/glulxe.cpp:95
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/scott/scott.cpp:99
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:102
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:118
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:120
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:129
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:131
msgid " turns. "
msgstr ""
#: engines/glk/scott/scott.cpp:134
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:394
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:406
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:408
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:418
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:420
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:425
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:438
msgid "none"
msgstr ""
#: engines/glk/scott/scott.cpp:447
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:450
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:533
msgid "Saved.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:626
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:756 engines/glk/scott/scott.cpp:1079
#: engines/glk/scott/scott.cpp:1101
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:758
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:789
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:791
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:803
msgid "The game is now over.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:818
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:820
msgid "I've stored "
msgstr ""
#: engines/glk/scott/scott.cpp:822
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:826
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:835
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:837
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:852
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:981
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:990
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:998
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1000
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1005
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1007
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1065
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1081 engines/glk/scott/scott.cpp:1103
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1086 engines/glk/scott/scott.cpp:1134
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1092
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1096 engines/glk/scott/scott.cpp:1144
msgid "What ? "
msgstr ""
#: engines/glk/scott/scott.cpp:1109
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1111
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1115
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1140
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1150
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1152
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:538
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:551
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/groovie/detection.cpp:321
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:322
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/script.cpp:433
msgid "Failed to save game"
msgstr ""
#: engines/hdb/detection.cpp:157
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:158
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:138
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:139
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:347 engines/kyra/engine/lol.cpp:470
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:348 engines/kyra/engine/lol.cpp:471
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:349
msgid "Move Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:350
msgid "Move Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:351 engines/kyra/engine/lol.cpp:474
#: engines/pegasus/pegasus.cpp:2501
msgid "Turn Left"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:352 engines/kyra/engine/lol.cpp:475
#: engines/pegasus/pegasus.cpp:2508
msgid "Turn Right"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:353
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:354
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:355
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:356
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:359
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:360
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:361
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:362
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:363
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:374
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:467
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:468
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:469
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:472
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:473
msgid "Slide Right"
msgstr ""
#: engines/kyra/engine/lol.cpp:476
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:477
msgid "Options"
msgstr ""
#: engines/kyra/engine/lol.cpp:478
msgid "Choose Spell"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:569
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:602
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:635
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob.cpp:2436
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob.cpp:2444
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/mads/detection.cpp:94
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:95
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:104 engines/mads/detection.cpp:105
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:114 engines/mads/detection.cpp:115
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:124 engines/mads/detection.cpp:125
msgid "Naughty game mode"
msgstr ""
#: engines/mads/detection.cpp:145 engines/sherlock/detection.cpp:136
msgid "TTS Narrator"
msgstr ""
#: engines/mads/detection.cpp:146 engines/sherlock/detection.cpp:137
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/mohawk/detection.cpp:189
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/detection.cpp:190
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:145 engines/mohawk/dialogs.cpp:293
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:146
msgid "~T~ransitions Enabled"
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:148
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:152
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:158
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:294
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:296
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:298
msgid "Disabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:299
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:300
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:301
msgid "Best"
msgstr ""
#: engines/mohawk/mohawk.cpp:55
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:511 engines/mohawk/riven.cpp:845
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:530 engines/mohawk/riven.cpp:864
msgid "Load game state"
msgstr ""
#: engines/mohawk/myst.cpp:535 engines/mohawk/riven.cpp:869
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:540 engines/mohawk/riven.cpp:874
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/detection.cpp:800
msgid "Load game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/riven.cpp:160
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:161
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:172
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:510
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:884
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:890
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:894
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:898
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:904 engines/wintermute/detection.cpp:345
#: engines/wintermute/detection.cpp:652 engines/wintermute/detection.cpp:1567
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:910 engines/wintermute/detection.cpp:351
#: engines/wintermute/detection.cpp:657 engines/wintermute/detection.cpp:1573
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:916
msgid "Look up"
msgstr ""
#: engines/mohawk/riven.cpp:921
msgid "Look down"
msgstr ""
#: engines/mohawk/riven.cpp:927
msgid "Return to main menu"
msgstr ""
#: engines/mohawk/riven.cpp:932
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/neverhood/detection.cpp:184
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:185
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:191
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:192
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr ""
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr ""
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:701
msgid "Invalid file name for saving"
msgstr ""
#: engines/pegasus/pegasus.cpp:2487
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2494
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2515
msgid "Action/Select"
msgstr ""
#: engines/pegasus/pegasus.cpp:2535
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2542
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2550
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2557
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2564
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2575 engines/wintermute/detection.cpp:457
#: engines/wintermute/detection.cpp:561 engines/wintermute/detection.cpp:689
#: engines/wintermute/detection.cpp:722 engines/wintermute/detection.cpp:860
#: engines/wintermute/detection.cpp:1016 engines/wintermute/detection.cpp:1063
#: engines/wintermute/detection.cpp:1408 engines/wintermute/detection.cpp:1462
msgid "???"
msgstr ""
#: engines/pegasus/pegasus.cpp:2581
msgid "Save Game"
msgstr ""
#: engines/pegasus/pegasus.cpp:2587
msgid "Load Game"
msgstr ""
#: engines/queen/detection.cpp:56
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:57
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:395
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:396
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:405
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:406
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:415
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:416
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:426
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:427
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
#: engines/sci/detection.cpp:437
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:438
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:447
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:448
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:467
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:468
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:478
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:479
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:489
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:490
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:500
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:501
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:511
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:512
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:522
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:523
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:856 engines/sci/engine/kfile.cpp:484
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/savegame.cpp:1347
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1349
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1360
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/resource.cpp:832
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:388
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:412
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:431
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:517
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:518
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:525
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:879
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:163
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:166
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:1140
msgid ""
"Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
"version (in particular, not a fan-made translation), please, report the\n"
"following data to the ScummVM team along with the name of the game you "
"tried\n"
"to add and its version, language, etc.:\n"
msgstr ""
#: engines/scumm/detection.cpp:1158
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/detection.cpp:1369
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:1370
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/dialogs.cpp:172
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:173
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:174
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:175
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:179
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:181
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:186
msgid "Play"
msgstr ""
#: engines/scumm/dialogs.cpp:190
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:191
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:192
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:193
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:194
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:195
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:196
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:197
msgid "Select a game to LOAD"
msgstr ""
#: engines/scumm/dialogs.cpp:198
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:284
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:286
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:75
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:78
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:79 engines/wintermute/detection.cpp:1581
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:79
msgid "Pause game"
msgstr ""
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Load saved game 1-10"
msgstr ""
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:81
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90
msgid "Enter"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:91 engines/wintermute/detection.cpp:1636
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:91
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:94
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:95
msgid "Show / Hide console"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:99
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:102
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:103
msgid "Toggle aspect-ratio correction"
msgstr ""
#: engines/scumm/help.cpp:108
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:111
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:115
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:117
msgid "Main game controls:"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:208
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Open"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:128
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199
#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225
#: engines/scumm/help.cpp:251 engines/sky/detection.cpp:222
#: engines/wintermute/detection.cpp:324
msgid "Use"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
#: engines/scumm/help.cpp:173
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:228 engines/wintermute/detection.cpp:318
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:147
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:151
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:157
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:159
msgid "Switch"
msgstr ""
#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229
msgid "Look"
msgstr ""
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:176
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:180
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:187
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:249 engines/wintermute/detection.cpp:312
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212
msgid "Look at"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:202
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:218
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:219
msgid "KeyDown"
msgstr ""
#: engines/scumm/help.cpp:219
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:223
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235
#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250
msgid "Inventory"
msgstr ""
#: engines/scumm/help.cpp:227
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:230
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:234
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:237
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248
msgid "Examine"
msgstr ""
#: engines/scumm/help.cpp:241
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:244
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:247
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:258
msgid "Other game controls:"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:270
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:278
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:271
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:274
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:276
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:272
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:275
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:282 engines/scumm/help.cpp:287
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:284
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:285
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:295
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:297
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:298
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:299
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:306
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:307 engines/scumm/help.cpp:308
#: engines/scumm/help.cpp:309
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:314
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:315
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:317
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:320
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:321
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:322
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:323
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:338
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:340
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:341
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:563
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:565
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:578
msgid "Music volume: "
msgstr ""
#: engines/scumm/input.cpp:595
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/scumm.cpp:1895
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2759
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:85
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:86
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:95
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:96
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:105
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:106
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:115
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:116
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:125
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:126
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:141
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:47
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:48
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/detection.cpp:216
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/detection.cpp:228 engines/wintermute/detection.cpp:237
msgid "Confirm"
msgstr ""
#: engines/sky/detection.cpp:234
msgid "Skip / Close"
msgstr ""
#: engines/sky/detection.cpp:242
msgid "Open control panel"
msgstr ""
#: engines/sky/detection.cpp:248
msgid "Skip line"
msgstr ""
#: engines/sky/detection.cpp:258
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/detection.cpp:263
msgid "Toggle really fast mode"
msgstr ""
#: engines/supernova/supernova.cpp:187
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:470
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:480
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:523
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/detection.cpp:40
msgid "Improved mode"
msgstr ""
#: engines/supernova/detection.cpp:41
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr ""
#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:118
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tony/tony.cpp:256
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:225
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:242
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:246
#, c-format
msgid "Could not quick load the saved game #%d"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:67
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:84
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:306
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:309
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:312
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:63
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:64
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:73
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:74
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/detection.cpp:243
msgid "Escape"
msgstr ""
#: engines/wintermute/detection.cpp:306
msgid "Look At"
msgstr ""
#: engines/wintermute/detection.cpp:333 engines/wintermute/detection.cpp:642
#: engines/wintermute/detection.cpp:1561
msgid "Walk forward"
msgstr ""
#: engines/wintermute/detection.cpp:339 engines/wintermute/detection.cpp:647
msgid "Walk backward"
msgstr ""
#: engines/wintermute/detection.cpp:357 engines/wintermute/detection.cpp:600
#: engines/wintermute/detection.cpp:1376
msgid "Show scene geometry"
msgstr ""
#: engines/wintermute/detection.cpp:366 engines/wintermute/detection.cpp:382
#: engines/wintermute/detection.cpp:781 engines/wintermute/detection.cpp:925
#: engines/wintermute/detection.cpp:1053
msgid "Previous page"
msgstr ""
#: engines/wintermute/detection.cpp:373 engines/wintermute/detection.cpp:390
#: engines/wintermute/detection.cpp:788 engines/wintermute/detection.cpp:932
#: engines/wintermute/detection.cpp:1058
msgid "Next page"
msgstr ""
#: engines/wintermute/detection.cpp:413 engines/wintermute/detection.cpp:436
#: engines/wintermute/detection.cpp:463 engines/wintermute/detection.cpp:567
#: engines/wintermute/detection.cpp:695 engines/wintermute/detection.cpp:733
#: engines/wintermute/detection.cpp:760 engines/wintermute/detection.cpp:867
#: engines/wintermute/detection.cpp:1113 engines/wintermute/detection.cpp:1139
#: engines/wintermute/detection.cpp:1181 engines/wintermute/detection.cpp:1207
#: engines/wintermute/detection.cpp:1299 engines/wintermute/detection.cpp:1346
#: engines/wintermute/detection.cpp:1548
msgid "Show hints"
msgstr ""
#: engines/wintermute/detection.cpp:423 engines/wintermute/detection.cpp:574
#: engines/wintermute/detection.cpp:739 engines/wintermute/detection.cpp:1152
#: engines/wintermute/detection.cpp:1306 engines/wintermute/detection.cpp:1318
#: engines/wintermute/detection.cpp:1325 engines/wintermute/detection.cpp:1468
msgid "Show inventory"
msgstr ""
#: engines/wintermute/detection.cpp:443 engines/wintermute/detection.cpp:470
#: engines/wintermute/detection.cpp:1450
msgid "GUI variant A"
msgstr ""
#: engines/wintermute/detection.cpp:450 engines/wintermute/detection.cpp:477
#: engines/wintermute/detection.cpp:1456
msgid "GUI variant B"
msgstr ""
#: engines/wintermute/detection.cpp:484 engines/wintermute/detection.cpp:939
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/detection.cpp:489 engines/wintermute/detection.cpp:944
msgid "Phone up button"
msgstr ""
#: engines/wintermute/detection.cpp:495 engines/wintermute/detection.cpp:950
msgid "Phone down button"
msgstr ""
#: engines/wintermute/detection.cpp:501 engines/wintermute/detection.cpp:956
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/detection.cpp:506 engines/wintermute/detection.cpp:961
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/detection.cpp:511 engines/wintermute/detection.cpp:966
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/detection.cpp:516 engines/wintermute/detection.cpp:971
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/detection.cpp:521 engines/wintermute/detection.cpp:976
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/detection.cpp:526 engines/wintermute/detection.cpp:981
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/detection.cpp:531 engines/wintermute/detection.cpp:986
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/detection.cpp:536 engines/wintermute/detection.cpp:991
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/detection.cpp:541 engines/wintermute/detection.cpp:996
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/detection.cpp:546 engines/wintermute/detection.cpp:1001
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/detection.cpp:551 engines/wintermute/detection.cpp:1006
msgid "Phone * button"
msgstr ""
#: engines/wintermute/detection.cpp:556 engines/wintermute/detection.cpp:1011
msgid "Phone # button"
msgstr ""
#: engines/wintermute/detection.cpp:580 engines/wintermute/detection.cpp:1146
msgid "Show help"
msgstr ""
#: engines/wintermute/detection.cpp:586 engines/wintermute/detection.cpp:746
#: engines/wintermute/detection.cpp:767 engines/wintermute/detection.cpp:1120
#: engines/wintermute/detection.cpp:1193 engines/wintermute/detection.cpp:1214
#: engines/wintermute/detection.cpp:1332 engines/wintermute/detection.cpp:1487
#: engines/wintermute/detection.cpp:1616
msgid "Scroll up"
msgstr ""
#: engines/wintermute/detection.cpp:593 engines/wintermute/detection.cpp:753
#: engines/wintermute/detection.cpp:774 engines/wintermute/detection.cpp:1127
#: engines/wintermute/detection.cpp:1200 engines/wintermute/detection.cpp:1221
#: engines/wintermute/detection.cpp:1339 engines/wintermute/detection.cpp:1494
#: engines/wintermute/detection.cpp:1621
msgid "Scroll down"
msgstr ""
#: engines/wintermute/detection.cpp:605
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/detection.cpp:615 engines/wintermute/detection.cpp:702
msgid "Volume max"
msgstr ""
#: engines/wintermute/detection.cpp:620
msgid "Show debug parser"
msgstr ""
#: engines/wintermute/detection.cpp:627 engines/wintermute/detection.cpp:728
#: engines/wintermute/detection.cpp:1398
msgid "Debug print"
msgstr ""
#: engines/wintermute/detection.cpp:632 engines/wintermute/detection.cpp:1371
msgid "Exit"
msgstr ""
#: engines/wintermute/detection.cpp:637
msgid "Light helper window"
msgstr ""
#: engines/wintermute/detection.cpp:662
msgid "Run forward"
msgstr ""
#: engines/wintermute/detection.cpp:667
msgid "Run backward"
msgstr ""
#: engines/wintermute/detection.cpp:672
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/detection.cpp:677
msgid "Turn right fast"
msgstr ""
#: engines/wintermute/detection.cpp:682
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/detection.cpp:709
msgid "Volume off"
msgstr ""
#: engines/wintermute/detection.cpp:716
msgid "Change font size"
msgstr ""
#: engines/wintermute/detection.cpp:795
msgid "Save game"
msgstr ""
#: engines/wintermute/detection.cpp:805
msgid "Quick save"
msgstr ""
#: engines/wintermute/detection.cpp:810
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/detection.cpp:815
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/detection.cpp:820
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/detection.cpp:825
msgid "Quick load"
msgstr ""
#: engines/wintermute/detection.cpp:830 engines/wintermute/detection.cpp:1108
#: engines/wintermute/detection.cpp:1393
msgid "Cancel waiting"
msgstr ""
#: engines/wintermute/detection.cpp:840
msgid "First page"
msgstr ""
#: engines/wintermute/detection.cpp:845
msgid "Last page"
msgstr ""
#: engines/wintermute/detection.cpp:852
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/detection.cpp:874
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/detection.cpp:879
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/detection.cpp:884
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/detection.cpp:889
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/detection.cpp:894
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/detection.cpp:899
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/detection.cpp:904
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/detection.cpp:909
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/detection.cpp:914
msgid "Skip minigame"
msgstr ""
#: engines/wintermute/detection.cpp:1022
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/detection.cpp:1029
msgid "Dance move up"
msgstr ""
#: engines/wintermute/detection.cpp:1035
msgid "Dance move down"
msgstr ""
#: engines/wintermute/detection.cpp:1041
msgid "Dance move left"
msgstr ""
#: engines/wintermute/detection.cpp:1047
msgid "Dance move right"
msgstr ""
#: engines/wintermute/detection.cpp:1077
msgid "Cancel input"
msgstr ""
#: engines/wintermute/detection.cpp:1173
msgid "Shift"
msgstr ""
#: engines/wintermute/detection.cpp:1228 engines/wintermute/detection.cpp:1534
msgid "Next action"
msgstr ""
#: engines/wintermute/detection.cpp:1236 engines/wintermute/detection.cpp:1542
msgid "Previous action"
msgstr ""
#: engines/wintermute/detection.cpp:1255 engines/wintermute/detection.cpp:1388
msgid "Settings"
msgstr ""
#: engines/wintermute/detection.cpp:1260
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/detection.cpp:1265
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/detection.cpp:1270
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/detection.cpp:1275
msgid "Dialogue answer 4"
msgstr ""
#: engines/wintermute/detection.cpp:1285
msgid "Spin slower"
msgstr ""
#: engines/wintermute/detection.cpp:1292
msgid "Spin faster"
msgstr ""
#: engines/wintermute/detection.cpp:1312 engines/wintermute/detection.cpp:1359
msgid "Show map"
msgstr ""
#: engines/wintermute/detection.cpp:1403
msgid "Bezier window"
msgstr ""
#: engines/wintermute/detection.cpp:1419
msgid "Droid action"
msgstr ""
#: engines/wintermute/detection.cpp:1475
msgid "Show journal"
msgstr ""
#: engines/wintermute/detection.cpp:1481
msgid "Music menu"
msgstr ""
#: engines/wintermute/detection.cpp:1501
msgid "Rotate"
msgstr ""
#: engines/wintermute/detection.cpp:1526
msgid "Drop"
msgstr ""
#: engines/wintermute/detection.cpp:1626
msgid "F1"
msgstr ""
#: engines/wintermute/detection.cpp:1631
msgid "Key i"
msgstr ""
#: engines/wintermute/wintermute.cpp:156
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:167
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:178
msgid ""
"This game requires 3D characters support, which is out of ScummVM's scope."
msgstr ""
#: engines/xeen/detection.cpp:96
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:97
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:106
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:107
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr ""
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""